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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_ANIMATION_ANIMATION_EVENTS_H_
#define CC_ANIMATION_ANIMATION_EVENTS_H_
#include <memory>
#include <optional>
#include <vector>
#include "base/time/time.h"
#include "cc/animation/animation_export.h"
#include "cc/trees/mutator_host.h"
#include "ui/gfx/animation/keyframe/animation_curve.h"
namespace cc {
struct CC_ANIMATION_EXPORT AnimationEvent {
enum class Type { kStarted, kFinished, kAborted, kTakeOver, kTimeUpdated };
typedef size_t KeyframeEffectId;
struct UniqueKeyframeModelId {
int timeline_id;
int animation_id;
int model_id;
};
AnimationEvent(Type type,
UniqueKeyframeModelId uid,
int group_id,
int target_property,
base::TimeTicks monotonic_time);
// Constructs AnimationEvent of TIME_UPDATED type.
AnimationEvent(int timeline_id,
int animation_id,
std::optional<base::TimeDelta> local_time);
AnimationEvent(const AnimationEvent& other);
AnimationEvent& operator=(const AnimationEvent& other);
~AnimationEvent();
bool ShouldDispatchToKeyframeEffectAndModel() const;
Type type;
UniqueKeyframeModelId uid;
int group_id;
int target_property;
base::TimeTicks monotonic_time;
bool is_impl_only;
// For continuing a scroll offset animation on the main thread.
base::TimeTicks animation_start_time;
std::unique_ptr<gfx::AnimationCurve> curve;
// Set for TIME_UPDATED events.
std::optional<base::TimeDelta> local_time;
};
class CC_ANIMATION_EXPORT AnimationEvents : public MutatorEvents {
public:
AnimationEvents();
// MutatorEvents implementation.
~AnimationEvents() override;
bool IsEmpty() const override;
bool needs_time_updated_events() const { return needs_time_updated_events_; }
void set_needs_time_updated_events(bool value) {
needs_time_updated_events_ = value;
}
const std::vector<AnimationEvent>& events() const { return events_; }
std::vector<AnimationEvent>& events() { return events_; }
private:
std::vector<AnimationEvent> events_;
bool needs_time_updated_events_ = false;
};
} // namespace cc
#endif // CC_ANIMATION_ANIMATION_EVENTS_H_
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