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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_TEST_H_
#define CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_TEST_H_
#include <vector>
#include "base/functional/callback_forward.h"
#include "base/memory/weak_ptr.h"
#include "base/test/scoped_feature_list.h"
#include "build/build_config.h"
#include "chrome/browser/ui/exclusive_access/exclusive_access_bubble.h"
#include "chrome/browser/ui/exclusive_access/exclusive_access_bubble_hide_callback.h"
#include "chrome/browser/ui/exclusive_access/exclusive_access_bubble_type.h"
#include "chrome/test/base/in_process_browser_test.h"
#include "content/public/test/test_utils.h"
#include "exclusive_access_controller_base.h"
#include "exclusive_access_manager.h"
#include "testing/gmock/include/gmock/gmock.h"
#if BUILDFLAG(IS_MAC)
#include "ui/base/test/scoped_fake_nswindow_fullscreen.h"
#endif
namespace base {
class TickClock;
} // namespace base
namespace content {
class MockPermissionController;
}
class FullscreenController;
class ExclusiveAccessBubbleViews;
class MockExclusiveAccessController : public ExclusiveAccessControllerBase {
public:
explicit MockExclusiveAccessController(ExclusiveAccessManager* manager);
~MockExclusiveAccessController() override;
// ExclusiveAccessControllerBase:
bool HandleUserPressedEscape() override;
MOCK_METHOD(void, HandleUserHeldEscape, (), (override));
MOCK_METHOD(void, HandleUserReleasedEscapeEarly, (), (override));
MOCK_METHOD(bool, RequiresPressAndHoldEscToExit, (), (const, override));
MOCK_METHOD(void, ExitExclusiveAccessToPreviousState, (), (override));
MOCK_METHOD(void, ExitExclusiveAccessIfNecessary, (), (override));
MOCK_METHOD(void, NotifyTabExclusiveAccessLost, (), (override));
int escape_pressed_count() { return escape_pressed_count_; }
void reset_escape_pressed_count() { escape_pressed_count_ = 0; }
private:
int escape_pressed_count_ = 0;
};
// Test fixture with convenience functions for fullscreen, keyboard lock, and
// pointer lock.
class ExclusiveAccessTest : public InProcessBrowserTest {
public:
ExclusiveAccessTest(const ExclusiveAccessTest&) = delete;
ExclusiveAccessTest& operator=(const ExclusiveAccessTest&) = delete;
static bool IsBubbleDownloadNotification(ExclusiveAccessBubble* bubble);
protected:
ExclusiveAccessTest();
~ExclusiveAccessTest() override;
void SetUpOnMainThread() override;
void TearDownOnMainThread() override;
bool RequestKeyboardLock(bool esc_key_locked);
void RequestToLockPointer(bool user_gesture, bool last_unlocked_by_target);
void SetWebContentsGrantedSilentPointerLockPermission();
void CancelKeyboardLock();
void LostPointerLock();
bool SendEscapeToExclusiveAccessManager(bool is_key_down = true);
bool IsFullscreenForBrowser();
bool IsWindowFullscreenForTabOrPending();
void GoBack();
void Reload();
void EnterActiveTabFullscreen();
void WaitForTabFullscreenExit();
void WaitAndVerifyFullscreenState(bool browser_fullscreen,
bool tab_fullscreen);
void EnterExtensionInitiatedFullscreen();
bool IsEscKeyHoldTimerRunning();
ExclusiveAccessBubbleType GetExclusiveAccessBubbleType();
ExclusiveAccessBubbleViews* GetExclusiveAccessBubbleView();
bool IsExclusiveAccessBubbleDisplayed();
void FinishExclusiveAccessBubbleAnimation();
static const char kFullscreenKeyboardLockHTML[];
static const char kFullscreenPointerLockHTML[];
FullscreenController* GetFullscreenController();
ExclusiveAccessManager* GetExclusiveAccessManager();
void OnBubbleHidden(
std::vector<ExclusiveAccessBubbleHideReason>* reason_recorder,
ExclusiveAccessBubbleHideReason);
void SetEscRepeatWindowLength(base::TimeDelta esc_repeat_window);
void SetEscRepeatThresholdReachedCallback(base::OnceClosure callback);
void SetEscRepeatTestTickClock(const base::TickClock* tick_clock_for_test);
void SetUserEscapeTimestampForTest(const base::TimeTicks timestamp);
void ExpectMockControllerReceivedEscape(int count);
// Wait for the given `duration` by running a base::RunLoop until a delayed
// task is executed.
static void Wait(base::TimeDelta duration);
MockExclusiveAccessController* mock_controller() {
return mock_controller_.get();
}
std::vector<ExclusiveAccessBubbleHideReason>
pointer_lock_bubble_hide_reason_recorder_;
std::vector<ExclusiveAccessBubbleHideReason>
keyboard_lock_bubble_hide_reason_recorder_;
private:
#if BUILDFLAG(IS_MAC)
// On Mac, entering into the system fullscreen mode can tickle crashes in
// the WindowServer (c.f. https://crbug.com/828031), so provide a fake for
// testing.
ui::test::ScopedFakeNSWindowFullscreen fake_fullscreen_window_;
#endif
std::unique_ptr<MockExclusiveAccessController> mock_controller_;
std::unique_ptr<content::MockPermissionController> permission_controller_;
base::test::ScopedFeatureList scoped_feature_list_;
base::WeakPtrFactory<ExclusiveAccessTest> weak_ptr_factory_{this};
};
#endif // CHROME_BROWSER_UI_EXCLUSIVE_ACCESS_EXCLUSIVE_ACCESS_TEST_H_
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