1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592
|
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/compiler_specific.h"
#include "build/build_config.h"
#include "chrome/browser/ui/window_sizer/window_sizer_common_unittest.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace {
const int kWindowTilePixels = WindowSizer::kWindowTilePixels;
}
// Test that the window is sized appropriately for the first run experience
// where the default window bounds calculation is invoked.
TEST(WindowSizerTest, DefaultSizeCase) {
{ // 4:3 monitor case, 1024x768, no taskbar
gfx::Rect window_bounds =
WindowSizerTestUtil().WithMonitorBounds(p1024x768).GetWindowBounds();
EXPECT_EQ(
gfx::Rect(kWindowTilePixels, kWindowTilePixels,
1024 - kWindowTilePixels * 2, 768 - kWindowTilePixels * 2),
window_bounds);
}
{ // 4:3 monitor case, 1024x768, taskbar on bottom
gfx::Rect window_bounds = WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithMonitorWorkArea(taskbar_bottom_work_area)
.GetWindowBounds();
EXPECT_EQ(
gfx::Rect(kWindowTilePixels, kWindowTilePixels,
1024 - kWindowTilePixels * 2,
(taskbar_bottom_work_area.height() - kWindowTilePixels * 2)),
window_bounds);
}
{ // 4:3 monitor case, 1024x768, taskbar on right
gfx::Rect window_bounds = WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithMonitorWorkArea(taskbar_right_work_area)
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels, kWindowTilePixels,
taskbar_right_work_area.width() - kWindowTilePixels * 2,
768 - kWindowTilePixels * 2),
window_bounds);
}
{ // 4:3 monitor case, 1024x768, taskbar on left
gfx::Rect window_bounds = WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithMonitorWorkArea(taskbar_left_work_area)
.GetWindowBounds();
EXPECT_EQ(
gfx::Rect(taskbar_left_work_area.x() + kWindowTilePixels,
kWindowTilePixels,
taskbar_left_work_area.width() - kWindowTilePixels * 2,
(taskbar_left_work_area.height() - kWindowTilePixels * 2)),
window_bounds);
}
{ // 4:3 monitor case, 1024x768, taskbar on top
gfx::Rect window_bounds = WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithMonitorWorkArea(taskbar_top_work_area)
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels,
taskbar_top_work_area.y() + kWindowTilePixels,
1024 - kWindowTilePixels * 2,
taskbar_top_work_area.height() - kWindowTilePixels * 2),
window_bounds);
}
{ // 4:3 monitor case, 1280x1024
gfx::Rect window_bounds =
WindowSizerTestUtil().WithMonitorBounds(p1280x1024).GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels, kWindowTilePixels,
WindowSizer::kWindowMaxDefaultWidth,
1024 - kWindowTilePixels * 2),
window_bounds);
}
{ // 4:3 monitor case, 1600x1200
gfx::Rect window_bounds =
WindowSizerTestUtil().WithMonitorBounds(p1600x1200).GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels, kWindowTilePixels,
WindowSizer::kWindowMaxDefaultWidth,
1200 - kWindowTilePixels * 2),
window_bounds);
}
{ // 16:10 monitor case, 1680x1050
// On all platforms except the Mac, for this size monitor the WindowSizer
// returns a width that allows side-by-side positioning of two browser
// windows.
#if BUILDFLAG(IS_MAC)
const int expected_window_width = WindowSizer::kWindowMaxDefaultWidth;
#else
const int window_width = 1680;
const int expected_window_width =
window_width / 2 - static_cast<int>(kWindowTilePixels * 1.5);
#endif // BUILDFLAG(IS_MAC)
gfx::Rect window_bounds =
WindowSizerTestUtil().WithMonitorBounds(p1680x1050).GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels, kWindowTilePixels,
expected_window_width, 1050 - kWindowTilePixels * 2),
window_bounds);
}
{ // 16:10 monitor case, 1920x1200
// On all platforms except the Mac, for this size monitor the WindowSizer
// returns a width that allows side-by-side positioning of two browser
// windows.
#if BUILDFLAG(IS_MAC)
const int expected_window_width = WindowSizer::kWindowMaxDefaultWidth;
#else
const int window_width = 1920;
const int expected_window_width =
window_width / 2 - static_cast<int>(kWindowTilePixels * 1.5);
#endif // BUILDFLAG(IS_MAC)
gfx::Rect window_bounds =
WindowSizerTestUtil().WithMonitorBounds(p1920x1200).GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels, kWindowTilePixels,
expected_window_width, 1200 - kWindowTilePixels * 2),
window_bounds);
}
}
// Test that the next opened window is positioned appropriately given the
// bounds of an existing window of the same type.
TEST(WindowSizerTest, LastWindowBoundsCase) {
{ // normal, in the middle of the screen somewhere.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(
gfx::Rect(kWindowTilePixels, kWindowTilePixels, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels * 2, kWindowTilePixels * 2, 500, 400),
window_bounds);
}
{ // taskbar on top.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithMonitorWorkArea(taskbar_top_work_area)
.WithLastActiveBounds(
gfx::Rect(kWindowTilePixels, kWindowTilePixels, 500, 400))
.GetWindowBounds();
EXPECT_EQ(
gfx::Rect(kWindowTilePixels * 2,
std::max(kWindowTilePixels * 2, 34 /* toolbar height */), 500,
400),
window_bounds);
}
{ // Too small to satisfy the minimum visibility condition.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(
gfx::Rect(kWindowTilePixels, kWindowTilePixels, 29, 29))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels * 2, kWindowTilePixels * 2,
30 /* not 29 */, 30 /* not 29 */),
window_bounds);
}
}
// Test that the window opened is sized appropriately given persisted sizes.
TEST(WindowSizerTest, PersistedBoundsCase) {
{ // normal, in the middle of the screen somewhere.
gfx::Rect initial_bounds(kWindowTilePixels, kWindowTilePixels, 500, 400);
gfx::Rect window_bounds = WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(initial_bounds)
.GetWindowBounds();
EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
}
{ // Normal.
gfx::Rect initial_bounds(0, 0, 1024, 768);
gfx::Rect window_bounds = WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(initial_bounds)
.GetWindowBounds();
EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
}
{ // normal, on non-primary monitor in negative coords.
gfx::Rect initial_bounds(-600, 10, 500, 400);
gfx::Rect window_bounds = WindowSizerTestUtil()
.WithMonitorBounds(p1024x768, left_s1024x768)
.WithPersistedBounds(initial_bounds)
.GetWindowBounds();
EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
}
{ // normal, on non-primary monitor in negative coords.
gfx::Rect initial_bounds(-1024, 0, 1024, 768);
gfx::Rect window_bounds = WindowSizerTestUtil()
.WithMonitorBounds(p1024x768, left_s1024x768)
.WithPersistedBounds(initial_bounds)
.GetWindowBounds();
EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
}
{ // Non-primary monitor resolution has changed, but the monitor still
// completely contains the window.
gfx::Rect initial_bounds(1074, 50, 600, 500);
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768, gfx::Rect(1024, 0, 800, 600))
.WithPersistedBounds(initial_bounds)
.WithPersistedWorkArea(right_s1024x768)
.GetWindowBounds();
EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
}
{ // Non-primary monitor resolution has changed, and the window is partially
// off-screen.
gfx::Rect initial_bounds(1274, 50, 600, 500);
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768, gfx::Rect(1024, 0, 800, 600))
.WithPersistedBounds(initial_bounds)
.WithPersistedWorkArea(right_s1024x768)
.GetWindowBounds();
EXPECT_EQ("1224,50 600x500", window_bounds.ToString());
}
{ // Non-primary monitor resoultion has changed, and the window is now too
// large for the monitor.
gfx::Rect initial_bounds(1274, 50, 900, 700);
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768, gfx::Rect(1024, 0, 800, 600))
.WithPersistedBounds(initial_bounds)
.WithPersistedWorkArea(right_s1024x768)
.GetWindowBounds();
EXPECT_EQ("1024,0 800x600", window_bounds.ToString());
}
{ // width and height too small
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(
gfx::Rect(kWindowTilePixels, kWindowTilePixels, 29, 29))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels, kWindowTilePixels, 30 /* not 29 */,
30 /* not 29 */),
window_bounds);
}
#if BUILDFLAG(IS_MAC)
{ // Saved state is too tall to possibly be resized. Mac resizers
// are at the bottom of the window, and no piece of a window can
// be moved higher than the menubar. (Perhaps the user changed
// resolution to something smaller before relaunching Chrome?)
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(
gfx::Rect(kWindowTilePixels, kWindowTilePixels, 30, 5000))
.GetWindowBounds();
EXPECT_EQ(p1024x768.height(), window_bounds.height());
}
#endif // BUILDFLAG(IS_MAC)
}
#if !BUILDFLAG(IS_MAC)
// Tests that there is no crash and the window is sized and positioned correctly
// with extremely small work area and bounds.
TEST(WindowSizerTest, TinyWorkAreaAndBounds) {
{
const gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(gfx::Rect(0, 0, 40, 30))
.WithLastActiveBounds(gfx::Rect(30, 20, 20, 15))
.GetWindowBounds();
// The window size should be adjusted to satisfy the minimum size and
// repositioned to be fully visible inside the display.
EXPECT_EQ(gfx::Rect(10, 0, 30, 30), window_bounds);
}
{
const gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(gfx::Rect(0, 0, 20, 15))
.WithLastActiveBounds(gfx::Rect(10, 10, 30, 40))
.GetWindowBounds();
// The window should be adjusted to fit the entire work area.
EXPECT_EQ(gfx::Rect(0, 0, 20, 15), window_bounds);
}
}
#endif // !BUILDFLAG(IS_MAC)
//////////////////////////////////////////////////////////////////////////////
// The following unittests have different results on Mac/non-Mac because we
// reposition windows aggressively on Mac. The *WithAggressiveReposition tests
// are run on Mac, and the *WithNonAggressiveRepositioning tests are run on
// other platforms.
#if BUILDFLAG(IS_MAC)
TEST(WindowSizerTest, LastWindowOffscreenWithAggressiveRepositioning) {
{ // taskbar on left. The new window overlaps slightly with the taskbar, so
// it is moved to be flush with the left edge of the work area.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithMonitorWorkArea(taskbar_left_work_area)
.WithLastActiveBounds(
gfx::Rect(kWindowTilePixels, kWindowTilePixels, 500, 400))
.GetWindowBounds();
EXPECT_EQ(
gfx::Rect(taskbar_left_work_area.x(), kWindowTilePixels * 2, 500, 400),
window_bounds);
}
{ // offset would put the new window offscreen at the bottom
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(gfx::Rect(10, 729, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(10 + kWindowTilePixels,
0 /* not 729 + kWindowTilePixels */, 500, 400),
window_bounds);
}
{ // offset would put the new window offscreen at the right
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(gfx::Rect(985, 10, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not 985 + kWindowTilePixels*/,
10 + kWindowTilePixels, 500, 400),
window_bounds);
}
{ // offset would put the new window offscreen at the bottom right
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(gfx::Rect(985, 729, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not 985 + kWindowTilePixels*/,
0 /* not 729 + kWindowTilePixels*/, 500, 400),
window_bounds);
}
}
TEST(WindowSizerTest, PersistedWindowOffscreenWithAggressiveRepositioning) {
{ // off the left
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(-471, 50, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not -471 */, 50, 500, 400), window_bounds);
}
{ // off the top
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(50, -370, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(50, 0, 500, 400), window_bounds);
}
{ // off the right
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(995, 50, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not 995 */, 50, 500, 400), window_bounds);
}
{ // off the bottom
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(50, 739, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(50, 0 /* not 739 */, 500, 400), window_bounds);
}
{ // off the topleft
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(-471, -371, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not -471 */, 0 /* not -371 */, 500, 400),
window_bounds);
}
{ // off the topright
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(995, -371, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not 995 */, 0 /* not -371 */, 500, 400),
window_bounds);
}
{ // off the bottomleft
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(-471, 739, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not -471 */, 0 /* not 739 */, 500, 400),
window_bounds);
}
{ // off the bottomright
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(995, 739, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not 995 */, 0 /* not 739 */, 500, 400),
window_bounds);
}
{ // entirely off left
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(-700, 50, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not -700 */, 50, 500, 400), window_bounds);
}
{ // entirely off left (monitor was detached since last run)
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(-700, 50, 500, 400))
.WithPersistedWorkArea(left_s1024x768)
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0, 50, 500, 400), window_bounds);
}
{ // entirely off top
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(50, -500, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(50, 0, 500, 400), window_bounds);
}
{ // entirely off top (monitor was detached since last run)
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(50, -500, 500, 400))
.WithPersistedWorkArea(top_s1024x768)
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(50, 0, 500, 400), window_bounds);
}
{ // entirely off right
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(1200, 50, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not 1200 */, 50, 500, 400), window_bounds);
}
{ // entirely off right (monitor was detached since last run)
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(1200, 50, 500, 400))
.WithPersistedWorkArea(right_s1024x768)
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(524 /* not 1200 */, 50, 500, 400), window_bounds);
}
{ // entirely off bottom
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(50, 800, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(50, 0 /* not 800 */, 500, 400), window_bounds);
}
{ // entirely off bottom (monitor was detached since last run)
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(50, 800, 500, 400))
.WithPersistedWorkArea(bottom_s1024x768)
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(50, 368 /* not 800 */, 500, 400), window_bounds);
}
{ // wider than the screen. off both the left and right
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithPersistedBounds(gfx::Rect(-100, 50, 2000, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(0 /* not -100 */, 50, 2000, 400), window_bounds);
}
}
#else
TEST(WindowSizerTest, LastWindowOffscreenWithNonAggressiveRepositioning) {
{ // taskbar on left.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithMonitorWorkArea(taskbar_left_work_area)
.WithLastActiveBounds(
gfx::Rect(kWindowTilePixels, kWindowTilePixels, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(kWindowTilePixels * 2, kWindowTilePixels * 2, 500, 400),
window_bounds);
}
// Linux does not tile windows, so tile adjustment tests don't make sense.
#if !BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_MAC)
{ // offset would put the new window offscreen at the bottom but the minimum
// visibility condition is barely satisfied without relocation.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(gfx::Rect(10, 728, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(10 + kWindowTilePixels, 738, 500, 400), window_bounds);
}
{ // offset would put the new window offscreen at the bottom and the minimum
// visibility condition is satisfied by relocation.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(gfx::Rect(10, 729, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(10 + kWindowTilePixels, 738 /* not 739 */, 500, 400),
window_bounds);
}
{ // offset would put the new window offscreen at the right but the minimum
// visibility condition is barely satisfied without relocation.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(gfx::Rect(984, 10, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(994, 10 + kWindowTilePixels, 500, 400), window_bounds);
}
{ // offset would put the new window offscreen at the right and the minimum
// visibility condition is satisfied by relocation.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(gfx::Rect(985, 10, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(994 /* not 995 */, 10 + kWindowTilePixels, 500, 400),
window_bounds);
}
{ // offset would put the new window offscreen at the bottom right and the
// minimum visibility condition is satisfied by relocation.
gfx::Rect window_bounds =
WindowSizerTestUtil()
.WithMonitorBounds(p1024x768)
.WithLastActiveBounds(gfx::Rect(985, 729, 500, 400))
.GetWindowBounds();
EXPECT_EQ(gfx::Rect(994 /* not 995 */, 738 /* not 739 */, 500, 400),
window_bounds);
}
#endif // !BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_MAC)
}
#endif // BUILDFLAG(IS_MAC)
|