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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/android/compositor/layer/tab_handle_layer.h"
#include <math.h>
#include <vector>
#include "cc/slim/layer.h"
#include "cc/slim/nine_patch_layer.h"
#include "chrome/browser/android/compositor/decoration_tab_title.h"
#include "chrome/browser/android/compositor/layer_title_cache.h"
#include "ui/android/resources/nine_patch_resource.h"
#include "ui/base/l10n/l10n_util_android.h"
namespace android {
// static
scoped_refptr<TabHandleLayer> TabHandleLayer::Create(
LayerTitleCache* layer_title_cache) {
return base::WrapRefCounted(new TabHandleLayer(layer_title_cache));
}
void TabHandleLayer::SetProperties(
int id,
ui::Resource* close_button_resource,
ui::Resource* close_button_background_resource,
bool is_close_keyboard_focused,
ui::Resource* close_button_keyboard_focus_ring_resource,
ui::Resource* divider_resource,
ui::NinePatchResource* tab_handle_resource,
ui::NinePatchResource* tab_handle_outline_resource,
bool foreground,
bool shouldShowTabOutline,
bool close_pressed,
float toolbar_width,
float x,
float y,
float width,
float height,
float content_offset_y,
float divider_offset_x,
float bottom_margin,
float top_margin,
float close_button_padding,
float close_button_alpha,
bool is_start_divider_visible,
bool is_end_divider_visible,
bool is_loading,
float spinner_rotation,
float opacity,
bool is_keyboard_focused,
ui::NinePatchResource* keyboard_focus_ring_drawable,
int keyboard_focus_ring_offset,
int stroke_width,
float folio_foot_length) {
if (foreground != foreground_ || opacity != opacity_) {
foreground_ = foreground;
opacity_ = opacity;
}
y += top_margin;
bool is_rtl = l10n_util::IsLayoutRtl();
float margin_width = tab_handle_resource->size().width() -
tab_handle_resource->aperture().width();
float margin_height = tab_handle_resource->size().height() -
tab_handle_resource->aperture().height();
// In the inset case, the |decoration_tab_| nine-patch layer should not have a
// margin that is greater than the content size of the layer. This case can
// happen at initialization. The sizes used below are just temp values until
// the real content sizes arrive.
if (margin_width >= width) {
// Shift the left edge over by the adjusted amount for more
// aesthetic animations.
x = x - (margin_width - width);
width = margin_width;
}
if (margin_height >= height) {
y = y - (margin_height - height);
height = margin_height;
}
height -= top_margin;
height = ceil(height);
gfx::Size tab_bounds(width, height - bottom_margin);
layer_->SetPosition(gfx::PointF(x, y));
DecorationTabTitle* title_layer = nullptr;
// Only pull if tab id is valid.
if (layer_title_cache_ && id != -1) {
title_layer = layer_title_cache_->GetTitleLayer(id);
}
if (title_layer) {
unsigned expected_children = 4;
title_layer_ = title_layer->layer();
if (tab_->children().size() < expected_children) {
tab_->AddChild(title_layer_);
} else if (tab_->children()[expected_children - 1]->id() !=
title_layer_->id()) {
tab_->ReplaceChild((tab_->children()[expected_children - 1]).get(),
title_layer_);
}
title_layer->SetUIResourceIds();
} else if (title_layer_.get()) {
title_layer_->RemoveFromParent();
title_layer_ = nullptr;
}
decoration_tab_->SetUIResourceId(tab_handle_resource->ui_resource()->id());
decoration_tab_->SetAperture(tab_handle_resource->aperture());
decoration_tab_->SetFillCenter(true);
decoration_tab_->SetBounds(tab_bounds);
decoration_tab_->SetBorder(
tab_handle_resource->Border(decoration_tab_->bounds()));
decoration_tab_->SetOpacity(opacity_);
tab_outline_->SetUIResourceId(
tab_handle_outline_resource->ui_resource()->id());
tab_outline_->SetAperture(tab_handle_outline_resource->aperture());
tab_outline_->SetFillCenter(true);
tab_outline_->SetBounds(tab_bounds);
tab_outline_->SetBorder(
tab_handle_outline_resource->Border(tab_outline_->bounds()));
// Display the tab outline only for the currently selected tab in group when
// TabGroupIndicator is enabled.
if (shouldShowTabOutline) {
tab_outline_->SetIsDrawable(true);
} else {
tab_outline_->SetIsDrawable(false);
}
close_button_->SetUIResourceId(close_button_resource->ui_resource()->id());
close_button_->SetBounds(close_button_resource->size());
close_button_hover_highlight_->SetUIResourceId(
close_button_background_resource->ui_resource()->id());
close_button_hover_highlight_->SetBounds(
close_button_background_resource->size());
const float padding_right = tab_handle_resource->size().width() -
tab_handle_resource->padding().right();
const float padding_left = tab_handle_resource->padding().x();
float close_width = close_button_->bounds().width() - close_button_padding;
// If close button is not shown, fill
// the remaining space with the title text
if (close_button_alpha == 0.f) {
close_width = 0.f;
}
int divider_y = content_offset_y;
int divider_width = divider_resource->size().width();
if (!is_start_divider_visible) {
start_divider_->SetIsDrawable(false);
} else {
start_divider_->SetIsDrawable(true);
start_divider_->SetUIResourceId(divider_resource->ui_resource()->id());
start_divider_->SetBounds(divider_resource->size());
int divider_x =
is_rtl ? width - divider_width - divider_offset_x : divider_offset_x;
start_divider_->SetPosition(gfx::PointF(divider_x, divider_y));
}
if (!is_end_divider_visible) {
end_divider_->SetIsDrawable(false);
} else {
end_divider_->SetIsDrawable(true);
end_divider_->SetUIResourceId(divider_resource->ui_resource()->id());
end_divider_->SetBounds(divider_resource->size());
int divider_x =
is_rtl ? divider_offset_x : width - divider_width - divider_offset_x;
end_divider_->SetPosition(gfx::PointF(divider_x, divider_y));
}
if (title_layer) {
int title_y;
float title_y_offset_mid = (tab_handle_resource->padding().y() + height -
title_layer->size().height()) /
2;
// 8dp top padding for folio.
title_y = std::min(content_offset_y, title_y_offset_mid);
int title_x = is_rtl ? padding_left + close_width : padding_left;
title_layer->setBounds(
gfx::Size(width - padding_right - padding_left - close_width, height));
title_layer->layer()->SetPosition(gfx::PointF(title_x, title_y));
if (is_loading) {
title_layer->SetIsLoading(true);
title_layer->SetSpinnerRotation(spinner_rotation);
} else {
title_layer->SetIsLoading(false);
}
}
// Pull this out of the close-button-related block so it can be used for
// keyboard focus ring calculation as well.
int close_y;
// Close button image is larger than divider image, so close button will
// appear slightly lower even the close_y are set in the same value as
// divider_y. Thus need this offset to account for the effect of image
// size difference has on close_y.
int close_y_offset_tsr = std::max(0, (close_button_resource->size().height() -
divider_resource->size().height()) /
2);
close_y = content_offset_y - std::abs(close_y_offset_tsr);
// The keyboard focus ring should not be drawn by default. Make sure this
// happens whether the parent tab is selected or unselected.
close_keyboard_focus_ring_->SetIsDrawable(false);
if (close_button_alpha == 0.f) {
close_button_->SetIsDrawable(false);
close_button_hover_highlight_->SetIsDrawable(false);
} else {
close_button_->SetIsDrawable(true);
close_button_hover_highlight_->SetIsDrawable(true);
int close_x = is_rtl ? padding_left - close_button_padding
: width - padding_right - close_width;
float background_left_offset =
(close_button_background_resource->size().width() -
close_button_resource->size().width()) /
2;
float background_top_offset =
(close_button_background_resource->size().height() -
close_button_resource->size().height()) /
2;
close_button_->SetPosition(
gfx::PointF(background_left_offset, background_top_offset));
close_button_->SetOpacity(close_button_alpha);
close_button_hover_highlight_->SetPosition(gfx::PointF(close_x, close_y));
if (is_close_keyboard_focused) {
close_keyboard_focus_ring_->SetIsDrawable(true);
close_keyboard_focus_ring_->SetUIResourceId(
close_button_keyboard_focus_ring_resource->ui_resource()->id());
// We need to make sure that the keyboard focus ring's position is
// int-aligned. That is, we want the final position of the focus ring to
// be (close_x + std::round(x), close_y + std::round(y)). Because
// close_keyboard_focus_ring is a child of layer, the final position of
// the ring will be whatever coordinates we use in SetPosition plus
// (x, y). Therefore we just use the coordinates we want,
// (close_x + std::round(x), close_y + std::round(y)), and subtract
// (x, y).
close_keyboard_focus_ring_->SetPosition(gfx::PointF(
close_x + std::round(x) - x, close_y + std::round(y) - y));
close_keyboard_focus_ring_->SetBounds(gfx::Size(
close_button_keyboard_focus_ring_resource->size().width(),
close_button_keyboard_focus_ring_resource->size().height()));
}
}
if (is_keyboard_focused) {
keyboard_focus_ring_->SetIsDrawable(true);
keyboard_focus_ring_->SetUIResourceId(
keyboard_focus_ring_drawable->ui_resource()->id());
keyboard_focus_ring_->SetAperture(keyboard_focus_ring_drawable->aperture());
float close_button_center_y =
close_y + close_button_resource->size().height() / 2;
if (shouldShowTabOutline) {
float keyboard_focus_ring_y = keyboard_focus_ring_offset + stroke_width;
keyboard_focus_ring_->SetPosition(
gfx::PointF(folio_foot_length + keyboard_focus_ring_offset,
keyboard_focus_ring_y));
keyboard_focus_ring_->SetBounds(gfx::Size(
width - folio_foot_length * 2 - keyboard_focus_ring_offset * 2,
(close_button_center_y - keyboard_focus_ring_y) * 2));
} else {
float keyboard_focus_ring_y = 0;
keyboard_focus_ring_->SetPosition(
gfx::PointF(folio_foot_length, keyboard_focus_ring_y));
keyboard_focus_ring_->SetBounds(
gfx::Size(width - folio_foot_length * 2,
(close_button_center_y - keyboard_focus_ring_y) * 2));
}
keyboard_focus_ring_->SetFillCenter(true);
keyboard_focus_ring_->SetBorder(
keyboard_focus_ring_drawable->Border(keyboard_focus_ring_->bounds()));
} else {
// Clean up the keyboard focus ring if it was previously showing but
// shouldn't be showing now.
keyboard_focus_ring_->SetIsDrawable(false);
}
}
bool TabHandleLayer::foreground() {
return foreground_;
}
scoped_refptr<cc::slim::Layer> TabHandleLayer::layer() {
return layer_;
}
TabHandleLayer::TabHandleLayer(LayerTitleCache* layer_title_cache)
: layer_title_cache_(layer_title_cache),
layer_(cc::slim::Layer::Create()),
tab_(cc::slim::Layer::Create()),
close_button_(cc::slim::UIResourceLayer::Create()),
close_button_hover_highlight_(cc::slim::UIResourceLayer::Create()),
close_keyboard_focus_ring_(cc::slim::UIResourceLayer::Create()),
start_divider_(cc::slim::UIResourceLayer::Create()),
end_divider_(cc::slim::UIResourceLayer::Create()),
decoration_tab_(cc::slim::NinePatchLayer::Create()),
tab_outline_(cc::slim::NinePatchLayer::Create()),
keyboard_focus_ring_(cc::slim::NinePatchLayer::Create()),
foreground_(false) {
decoration_tab_->SetIsDrawable(true);
tab_->AddChild(decoration_tab_);
tab_->AddChild(tab_outline_);
tab_->AddChild(close_button_hover_highlight_);
close_button_hover_highlight_->AddChild(close_button_);
decoration_tab_->SetPosition(gfx::PointF(0, 0));
tab_outline_->SetPosition(gfx::PointF(0, 0));
// The divider is added as a separate child so its opacity can be controlled
// separately from the other tab items.
layer_->AddChild(tab_);
layer_->AddChild(start_divider_);
layer_->AddChild(end_divider_);
layer_->AddChild(close_keyboard_focus_ring_);
layer_->AddChild(keyboard_focus_ring_);
}
TabHandleLayer::~TabHandleLayer() = default;
} // namespace android
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