1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538
|
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/location.h"
#include "base/time/time.h"
#include "cc/layers/solid_color_layer.h"
#include "cc/test/fake_content_layer_client.h"
#include "cc/test/fake_picture_layer.h"
#include "cc/test/fake_scrollbar_layer.h"
#include "cc/test/layer_test_common.h"
#include "cc/test/layer_tree_test.h"
#include "cc/trees/damage_tracker.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_impl.h"
namespace cc {
namespace {
// These tests deal with damage tracking.
class LayerTreeHostDamageTest : public LayerTreeTest {};
// LayerTreeHost::SetNeedsRedraw should damage the whole viewport.
class LayerTreeHostDamageTestSetNeedsRedraw
: public LayerTreeHostDamageTest {
void SetupTree() override {
// Viewport is 10x10.
scoped_refptr<FakePictureLayer> root = FakePictureLayer::Create(&client_);
root->SetBounds(gfx::Size(10, 10));
layer_tree_host()->SetRootLayer(root);
LayerTreeHostDamageTest::SetupTree();
client_.set_bounds(root->bounds());
}
void BeginTest() override {
draw_count_ = 0;
PostSetNeedsCommitToMainThread();
}
void DidCommitAndDrawFrame() override {
switch (layer_tree_host()->SourceFrameNumber()) {
case 1:
layer_tree_host()->SetNeedsRedrawRect(
layer_tree_host()->device_viewport_rect());
break;
}
}
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(DrawResult::kSuccess, draw_result);
RenderSurfaceImpl* root_surface =
GetRenderSurface(impl->active_tree()->root_layer());
gfx::Rect root_damage;
EXPECT_TRUE(
root_surface->damage_tracker()->GetDamageRectIfValid(&root_damage));
switch (draw_count_) {
case 0:
// The first frame has full damage.
EXPECT_EQ(gfx::Rect(10, 10), root_damage);
break;
case 1:
// The second frame has full damage.
EXPECT_EQ(gfx::Rect(10, 10), root_damage);
EndTest();
break;
case 2:
NOTREACHED();
}
++draw_count_;
return draw_result;
}
int draw_count_;
FakeContentLayerClient client_;
};
SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostDamageTestSetNeedsRedraw);
// LayerTreeHost::SetViewportRectAndScale should damage the whole viewport.
class LayerTreeHostDamageTestSetViewportRectAndScale
: public LayerTreeHostDamageTest {
void SetupTree() override {
// Viewport is 10x10.
scoped_refptr<FakePictureLayer> root = FakePictureLayer::Create(&client_);
root->SetBounds(gfx::Size(10, 10));
layer_tree_host()->SetRootLayer(root);
LayerTreeHostDamageTest::SetupTree();
client_.set_bounds(root->bounds());
}
void BeginTest() override {
draw_count_ = 0;
PostSetNeedsCommitToMainThread();
}
void DidCommitAndDrawFrame() override {
switch (layer_tree_host()->SourceFrameNumber()) {
case 1:
layer_tree_host()->SetViewportRectAndScale(gfx::Rect(15, 15), 1.f,
GetCurrentLocalSurfaceId());
break;
}
}
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(DrawResult::kSuccess, draw_result);
RenderSurfaceImpl* root_surface =
GetRenderSurface(impl->active_tree()->root_layer());
gfx::Rect root_damage;
EXPECT_TRUE(
root_surface->damage_tracker()->GetDamageRectIfValid(&root_damage));
switch (draw_count_) {
case 0:
// The first frame has full damage.
EXPECT_EQ(gfx::Rect(10, 10), root_damage);
break;
case 1:
// The second frame has full damage.
EXPECT_EQ(gfx::Rect(15, 15), root_damage);
EndTest();
break;
case 2:
NOTREACHED();
}
++draw_count_;
return draw_result;
}
int draw_count_;
FakeContentLayerClient client_;
};
// Test is flaky: https://crbug.com/1306984
// SINGLE_AND_MULTI_THREAD_TEST_F(
// LayerTreeHostDamageTestSetViewportRectAndScale);
class LayerTreeHostDamageTestNoDamageDoesNotSwap
: public LayerTreeHostDamageTest {
void BeginTest() override {
PostSetNeedsCommitToMainThread();
}
void SetupTree() override {
scoped_refptr<FakePictureLayer> root = FakePictureLayer::Create(&client_);
root->SetBounds(gfx::Size(10, 10));
// Most of the layer isn't visible.
content_ = FakePictureLayer::Create(&client_);
content_->SetBounds(gfx::Size(2000, 100));
root->AddChild(content_);
layer_tree_host()->SetRootLayer(root);
LayerTreeHostDamageTest::SetupTree();
client_.set_bounds(root->bounds());
}
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(DrawResult::kSuccess, draw_result);
int source_frame = host_impl->active_tree()->source_frame_number();
switch (source_frame) {
case 0:
// The first frame has damage, so we should draw and swap.
EXPECT_FALSE(frame_data->has_no_damage);
++expect_swap_;
break;
case 1:
// The second frame has no damage, so we should not draw and swap.
EXPECT_TRUE(frame_data->has_no_damage);
break;
case 2:
// The third frame has damage again, so we should draw and swap.
EXPECT_FALSE(frame_data->has_no_damage);
++expect_swap_;
break;
case 3:
// The fourth frame has no visible damage, so we should not draw and
// swap.
EXPECT_TRUE(frame_data->has_no_damage);
EndTest();
break;
}
return draw_result;
}
void DisplayDidDrawAndSwapOnThread() override {
++did_swap_;
EXPECT_EQ(expect_swap_, did_swap_);
}
void DidCommit() override {
int next_frame = layer_tree_host()->SourceFrameNumber();
switch (next_frame) {
case 1:
layer_tree_host()->SetNeedsCommit();
break;
case 2:
// Cause visible damage.
content_->SetNeedsDisplayRect(
layer_tree_host()->device_viewport_rect());
break;
case 3:
// Cause non-visible damage.
content_->SetNeedsDisplayRect(gfx::Rect(1990, 1990, 10, 10));
layer_tree_host()->SetNeedsCommit();
break;
}
}
void AfterTest() override {
EXPECT_EQ(2, expect_swap_);
EXPECT_EQ(expect_swap_, did_swap_);
}
FakeContentLayerClient client_;
scoped_refptr<FakePictureLayer> content_;
int expect_swap_ = 0;
int did_swap_ = 0;
};
SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostDamageTestNoDamageDoesNotSwap);
class LayerTreeHostDamageTestForcedFullDamage : public LayerTreeHostDamageTest {
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
void SetupTree() override {
root_ = FakePictureLayer::Create(&client_);
child_ = FakePictureLayer::Create(&client_);
root_->SetBounds(gfx::Size(500, 500));
child_->SetPosition(gfx::PointF(100.f, 100.f));
child_->SetBounds(gfx::Size(30, 30));
root_->AddChild(child_);
layer_tree_host()->SetRootLayer(root_);
LayerTreeHostDamageTest::SetupTree();
client_.set_bounds(root_->bounds());
}
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(DrawResult::kSuccess, draw_result);
RenderSurfaceImpl* root_surface =
GetRenderSurface(host_impl->active_tree()->root_layer());
gfx::Rect root_damage;
EXPECT_TRUE(
root_surface->damage_tracker()->GetDamageRectIfValid(&root_damage));
root_damage.Intersect(root_surface->content_rect());
int source_frame = host_impl->active_tree()->source_frame_number();
switch (source_frame) {
case 0:
// The first frame draws and clears any damage.
EXPECT_EQ(root_surface->content_rect(), root_damage);
EXPECT_FALSE(frame_data->has_no_damage);
break;
case 1:
// If we get a frame without damage then we don't draw.
EXPECT_EQ(gfx::Rect(), root_damage);
EXPECT_TRUE(frame_data->has_no_damage);
// Then we set full damage for the next frame.
full_viewport_damage_ = true;
break;
case 2:
// The whole frame should be damaged as requested.
EXPECT_EQ(root_surface->content_rect(), root_damage);
EXPECT_FALSE(frame_data->has_no_damage);
// Just a part of the next frame should be damaged.
child_damage_rect_ = gfx::Rect(10, 11, 12, 13);
break;
case 3:
// The update rect in the child should be damaged and the damaged area
// should match the invalidation.
EXPECT_EQ(gfx::Rect(100 + 10, 100 + 11, 12, 13), root_damage);
EXPECT_FALSE(frame_data->has_no_damage);
// If we damage part of the frame, but also damage the full
// frame, then the whole frame should be damaged.
child_damage_rect_ = gfx::Rect(10, 11, 12, 13);
full_viewport_damage_ = true;
break;
case 4:
// The whole frame is damaged.
EXPECT_EQ(root_surface->content_rect(), root_damage);
EXPECT_FALSE(frame_data->has_no_damage);
EndTest();
break;
}
return draw_result;
}
void CommitCompleteOnThread(LayerTreeHostImpl* host_impl) override {
if (full_viewport_damage_) {
host_impl->SetFullViewportDamage();
full_viewport_damage_ = false;
}
}
void DidCommitAndDrawFrame() override {
if (!TestEnded())
layer_tree_host()->SetNeedsCommit();
if (!child_damage_rect_.IsEmpty()) {
child_->SetNeedsDisplayRect(child_damage_rect_);
child_damage_rect_ = gfx::Rect();
}
}
FakeContentLayerClient client_;
scoped_refptr<FakePictureLayer> root_;
scoped_refptr<FakePictureLayer> child_;
gfx::Rect child_damage_rect_;
bool full_viewport_damage_ = false;
};
SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostDamageTestForcedFullDamage);
class LayerTreeHostScrollbarDamageTest : public LayerTreeHostDamageTest {
void SetupTree() override {
scoped_refptr<Layer> root_layer = Layer::Create();
root_layer->SetBounds(gfx::Size(400, 400));
root_layer->SetMasksToBounds(true);
layer_tree_host()->SetRootLayer(root_layer);
content_layer_ = FakePictureLayer::Create(&client_);
content_layer_->SetElementId(
LayerIdToElementIdForTesting(content_layer_->id()));
// The size of the container in which scrolling contents are visible need
// to be smaller than the bounds of the layer itself.
content_layer_->SetScrollable(gfx::Size(80, 180));
content_layer_->SetScrollOffset(gfx::PointF(10, 20));
content_layer_->SetBounds(gfx::Size(100, 200));
content_layer_->SetIsDrawable(true);
root_layer->AddChild(content_layer_);
auto scrollbar_layer = base::MakeRefCounted<FakePaintedScrollbarLayer>(
content_layer_->element_id());
scrollbar_layer->SetPosition(gfx::PointF(300.f, 300.f));
scrollbar_layer->SetBounds(gfx::Size(10, 100));
root_layer->AddChild(scrollbar_layer);
gfx::RectF content_rect(content_layer_->position(),
gfx::SizeF(content_layer_->bounds()));
gfx::RectF scrollbar_rect(scrollbar_layer->position(),
gfx::SizeF(scrollbar_layer->bounds()));
EXPECT_FALSE(content_rect.Intersects(scrollbar_rect));
LayerTreeHostDamageTest::SetupTree();
client_.set_bounds(root_layer->bounds());
}
private:
FakeContentLayerClient client_;
protected:
scoped_refptr<Layer> content_layer_;
};
class LayerTreeHostDamageTestScrollbarDoesDamage
: public LayerTreeHostScrollbarDamageTest {
void BeginTest() override {
num_draws_ = 0;
PostSetNeedsCommitToMainThread();
}
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(DrawResult::kSuccess, draw_result);
RenderSurfaceImpl* root_surface =
GetRenderSurface(host_impl->active_tree()->root_layer());
gfx::Rect root_damage;
EXPECT_TRUE(
root_surface->damage_tracker()->GetDamageRectIfValid(&root_damage));
root_damage.Intersect(root_surface->content_rect());
switch (num_draws_) {
case 0:
// The first frame has damage, so we should draw and swap.
break;
case 1:
// The second frame should not damage the scrollbars.
EXPECT_FALSE(root_damage.Intersects(gfx::Rect(300, 300, 10, 100)));
break;
case 2:
// The third frame should damage the scrollbars.
EXPECT_TRUE(root_damage.Contains(gfx::Rect(300, 300, 10, 100)));
break;
case 3:
// The fourth frame should damage the scrollbars.
EXPECT_TRUE(root_damage.Contains(gfx::Rect(300, 300, 10, 100)));
EndTest();
break;
}
return draw_result;
}
void DrawLayersOnThread(LayerTreeHostImpl* host_impl) override {
++num_draws_;
LayerImpl* scroll_layer =
host_impl->active_tree()->LayerById(content_layer_->id());
switch (num_draws_) {
case 1:
// Test that modifying the position of the content layer (not
// scrolling) won't damage the scrollbar.
MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::BindOnce(&LayerTreeHostDamageTestScrollbarDoesDamage::
ModifyContentLayerPosition,
base::Unretained(this)));
break;
case 2:
scroll_layer->ScrollBy(gfx::Vector2dF(10.f, 10.f));
host_impl->SetNeedsRedraw();
break;
case 3:
// We will resize the content layer, on the main thread.
MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::BindOnce(
&LayerTreeHostDamageTestScrollbarDoesDamage::ResizeScrollLayer,
base::Unretained(this)));
break;
}
}
void ModifyContentLayerPosition() {
EXPECT_EQ(1, num_draws_);
content_layer_->SetPosition(gfx::PointF(10.f, 10.f));
}
void ResizeScrollLayer() {
EXPECT_EQ(3, num_draws_);
Layer* root = layer_tree_host()->root_layer();
content_layer_->SetBounds(
gfx::Size(root->bounds().width() + 60, root->bounds().height() + 100));
}
void AfterTest() override { EXPECT_EQ(4, num_draws_); }
int num_draws_;
};
MULTI_THREAD_TEST_F(LayerTreeHostDamageTestScrollbarDoesDamage);
class LayerTreeHostDamageTestScrollbarCommitDoesNoDamage
: public LayerTreeHostScrollbarDamageTest {
void BeginTest() override {
num_draws_ = 0;
PostSetNeedsCommitToMainThread();
}
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(DrawResult::kSuccess, draw_result);
RenderSurfaceImpl* root_surface =
GetRenderSurface(host_impl->active_tree()->root_layer());
gfx::Rect root_damage;
EXPECT_TRUE(
root_surface->damage_tracker()->GetDamageRectIfValid(&root_damage));
root_damage.Intersect(root_surface->content_rect());
int frame = host_impl->active_tree()->source_frame_number();
switch (num_draws_) {
case 0:
// The first frame has damage, so we should draw and swap.
EXPECT_EQ(0, frame);
break;
case 1:
// The second frame has scrolled, so the scrollbar should be damaged.
EXPECT_EQ(0, frame);
EXPECT_TRUE(root_damage.Contains(gfx::Rect(300, 300, 10, 100)));
break;
case 2:
// The third frame (after the commit) has no changes, so it shouldn't.
EXPECT_EQ(1, frame);
EXPECT_FALSE(root_damage.Intersects(gfx::Rect(300, 300, 10, 100)));
break;
default:
NOTREACHED();
}
return draw_result;
}
void DrawLayersOnThread(LayerTreeHostImpl* host_impl) override {
++num_draws_;
LayerImpl* scroll_layer =
host_impl->active_tree()->LayerById(content_layer_->id());
switch (num_draws_) {
case 1:
// Scroll on the thread. This should damage the scrollbar for the
// next draw on the thread.
scroll_layer->ScrollBy(gfx::Vector2dF(10.f, 10.f));
host_impl->SetNeedsRedraw();
break;
case 2:
// Forcibly send the scroll to the main thread.
PostSetNeedsCommitToMainThread();
break;
case 3:
// First swap after second commit.
EndTest();
break;
default:
NOTREACHED();
}
}
void AfterTest() override { EXPECT_EQ(3, num_draws_); }
int num_draws_;
};
MULTI_THREAD_TEST_F(LayerTreeHostDamageTestScrollbarCommitDoesNoDamage);
} // namespace
} // namespace cc
|