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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_ASH_SYSTEM_INPUT_DEVICE_SETTINGS_H_
#define CHROME_BROWSER_ASH_SYSTEM_INPUT_DEVICE_SETTINGS_H_
#include <optional>
#include "base/functional/callback_forward.h"
namespace ash {
namespace system {
class InputDeviceSettings;
// Sensitivity values; used for both cursor sensitivity and scroll sensitivity.
// Do not change/reuse numbers (used for IPC calls and metrics).
enum class PointerSensitivity {
kLowest = 1,
kLow = 2,
kMedium = 3,
kHigh = 4,
kHighest = 5,
kMaxValue = kHighest,
};
// Auxiliary class used to update several touchpad settings at a time. User
// should set any number of settings and pass object to UpdateTouchpadSettings
// method of InputDeviceSettings.
// Objects of this class have no default values for settings, so it is error
// to call Get* method before calling corresponding Set* method at least
// once.
class TouchpadSettings {
public:
TouchpadSettings();
TouchpadSettings(const TouchpadSettings& other);
TouchpadSettings& operator=(const TouchpadSettings& other);
void SetSensitivity(int value);
int GetSensitivity() const;
bool IsSensitivitySet() const;
void SetTapToClick(bool enabled);
bool GetTapToClick() const;
bool IsTapToClickSet() const;
void SetThreeFingerClick(bool enabled);
bool GetThreeFingerClick() const;
bool IsThreeFingerClickSet() const;
void SetTapDragging(bool enabled);
bool GetTapDragging() const;
bool IsTapDraggingSet() const;
void SetAcceleration(bool enabled);
bool GetAcceleration() const;
bool IsAccelerationSet() const;
void SetNaturalScroll(bool enabled);
bool GetNaturalScroll() const;
bool IsNaturalScrollSet() const;
void SetScrollSensitivity(int value);
int GetScrollSensitivity() const;
bool IsScrollSensitivitySet() const;
void SetScrollAcceleration(bool enabled);
bool GetScrollAcceleration() const;
bool IsScrollAccelerationSet() const;
void SetHapticFeedback(bool enabled);
bool GetHapticFeedback() const;
bool IsHapticFeedbackSet() const;
void SetHapticClickSensitivity(int value);
int GetHapticClickSensitivity() const;
bool IsHapticClickSensitivitySet() const;
// Updates |this| with |settings|. If at least one setting was updated returns
// true.
bool Update(const TouchpadSettings& settings);
// Apply |settings| to input devices.
static void Apply(const TouchpadSettings& touchpad_settings,
InputDeviceSettings* input_device_settings);
private:
std::optional<bool> acceleration_;
std::optional<bool> haptic_feedback_;
std::optional<int> haptic_click_sensitivity_;
std::optional<bool> natural_scroll_;
std::optional<int> sensitivity_;
std::optional<bool> scroll_acceleration_;
std::optional<int> scroll_sensitivity_;
std::optional<bool> tap_dragging_;
std::optional<bool> tap_to_click_;
std::optional<bool> three_finger_click_;
};
// Auxiliary class used to update several mouse settings at a time. User
// should set any number of settings and pass object to UpdateMouseSettings
// method of InputDeviceSettings.
// Objects of this class have no default values for settings, so it is error
// to call Get* method before calling corresponding Set* method at least
// once.
class MouseSettings {
public:
MouseSettings();
MouseSettings(const MouseSettings& other);
MouseSettings& operator=(const MouseSettings& other);
void SetSensitivity(int value);
int GetSensitivity() const;
bool IsSensitivitySet() const;
void SetPrimaryButtonRight(bool right);
bool GetPrimaryButtonRight() const;
bool IsPrimaryButtonRightSet() const;
void SetAcceleration(bool enabled);
bool GetAcceleration() const;
bool IsAccelerationSet() const;
void SetReverseScroll(bool enabled);
bool GetReverseScroll() const;
bool IsReverseScrollSet() const;
void SetScrollSensitivity(int value);
int GetScrollSensitivity() const;
bool IsScrollSensitivitySet() const;
void SetScrollAcceleration(bool enabled);
bool GetScrollAcceleration() const;
bool IsScrollAccelerationSet() const;
// Updates |this| with |settings|. If at least one setting was updated returns
// true.
bool Update(const MouseSettings& settings);
// Apply |settings| to input devices.
static void Apply(const MouseSettings& mouse_settings,
InputDeviceSettings* input_device_settings);
private:
std::optional<bool> acceleration_;
std::optional<bool> primary_button_right_;
std::optional<bool> reverse_scroll_;
std::optional<bool> scroll_acceleration_;
std::optional<int> scroll_sensitivity_;
std::optional<int> sensitivity_;
};
// Auxiliary class used to update several pointing stick settings at a time.
// User should set any number of settings and pass object to
// UpdatePointingStickSettings method of InputDeviceSettings.
// Objects of this class have no default values for settings, so it is error
// to call Get* method before calling corresponding Set* method at least
// once.
class PointingStickSettings {
public:
PointingStickSettings();
PointingStickSettings(const PointingStickSettings& other);
PointingStickSettings& operator=(const PointingStickSettings& other);
void SetSensitivity(int value);
int GetSensitivity() const;
bool IsSensitivitySet() const;
void SetPrimaryButtonRight(bool right);
bool GetPrimaryButtonRight() const;
bool IsPrimaryButtonRightSet() const;
void SetAcceleration(bool enabled);
bool GetAcceleration() const;
bool IsAccelerationSet() const;
// Updates |this| with |settings|. If at least one setting was updated returns
// true.
bool Update(const PointingStickSettings& settings);
// Apply |settings| to input devices.
static void Apply(const PointingStickSettings& pointing_stick_settings,
InputDeviceSettings* input_device_settings);
private:
std::optional<bool> acceleration_;
std::optional<bool> primary_button_right_;
std::optional<int> sensitivity_;
};
// Interface for configuring input device settings.
class InputDeviceSettings {
public:
using DeviceExistsCallback = base::OnceCallback<void(bool)>;
// Interface for faking touchpad and mouse. Accessed through
// GetFakeInterface(), implemented only in FakeInputDeviceSettings.
class FakeInterface {
public:
virtual void set_touchpad_exists(bool exists) = 0;
virtual void set_haptic_touchpad_exists(bool exists) = 0;
virtual void set_mouse_exists(bool exists) = 0;
virtual void set_pointing_stick_exists(bool exists) = 0;
virtual const TouchpadSettings& current_touchpad_settings() const = 0;
virtual const MouseSettings& current_mouse_settings() const = 0;
virtual const PointingStickSettings& current_pointing_stick_settings()
const = 0;
};
virtual ~InputDeviceSettings() = default;
// Returns current instance of InputDeviceSettings.
static InputDeviceSettings* Get();
// Returns true if UI should implement enhanced keyboard support for cases
// where other input devices like mouse are absent.
static bool ForceKeyboardDrivenUINavigation();
// Calls |callback|, possibly asynchronously, after determining if a touchpad
// is connected.
virtual void TouchpadExists(DeviceExistsCallback callback) = 0;
// Updates several touchpad settings at a time. Updates only settings that
// are set in |settings| object. It is more efficient to use this method to
// update several settings then calling Set* methods one by one.
virtual void UpdateTouchpadSettings(const TouchpadSettings& settings) = 0;
// Sets the touchpad sensitivity in the range [kMinPointerSensitivity,
// kMaxPointerSensitivity].
virtual void SetTouchpadSensitivity(int value) = 0;
// Sets the touchpad scroll sensitivity in the range [kMinPointerSensitivity,
// kMaxPointerSensitivity].
virtual void SetTouchpadScrollSensitivity(int value) = 0;
// Calls |callback|, possibly asynchronously, after determining if at least
// one touchpad that supports haptics is connected.
virtual void HapticTouchpadExists(DeviceExistsCallback callback) = 0;
// Turns touchpad haptic feedback on/off.
virtual void SetTouchpadHapticFeedback(bool enabled) = 0;
// Sets the touchpad haptic click sensitivity from Soft feedback to Firm
// feedback [1, 3, 5].
virtual void SetTouchpadHapticClickSensitivity(int value) = 0;
// Turns tap to click on/off.
virtual void SetTapToClick(bool enabled) = 0;
// Switch for three-finger click.
virtual void SetThreeFingerClick(bool enabled) = 0;
// Turns tap-dragging on/off.
virtual void SetTapDragging(bool enabled) = 0;
// Turns natural scrolling on/off for all devices except wheel mice
virtual void SetNaturalScroll(bool enabled) = 0;
// Calls |callback|, possibly asynchronously, after determining if a mouse is
// connected.
virtual void MouseExists(DeviceExistsCallback callback) = 0;
// Updates several mouse settings at a time. Updates only settings that
// are set in |settings| object. It is more efficient to use this method to
// update several settings then calling Set* methods one by one.
virtual void UpdateMouseSettings(const MouseSettings& settings) = 0;
// Sets the mouse sensitivity in the range [kMinPointerSensitivity,
// kMaxPointerSensitivity].
virtual void SetMouseSensitivity(int value) = 0;
// Sets the mouse scroll sensitivity in the range [kMinPointerSensitivity,
// kMaxPointerSensitivity].
virtual void SetMouseScrollSensitivity(int value) = 0;
// Sets the primary mouse button to the right button if |right| is true.
virtual void SetPrimaryButtonRight(bool right) = 0;
// Turns mouse reverse scrolling on/off.
virtual void SetMouseReverseScroll(bool enabled) = 0;
// Turns mouse acceleration on/off.
virtual void SetMouseAcceleration(bool enabled) = 0;
// Turns mouse scroll acceleration on/off.
virtual void SetMouseScrollAcceleration(bool enabled) = 0;
// Calls |callback|, possibly asynchronously, after determining if a pointing
// stick is connected.
virtual void PointingStickExists(DeviceExistsCallback callback) = 0;
// Updates several pointing stick settings at a time. Updates only settings
// that are set in |settings| object. It is more efficient to use this method
// to update several settings then calling Set* methods one by one.
virtual void UpdatePointingStickSettings(
const PointingStickSettings& settings) = 0;
// Sets the pointing stick sensitivity in the range [kMinPointerSensitivity,
// kMaxPointerSensitivity].
virtual void SetPointingStickSensitivity(int value) = 0;
// Sets the primary button for the pointing stick to the right button if
// |right| is true.
virtual void SetPointingStickPrimaryButtonRight(bool right) = 0;
// Turns pointing stick acceleration on/off.
virtual void SetPointingStickAcceleration(bool enabled) = 0;
// Turns touchpad acceleration on/off.
virtual void SetTouchpadAcceleration(bool enabled) = 0;
// Turns touchpad scroll acceleration on/off.
virtual void SetTouchpadScrollAcceleration(bool enabled) = 0;
// Reapplies previously set touchpad settings.
virtual void ReapplyTouchpadSettings() = 0;
// Reapplies previously set mouse settings.
virtual void ReapplyMouseSettings() = 0;
// Reapplies previously set pointing stick settings.
virtual void ReapplyPointingStickSettings() = 0;
// Returns an interface for faking settings, or nullptr.
virtual FakeInterface* GetFakeInterface() = 0;
private:
virtual void SetInternalTouchpadEnabled(bool enabled) {}
virtual void SetTouchscreensEnabled(bool enabled) {}
};
} // namespace system
} // namespace ash
#endif // CHROME_BROWSER_ASH_SYSTEM_INPUT_DEVICE_SETTINGS_H_
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