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// Copyright 2010 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_BASE_TILING_DATA_H_
#define CC_BASE_TILING_DATA_H_
#include <utility>
#include "base/check_op.h"
#include "cc/base/base_export.h"
#include "cc/base/index_rect.h"
#include "cc/base/reverse_spiral_iterator.h"
#include "cc/base/spiral_iterator.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
namespace gfx {
class RectF;
class Vector2d;
}
namespace cc {
class CC_BASE_EXPORT TilingData {
public:
TilingData();
TilingData(const gfx::Size& max_texture_size,
const gfx::Rect& tiling_rect,
int border_texels);
TilingData(const gfx::Size& max_texture_size,
const gfx::Rect& tiling_rect,
bool has_border_texels) = delete;
const gfx::Rect& tiling_rect() const { return tiling_rect_; }
void SetTilingRect(const gfx::Rect& tiling_rect);
gfx::Size max_texture_size() const { return max_texture_size_; }
void SetMaxTextureSize(const gfx::Size& max_texture_size);
int border_texels() const { return border_texels_; }
bool has_empty_bounds() const { return !num_tiles_x_ || !num_tiles_y_; }
int num_tiles_x() const { return num_tiles_x_; }
int num_tiles_y() const { return num_tiles_y_; }
// The following functions map between tile indices and tile geometries.
// All positions and bounds of tiles are in layer coordinates. Tiles are
// created within `tiling_rect`, so a tile with index 0 in x/y direction
// means its x/y position is tiling_rect_.x/y() (instead of 0).
// Return the tile index whose non-border texels include src_position.
int TileXIndexFromSrcCoord(int src_position) const;
int TileYIndexFromSrcCoord(int src_position) const;
// Return the lowest tile index whose border texels include src_position.
int FirstBorderTileXIndexFromSrcCoord(int src_position) const;
int FirstBorderTileYIndexFromSrcCoord(int src_position) const;
// Return the highest tile index whose border texels include src_position.
int LastBorderTileXIndexFromSrcCoord(int src_position) const;
int LastBorderTileYIndexFromSrcCoord(int src_position) const;
// Return the tile indices around the given rect.
IndexRect TileAroundIndexRect(const gfx::Rect& center_rect) const;
gfx::Rect ExpandRectToTileBounds(const gfx::Rect& rect) const;
gfx::Rect TileBounds(int i, int j) const;
gfx::Rect TileBoundsWithBorder(int i, int j) const;
int TilePositionX(int x_index) const;
int TilePositionY(int y_index) const;
int TileSizeX(int x_index) const;
int TileSizeY(int y_index) const;
gfx::RectF TexelExtent(int i, int j) const;
// Difference between TileBound's and TileBoundWithBorder's origin().
gfx::Vector2d TextureOffset(int x_index, int y_index) const;
class CC_BASE_EXPORT BaseIterator {
public:
operator bool() const { return index_x_ != -1 && index_y_ != -1; }
int index_x() const { return index_x_; }
int index_y() const { return index_y_; }
std::pair<int, int> index() const {
return std::make_pair(index_x_, index_y_);
}
protected:
BaseIterator();
void done() {
index_x_ = -1;
index_y_ = -1;
}
int index_x_;
int index_y_;
};
// Iterate through tiles whose bounds + optional border intersect with |rect|.
class CC_BASE_EXPORT Iterator : public BaseIterator {
public:
Iterator();
Iterator(const TilingData* tiling_data,
const gfx::Rect& consider_rect,
bool include_borders);
Iterator& operator++();
private:
IndexRect index_rect_;
};
class CC_BASE_EXPORT BaseDifferenceIterator : public BaseIterator {
protected:
BaseDifferenceIterator();
BaseDifferenceIterator(const TilingData* tiling_data,
const gfx::Rect& consider_rect,
const gfx::Rect& ignore_rect);
bool HasConsiderRect() const;
IndexRect consider_index_rect_;
IndexRect ignore_index_rect_;
};
// Iterate through all indices whose bounds (not including borders) intersect
// with |consider| but which also do not intersect with |ignore|.
class CC_BASE_EXPORT DifferenceIterator : public BaseDifferenceIterator {
public:
DifferenceIterator();
DifferenceIterator(const TilingData* tiling_data,
const gfx::Rect& consider_rect,
const gfx::Rect& ignore_rect);
DifferenceIterator& operator++();
};
// Iterate through all indices whose bounds + border intersect with
// |consider| but which also do not intersect with |ignore|. The iterator
// order is a counterclockwise spiral around the given center.
class CC_BASE_EXPORT SpiralDifferenceIterator
: public BaseDifferenceIterator {
public:
SpiralDifferenceIterator();
SpiralDifferenceIterator(const TilingData* tiling_data,
const gfx::Rect& consider_rect,
const gfx::Rect& ignore_rect,
const gfx::Rect& center_rect);
SpiralDifferenceIterator& operator++();
private:
SpiralIterator spiral_iterator_;
};
class CC_BASE_EXPORT ReverseSpiralDifferenceIterator
: public BaseDifferenceIterator {
public:
ReverseSpiralDifferenceIterator();
ReverseSpiralDifferenceIterator(const TilingData* tiling_data,
const gfx::Rect& consider_rect,
const gfx::Rect& ignore_rect,
const gfx::Rect& center_rect);
ReverseSpiralDifferenceIterator& operator++();
private:
ReverseSpiralIterator reverse_spiral_iterator_;
};
private:
void AssertTile(int i, int j) const {
DCHECK_GE(i, 0);
DCHECK_LT(i, num_tiles_x_);
DCHECK_GE(j, 0);
DCHECK_LT(j, num_tiles_y_);
}
void RecomputeNumTiles();
gfx::Size max_texture_size_;
gfx::Rect tiling_rect_;
int border_texels_;
// These are computed values.
int num_tiles_x_;
int num_tiles_y_;
};
} // namespace cc
#endif // CC_BASE_TILING_DATA_H_
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