1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400
|
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TASK_THREAD_POOL_TASK_SOURCE_H_
#define BASE_TASK_THREAD_POOL_TASK_SOURCE_H_
#include <stddef.h>
#include "base/base_export.h"
#include "base/containers/intrusive_heap.h"
#include "base/dcheck_is_on.h"
#include "base/memory/raw_ptr_exclusion.h"
#include "base/memory/ref_counted.h"
#include "base/memory/stack_allocated.h"
#include "base/sequence_token.h"
#include "base/task/common/checked_lock.h"
#include "base/task/task_traits.h"
#include "base/task/thread_pool/task.h"
#include "base/task/thread_pool/task_source_sort_key.h"
#include "base/threading/sequence_local_storage_map.h"
#include "base/time/time.h"
namespace base {
namespace internal {
class TaskTracker;
enum class TaskSourceExecutionMode {
kParallel,
kSequenced,
kSingleThread,
kJob,
kMax = kJob,
};
struct BASE_EXPORT ExecutionEnvironment {
STACK_ALLOCATED();
public:
ExecutionEnvironment(SequenceToken token) : token(token) {}
ExecutionEnvironment(SequenceToken token,
SequenceLocalStorageMap* sequence_local_storage,
SingleThreadTaskRunner* single_thread_task_runner)
: token(token),
sequence_local_storage(sequence_local_storage),
single_thread_task_runner(single_thread_task_runner) {}
ExecutionEnvironment(SequenceToken token,
SequenceLocalStorageMap* sequence_local_storage,
SequencedTaskRunner* sequenced_task_runner)
: token(token),
sequence_local_storage(sequence_local_storage),
sequenced_task_runner(sequenced_task_runner) {}
~ExecutionEnvironment();
const SequenceToken token;
SequenceLocalStorageMap* const sequence_local_storage = nullptr;
SingleThreadTaskRunner* const single_thread_task_runner = nullptr;
SequencedTaskRunner* const sequenced_task_runner = nullptr;
};
// A TaskSource is a virtual class that provides a series of Tasks that must be
// executed immediately or in the future.
//
// When a task source has delayed tasks but no immediate tasks, the scheduler
// must call OnBecomeReady() after HasReadyTasks(now) == true, which is
// guaranteed once now >= GetDelayedSortKey().
//
// A task source is registered when it's ready to be added to the immediate
// queue. A task source is ready to be queued when either:
// 1- It has new tasks that can run concurrently as a result of external
// operations, e.g. posting a new immediate task to an empty Sequence or
// increasing max concurrency of a JobTaskSource;
// 2- A worker finished running a task from it and both DidProcessTask() and
// WillReEnqueue() returned true; or
// 3- A worker is about to run a task from it and WillRunTask() returned
// kAllowedNotSaturated.
// 4- A delayed task became ready and OnBecomeReady() returns true.
//
// A worker may perform the following sequence of operations on a
// RegisteredTaskSource after obtaining it from the queue:
// 1- Check whether a task can run with WillRunTask() (and register/enqueue the
// task source again if not saturated).
// 2- (optional) Iff (1) determined that a task can run, access the next task
// with TakeTask().
// 3- (optional) Execute the task.
// 4- Inform the task source that a task was processed with DidProcessTask(),
// and re-enqueue the task source iff requested. The task source is ready to
// run immediately iff WillReEnqueue() returns true.
// When a task source is registered multiple times, many overlapping chains of
// operations may run concurrently, as permitted by WillRunTask(). This allows
// tasks from the same task source to run in parallel.
// However, the following invariants are kept:
// - The number of workers concurrently running tasks never goes over the
// intended concurrency.
// - If the task source has more tasks that can run concurrently, it must be
// queued.
//
// Note: there is a known refcounted-ownership cycle in the ThreadPool
// architecture: TaskSource -> TaskRunner -> TaskSource -> ... This is okay so
// long as the other owners of TaskSource (PriorityQueue and WorkerThread in
// alternation and ThreadGroup::WorkerThreadDelegateImpl::GetWork()
// temporarily) keep running it (and taking Tasks from it as a result). A
// dangling reference cycle would only occur should they release their reference
// to it while it's not empty. In other words, it is only correct for them to
// release it when DidProcessTask() returns false.
//
// This class is thread-safe.
class BASE_EXPORT TaskSource : public RefCountedThreadSafe<TaskSource> {
public:
// Indicates whether WillRunTask() allows TakeTask() to be called on a
// RegisteredTaskSource.
enum class RunStatus {
// TakeTask() cannot be called.
kDisallowed,
// TakeTask() may called, and the TaskSource has not reached its maximum
// concurrency (i.e. the TaskSource still needs to be queued).
kAllowedNotSaturated,
// TakeTask() may called, and the TaskSource has reached its maximum
// concurrency (i.e. the TaskSource no longer needs to be queued).
kAllowedSaturated,
};
// A Transaction can perform multiple operations atomically on a
// TaskSource. While a Transaction is alive, it is guaranteed that nothing
// else will access the TaskSource; the TaskSource's lock is held for the
// lifetime of the Transaction. No Transaction must be held when ~TaskSource()
// is called.
class BASE_EXPORT Transaction {
STACK_ALLOCATED();
public:
Transaction(Transaction&& other);
Transaction(const Transaction&) = delete;
Transaction& operator=(const Transaction&) = delete;
~Transaction();
operator bool() const { return !!task_source_; }
// Sets TaskSource priority to |priority|.
void UpdatePriority(TaskPriority priority);
// Returns the traits of all Tasks in the TaskSource.
TaskTraits traits() const { return task_source_->traits_; }
TaskSource* task_source() const { return task_source_; }
void Release();
protected:
explicit Transaction(TaskSource* task_source);
private:
friend class TaskSource;
TaskSource* task_source_ = nullptr;
};
// |traits| is metadata that applies to all Tasks in the TaskSource.
TaskSource(const TaskTraits& traits, TaskSourceExecutionMode execution_mode);
TaskSource(const TaskSource&) = delete;
TaskSource& operator=(const TaskSource&) = delete;
// Begins a Transaction. This method cannot be called on a thread which has an
// active TaskSource::Transaction.
[[nodiscard]] Transaction BeginTransaction();
virtual ExecutionEnvironment GetExecutionEnvironment() = 0;
// Thread-safe but the returned value may immediately be obsolete. As such
// this should only be used as a best-effort guess of how many more workers
// are needed. This may be called on an empty task source.
virtual size_t GetRemainingConcurrency() const = 0;
// Returns a TaskSourceSortKey representing the priority of the TaskSource.
virtual TaskSourceSortKey GetSortKey() const = 0;
// Returns a Timeticks object representing the next delayed runtime of the
// TaskSource.
virtual TimeTicks GetDelayedSortKey() const = 0;
// Returns true if there are tasks ready to be executed. Thread-safe but the
// returned value may immediately be obsolete.
virtual bool HasReadyTasks(TimeTicks now) const = 0;
// Returns true if the TaskSource should be moved to the immediate queue
// due to ready delayed tasks. Note: Returns false if the TaskSource contains
// ready delayed tasks, but expects to already be in the immediate queue.
virtual bool OnBecomeReady() = 0;
// Support for IntrusiveHeap in ThreadGroup::PriorityQueue.
void SetImmediateHeapHandle(const HeapHandle& handle);
void ClearImmediateHeapHandle();
HeapHandle GetImmediateHeapHandle() const {
return immediate_pq_heap_handle_;
}
HeapHandle immediate_heap_handle() const { return immediate_pq_heap_handle_; }
// Support for IntrusiveHeap in ThreadGroup::DelayedPriorityQueue.
void SetDelayedHeapHandle(const HeapHandle& handle);
void ClearDelayedHeapHandle();
HeapHandle GetDelayedHeapHandle() const { return delayed_pq_heap_handle_; }
HeapHandle delayed_heap_handle() const { return delayed_pq_heap_handle_; }
// Returns the shutdown behavior of all Tasks in the TaskSource. Can be
// accessed without a Transaction because it is never mutated.
TaskShutdownBehavior shutdown_behavior() const {
return traits_.shutdown_behavior();
}
// Returns a racy priority of the TaskSource. Can be accessed without a
// Transaction but may return an outdated result.
TaskPriority priority_racy() const {
return priority_racy_.load(std::memory_order_relaxed);
}
// Returns the thread policy of the TaskSource. Can be accessed without a
// Transaction because it is never mutated.
ThreadPolicy thread_policy() const { return traits_.thread_policy(); }
TaskSourceExecutionMode execution_mode() const { return execution_mode_; }
void ClearForTesting();
const TaskTraits& traits() const { return traits_; }
protected:
virtual ~TaskSource();
virtual RunStatus WillRunTask() = 0;
// Implementations of TakeTask(), DidProcessTask(), WillReEnqueue(), and
// Clear() must ensure proper synchronization iff |transaction| is nullptr.
virtual Task TakeTask(TaskSource::Transaction* transaction) = 0;
virtual bool DidProcessTask(TaskSource::Transaction* transaction) = 0;
virtual bool WillReEnqueue(TimeTicks now,
TaskSource::Transaction* transaction) = 0;
// This may be called for each outstanding RegisteredTaskSource that's ready.
// The implementation needs to support this being called multiple times;
// unless it guarantees never to hand-out multiple RegisteredTaskSources that
// are concurrently ready.
virtual std::optional<Task> Clear(TaskSource::Transaction* transaction) = 0;
// Sets TaskSource priority to |priority|.
void UpdatePriority(TaskPriority priority);
// The TaskTraits of all Tasks in the TaskSource.
TaskTraits traits_;
// The cached priority for atomic access.
std::atomic<TaskPriority> priority_racy_;
// Synchronizes access to all members.
mutable CheckedLock lock_{UniversalPredecessor()};
private:
friend class RefCountedThreadSafe<TaskSource>;
friend class RegisteredTaskSource;
// The TaskSource's position in its current PriorityQueue. Access is protected
// by the PriorityQueue's lock.
HeapHandle immediate_pq_heap_handle_;
// The TaskSource's position in its current DelayedPriorityQueue. Access is
// protected by the DelayedPriorityQueue's lock.
HeapHandle delayed_pq_heap_handle_;
TaskSourceExecutionMode execution_mode_;
};
// Wrapper around TaskSource to signify the intent to queue and run it.
// RegisteredTaskSource can only be created with TaskTracker and may only be
// used by a single worker at a time. However, the same task source may be
// registered several times, spawning multiple RegisteredTaskSources. A
// RegisteredTaskSource resets to its initial state when WillRunTask() fails
// or after DidProcessTask() and WillReEnqueue(), so it can be used again.
class BASE_EXPORT RegisteredTaskSource {
public:
RegisteredTaskSource();
RegisteredTaskSource(std::nullptr_t);
RegisteredTaskSource(RegisteredTaskSource&& other) noexcept;
RegisteredTaskSource(const RegisteredTaskSource&) = delete;
RegisteredTaskSource& operator=(const RegisteredTaskSource&) = delete;
~RegisteredTaskSource();
RegisteredTaskSource& operator=(RegisteredTaskSource&& other);
operator bool() const { return task_source_ != nullptr; }
TaskSource* operator->() const { return task_source_.get(); }
TaskSource* get() const { return task_source_.get(); }
static RegisteredTaskSource CreateForTesting(
scoped_refptr<TaskSource> task_source,
TaskTracker* task_tracker = nullptr);
// Can only be called if this RegisteredTaskSource is in its initial state.
// Returns the underlying task source. An Optional is used in preparation for
// the merge between ThreadPool and TaskQueueManager (in Blink).
// https://crbug.com/783309
scoped_refptr<TaskSource> Unregister();
// Informs this TaskSource that the current worker would like to run a Task
// from it. Can only be called if in its initial state. Returns a RunStatus
// that indicates if the operation is allowed (TakeTask() can be called).
TaskSource::RunStatus WillRunTask();
// Returns the next task to run from this TaskSource. This should be called
// only after WillRunTask() returned RunStatus::kAllowed*. |transaction| is
// optional and should only be provided if this operation is already part of
// a transaction.
[[nodiscard]] Task TakeTask(TaskSource::Transaction* transaction = nullptr);
// Must be called after WillRunTask() or once the task was run if TakeTask()
// was called. This resets this RegisteredTaskSource to its initial state so
// that WillRunTask() may be called again. |transaction| is optional and
// should only be provided if this operation is already part of a transaction.
// Returns true if the TaskSource should be queued after this operation.
bool DidProcessTask(TaskSource::Transaction* transaction = nullptr);
// Must be called iff DidProcessTask() previously returns true .
// |transaction| is optional and should only be provided if this
// operation is already part of a transaction. Returns true if the
// TaskSource is ready to run immediately.
bool WillReEnqueue(TimeTicks now,
TaskSource::Transaction* transaction = nullptr);
// Returns a task that clears this TaskSource to make it empty. |transaction|
// is optional and should only be provided if this operation is already part
// of a transaction.
[[nodiscard]] std::optional<Task> Clear(
TaskSource::Transaction* transaction = nullptr);
private:
friend class TaskTracker;
RegisteredTaskSource(scoped_refptr<TaskSource> task_source,
TaskTracker* task_tracker);
#if DCHECK_IS_ON()
// Indicates the step of a task execution chain.
enum class State {
kInitial, // WillRunTask() may be called.
kReady, // After WillRunTask() returned a valid RunStatus.
};
State run_step_ = State::kInitial;
#endif // DCHECK_IS_ON()
scoped_refptr<TaskSource> task_source_;
// RAW_PTR_EXCLUSION: Performance reasons (visible in sampling profiler
// stacks).
RAW_PTR_EXCLUSION TaskTracker* task_tracker_ = nullptr;
};
// A pair of Transaction and RegisteredTaskSource. Useful to carry a
// RegisteredTaskSource with an associated Transaction.
struct BASE_EXPORT RegisteredTaskSourceAndTransaction {
STACK_ALLOCATED();
public:
RegisteredTaskSourceAndTransaction(RegisteredTaskSource task_source_in,
TaskSource::Transaction transaction_in);
RegisteredTaskSourceAndTransaction(
RegisteredTaskSourceAndTransaction&& other) = default;
RegisteredTaskSourceAndTransaction(
const RegisteredTaskSourceAndTransaction&) = delete;
RegisteredTaskSourceAndTransaction& operator=(
const RegisteredTaskSourceAndTransaction&) = delete;
~RegisteredTaskSourceAndTransaction() = default;
static RegisteredTaskSourceAndTransaction FromTaskSource(
RegisteredTaskSource task_source_in);
RegisteredTaskSource task_source;
TaskSource::Transaction transaction;
};
struct BASE_EXPORT TaskSourceAndTransaction {
STACK_ALLOCATED();
public:
TaskSourceAndTransaction(scoped_refptr<TaskSource> task_source_in,
TaskSource::Transaction transaction_in);
TaskSourceAndTransaction(TaskSourceAndTransaction&& other);
TaskSourceAndTransaction(const TaskSourceAndTransaction&) = delete;
TaskSourceAndTransaction& operator=(const TaskSourceAndTransaction&) = delete;
~TaskSourceAndTransaction();
static TaskSourceAndTransaction FromTaskSource(
scoped_refptr<TaskSource> task_source_in);
scoped_refptr<TaskSource> task_source;
TaskSource::Transaction transaction;
};
} // namespace internal
} // namespace base
#endif // BASE_TASK_THREAD_POOL_TASK_SOURCE_H_
|