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// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/animation/scroll_offset_animations_impl.h"
#include <utility>
#include <vector>
#include "base/auto_reset.h"
#include "base/trace_event/trace_event.h"
#include "base/trace_event/traced_value.h"
#include "cc/animation/animation.h"
#include "cc/animation/animation_host.h"
#include "cc/animation/animation_id_provider.h"
#include "cc/animation/animation_timeline.h"
#include "cc/animation/element_animations.h"
#include "cc/animation/scroll_offset_animation_curve_factory.h"
#include "cc/base/features.h"
#include "cc/paint/element_id.h"
#include "ui/gfx/animation/keyframe/timing_function.h"
namespace cc {
ScrollOffsetAnimationImpl::ScrollOffsetAnimationImpl(AnimationHost* host)
: animation_host_(host),
scroll_offset_timeline_(
AnimationTimeline::Create(AnimationIdProvider::NextTimelineId(),
/* is_impl_only */ true)),
scroll_offset_animation_(
Animation::Create(AnimationIdProvider::NextAnimationId())) {
scroll_offset_animation_->set_animation_delegate(this);
animation_host_->AddAnimationTimeline(scroll_offset_timeline_.get());
scroll_offset_timeline_->AttachAnimation(scroll_offset_animation_.get());
}
ScrollOffsetAnimationImpl::~ScrollOffsetAnimationImpl() {
scroll_offset_timeline_->DetachAnimation(scroll_offset_animation_.get());
animation_host_->RemoveAnimationTimeline(scroll_offset_timeline_.get());
scroll_offset_animation_->set_animation_delegate(nullptr);
scroll_offset_animation_.reset();
}
void ScrollOffsetAnimationImpl::AutoScrollAnimationCreate(
ElementId element_id,
const gfx::PointF& target_offset,
const gfx::PointF& current_offset,
float autoscroll_velocity,
base::TimeDelta animation_start_offset) {
std::unique_ptr<ScrollOffsetAnimationCurve> curve =
ScrollOffsetAnimationCurveFactory::CreateAnimation(
target_offset, ScrollOffsetAnimationCurve::ScrollType::kAutoScroll);
curve->SetInitialValue(current_offset, base::TimeDelta(),
autoscroll_velocity);
ScrollAnimationCreateInternal(element_id, std::move(curve),
animation_start_offset);
animation_is_autoscroll_ = true;
}
void ScrollOffsetAnimationImpl::MouseWheelScrollAnimationCreate(
ElementId element_id,
const gfx::PointF& target_offset,
const gfx::PointF& current_offset,
base::TimeDelta delayed_by,
base::TimeDelta animation_start_offset) {
std::unique_ptr<ScrollOffsetAnimationCurve> curve =
ScrollOffsetAnimationCurveFactory::CreateAnimation(
target_offset, ScrollOffsetAnimationCurve::ScrollType::kMouseWheel);
curve->SetInitialValue(current_offset, delayed_by);
ScrollAnimationCreateInternal(element_id, std::move(curve),
animation_start_offset);
animation_is_autoscroll_ = false;
}
void ScrollOffsetAnimationImpl::ScrollAnimationCreateInternal(
ElementId element_id,
std::unique_ptr<gfx::AnimationCurve> curve,
base::TimeDelta animation_start_offset) {
TRACE_EVENT_INSTANT1("cc", "ScrollAnimationCreate", TRACE_EVENT_SCOPE_THREAD,
"Duration", curve->Duration().InMillisecondsF());
std::unique_ptr<KeyframeModel> keyframe_model = KeyframeModel::Create(
std::move(curve), AnimationIdProvider::NextKeyframeModelId(),
AnimationIdProvider::NextGroupId(),
KeyframeModel::TargetPropertyId(TargetProperty::SCROLL_OFFSET));
keyframe_model->set_time_offset(animation_start_offset);
keyframe_model->SetIsImplOnly();
DCHECK(scroll_offset_animation_);
DCHECK(scroll_offset_animation_->animation_timeline());
ReattachScrollOffsetAnimationIfNeeded(element_id);
scroll_offset_animation_->AddKeyframeModel(std::move(keyframe_model));
}
std::optional<gfx::PointF>
ScrollOffsetAnimationImpl::ScrollAnimationUpdateTarget(
const gfx::Vector2dF& scroll_delta,
const gfx::PointF& max_scroll_offset,
base::TimeTicks frame_monotonic_time,
base::TimeDelta delayed_by) {
DCHECK(scroll_offset_animation_);
if (!scroll_offset_animation_->element_animations()) {
TRACE_EVENT_INSTANT0("cc", "No element animation exists",
TRACE_EVENT_SCOPE_THREAD);
return std::nullopt;
}
KeyframeModel* keyframe_model =
scroll_offset_animation_->GetKeyframeModel(TargetProperty::SCROLL_OFFSET);
if (!keyframe_model) {
scroll_offset_animation_->DetachElement();
TRACE_EVENT_INSTANT0("cc", "No keyframe model exists",
TRACE_EVENT_SCOPE_THREAD);
return std::nullopt;
}
ScrollOffsetAnimationCurve* curve =
ScrollOffsetAnimationCurve::ToScrollOffsetAnimationCurve(
keyframe_model->curve());
if (scroll_delta.IsZero()) {
return curve->target_value();
}
gfx::PointF new_target = curve->target_value() + scroll_delta;
new_target.SetToMax(gfx::PointF());
new_target.SetToMin(max_scroll_offset);
// TODO(ymalik): KeyframeModel::TrimTimeToCurrentIteration should probably
// check for run_state == KeyframeModel::WAITING_FOR_TARGET_AVAILABILITY.
base::TimeDelta trimmed =
keyframe_model->run_state() ==
KeyframeModel::WAITING_FOR_TARGET_AVAILABILITY
? base::TimeDelta()
: keyframe_model->TrimTimeToCurrentIteration(frame_monotonic_time);
// Re-target taking the delay into account. Note that if the duration of the
// animation is 0, trimmed will be 0 and UpdateTarget will be called with
// t = -delayed_by.
trimmed -= delayed_by;
curve->UpdateTarget(trimmed, new_target);
TRACE_EVENT_INSTANT1("cc", "ScrollAnimationUpdateTarget",
TRACE_EVENT_SCOPE_THREAD, "UpdatedDuration",
curve->Duration().InMillisecondsF());
return curve->target_value();
}
void ScrollOffsetAnimationImpl::ScrollAnimationApplyAdjustment(
ElementId element_id,
const gfx::Vector2dF& adjustment) {
DCHECK(scroll_offset_animation_);
if (element_id != scroll_offset_animation_->element_id()) {
TRACE_EVENT_INSTANT0("cc", "no scroll adjustment different element_ids",
TRACE_EVENT_SCOPE_THREAD);
return;
}
if (!scroll_offset_animation_->element_animations()) {
TRACE_EVENT_INSTANT0("cc", "no scroll adjustment no element animation",
TRACE_EVENT_SCOPE_THREAD);
return;
}
KeyframeModel* keyframe_model =
scroll_offset_animation_->GetKeyframeModel(TargetProperty::SCROLL_OFFSET);
if (!keyframe_model) {
TRACE_EVENT_INSTANT0("cc", "no scroll adjustment no keyframe model",
TRACE_EVENT_SCOPE_THREAD);
return;
}
std::unique_ptr<ScrollOffsetAnimationCurve> new_curve =
ScrollOffsetAnimationCurve::ToScrollOffsetAnimationCurve(
keyframe_model->curve())
->CloneToScrollOffsetAnimationCurve();
new_curve->ApplyAdjustment(adjustment);
std::unique_ptr<KeyframeModel> new_keyframe_model = KeyframeModel::Create(
std::move(new_curve), AnimationIdProvider::NextKeyframeModelId(),
AnimationIdProvider::NextGroupId(),
KeyframeModel::TargetPropertyId(TargetProperty::SCROLL_OFFSET));
new_keyframe_model->set_start_time(keyframe_model->start_time());
new_keyframe_model->SetIsImplOnly();
new_keyframe_model->set_affects_active_elements(false);
// Abort the old animation. AutoReset here will restore the current value of
// animation_is_autoscroll_ after ScrollAnimationAbort resets it.
base::AutoReset<bool> autoscroll(&animation_is_autoscroll_,
animation_is_autoscroll_);
ScrollAnimationAbort(/* needs_completion */ false);
// Start a new one with the adjusment.
scroll_offset_animation_->AddKeyframeModel(std::move(new_keyframe_model));
TRACE_EVENT_INSTANT0("cc", "scroll animation adjusted",
TRACE_EVENT_SCOPE_THREAD);
}
void ScrollOffsetAnimationImpl::ScrollAnimationAbort(bool needs_completion) {
DCHECK(scroll_offset_animation_);
scroll_offset_animation_->AbortKeyframeModelsWithProperty(
TargetProperty::SCROLL_OFFSET, needs_completion);
TRACE_EVENT_INSTANT1("cc", "ScrollAnimationAbort", TRACE_EVENT_SCOPE_THREAD,
"needs_completion", needs_completion);
animation_is_autoscroll_ = false;
}
void ScrollOffsetAnimationImpl::AnimatingElementRemovedByCommit() {
scroll_offset_animation_->GetKeyframeModel(TargetProperty::SCROLL_OFFSET)
->set_affects_pending_elements(false);
}
void ScrollOffsetAnimationImpl::NotifyAnimationFinished(
base::TimeTicks monotonic_time,
int target_property,
int group) {
DCHECK_EQ(target_property, TargetProperty::SCROLL_OFFSET);
DCHECK(animation_host_->mutator_host_client());
animation_host_->mutator_host_client()->ScrollOffsetAnimationFinished(
scroll_offset_animation_->element_id());
TRACE_EVENT_INSTANT0("cc", "NotifyAnimationFinished",
TRACE_EVENT_SCOPE_THREAD);
}
bool ScrollOffsetAnimationImpl::IsAnimating() const {
if (!scroll_offset_animation_->element_animations())
return false;
KeyframeModel* keyframe_model =
scroll_offset_animation_->GetKeyframeModel(TargetProperty::SCROLL_OFFSET);
if (!keyframe_model)
return false;
switch (keyframe_model->run_state()) {
case KeyframeModel::WAITING_FOR_TARGET_AVAILABILITY:
case KeyframeModel::STARTING:
case KeyframeModel::RUNNING:
case KeyframeModel::PAUSED:
return true;
case KeyframeModel::WAITING_FOR_DELETION:
case KeyframeModel::FINISHED:
case KeyframeModel::ABORTED:
case KeyframeModel::ABORTED_BUT_NEEDS_COMPLETION:
return false;
}
}
bool ScrollOffsetAnimationImpl::IsAutoScrolling() const {
return IsAnimating() && animation_is_autoscroll_;
}
ElementId ScrollOffsetAnimationImpl::GetElementId() const {
return scroll_offset_animation_->element_id();
}
void ScrollOffsetAnimationImpl::ReattachScrollOffsetAnimationIfNeeded(
ElementId element_id) {
if (scroll_offset_animation_->element_id() != element_id) {
if (scroll_offset_animation_->element_id()) {
TRACE_EVENT_INSTANT0("cc", "scroll offset animation detached element",
TRACE_EVENT_SCOPE_THREAD);
scroll_offset_animation_->DetachElement();
}
if (element_id) {
TRACE_EVENT_INSTANT0("cc", "scroll offset animation attached element",
TRACE_EVENT_SCOPE_THREAD);
scroll_offset_animation_->AttachElement(element_id);
}
}
}
ScrollOffsetAnimationsImpl::ScrollOffsetAnimationsImpl(
AnimationHost* animation_host)
: animation_host_(animation_host) {
if (!features::MultiImplOnlyScrollAnimationsSupported()) {
// If MultiImplOnlyScrollAnimations is not supported only one impl-only
// scroll animation can be run at a time and it is managed through the
// singleton instantiated here.
scroll_offset_animation_ =
std::make_unique<ScrollOffsetAnimationImpl>(animation_host_);
}
}
ScrollOffsetAnimationsImpl::~ScrollOffsetAnimationsImpl() = default;
void ScrollOffsetAnimationsImpl::AutoScrollAnimationCreate(
ElementId element_id,
const gfx::PointF& target_offset,
const gfx::PointF& current_offset,
float autoscroll_velocity,
base::TimeDelta animation_start_offset) {
if (features::MultiImplOnlyScrollAnimationsSupported()) {
element_to_animation_map_.insert(std::pair(
element_id,
std::make_unique<ScrollOffsetAnimationImpl>(animation_host_)));
std::unique_ptr<ScrollOffsetAnimationImpl>& impl_animation =
element_to_animation_map_.at(element_id);
impl_animation->AutoScrollAnimationCreate(
element_id, target_offset, current_offset, autoscroll_velocity,
animation_start_offset);
} else {
DCHECK(scroll_offset_animation_);
scroll_offset_animation_->AutoScrollAnimationCreate(
element_id, target_offset, current_offset, autoscroll_velocity,
animation_start_offset);
}
}
void ScrollOffsetAnimationsImpl::MouseWheelScrollAnimationCreate(
ElementId element_id,
const gfx::PointF& target_offset,
const gfx::PointF& current_offset,
base::TimeDelta delayed_by,
base::TimeDelta animation_start_offset) {
if (features::MultiImplOnlyScrollAnimationsSupported()) {
element_to_animation_map_.insert(std::pair(
element_id,
std::make_unique<ScrollOffsetAnimationImpl>(animation_host_)));
std::unique_ptr<ScrollOffsetAnimationImpl>& impl_animation =
element_to_animation_map_.at(element_id);
impl_animation->MouseWheelScrollAnimationCreate(element_id, target_offset,
current_offset, delayed_by,
animation_start_offset);
} else {
DCHECK(scroll_offset_animation_);
scroll_offset_animation_->MouseWheelScrollAnimationCreate(
element_id, target_offset, current_offset, delayed_by,
animation_start_offset);
}
}
std::optional<gfx::PointF>
ScrollOffsetAnimationsImpl::ScrollAnimationUpdateTarget(
const gfx::Vector2dF& scroll_delta,
const gfx::PointF& max_scroll_offset,
base::TimeTicks frame_monotonic_time,
base::TimeDelta delayed_by,
ElementId element_id) {
if (features::MultiImplOnlyScrollAnimationsSupported()) {
ScrollOffsetAnimationImpl* animation = GetScrollAnimation(element_id);
DCHECK(animation);
return animation->ScrollAnimationUpdateTarget(
scroll_delta, max_scroll_offset, frame_monotonic_time, delayed_by);
} else {
DCHECK(scroll_offset_animation_);
return scroll_offset_animation_->ScrollAnimationUpdateTarget(
scroll_delta, max_scroll_offset, frame_monotonic_time, delayed_by);
}
}
void ScrollOffsetAnimationsImpl::ScrollAnimationApplyAdjustment(
ElementId element_id,
const gfx::Vector2dF& adjustment) {
if (features::MultiImplOnlyScrollAnimationsSupported()) {
if (ScrollOffsetAnimationImpl* animation = GetScrollAnimation(element_id)) {
animation->ScrollAnimationApplyAdjustment(element_id, adjustment);
}
} else {
DCHECK(scroll_offset_animation_);
return scroll_offset_animation_->ScrollAnimationApplyAdjustment(element_id,
adjustment);
}
}
void ScrollOffsetAnimationsImpl::ScrollAnimationAbort(bool needs_completion,
ElementId element_id) {
if (features::MultiImplOnlyScrollAnimationsSupported()) {
if (ScrollOffsetAnimationImpl* animation = GetScrollAnimation(element_id)) {
animation->ScrollAnimationAbort(needs_completion);
}
} else {
DCHECK(scroll_offset_animation_);
scroll_offset_animation_->ScrollAnimationAbort(needs_completion);
}
}
void ScrollOffsetAnimationsImpl::HandleRemovedScrollAnimatingElements(
bool commits_to_active) {
if (features::MultiImplOnlyScrollAnimationsSupported()) {
std::vector<ElementId> deleted;
for (auto& entry : element_to_animation_map_) {
ElementId element_id = entry.first;
if (!animation_host_->IsElementInPropertyTrees(element_id,
commits_to_active)) {
// We probably shouldn't need to check IsAnimating here,
// but some bots recycle AnimationHost between tests
// which seems to lead to referencing Animations with null
// KeyframeModels. Checking IsAnimating guards against this and also
// matches what was done pre-MultiImplOnlyScrollAnimationsSupported.
if (entry.second->IsAnimating()) {
entry.second->AnimatingElementRemovedByCommit();
}
deleted.push_back(element_id);
}
}
for (auto& entry : deleted) {
element_to_animation_map_.erase(entry);
}
} else {
DCHECK(scroll_offset_animation_);
if (scroll_offset_animation_->IsAnimating()) {
if (!animation_host_->IsElementInPropertyTrees(
scroll_offset_animation_->GetElementId(), commits_to_active)) {
scroll_offset_animation_->AnimatingElementRemovedByCommit();
}
}
}
}
bool ScrollOffsetAnimationsImpl::ElementHasImplOnlyScrollAnimation(
ElementId element_id) const {
if (features::MultiImplOnlyScrollAnimationsSupported()) {
ScrollOffsetAnimationImpl* impl_animation = GetScrollAnimation(element_id);
return impl_animation && impl_animation->IsAnimating();
} else {
DCHECK(scroll_offset_animation_);
return scroll_offset_animation_->GetElementId() == element_id &&
scroll_offset_animation_->IsAnimating();
}
}
bool ScrollOffsetAnimationsImpl::HasImplOnlyScrollAnimatingElement() const {
if (features::MultiImplOnlyScrollAnimationsSupported()) {
for (auto& entry : element_to_animation_map_) {
if (entry.second->IsAnimating()) {
return true;
}
}
return false;
} else {
DCHECK(scroll_offset_animation_);
return scroll_offset_animation_ && scroll_offset_animation_->IsAnimating();
}
}
bool ScrollOffsetAnimationsImpl::HasImplOnlyAutoScrollAnimatingElement() const {
if (features::MultiImplOnlyScrollAnimationsSupported()) {
for (auto& entry : element_to_animation_map_) {
if (entry.second->IsAutoScrolling()) {
return true;
}
}
return false;
} else {
DCHECK(scroll_offset_animation_);
return scroll_offset_animation_ &&
scroll_offset_animation_->IsAutoScrolling();
}
}
ElementId ScrollOffsetAnimationsImpl::GetElementId() const {
DCHECK(!features::MultiImplOnlyScrollAnimationsSupported());
return scroll_offset_animation_->GetElementId();
}
ScrollOffsetAnimationImpl* ScrollOffsetAnimationsImpl::GetScrollAnimation(
ElementId element_id) const {
DCHECK(features::MultiImplOnlyScrollAnimationsSupported());
auto iter = element_to_animation_map_.find(element_id);
if (iter != element_to_animation_map_.end()) {
return iter->second.get();
}
return nullptr;
}
} // namespace cc
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