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// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/video_layer_impl.h"
#include <stddef.h>
#include <memory>
#include <utility>
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/memory/ptr_util.h"
#include "cc/layers/video_frame_provider_client_impl.h"
#include "cc/trees/layer_tree_frame_sink.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/occlusion.h"
#include "cc/trees/task_runner_provider.h"
#include "components/viz/client/client_resource_provider.h"
#include "components/viz/common/quads/texture_draw_quad.h"
#include "gpu/ipc/client/client_shared_image_interface.h"
#include "media/base/video_frame.h"
#include "media/renderers/video_resource_updater.h"
#include "ui/gfx/color_space.h"
namespace cc {
// static
std::unique_ptr<VideoLayerImpl> VideoLayerImpl::Create(
LayerTreeImpl* tree_impl,
int id,
VideoFrameProvider* provider,
const media::VideoTransformation& video_transform) {
DCHECK(tree_impl->task_runner_provider()->IsImplThread());
scoped_refptr<VideoFrameProviderClientImpl> provider_client_impl =
VideoFrameProviderClientImpl::Create(
provider, tree_impl->GetVideoFrameControllerClient());
return base::WrapUnique(new VideoLayerImpl(
tree_impl, id, std::move(provider_client_impl), video_transform));
}
VideoLayerImpl::VideoLayerImpl(
LayerTreeImpl* tree_impl,
int id,
scoped_refptr<VideoFrameProviderClientImpl> provider_client_impl,
const media::VideoTransformation& video_transform)
: LayerImpl(tree_impl, id),
provider_client_impl_(std::move(provider_client_impl)),
video_transform_(video_transform) {
}
VideoLayerImpl::~VideoLayerImpl() {
if (!provider_client_impl_->Stopped()) {
DCHECK(layer_tree_impl()->task_runner_provider()->IsImplThread());
provider_client_impl_->Stop();
}
}
mojom::LayerType VideoLayerImpl::GetLayerType() const {
return mojom::LayerType::kVideo;
}
std::unique_ptr<LayerImpl> VideoLayerImpl::CreateLayerImpl(
LayerTreeImpl* tree_impl) const {
return base::WrapUnique(new VideoLayerImpl(
tree_impl, id(), provider_client_impl_, video_transform_));
}
void VideoLayerImpl::DidBecomeActive() {
provider_client_impl_->SetActiveVideoLayer(this);
}
bool VideoLayerImpl::WillDraw(DrawMode draw_mode,
viz::ClientResourceProvider* resource_provider)
NO_THREAD_SAFETY_ANALYSIS {
if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
return false;
if (!LayerImpl::WillDraw(draw_mode, resource_provider))
return false;
// Explicitly acquire and release the provider mutex so it can be held from
// WillDraw to DidDraw. Since the compositor thread is in the middle of
// drawing, the layer will not be destroyed before DidDraw is called.
// Therefore, the only thing that will prevent this lock from being released
// is the GPU process locking it. As the GPU process can't cause the
// destruction of the provider (calling StopUsingProvider), holding this
// lock should not cause a deadlock.
frame_ = provider_client_impl_->AcquireLockAndCurrentFrame();
if (!frame_.get()) {
// Drop any resources used by the updater if there is no frame to display.
updater_ = nullptr;
// NO_THREAD_SAFETY_ANALYSIS: Releasing the lock in some return paths only.
provider_client_impl_->ReleaseLock();
return false;
}
if (!updater_) {
const LayerTreeSettings& settings = layer_tree_impl()->settings();
updater_ = std::make_unique<media::VideoResourceUpdater>(
layer_tree_impl()->context_provider(),
layer_tree_impl()->resource_provider(),
layer_tree_impl()->layer_tree_frame_sink()->shared_image_interface(),
settings.use_gpu_memory_buffer_resources,
layer_tree_impl()->max_texture_size());
}
updater_->ObtainFrameResource(frame_);
return true;
}
void VideoLayerImpl::AppendQuads(const AppendQuadsContext& context,
viz::CompositorRenderPass* render_pass,
AppendQuadsData* append_quads_data) {
DCHECK(frame_);
gfx::Transform transform = DrawTransform();
// bounds() is in post-rotation space so quad rect in content space must be
// in pre-rotation space
gfx::Size rotated_size = bounds();
// Prefer the frame level transform if set.
auto media_transform =
frame_->metadata().transformation.value_or(video_transform_);
switch (media_transform.rotation) {
case media::VIDEO_ROTATION_90:
rotated_size = gfx::Size(rotated_size.height(), rotated_size.width());
transform *= gfx::Transform::Make90degRotation();
transform.Translate(0.0, -rotated_size.height());
break;
case media::VIDEO_ROTATION_180:
transform *= gfx::Transform::Make180degRotation();
transform.Translate(-rotated_size.width(), -rotated_size.height());
break;
case media::VIDEO_ROTATION_270:
rotated_size = gfx::Size(rotated_size.height(), rotated_size.width());
transform *= gfx::Transform::Make270degRotation();
transform.Translate(-rotated_size.width(), 0);
break;
case media::VIDEO_ROTATION_0:
break;
}
if (media_transform.mirrored) {
transform.RotateAboutYAxis(180.0);
transform.Translate(-rotated_size.width(), 0);
}
gfx::Rect quad_rect(rotated_size);
Occlusion occlusion_in_video_space =
draw_properties()
.occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
transform);
gfx::Rect visible_quad_rect =
occlusion_in_video_space.GetUnoccludedContentRect(quad_rect);
if (visible_quad_rect.IsEmpty())
return;
std::optional<gfx::Rect> clip_rect_opt;
if (is_clipped()) {
clip_rect_opt = clip_rect();
}
updater_->AppendQuad(render_pass, frame_, transform, quad_rect,
visible_quad_rect, draw_properties().mask_filter_info,
clip_rect_opt, contents_opaque(), draw_opacity(),
GetSortingContextId());
}
void VideoLayerImpl::DidDraw(viz::ClientResourceProvider* resource_provider) {
provider_client_impl_->AssertLocked();
LayerImpl::DidDraw(resource_provider);
DCHECK(frame_.get());
updater_->ReleaseFrameResource();
provider_client_impl_->PutCurrentFrame();
frame_ = nullptr;
provider_client_impl_->ReleaseLock();
}
SimpleEnclosedRegion VideoLayerImpl::VisibleOpaqueRegion() const {
// If we don't have a frame yet, then we don't have an opaque region.
if (!provider_client_impl_->HasCurrentFrame())
return SimpleEnclosedRegion();
return LayerImpl::VisibleOpaqueRegion();
}
void VideoLayerImpl::ReleaseResources() {
updater_ = nullptr;
}
gfx::ContentColorUsage VideoLayerImpl::GetContentColorUsage() const {
gfx::ColorSpace frame_color_space;
if (frame_)
frame_color_space = frame_->ColorSpace();
return frame_color_space.GetContentColorUsage();
}
void VideoLayerImpl::SetNeedsRedraw() {
UnionUpdateRect(gfx::Rect(bounds()));
layer_tree_impl()->SetNeedsRedraw();
}
DamageReasonSet VideoLayerImpl::GetDamageReasons() const {
// Treat all update_rect() as kVideoLayer updates. However keep
// LayerPropertyChanged() as default behavior because it probably has nothing
// to do with the video itself.
DamageReasonSet reasons = GetDamageReasonsFromLayerPropertyChange();
if (!update_rect().IsEmpty()) {
reasons.Put(DamageReason::kVideoLayer);
}
return reasons;
}
std::optional<base::TimeDelta> VideoLayerImpl::GetPreferredRenderInterval() {
return provider_client_impl_->GetPreferredRenderInterval();
}
} // namespace cc
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