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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TREES_PROXY_IMPL_H_
#define CC_TREES_PROXY_IMPL_H_
#include <memory>
#include <utility>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/shared_memory_mapping.h"
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/types/optional_ref.h"
#include "cc/base/completion_event.h"
#include "cc/base/delayed_unique_notifier.h"
#include "cc/input/browser_controls_state.h"
#include "cc/paint/draw_image.h"
#include "cc/scheduler/scheduler.h"
#include "cc/trees/layer_tree_host_impl_client.h"
#include "services/metrics/public/cpp/ukm_source_id.h"
class GURL;
namespace viz {
struct FrameTimingDetails;
class LocalSurfaceId;
}
namespace cc {
struct CommitState;
struct CommitTimestamps;
struct BrowserControlsOffsetTagModifications;
class LayerTreeFrameSink;
class LayerTreeHost;
class LayerTreeHostImpl;
class LayerTreeMutator;
class LayerTreeSettings;
class PaintWorkletLayerPainter;
class ProxyMain;
class RenderFrameMetadataObserver;
class ScopedCommitCompletionEvent;
class SwapPromise;
class TaskRunnerProvider;
struct ThreadUnsafeCommitState;
// This class aggregates all the interactions that the main side of the
// compositor needs to have with the impl side.
// The class is created and lives on the impl thread.
class CC_EXPORT ProxyImpl : public LayerTreeHostImplClient,
public SchedulerClient {
public:
ProxyImpl(base::WeakPtr<ProxyMain> proxy_main_weak_ptr,
LayerTreeHost* layer_tree_host,
int id,
const LayerTreeSettings* settings,
TaskRunnerProvider* task_runner_provider);
ProxyImpl(const ProxyImpl&) = delete;
~ProxyImpl() override;
ProxyImpl& operator=(const ProxyImpl&) = delete;
void UpdateBrowserControlsStateOnImpl(
BrowserControlsState constraints,
BrowserControlsState current,
bool animate,
base::optional_ref<const BrowserControlsOffsetTagModifications>
offset_tag_modifications);
void InitializeLayerTreeFrameSinkOnImpl(
LayerTreeFrameSink* layer_tree_frame_sink,
base::WeakPtr<ProxyMain> proxy_main_frame_sink_bound_weak_ptr);
void InitializeMutatorOnImpl(std::unique_ptr<LayerTreeMutator> mutator);
void InitializePaintWorkletLayerPainterOnImpl(
std::unique_ptr<PaintWorkletLayerPainter> painter);
void SetDeferBeginMainFrameFromMain(bool defer_begin_main_frame);
void SetPauseRendering(bool pause_rendering);
void SetNeedsRedrawOnImpl(const gfx::Rect& damage_rect);
void SetNeedsCommitOnImpl(bool urgent);
void SetTargetLocalSurfaceIdOnImpl(
const viz::LocalSurfaceId& target_local_surface_id);
void BeginMainFrameAbortedOnImpl(
CommitEarlyOutReason reason,
base::TimeTicks main_thread_start_time,
std::vector<std::unique_ptr<SwapPromise>> swap_promises,
bool scroll_and_viewport_changes_synced);
void SetVisibleOnImpl(bool visible);
void SetShouldWarmUpOnImpl();
void ReleaseLayerTreeFrameSinkOnImpl(CompletionEvent* completion);
void FinishGLOnImpl(CompletionEvent* completion);
void NotifyReadyToCommitOnImpl(CompletionEvent* completion_event,
std::unique_ptr<CommitState> commit_state,
const ThreadUnsafeCommitState* unsafe_state,
base::TimeTicks main_thread_start_time,
bool scroll_and_viewport_changes_synced,
CommitTimestamps* commit_timestamps,
bool commit_timeout = false);
void QueueImageDecodeOnImpl(int request_id,
std::unique_ptr<DrawImage> image,
bool speculative);
bool SpeculativeDecodeRequestInFlight() const;
void SetSpeculativeDecodeRequestInFlight(bool value);
void SetSourceURL(ukm::SourceId source_id, const GURL& url);
void SetUkmSmoothnessDestination(
base::WritableSharedMemoryMapping ukm_smoothness_data);
void SetUkmDroppedFramesDestination(
base::WritableSharedMemoryMapping ukm_dropped_frames_data);
void SetRenderFrameObserver(
std::unique_ptr<RenderFrameMetadataObserver> observer);
void DetachInputDelegateAndRenderFrameObserver(
CompletionEvent* completion_event);
void MainFrameWillHappenOnImplForTesting(CompletionEvent* completion,
bool* main_frame_will_happen);
void RequestBeginMainFrameNotExpectedOnImpl(bool new_state);
void ClearHistory() override;
size_t CommitDurationSampleCountForTesting() const override;
const DelayedUniqueNotifier& SmoothnessPriorityExpirationNotifierForTesting()
const {
return smoothness_priority_expiration_notifier_;
}
void SetShouldThrottleFrameRate(bool flag);
void NotifyNewLocalSurfaceIdExpectedWhilePaused();
private:
// LayerTreeHostImplClient implementation
void DidLoseLayerTreeFrameSinkOnImplThread() override;
void SetBeginFrameSource(viz::BeginFrameSource* source) override;
void DidReceiveCompositorFrameAckOnImplThread() override;
void OnCanDrawStateChanged(bool can_draw) override;
void NotifyReadyToActivate() override;
bool IsReadyToActivate() override;
void NotifyReadyToDraw() override;
// Please call these 2 functions through
// LayerTreeHostImpl's SetNeedsRedraw() and SetNeedsOneBeginImplFrame().
void SetNeedsRedrawOnImplThread() override;
void SetNeedsOneBeginImplFrameOnImplThread() override;
void SetNeedsPrepareTilesOnImplThread() override;
void SetNeedsCommitOnImplThread(bool urgent) override;
void SetVideoNeedsBeginFrames(bool needs_begin_frames) override;
void SetDeferBeginMainFrameFromImpl(bool defer_begin_main_frame) override;
bool IsInsideDraw() override;
void RenewTreePriority() override;
void PostDelayedAnimationTaskOnImplThread(base::OnceClosure task,
base::TimeDelta delay) override;
void DidActivateSyncTree() override;
void DidPrepareTiles() override;
void DidCompletePageScaleAnimationOnImplThread() override;
void OnDrawForLayerTreeFrameSink(bool resourceless_software_draw,
bool skip_draw) override;
void SetNeedsImplSideInvalidation(
bool needs_first_draw_on_activation) override;
void NotifyImageDecodeRequestFinished(int request_id,
bool speculative,
bool decode_succeeded) override;
void NotifyTransitionRequestFinished(
uint32_t sequence_id,
const viz::ViewTransitionElementResourceRects&) override;
void DidPresentCompositorFrameOnImplThread(
uint32_t frame_token,
PresentationTimeCallbackBuffer::PendingCallbacks activated,
const viz::FrameTimingDetails& details) override;
void NotifyAnimationWorkletStateChange(
AnimationWorkletMutationState state,
ElementListType element_list_type) override;
void NotifyPaintWorkletStateChange(
Scheduler::PaintWorkletState state) override;
void NotifyCompositorMetricsTrackerResults(
CustomTrackerResults results) override;
void DidObserveFirstScrollDelay(
int source_frame_number,
base::TimeDelta first_scroll_delay,
base::TimeTicks first_scroll_timestamp) override;
bool IsInSynchronousComposite() const override;
void FrameSinksToThrottleUpdated(
const base::flat_set<viz::FrameSinkId>& id) override;
void SetHasActiveThreadedScroll(bool is_scrolling) override;
void SetWaitingForScrollEvent(bool waiting_for_scroll_event) override;
// SchedulerClient implementation
bool WillBeginImplFrame(const viz::BeginFrameArgs& args) override;
void DidFinishImplFrame(
const viz::BeginFrameArgs& last_activated_args) override;
void DidNotProduceFrame(const viz::BeginFrameAck& ack,
FrameSkippedReason reason) override;
void WillNotReceiveBeginFrame() override;
void ScheduledActionSendBeginMainFrame(
const viz::BeginFrameArgs& args) override;
DrawResult ScheduledActionDrawIfPossible() override;
DrawResult ScheduledActionDrawForced() override;
void ScheduledActionCommit() override;
void ScheduledActionPostCommit() override;
void ScheduledActionActivateSyncTree() override;
void ScheduledActionBeginLayerTreeFrameSinkCreation() override;
void ScheduledActionPrepareTiles() override;
void ScheduledActionInvalidateLayerTreeFrameSink(bool needs_redraw) override;
void ScheduledActionPerformImplSideInvalidation() override;
void SendBeginMainFrameNotExpectedSoon() override;
void ScheduledActionBeginMainFrameNotExpectedUntil(
base::TimeTicks time) override;
void FrameIntervalUpdated(base::TimeDelta interval) override {}
void OnBeginImplFrameDeadline() override;
DrawResult DrawInternal(bool forced_draw);
bool IsImplThread() const;
bool IsMainThreadBlocked() const;
base::SingleThreadTaskRunner* MainThreadTaskRunner();
bool ShouldDeferBeginMainFrame() const;
const int layer_tree_host_id_;
std::unique_ptr<Scheduler> scheduler_;
struct DataForCommit {
DataForCommit(
std::unique_ptr<ScopedCommitCompletionEvent> commit_completion_event,
std::unique_ptr<CommitState> commit_state,
const ThreadUnsafeCommitState* unsafe_state,
CommitTimestamps* commit_timestamps);
~DataForCommit();
bool IsValid() const;
// Set when the main thread is waiting on a commit to complete.
std::unique_ptr<ScopedCommitCompletionEvent> commit_completion_event;
std::unique_ptr<CommitState> commit_state;
raw_ptr<const ThreadUnsafeCommitState> unsafe_state;
// This is passed from the main thread so the impl thread can record
// timestamps at the beginning and end of commit.
raw_ptr<CommitTimestamps> commit_timestamps = nullptr;
};
std::unique_ptr<DataForCommit> data_for_commit_;
// Set when the main thread is waiting for activation to complete.
std::unique_ptr<ScopedCommitCompletionEvent> activation_completion_event_;
// Set when the next draw should post DidCommitAndDrawFrame to the main
// thread.
bool next_frame_is_newly_committed_frame_;
bool inside_draw_;
// Only one speculative decode request may be in flight at a time.
std::atomic<bool> speculative_decode_request_in_flight_{false};
raw_ptr<TaskRunnerProvider> task_runner_provider_;
DelayedUniqueNotifier smoothness_priority_expiration_notifier_;
std::unique_ptr<LayerTreeHostImpl> host_impl_;
// Used to post tasks to ProxyMain on the main thread.
base::WeakPtr<ProxyMain> proxy_main_weak_ptr_;
// A weak pointer to ProxyMain that is invalidated when LayerTreeFrameSink is
// released.
base::WeakPtr<ProxyMain> proxy_main_frame_sink_bound_weak_ptr_;
// Either thread can request deferring BeginMainFrame; keep track of both.
bool main_wants_defer_begin_main_frame_ = false;
bool impl_wants_defer_begin_main_frame_ = false;
};
} // namespace cc
#endif // CC_TREES_PROXY_IMPL_H_
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