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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/android/compositor/decoration_title.h"
#include <android/bitmap.h>
// #include "base/i18n/rtl.h"
#include "base/feature_list.h"
#include "cc/slim/layer.h"
#include "cc/slim/ui_resource_layer.h"
#include "chrome/browser/flags/android/chrome_feature_list.h"
#include "ui/android/resources/resource_manager.h"
#include "ui/base/l10n/l10n_util_android.h"
namespace android {
DecorationTitle::DecorationTitle(ui::ResourceManager* resource_manager,
int title_resource_id,
int fade_width,
bool is_incognito,
bool is_rtl)
: layer_(cc::slim::Layer::Create()),
layer_opaque_(cc::slim::UIResourceLayer::Create()),
layer_fade_(cc::slim::UIResourceLayer::Create()),
title_resource_id_(title_resource_id),
fade_width_(fade_width),
is_incognito_(is_incognito),
is_rtl_(is_rtl),
resource_manager_(resource_manager) {
layer_->AddChild(layer_opaque_);
layer_->AddChild(layer_fade_);
}
DecorationTitle::~DecorationTitle() {
layer_->RemoveFromParent();
}
void DecorationTitle::SetResourceManager(
ui::ResourceManager* resource_manager) {
resource_manager_ = resource_manager;
}
void DecorationTitle::Update(int title_resource_id,
int fade_width,
bool is_incognito,
bool is_rtl) {
title_resource_id_ = title_resource_id;
is_incognito_ = is_incognito;
is_rtl_ = is_rtl;
fade_width_ = fade_width;
needs_refresh_ = true;
}
void DecorationTitle::SetUIResourceIds() {
if (!needs_refresh_ && base::FeatureList::IsEnabled(
chrome::android::kReloadTabUiResourcesIfChanged)) {
return;
}
ui::Resource* title_resource = resource_manager_->GetResource(
ui::ANDROID_RESOURCE_TYPE_DYNAMIC_BITMAP, title_resource_id_);
if (title_resource) {
layer_opaque_->SetUIResourceId(title_resource->ui_resource()->id());
layer_fade_->SetUIResourceId(title_resource->ui_resource()->id());
title_size_ = title_resource->size();
}
size_ = calculateSize(0);
needs_refresh_ = false;
}
gfx::Size DecorationTitle::calculateSize(int favicon_width) {
return gfx::Size(title_size_.width() + favicon_width, title_size_.height());
}
void DecorationTitle::setOpacity(float opacity) {
layer_opaque_->SetOpacity(opacity);
layer_fade_->SetOpacity(opacity);
}
void DecorationTitle::setBounds(const gfx::Size& bounds) {
setBounds(bounds, 0);
}
void DecorationTitle::setBounds(const gfx::Size& bounds, int start_space) {
layer_->SetBounds(gfx::Size(bounds.width(), size_.height()));
if (bounds.GetArea() == 0.f) {
layer_->SetHideLayerAndSubtree(true);
return;
}
layer_->SetHideLayerAndSubtree(false);
// Current implementation assumes there is always enough space
// to draw favicon and title fade.
// Note that favicon positon and title aligning depends on the system locale,
// l10n_util::IsLayoutRtl(), while title starting and fade out direction
// depends on the title text locale (DecorationTitle::is_rtl_).
bool sys_rtl = l10n_util::IsLayoutRtl();
int title_space = std::max(0, bounds.width() - start_space - fade_width_);
int fade_space = std::max(0, bounds.width() - start_space - title_space);
if (title_size_.width() <= title_space + fade_space)
title_space += fade_space;
if (title_size_.width() <= title_space)
fade_space = 0.f;
float title_offset_y = (size_.height() - title_size_.height()) / 2.f;
// Place the opaque title component.
if (title_space > 0.f) {
// Calculate the title position and size, taking into account both
// system and title RTL.
int width = std::min(title_space, title_size_.width());
int x_offset = sys_rtl ? title_space - width : start_space;
int x = x_offset + (is_rtl_ ? fade_space : 0);
// Calculate the UV coordinates taking into account title RTL.
float width_percentage = (float)width / title_size_.width();
float u1 = is_rtl_ ? 1.f - width_percentage : 0.f;
float u2 = is_rtl_ ? 1.f : width_percentage;
layer_opaque_->SetIsDrawable(true);
layer_opaque_->SetBounds(gfx::Size(width, title_size_.height()));
layer_opaque_->SetPosition(gfx::PointF(x, title_offset_y));
layer_opaque_->SetUV(gfx::PointF(u1, 0.f), gfx::PointF(u2, 1.f));
} else {
layer_opaque_->SetIsDrawable(false);
}
// Place the fade title component.
if (fade_space > 0.f) {
// Calculate the title position and size, taking into account both
// system and title RTL.
int x_offset = sys_rtl ? 0 : start_space;
int x = x_offset + (is_rtl_ ? 0 : title_space);
float title_amt = (float)title_space / title_size_.width();
float fade_amt = (float)fade_space / title_size_.width();
// Calculate UV coordinates taking into account title RTL.
float u1 = is_rtl_ ? 1.f - title_amt - fade_amt : title_amt;
float u2 = is_rtl_ ? 1.f - title_amt : title_amt + fade_amt;
// Calculate vertex alpha taking into account title RTL.
float max_alpha = (float)fade_space / fade_width_;
float a1 = is_rtl_ ? 0.f : max_alpha;
float a2 = is_rtl_ ? max_alpha : 0.f;
layer_fade_->SetIsDrawable(true);
layer_fade_->SetBounds(gfx::Size(fade_space, title_size_.height()));
layer_fade_->SetPosition(gfx::PointF(x, title_offset_y));
layer_fade_->SetUV(gfx::PointF(u1, 0.f), gfx::PointF(u2, 1.f));
// Left to right gradient.
gfx::LinearGradient gradient;
gradient.AddStep(0.f, a1 * 255);
gradient.AddStep(1.f, a2 * 255);
gradient.set_angle(0);
layer_fade_->SetGradientMask(gradient);
} else {
layer_fade_->SetIsDrawable(false);
}
}
scoped_refptr<cc::slim::Layer> DecorationTitle::layer() {
DCHECK(layer_.get());
return layer_;
}
} // namespace android
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