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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/sessions/tab_loader.h"
#include <algorithm>
#include "base/containers/contains.h"
#include "base/functional/bind.h"
#include "base/memory/memory_pressure_monitor.h"
#include "base/memory/raw_ptr.h"
#include "base/no_destructor.h"
#include "base/system/sys_info.h"
#include "base/time/default_tick_clock.h"
#include "base/trace_event/memory_pressure_level_proto.h"
#include "base/trace_event/named_trigger.h"
#include "base/trace_event/typed_macros.h"
#include "build/build_config.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/sessions/session_restore.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/browser/ui/browser_finder.h"
#include "chrome/browser/ui/browser_list.h"
#include "components/favicon/content/content_favicon_driver.h"
#include "content/public/browser/navigation_controller.h"
#include "content/public/browser/web_contents.h"
#include "content/public/common/content_features.h"
using content::WebContents;
using resource_coordinator::TabLoadTracker;
namespace {
void BackgroundTracingTrigger() {
base::trace_event::EmitNamedTrigger("session-restore-config");
}
const base::TickClock* GetDefaultTickClock() {
static base::NoDestructor<base::DefaultTickClock> default_tick_clock;
return default_tick_clock.get();
}
// An implementation of operator< for scored tabs.
struct ScoredTabComparator {
bool operator()(const std::pair<float, content::WebContents*> tab0,
const std::pair<float, content::WebContents*> tab1) {
// Greater scores sort first.
return tab0.first > tab1.first;
}
};
// Testing seams.
size_t g_max_loaded_tab_count_for_testing = 0;
base::RepeatingCallback<void(TabLoader*)>* g_construction_callback = nullptr;
// Determines if the given browser (can be null) is closing.
bool IsBrowserClosing(Browser* browser) {
if (g_browser_process->IsShuttingDown())
return true;
if (!browser)
return true;
if (browser->tab_strip_model()->closing_all())
return true;
const auto& closing_browsers =
BrowserList::GetInstance()->currently_closing_browsers();
if (base::Contains(closing_browsers, browser))
return true;
return false;
}
} // namespace
// Used for performing lifetime management of the tab loader. Maintains entry
// point counts and also initiates self-destruction of a finished TabLoader.
class TabLoader::ReentrancyHelper {
public:
explicit ReentrancyHelper(TabLoader* tab_loader) : tab_loader_(tab_loader) {
tab_loader_->reentry_depth_++;
}
ReentrancyHelper(const ReentrancyHelper&) = delete;
ReentrancyHelper& operator=(const ReentrancyHelper&) = delete;
~ReentrancyHelper() {
if (--tab_loader_->reentry_depth_ != 0)
return;
// Getting here indicates that this is a principle entry point and that we
// are exiting the outermost scope. In this case we should try to clean
// things up.
if (ShouldDestroyTabLoader())
DestroyTabLoader();
}
private:
bool ShouldDestroyTabLoader() const {
return tab_loader_->tabs_to_load_.empty() &&
tab_loader_->tabs_load_initiated_.empty() &&
tab_loader_->tabs_loading_.empty();
}
void DestroyTabLoader() { tab_loader_->this_retainer_ = nullptr; }
raw_ptr<TabLoader, DanglingUntriaged> tab_loader_;
};
// static
TabLoader* TabLoader::shared_tab_loader_ = nullptr;
// static
void TabLoader::RestoreTabs(const std::vector<RestoredTab>& tabs,
const base::TimeTicks& restore_started) {
if (tabs.empty())
return;
// Trigger a slow-reports and collect a session restore trace if needed.
BackgroundTracingTrigger();
TRACE_EVENT0("browser", "TabLoader::RestoreTabs");
if (!shared_tab_loader_)
shared_tab_loader_ = new TabLoader();
// TODO(chrisha): Mix overlapping session tab restore priorities. Right now
// the lowest priority tabs from the first session restore will load before
// the higher priority tabs from the next session restore.
shared_tab_loader_->StartLoading(tabs);
}
// static
void TabLoader::SetMaxLoadedTabCountForTesting(size_t value) {
g_max_loaded_tab_count_for_testing = value;
}
// static
void TabLoader::SetConstructionCallbackForTesting(
base::RepeatingCallback<void(TabLoader*)>* callback) {
g_construction_callback = callback;
}
void TabLoader::SetMaxSimultaneousLoadsForTesting(size_t loading_slots) {
DCHECK_EQ(0u, reentry_depth_); // Should never be called reentrantly.
max_simultaneous_loads_for_testing_ = loading_slots;
}
void TabLoader::SetTickClockForTesting(base::TickClock* tick_clock) {
clock_ = tick_clock;
}
void TabLoader::MaybeLoadSomeTabsForTesting() {
ReentrancyHelper lifetime_helper(this);
MaybeLoadSomeTabs();
}
void TabLoader::SetTabLoadingEnabledCallbackForTesting(
base::RepeatingCallback<void(bool)>* callback) {
tab_loading_enabled_callback_ = callback;
}
bool TabLoader::IsLoadingEnabled() const {
return loading_enabled_ && all_tabs_scored_;
}
void TabLoader::OnIsLoadingEnabledChanged() {
ReentrancyHelper lifetime_helper(this);
// TODO(chrisha): Make the SessionRestoreStatsCollector aware that tab loading
// was explicitly stopped or restarted. This can be used to invalidate various
// metrics.
if (IsLoadingEnabled()) {
// Extend the timeouts of all loading tabs by the duration that tab loading
// was disabled. This is to ensure that there's not a flurry of tab load
// timeouts that all occur at once when loading is re-enabled.
base::TimeDelta delta = clock_->NowTicks() - tab_loading_disabled_time_;
for (auto const_tab : tabs_loading_) {
// Directly modify the underlying data. This will temporarily invalidate
// the ordering condition of the set, but by incrementing all elements
// equally the ordering condition will hold again when finished.
LoadingTab* tab = const_cast<LoadingTab*>(&const_tab);
tab->loading_start_time += delta;
}
StartTimerIfNeeded();
MaybeLoadSomeTabs();
} else {
StartTimerIfNeeded();
tab_loading_disabled_time_ = clock_->NowTicks();
}
if (tab_loading_enabled_callback_)
tab_loading_enabled_callback_->Run(IsLoadingEnabled());
}
void TabLoader::SetAllTabsScored(bool all_tabs_scored) {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
if (all_tabs_scored == all_tabs_scored_)
return;
if (all_tabs_scored) {
DCHECK(std::is_sorted(tabs_to_load_.begin(), tabs_to_load_.end(),
ScoredTabComparator()));
}
bool was_loading_enabled = IsLoadingEnabled();
all_tabs_scored_ = all_tabs_scored;
if (was_loading_enabled != IsLoadingEnabled())
OnIsLoadingEnabledChanged();
}
TabLoader::TabLoader()
: memory_pressure_listener_(
FROM_HERE,
base::BindRepeating(&TabLoader::OnMemoryPressure,
base::Unretained(this))),
clock_(GetDefaultTickClock()) {
shared_tab_loader_ = this;
this_retainer_ = this;
TabLoadTracker::Get()->AddObserver(this);
// Invoke the post-construction testing callback if it exists. This allows
// tests to override configuration for the TabLoader (set tick clock, loading
// slots, etc).
if (g_construction_callback)
g_construction_callback->Run(this);
}
TabLoader::~TabLoader() {
DCHECK_EQ(0u, reentry_depth_);
DCHECK(tabs_to_load_.empty());
DCHECK(tabs_load_initiated_.empty());
DCHECK(tabs_loading_.empty());
DCHECK(!force_load_timer_.IsRunning());
shared_tab_loader_ = nullptr;
TabLoadTracker::Get()->RemoveObserver(this);
SessionRestore::OnTabLoaderFinishedLoadingTabs();
}
void TabLoader::SetTabLoadingEnabled(bool loading_enabled) {
ReentrancyHelper lifetime_helper(this);
if (loading_enabled == loading_enabled_)
return;
bool was_loading_enabled = IsLoadingEnabled();
loading_enabled_ = loading_enabled;
if (was_loading_enabled != IsLoadingEnabled())
OnIsLoadingEnabledChanged();
}
void TabLoader::NotifyTabScoreChanged(content::WebContents* contents,
float score) {
ReentrancyHelper lifetime_helper(this);
// If |contents| is specified this is an update of the score for a tab.
if (contents) {
auto it = FindTabToLoad(contents);
it->first = score;
// If all tabs are already scored (indicating they are sorted) then keep the
// tab order sorted.
if (all_tabs_scored_)
MoveToSortedPosition(it);
return;
}
// Otherwise, this is the policy engine telling us all tabs now have initial
// scores. This should only happen after a call to StartLoading, which
// implicitly disables tab loading initially. Sort all tabs and start
// loading again.
DCHECK(!contents);
DCHECK(!all_tabs_scored_);
DCHECK(!IsLoadingEnabled());
std::stable_sort(tabs_to_load_.begin(), tabs_to_load_.end(),
ScoredTabComparator());
SetAllTabsScored(true);
}
void TabLoader::StartLoading(const std::vector<RestoredTab>& tabs) {
DCHECK(!tabs.empty());
ReentrancyHelper lifetime_helper(this);
TRACE_EVENT1("browser", "TabLoader::StartLoading", "tabs_count", tabs.size());
// Create a TabLoaderDelegate which will allow OS specific behavior for tab
// loading. This needs to be done before any calls to AddTab, as the delegate
// is used there.
if (!delegate_)
delegate_ = TabLoaderDelegate::Create(this);
// Add the tabs to the list of tabs loading/to load. Also, restore the
// favicons of the background tabs (the title has already been set by now).
// This avoids having blank icons in case the restore is halted due to memory
// pressure. Also, when multiple tabs are restored to a single window, the
// title may not appear, and the user will have no way of finding out which
// tabs corresponds to which page if the icon is a generic grey one.
for (auto& restored_tab : tabs) {
if (!restored_tab.is_active()) {
favicon::ContentFaviconDriver* favicon_driver =
favicon::ContentFaviconDriver::FromWebContents(
restored_tab.contents());
// |favicon_driver| might be null when testing.
if (favicon_driver) {
favicon_driver->FetchFavicon(favicon_driver->GetActiveURL(),
false /* is_same_document */);
}
}
AddTab(restored_tab.contents());
}
// Disable loading for now, and wait for the policy engine to come back with
// a full sort order for the tabs to be loaded. This happens via
// NotifyTabScoreChanged.
SetAllTabsScored(false);
}
void TabLoader::OnLoadingStateChange(WebContents* contents,
LoadingState old_loading_state,
LoadingState new_loading_state) {
ReentrancyHelper lifetime_helper(this);
TRACE_EVENT0("browser", "TabLoader::OnLoadingStateChange");
// Calls into this can come from observers that are still running even if
// IsLoadingEnabled() is false.
switch (new_loading_state) {
// It could be that a tab starts loading from outside of our control. In
// this case we can consider it as having started to load, and the load
// start doesn't need to be initiated by us.
case LoadingState::LOADING: {
// The contents may not be one that we're tracking, but MarkTabAsLoading
// can handle this.
MarkTabAsLoading(contents);
} break;
// A tab that transitions here means that loading was aborted or errored
// out. Either way, we consider it "loaded" from our point of view.
case LoadingState::UNLOADED:
// A tab that completes loading successfully will transition to this state.
case LoadingState::LOADED: {
// Once a first tab has loaded change the timeout that is used.
did_one_tab_load_ = true;
// The contents may not be one that we're tracking, but RemoveTab can
// handle this.
RemoveTab(contents);
} break;
}
StartTimerIfNeeded();
MaybeLoadSomeTabs();
}
void TabLoader::OnStopTracking(WebContents* web_contents,
LoadingState loading_state) {
ReentrancyHelper lifetime_helper(this);
RemoveTab(web_contents);
StartTimerIfNeeded();
MaybeLoadSomeTabs();
}
void TabLoader::OnMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) {
ReentrancyHelper lifetime_helper(this);
TRACE_EVENT_INSTANT(
"browser", "TabLoader::OnMemoryPressure",
[&](perfetto::EventContext ctx) {
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_chrome_memory_pressure_notification();
data->set_level(base::trace_event::MemoryPressureLevelToTraceEnum(
memory_pressure_level));
});
switch (memory_pressure_level) {
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE:
break;
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE:
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL:
StopLoadingTabs();
break;
}
}
bool TabLoader::ShouldStopLoadingTabs() const {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
if (g_max_loaded_tab_count_for_testing != 0 &&
scheduled_to_load_count_ >= g_max_loaded_tab_count_for_testing) {
return true;
}
if (g_browser_process->IsShuttingDown())
return true;
if (base::MemoryPressureMonitor::Get()) {
return base::MemoryPressureMonitor::Get()->GetCurrentPressureLevel() !=
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE;
}
return false;
}
size_t TabLoader::GetMaxNewTabLoads() const {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
// This takes into account all tabs currently loading across the browser,
// including ones that TabLoader isn't explicitly managing. This ensures
// that TabLoader respects user interaction first and foremost. There's a
// small race between when we initiated loading and when TabLoadTracker
// notifies us that it has actually started, so we also make use of
// |tabs_load_initiated_| to track these.
size_t loading_tab_count =
TabLoadTracker::Get()->GetLoadingTabCount() + tabs_load_initiated_.size();
// If a first tab hasn't been loaded and there are loads underway then no new
// tab loads should be initiated. This provides an exclusive period of time
// during which only visible tabs are loading, which minimizes their time to
// load.
if (loading_tab_count > 0 && !did_one_tab_load_)
return 0;
// Determine the number of free loading slots available.
size_t tabs_to_load = 0;
if (loading_tab_count < MaxSimultaneousLoads())
tabs_to_load = MaxSimultaneousLoads() - loading_tab_count;
// Cap the number of loads by the actual number of tabs remaining.
tabs_to_load = std::min(tabs_to_load, tabs_to_load_.size());
// Finally, enforce testing tab load limits.
if (g_max_loaded_tab_count_for_testing != 0) {
size_t tabs_remaining_for_testing =
g_max_loaded_tab_count_for_testing - scheduled_to_load_count_;
tabs_to_load = std::min(tabs_to_load, tabs_remaining_for_testing);
}
return tabs_to_load;
}
void TabLoader::AddTab(WebContents* contents) {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
// Handle tabs that have already started or finished loading.
auto loading_state = TabLoadTracker::Get()->GetLoadingState(contents);
if (loading_state != LoadingState::UNLOADED) {
delegate_->NotifyTabLoadStarted();
++scheduled_to_load_count_;
if (loading_state == LoadingState::LOADING)
tabs_loading_.insert(LoadingTab{clock_->NowTicks(), contents});
return;
}
// Higher scores are more important tabs. Store the score as a negative number
// so the more important tabs sort first.
float score = delegate_->AddTabForScoring(contents);
tabs_to_load_.push_back(std::make_pair(score, contents));
// Sorting doesn't need to be done here, as it is done en masse once all tab
// scores are finalized.
}
void TabLoader::RemoveTab(WebContents* contents) {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
{
auto it = tabs_loading_.begin();
for (; it != tabs_loading_.end(); ++it) {
if (it->contents == contents)
break;
}
if (it != tabs_loading_.end())
tabs_loading_.erase(it);
}
tabs_load_initiated_.erase(contents);
{
auto it = FindTabToLoad(contents);
if (it != tabs_to_load_.end()) {
tabs_to_load_.erase(it);
delegate_->RemoveTabForScoring(contents);
}
}
}
void TabLoader::MarkTabAsLoadInitiated(WebContents* contents) {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
TRACE_EVENT0("browser", "TabLoader::MarkTabAsLoadInitiated");
// This can only be called for a tab that is waiting to be loaded so this
// should never fail.
auto it = FindTabToLoad(contents);
CHECK(it != tabs_to_load_.end());
tabs_to_load_.erase(it);
delegate_->RemoveTabForScoring(contents);
// Tabs are considered as starting to load the moment we schedule the load.
// The actual load notification from TabLoadTracker comes some point after
// this.
delegate_->NotifyTabLoadStarted();
++scheduled_to_load_count_;
tabs_load_initiated_.insert(contents);
}
void TabLoader::MarkTabAsLoading(WebContents* contents) {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
TRACE_EVENT0("browser", "TabLoader::MarkTabAsLoading");
// Calls into this can come from observers that are still running even if
// IsLoadingEnabled is true.
// We get notifications for tabs that we're not explicitly tracking, so
// gracefully handle this.
// First check to see if the tab corresponds to one for which we initiated
// loading and were waiting for a transition.
{
auto it = tabs_load_initiated_.find(contents);
if (it != tabs_load_initiated_.end()) {
tabs_load_initiated_.erase(it);
auto result =
tabs_loading_.insert(LoadingTab{clock_->NowTicks(), contents});
DCHECK(result.second);
return;
}
}
// Second check to see if its a tab load that we did not initiate, but which
// is being tracked by us.
{
auto it = FindTabToLoad(contents);
if (it != tabs_to_load_.end()) {
tabs_to_load_.erase(it);
tabs_loading_.insert(LoadingTab{clock_->NowTicks(), contents});
delegate_->NotifyTabLoadStarted();
delegate_->RemoveTabForScoring(contents);
++scheduled_to_load_count_;
return;
}
}
}
void TabLoader::MarkTabAsDeferred(content::WebContents* contents) {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
TRACE_EVENT0("browser", "TabLoader::MarkTabAsDeferred");
// This can only be called for a tab that is waiting to be loaded so this
// should never fail.
auto it = FindTabToLoad(contents);
CHECK(it != tabs_to_load_.end());
tabs_to_load_.erase(it);
delegate_->RemoveTabForScoring(contents);
}
void TabLoader::MaybeLoadSomeTabs() {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
TRACE_EVENT0("browser", "TabLoader::MaybeLoadSomeTabs");
if (!IsLoadingEnabled() || tabs_to_load_.empty())
return;
// Continue to load tabs while possible. This is in a loop with a
// recalculation of GetMaxNewTabLoads() as reentrancy can cause conditions
// to change as each tab load is initiated.
while (GetMaxNewTabLoads() > 0)
LoadNextTab(false /* due_to_timeout */);
}
void TabLoader::ForceLoadTimerFired() {
ReentrancyHelper lifetime_helper(this);
TRACE_EVENT0("browser", "TabLoader::ForceLoadTimerFired");
// CheckInvariants can't be called directly as the timer is no longer
// running at this point. However, the conditions under which the timer
// should be running can be checked.
DCHECK(IsLoadingEnabled());
DCHECK(!tabs_to_load_.empty());
DCHECK(!tabs_loading_.empty());
DCHECK(!force_load_time_.is_null());
// A timeout is in some sense equivalent to a "load" event, in that it means
// that a tab is now being considered as loaded. This is used in the
// selection of timeout values in RestoreTimerInvariant.
did_one_tab_load_ = true;
// Reset the time associated with the timer for consistency.
force_load_time_ = base::TimeTicks();
force_load_delay_multiplier_ *= 2;
// Remove the expired tab from the set of loading tabs so that this tab can't
// be detected as having timed out a second time in the next call to
// StartTimerIfNeeded.
tabs_loading_.erase(tabs_loading_.begin());
// Load a new tab, ignoring the number of open loading slots. This prevents
// loading from being blocked indefinitely by slow to load tabs. Note that
// this can exceed the soft-cap on simultaneously loading tabs.
LoadNextTab(true /* due_to_timeout */);
}
void TabLoader::StopLoadingTabs() {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
TRACE_EVENT0("browser", "TabLoader::StopLoadingTabs");
// Calls into this can come from observers that are still running even if
// IsLoadingEnabled() is already false.
// Stop the timer and suppress any tab loads while we clean the list.
SetTabLoadingEnabled(false);
// Notify the stats collector of deferred tabs.
for (auto score_content_pair : tabs_to_load_) {
auto* contents = score_content_pair.second;
delegate_->RemoveTabForScoring(contents);
}
// Clear out the remaining tabs to load and clean ourselves up.
tabs_to_load_.clear();
// Restore invariants. This will stop the timer and schedule a self-destroy.
StartTimerIfNeeded();
}
content::WebContents* TabLoader::GetNextTabToLoad() {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
DCHECK(!tabs_to_load_.empty());
// Find the next tab to load. This skips tabs that the delegate decides
// shouldn't be loaded at this moment.
while (!tabs_to_load_.empty()) {
WebContents* contents = tabs_to_load_.front().second;
if (delegate_->ShouldLoad(contents))
return contents;
MarkTabAsDeferred(contents);
}
// It's possible the delegate decided none of the remaining tabs should be
// loaded, in which case the TabLoader is done and will clean itself up as
// the stack unwinds to the outermost frame. Call "StartTimerIfNeeded" to make
// sure that the timer invariant is enforced.
StartTimerIfNeeded();
return nullptr;
}
void TabLoader::LoadNextTab(bool due_to_timeout) {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
DCHECK(!tabs_to_load_.empty());
TRACE_EVENT0("browser", "TabLoader::LoadNextTab");
// This is checked before loading every single tab to ensure that responses
// to memory pressure are immediate.
if (ShouldStopLoadingTabs()) {
StopLoadingTabs();
return;
}
// Find the next tab to load. This skips tabs that the delegate decides
// shouldn't be loaded at this moment.
WebContents* contents = GetNextTabToLoad();
if (!contents)
return;
// Get the browser associated with this contents and determine if its in the
// process of being closed.
Browser* browser = chrome::FindBrowserWithTab(contents);
if (IsBrowserClosing(browser)) {
RemoveTab(contents);
StartTimerIfNeeded();
return;
}
DCHECK(browser);
MarkTabAsLoadInitiated(contents);
StartTimerIfNeeded();
// This is done last as the calls out of us can be reentrant. To make life
// easier we ensure the timer invariant is valid before calling out.
contents->GetController().LoadIfNecessary();
if (browser->tab_strip_model()->GetActiveWebContents() != contents) {
// By default tabs are marked as visible. As only the active tab is
// visible we need to explicitly tell non-active tabs they are hidden.
// Without this call non-active tabs are not marked as backgrounded.
//
// NOTE: We need to do this here rather than when the tab is added to
// the Browser as at that time not everything has been created, so that
// the call would do nothing.
contents->WasHidden();
}
}
base::TimeDelta TabLoader::GetLoadTimeoutPeriod() const {
base::TimeDelta timeout = delegate_->GetTimeoutBeforeLoadingNextTab() *
force_load_delay_multiplier_;
if (!did_one_tab_load_)
timeout = delegate_->GetFirstTabLoadingTimeout();
return timeout;
}
void TabLoader::StartTimerIfNeeded() {
DCHECK(reentry_depth_ > 0); // This can only be called internally.
if (!IsLoadingEnabled() || tabs_to_load_.empty() || tabs_loading_.empty()) {
if (force_load_timer_.IsRunning()) {
force_load_time_ = base::TimeTicks();
force_load_timer_.Stop();
}
return;
}
// Determine the time at which the earliest loading tab will timeout. If
// this is the same as the time at which the currently running timer is
// scheduled to fire then do nothing and simply let the timer fire. This
// minimizes timer cancelations which cause orphaned tasks.
base::TimeDelta timeout = GetLoadTimeoutPeriod();
base::TimeTicks expiry_time =
tabs_loading_.begin()->loading_start_time + timeout;
if (expiry_time == force_load_time_) {
DCHECK(force_load_timer_.IsRunning());
return;
}
// Get the time remaining to the expiry, lower bounded by zero.
base::TimeDelta expiry_delta =
std::max(base::TimeDelta(), expiry_time - clock_->NowTicks());
force_load_time_ = expiry_time;
force_load_timer_.Stop();
// If the timer has already elapsed then fire it manually right now,
// otherwise start the timer (which posts a delayed task).
if (expiry_delta.is_zero()) {
ForceLoadTimerFired();
} else {
force_load_timer_.Start(FROM_HERE, expiry_delta, this,
&TabLoader::ForceLoadTimerFired);
}
}
TabLoader::TabVector::iterator TabLoader::FindTabToLoad(
content::WebContents* contents) {
auto it = tabs_to_load_.begin();
while (it != tabs_to_load_.end()) {
if (it->second == contents)
break;
++it;
}
return it;
}
TabLoader::TabVector::const_iterator TabLoader::FindTabToLoad(
content::WebContents* contents) const {
auto it = tabs_to_load_.begin();
while (it != tabs_to_load_.end()) {
if (it->second == contents)
break;
++it;
}
return it;
}
void TabLoader::MoveToSortedPosition(TabVector::iterator it) {
ScoredTabComparator cmp;
// Bubble left as needed.
while (true) {
if (it == tabs_to_load_.begin())
break;
auto it_left = it;
--it_left;
if (cmp(*it, *it_left)) {
std::iter_swap(it, it_left);
it = it_left;
}
}
// Bubble right as needed.
while (true) {
auto it_right = it;
++it_right;
if (it_right == tabs_to_load_.end())
break;
if (cmp(*it_right, *it)) {
std::iter_swap(it, it_right);
it = it_right;
}
}
}
size_t TabLoader::MaxSimultaneousLoads() const {
if (max_simultaneous_loads_for_testing_ != 0)
return max_simultaneous_loads_for_testing_;
return delegate_->GetMaxSimultaneousTabLoads();
}
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