File: cet_shadow_stack_unittest.cc

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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <Windows.h>

#include <intrin.h>

#include "base/compiler_specific.h"
#include "base/win/windows_version.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace base {
namespace win {

namespace {

bool IsHardwareEnforcedShadowStacksEnabled() {
  // Only supported post Win 10 2004.
  if (base::win::GetVersion() < base::win::Version::WIN10_20H1) {
    return false;
  }

  PROCESS_MITIGATION_USER_SHADOW_STACK_POLICY uss_policy;
  if (!::GetProcessMitigationPolicy(GetCurrentProcess(),
                                    ProcessUserShadowStackPolicy, &uss_policy,
                                    sizeof(uss_policy))) {
    return false;
  }

  if (uss_policy.EnableUserShadowStack) {
    return true;
  } else {
    return false;
  }
}

void* return_address;

// Bug() simulates a ROP. The first time we are called we save the
// address we will return to and return to it (like a normal function
// call). The second time we return to the saved address. If called
// from a different function the second time, this redirects control
// flow and should be different from the return address in the shadow
// stack.
NOINLINE void Bug() {
  void* pvAddressOfReturnAddress = _AddressOfReturnAddress();
  if (!return_address) {
    return_address = *reinterpret_cast<void**>(pvAddressOfReturnAddress);
  } else {
    *reinterpret_cast<void**>(pvAddressOfReturnAddress) = return_address;
  }
}

NOINLINE void A() {
  Bug();
}

NOINLINE void B() {
  Bug();
}

}  // namespace

TEST(CET, ShadowStack) {
  if (IsHardwareEnforcedShadowStacksEnabled()) {
    A();
    EXPECT_DEATH(B(), "");
  }
}

}  // namespace win
}  // namespace base