1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304
|
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include "build/build_config.h"
#include "cc/input/scrollbar.h"
#include "cc/layers/nine_patch_thumb_scrollbar_layer.h"
#include "cc/layers/painted_scrollbar_layer.h"
#include "cc/layers/solid_color_layer.h"
#include "cc/paint/paint_canvas.h"
#include "cc/paint/paint_flags.h"
#include "cc/test/fake_scrollbar.h"
#include "cc/test/layer_tree_pixel_test.h"
#include "cc/test/pixel_comparator.h"
#include "cc/trees/layer_tree_impl.h"
#include "components/viz/test/test_in_process_context_provider.h"
#if !BUILDFLAG(IS_ANDROID)
namespace cc {
namespace {
class LayerTreeHostScrollbarsPixelTest
: public LayerTreePixelTest,
public ::testing::WithParamInterface<viz::RendererType> {
protected:
LayerTreeHostScrollbarsPixelTest() : LayerTreePixelTest(renderer_type()) {}
viz::RendererType renderer_type() const { return GetParam(); }
void SetupTree() override {
SetInitialDeviceScaleFactor(device_scale_factor_);
LayerTreePixelTest::SetupTree();
}
float device_scale_factor_ = 1.f;
};
class PaintedScrollbar : public FakeScrollbar {
public:
explicit PaintedScrollbar(const gfx::Size& size) {
set_should_paint(true);
set_has_thumb(false);
set_track_rect(gfx::Rect(size));
}
void set_paint_scale(int scale) { paint_scale_ = scale; }
private:
void Paint(PaintCanvas& canvas, const gfx::Rect& rect) override {
PaintFlags flags;
flags.setStyle(PaintFlags::kStroke_Style);
flags.setStrokeWidth(SkIntToScalar(paint_scale_));
flags.setColor(color_);
gfx::Rect inset_rect = rect;
while (!inset_rect.IsEmpty()) {
int big_rect = paint_scale_ + 2;
int small_rect = paint_scale_;
inset_rect.Inset(
gfx::Insets::TLBR(big_rect, big_rect, small_rect, small_rect));
canvas.drawRect(RectToSkRect(inset_rect), flags);
inset_rect.Inset(
gfx::Insets::TLBR(big_rect, big_rect, small_rect, small_rect));
}
}
~PaintedScrollbar() override = default;
int paint_scale_ = 4;
SkColor color_ = SK_ColorGREEN;
};
INSTANTIATE_TEST_SUITE_P(All,
LayerTreeHostScrollbarsPixelTest,
::testing::ValuesIn(viz::GetGpuRendererTypes()),
::testing::PrintToStringParamName());
// viz::GetGpuRendererTypes() can return an empty list on some platforms.
GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(LayerTreeHostScrollbarsPixelTest);
TEST_P(LayerTreeHostScrollbarsPixelTest, NoScale) {
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(200, 200), SK_ColorWHITE);
auto scrollbar = base::MakeRefCounted<PaintedScrollbar>(gfx::Size(200, 200));
scoped_refptr<PaintedScrollbarLayer> layer =
PaintedScrollbarLayer::Create(std::move(scrollbar));
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(200, 200));
background->AddChild(layer);
RunPixelTest(background, base::FilePath(FILE_PATH_LITERAL("spiral.png")));
}
TEST_P(LayerTreeHostScrollbarsPixelTest, DeviceScaleFactor) {
// With a device scale of 2, the scrollbar should still be rendered
// pixel-perfect, not show scaling artifacts
device_scale_factor_ = 2.f;
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(100, 100), SK_ColorWHITE);
auto scrollbar = base::MakeRefCounted<PaintedScrollbar>(gfx::Size(100, 100));
scoped_refptr<PaintedScrollbarLayer> layer =
PaintedScrollbarLayer::Create(std::move(scrollbar));
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(100, 100));
background->AddChild(layer);
RunPixelTest(background,
base::FilePath(FILE_PATH_LITERAL("spiral_double_scale.png")));
}
TEST_P(LayerTreeHostScrollbarsPixelTest, TransformScale) {
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(200, 200), SK_ColorWHITE);
auto scrollbar = base::MakeRefCounted<PaintedScrollbar>(gfx::Size(100, 100));
scoped_refptr<PaintedScrollbarLayer> layer =
PaintedScrollbarLayer::Create(std::move(scrollbar));
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(100, 100));
background->AddChild(layer);
// This has a scale of 2, it should still be rendered pixel-perfect, not show
// scaling artifacts
gfx::Transform scale_transform;
scale_transform.Scale(2.0, 2.0);
layer->SetTransform(scale_transform);
RunPixelTest(background,
base::FilePath(FILE_PATH_LITERAL("spiral_double_scale.png")));
}
// Disabled on TSan due to frequent timeouts. crbug.com/848994
// TODO(crbug.com/40256786): currently do not pass on iOS.
#if defined(THREAD_SANITIZER) || BUILDFLAG(IS_IOS)
#define MAYBE_HugeTransformScale DISABLED_HugeTransformScale
#else
#define MAYBE_HugeTransformScale HugeTransformScale
#endif
TEST_P(LayerTreeHostScrollbarsPixelTest, MAYBE_HugeTransformScale) {
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(400, 400), SK_ColorWHITE);
auto scrollbar = base::MakeRefCounted<PaintedScrollbar>(gfx::Size(10, 400));
scrollbar->set_paint_scale(1);
scoped_refptr<PaintedScrollbarLayer> layer =
PaintedScrollbarLayer::Create(std::move(scrollbar));
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(10, 400));
background->AddChild(layer);
// We want a scale that creates a texture taller than the max texture size. If
// there's no clamping, the texture will be invalid and we'll just get black.
double scale = 64.0;
ASSERT_GT(scale * layer->bounds().height(), max_texture_size_);
// Let's show the bottom right of the layer, so we know the texture wasn't
// just cut off.
layer->SetPosition(
gfx::PointF(-10.f * scale + 400.f, -400.f * scale + 400.f));
gfx::Transform scale_transform;
scale_transform.Scale(scale, scale);
layer->SetTransform(scale_transform);
pixel_comparator_ =
std::make_unique<AlphaDiscardingFuzzyPixelOffByOneComparator>();
base::FilePath expected_result =
base::FilePath(FILE_PATH_LITERAL("spiral_64_scale.png"));
if (use_skia_graphite()) {
expected_result = expected_result.InsertBeforeExtensionASCII("_graphite");
}
if (use_skia_vulkan()) {
expected_result = expected_result.InsertBeforeExtensionASCII("_vk");
}
RunPixelTest(background, expected_result);
}
class LayerTreeHostOverlayScrollbarsPixelTest
: public LayerTreeHostScrollbarsPixelTest {
protected:
LayerTreeHostOverlayScrollbarsPixelTest() = default;
void DidActivateTreeOnThread(LayerTreeHostImpl* host_impl) override {
LayerImpl* layer = host_impl->active_tree()->LayerById(scrollbar_layer_id_);
ToScrollbarLayer(layer)->SetThumbThicknessScaleFactor(thickness_scale_);
}
int scrollbar_layer_id_;
float thickness_scale_;
};
class NinePatchThumbScrollbar : public FakeScrollbar {
public:
NinePatchThumbScrollbar() {
set_should_paint(true);
set_has_thumb(true);
set_orientation(ScrollbarOrientation::kVertical);
set_is_overlay(true);
set_thumb_size(gfx::Size(15, 50));
set_track_rect(gfx::Rect(0, 0, 15, 400));
}
bool UsesNinePatchThumbResource() const override { return true; }
gfx::Size NinePatchThumbCanvasSize() const override {
return gfx::Size(7, 7);
}
gfx::Rect NinePatchThumbAperture() const override {
return gfx::Rect(3, 3, 1, 1);
}
private:
void Paint(PaintCanvas& canvas, const gfx::Rect& rect) override {
// The outside of the rect will be painted with a 1 pixel black, red, then
// blue border. The inside will be solid blue. This will allow the test to
// ensure that scaling the thumb doesn't scale the border at all. Note
// that the inside of the border must be the same color as the center tile
// to prevent an interpolation from being applied.
PaintFlags flags;
flags.setStyle(PaintFlags::kFill_Style);
flags.setStrokeWidth(SkIntToScalar(1));
flags.setColor(SK_ColorBLACK);
gfx::Rect inset_rect = rect;
canvas.drawRect(RectToSkRect(inset_rect), flags);
flags.setColor(SK_ColorRED);
inset_rect.Inset(1);
canvas.drawRect(RectToSkRect(inset_rect), flags);
flags.setColor(SK_ColorBLUE);
inset_rect.Inset(1);
canvas.drawRect(RectToSkRect(inset_rect), flags);
}
~NinePatchThumbScrollbar() override = default;
};
INSTANTIATE_TEST_SUITE_P(All,
LayerTreeHostOverlayScrollbarsPixelTest,
::testing::ValuesIn(viz::GetGpuRendererTypes()),
::testing::PrintToStringParamName());
// viz::GetGpuRendererTypes() can return an empty list on some platforms.
GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(
LayerTreeHostOverlayScrollbarsPixelTest);
// Simulate increasing the thickness of a NinePatchThumbScrollbar. Ensure that
// the scrollbar border remains crisp.
TEST_P(LayerTreeHostOverlayScrollbarsPixelTest, NinePatchScrollbarScaledUp) {
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(400, 400), SK_ColorWHITE);
auto scrollbar = base::MakeRefCounted<NinePatchThumbScrollbar>();
scoped_refptr<NinePatchThumbScrollbarLayer> layer =
NinePatchThumbScrollbarLayer::Create(std::move(scrollbar));
scrollbar_layer_id_ = layer->id();
thickness_scale_ = 5.f;
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(10, 300));
background->AddChild(layer);
layer->SetPosition(gfx::PointF(185, 10));
RunPixelTest(
background,
base::FilePath(FILE_PATH_LITERAL("overlay_scrollbar_scaled_up.png")));
}
// Simulate decreasing the thickness of a NinePatchThumbScrollbar. Ensure that
// the scrollbar border remains crisp.
TEST_P(LayerTreeHostOverlayScrollbarsPixelTest, NinePatchScrollbarScaledDown) {
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(400, 400), SK_ColorWHITE);
auto scrollbar = base::MakeRefCounted<NinePatchThumbScrollbar>();
scoped_refptr<NinePatchThumbScrollbarLayer> layer =
NinePatchThumbScrollbarLayer::Create(std::move(scrollbar));
scrollbar_layer_id_ = layer->id();
thickness_scale_ = 0.4f;
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(10, 300));
background->AddChild(layer);
layer->SetPosition(gfx::PointF(185, 10));
RunPixelTest(
background,
base::FilePath(FILE_PATH_LITERAL("overlay_scrollbar_scaled_down.png")));
}
} // namespace
} // namespace cc
#endif // BUILDFLAG(IS_ANDROID)
|