1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338
|
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/animation/animation.h"
#include <inttypes.h>
#include <algorithm>
#include <memory>
#include <string>
#include <utility>
#include "base/strings/stringprintf.h"
#include "cc/animation/animation_delegate.h"
#include "cc/animation/animation_events.h"
#include "cc/animation/animation_host.h"
#include "cc/animation/animation_timeline.h"
#include "cc/animation/keyframe_effect.h"
#include "cc/animation/scroll_offset_animation_curve.h"
#include "cc/animation/scroll_timeline.h"
#include "cc/trees/property_animation_state.h"
namespace cc {
scoped_refptr<Animation> Animation::Create(int id) {
return base::WrapRefCounted(new Animation(id));
}
Animation::Animation(int id) : id_(id) {
DCHECK(id_);
keyframe_effect_.Write(*this) = std::make_unique<KeyframeEffect>(this);
}
Animation::~Animation() {
DCHECK(!animation_timeline());
}
scoped_refptr<Animation> Animation::CreateImplInstance() const {
return Animation::Create(id());
}
ElementId Animation::element_id() const {
return keyframe_effect()->element_id();
}
void Animation::SetAnimationHost(AnimationHost* animation_host) {
DCHECK(IsOwnerThread());
if (animation_host == animation_host_)
return;
WaitForProtectedSequenceCompletion();
animation_host_ = animation_host;
}
void Animation::SetAnimationTimeline(AnimationTimeline* timeline) {
if (animation_timeline() == timeline)
return;
// We need to unregister the animation to manage ElementAnimations and
// observers properly.
if (keyframe_effect()->has_attached_element() &&
keyframe_effect()->has_bound_element_animations()) {
UnregisterAnimation();
}
animation_timeline_.Write(*this) = timeline;
// Register animation only if layer AND host attached.
if (keyframe_effect()->has_attached_element() && animation_host())
RegisterAnimation();
}
scoped_refptr<const ElementAnimations> Animation::element_animations() const {
return keyframe_effect()->element_animations();
}
void Animation::AttachElement(ElementId element_id) {
DCHECK_NE(element_id, kReservedElementIdForPaintWorklet);
AttachElementInternal(element_id);
}
void Animation::AttachPaintWorkletElement() {
AttachElementInternal(kReservedElementIdForPaintWorklet);
}
void Animation::AttachElementInternal(ElementId element_id) {
keyframe_effect()->AttachElement(element_id);
// Register animation only if layer AND host attached.
if (animation_host())
RegisterAnimation();
}
void Animation::SetKeyframeEffectForTesting(
std::unique_ptr<KeyframeEffect> effect) {
keyframe_effect_.Write(*this) = std::move(effect);
}
bool Animation::IsOwnerThread() const {
return !animation_host_ || animation_host_->IsOwnerThread();
}
bool Animation::InProtectedSequence() const {
return !animation_host_ || animation_host_->InProtectedSequence();
}
void Animation::WaitForProtectedSequenceCompletion() const {
if (animation_host_)
animation_host_->WaitForProtectedSequenceCompletion();
}
void Animation::DetachElement() {
DCHECK(keyframe_effect()->has_attached_element());
if (animation_host())
UnregisterAnimation();
keyframe_effect()->DetachElement();
}
void Animation::RegisterAnimation() {
DCHECK(animation_host());
DCHECK(keyframe_effect()->has_attached_element());
DCHECK(!keyframe_effect()->has_bound_element_animations());
// Create ElementAnimations or re-use existing.
animation_host()->RegisterAnimationForElement(keyframe_effect()->element_id(),
this);
}
void Animation::UnregisterAnimation() {
DCHECK(animation_host());
DCHECK(keyframe_effect()->has_attached_element());
DCHECK(keyframe_effect()->has_bound_element_animations());
// Destroy ElementAnimations or release it if it's still needed.
animation_host()->UnregisterAnimationForElement(
keyframe_effect()->element_id(), this);
}
void Animation::PushPropertiesTo(Animation* animation_impl) {
std::optional<base::TimeTicks> impl_start_time;
if (is_replacement_ && !keyframe_effect()->keyframe_models().empty()) {
auto* cc_keyframe_model = KeyframeModel::ToCcKeyframeModel(
keyframe_effect()->keyframe_models().front().get());
animation_impl->keyframe_effect()->set_replaced_group(
cc_keyframe_model->group());
}
if (is_replacement_ && !GetStartTime()) {
// If this animation is replacing an existing one before having received a
// start time, try to get the start from the animation being replaced.
// This is done to prevent a race where the client may cancel and restart
// the Animation before having received a start time but after the
// Animation has started playing on the compositor thread.
impl_start_time = animation_impl->GetStartTime();
// This should always happen only on the first commit which must need
// pushing (and hence, the below call won't no-op).
CHECK(keyframe_effect()->needs_push_properties());
}
is_replacement_ = false;
keyframe_effect()->PushPropertiesTo(animation_impl->keyframe_effect(),
impl_start_time);
}
bool Animation::Tick(base::TimeTicks tick_time) {
DCHECK(!IsWorkletAnimation());
return keyframe_effect()->Tick(tick_time);
}
bool Animation::IsScrollLinkedAnimation() const {
return animation_timeline() && animation_timeline()->IsScrollTimeline();
}
void Animation::UpdateState(bool start_ready_animations,
AnimationEvents* events) {
keyframe_effect()->UpdateState(start_ready_animations, events);
keyframe_effect()->UpdateTickingState();
}
void Animation::AddToTicking() {
DCHECK(animation_host());
animation_host()->AddToTicking(this);
}
void Animation::RemoveFromTicking() {
DCHECK(animation_host());
animation_host()->RemoveFromTicking(this);
}
void Animation::DispatchAndDelegateAnimationEvent(const AnimationEvent& event) {
if (event.ShouldDispatchToKeyframeEffectAndModel()) {
if (!keyframe_effect() ||
!keyframe_effect()->DispatchAnimationEventToKeyframeModel(event)) {
// If we fail to dispatch the event, it is to clean up an obsolete
// animation and should not notify the delegate.
// TODO(gerchiko): Determine when we expect the referenced animations not
// to exist.
return;
}
}
DelegateAnimationEvent(event);
}
void Animation::DelegateAnimationEvent(const AnimationEvent& event) {
if (animation_delegate_) {
switch (event.type) {
case AnimationEvent::Type::kStarted:
animation_delegate_->NotifyAnimationStarted(
event.monotonic_time, event.target_property, event.group_id);
break;
case AnimationEvent::Type::kFinished:
animation_delegate_->NotifyAnimationFinished(
event.monotonic_time, event.target_property, event.group_id);
break;
case AnimationEvent::Type::kAborted:
animation_delegate_->NotifyAnimationAborted(
event.monotonic_time, event.target_property, event.group_id);
break;
case AnimationEvent::Type::kTakeOver:
// TODO(crbug.com/40655283): Routing TAKEOVER events is broken.
DCHECK(!event.is_impl_only);
DCHECK(event.target_property == TargetProperty::SCROLL_OFFSET);
DCHECK(event.curve);
animation_delegate_->NotifyAnimationTakeover(
event.monotonic_time, event.target_property,
event.animation_start_time, event.curve->Clone());
break;
case AnimationEvent::Type::kTimeUpdated:
DCHECK(!event.is_impl_only);
animation_delegate_->NotifyLocalTimeUpdated(event.local_time);
break;
}
}
}
bool Animation::RequiresInvalidation() const {
return keyframe_effect()->RequiresInvalidation();
}
bool Animation::AffectsNativeProperty() const {
return keyframe_effect()->AffectsNativeProperty();
}
void Animation::SetNeedsCommit() {
DCHECK(animation_host());
animation_host()->SetNeedsCommit();
}
std::optional<base::TimeTicks> Animation::GetStartTime() const {
CHECK(keyframe_effect());
if (!keyframe_effect()->keyframe_models().size()) {
return std::nullopt;
}
// KeyframeModels should all share the same start time so just use the first
// one's.
gfx::KeyframeModel& km = *keyframe_effect()->keyframe_models().front();
if (!km.has_set_start_time()) {
return std::nullopt;
}
return km.start_time();
}
void Animation::SetNeedsPushProperties() {
if (!animation_timeline())
return;
animation_timeline()->SetNeedsPushProperties();
}
void Animation::ActivateKeyframeModels() {
keyframe_effect()->ActivateKeyframeModels();
keyframe_effect()->UpdateTickingState();
}
KeyframeModel* Animation::GetKeyframeModel(
TargetProperty::Type target_property) const {
return KeyframeModel::ToCcKeyframeModel(
keyframe_effect()->GetKeyframeModel(target_property));
}
std::string Animation::ToString() const {
return base::StringPrintf(
"Animation{id=%d, element_id=%s, keyframe_models=[%s]}", id_,
keyframe_effect()->element_id().ToString().c_str(),
keyframe_effect()->KeyframeModelsToString().c_str());
}
bool Animation::IsWorkletAnimation() const {
return false;
}
void Animation::AddKeyframeModel(
std::unique_ptr<KeyframeModel> keyframe_model) {
keyframe_effect()->AddKeyframeModel(std::move(keyframe_model));
}
void Animation::PauseKeyframeModel(int keyframe_model_id,
base::TimeDelta time_offset) {
keyframe_effect()->PauseKeyframeModel(keyframe_model_id, time_offset);
}
void Animation::RemoveKeyframeModel(int keyframe_model_id) {
keyframe_effect()->RemoveKeyframeModel(keyframe_model_id);
}
void Animation::AbortKeyframeModel(int keyframe_model_id) {
keyframe_effect()->AbortKeyframeModel(keyframe_model_id);
}
void Animation::AbortKeyframeModelsWithProperty(
TargetProperty::Type target_property,
bool needs_completion) {
keyframe_effect()->AbortKeyframeModelsWithProperty(target_property,
needs_completion);
}
void Animation::NotifyKeyframeModelFinishedForTesting(
int timeline_id,
int keyframe_model_id,
TargetProperty::Type target_property,
int group_id) {
AnimationEvent event(AnimationEvent::Type::kFinished,
{timeline_id, id(), keyframe_model_id}, group_id,
target_property, base::TimeTicks());
DispatchAndDelegateAnimationEvent(event);
}
} // namespace cc
|