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// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/win/conflicts/module_inspector.h"
#include <utility>
#include "base/functional/bind.h"
#include "base/path_service.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/thread_pool.h"
#include "base/time/time.h"
#include "chrome/browser/win/conflicts/module_info_util.h"
#include "chrome/browser/win/util_win_service.h"
#include "chrome/common/chrome_paths.h"
#include "content/public/browser/browser_thread.h"
namespace {
// The maximum amount of time a stale entry is kept in the cache before it is
// deleted.
constexpr base::TimeDelta kMaxEntryAge = base::Days(30);
constexpr int kConnectionErrorRetryCount = 10;
StringMapping GetPathMapping() {
return GetEnvironmentVariablesMapping({
L"LOCALAPPDATA",
L"ProgramFiles",
L"ProgramData",
L"USERPROFILE",
L"SystemRoot",
L"TEMP",
L"TMP",
L"CommonProgramFiles",
});
}
// Reads the inspection results cache.
InspectionResultsCache ReadInspectionResultsCacheOnBackgroundSequence(
const base::FilePath& file_path) {
InspectionResultsCache inspection_results_cache;
uint32_t min_time_stamp =
CalculateTimeStamp(base::Time::Now() - kMaxEntryAge);
ReadInspectionResultsCache(file_path, min_time_stamp,
&inspection_results_cache);
return inspection_results_cache;
}
// Writes the inspection results cache to disk.
void WriteInspectionResultCacheOnBackgroundSequence(
const base::FilePath& file_path,
const InspectionResultsCache& inspection_results_cache) {
WriteInspectionResultsCache(file_path, inspection_results_cache);
}
} // namespace
// static
constexpr base::TimeDelta ModuleInspector::kFlushInspectionResultsTimerTimeout;
ModuleInspector::ModuleInspector(
const OnModuleInspectedCallback& on_module_inspected_callback)
: on_module_inspected_callback_(on_module_inspected_callback),
is_started_(false),
util_win_factory_callback_(
base::BindRepeating(&LaunchUtilWinServiceInstance)),
path_mapping_(GetPathMapping()),
cache_task_runner_(base::ThreadPool::CreateSequencedTaskRunner(
{base::MayBlock(), base::TaskPriority::BEST_EFFORT,
base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN})),
inspection_results_cache_read_(false),
flush_inspection_results_timer_(
FROM_HERE,
kFlushInspectionResultsTimerTimeout,
base::BindRepeating(
&ModuleInspector::MaybeUpdateInspectionResultsCache,
base::Unretained(this))),
has_new_inspection_results_(false),
connection_error_retry_count_(kConnectionErrorRetryCount),
is_waiting_on_util_win_service_(false) {}
ModuleInspector::~ModuleInspector() = default;
void ModuleInspector::StartInspection() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// This function can be invoked multiple times.
if (is_started_) {
return;
}
is_started_ = true;
// Read the inspection cache now that it is needed.
cache_task_runner_->PostTaskAndReplyWithResult(
FROM_HERE,
base::BindOnce(&ReadInspectionResultsCacheOnBackgroundSequence,
GetInspectionResultsCachePath()),
base::BindOnce(&ModuleInspector::OnInspectionResultsCacheRead,
weak_ptr_factory_.GetWeakPtr()));
}
void ModuleInspector::AddModule(const ModuleInfoKey& module_key) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
bool was_queue_empty = queue_.empty();
queue_.push(module_key);
// If the queue was empty before adding the current module, then the
// inspection must be started.
if (inspection_results_cache_read_ && was_queue_empty)
StartInspectingModule();
}
bool ModuleInspector::IsIdle() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
return queue_.empty();
}
void ModuleInspector::OnModuleDatabaseIdle() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
MaybeUpdateInspectionResultsCache();
}
// static
base::FilePath ModuleInspector::GetInspectionResultsCachePath() {
base::FilePath user_data_dir;
if (!base::PathService::Get(chrome::DIR_USER_DATA, &user_data_dir))
return base::FilePath();
return user_data_dir.Append(L"Module Info Cache");
}
void ModuleInspector::SetUtilWinFactoryCallbackForTesting(
UtilWinFactoryCallback util_win_factory_callback) {
util_win_factory_callback_ = std::move(util_win_factory_callback);
}
void ModuleInspector::EnsureUtilWinServiceBound() {
if (remote_util_win_)
return;
remote_util_win_ = util_win_factory_callback_.Run();
remote_util_win_.reset_on_idle_timeout(base::Seconds(5));
remote_util_win_.set_disconnect_handler(
base::BindOnce(&ModuleInspector::OnUtilWinServiceConnectionError,
base::Unretained(this)));
}
void ModuleInspector::OnInspectionResultsCacheRead(
InspectionResultsCache inspection_results_cache) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(is_started_);
DCHECK(!inspection_results_cache_read_);
inspection_results_cache_read_ = true;
inspection_results_cache_ = std::move(inspection_results_cache);
if (!queue_.empty())
StartInspectingModule();
}
void ModuleInspector::OnUtilWinServiceConnectionError() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Disconnect from the service.
remote_util_win_.reset();
// If the retry limit was reached, give up.
if (connection_error_retry_count_ == 0)
return;
--connection_error_retry_count_;
bool was_waiting_on_util_win_service = is_waiting_on_util_win_service_;
is_waiting_on_util_win_service_ = false;
// If this connection error happened while the ModuleInspector was waiting on
// the service, restart the inspection process.
if (was_waiting_on_util_win_service)
StartInspectingModule();
}
void ModuleInspector::StartInspectingModule() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(inspection_results_cache_read_);
DCHECK(!queue_.empty());
const ModuleInfoKey& module_key = queue_.front();
// First check if the cache already contains the inspection result.
auto inspection_result =
GetInspectionResultFromCache(module_key, &inspection_results_cache_);
if (inspection_result) {
// Send asynchronously or this might cause a stack overflow.
base::SequencedTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(&ModuleInspector::OnInspectionFinished,
weak_ptr_factory_.GetWeakPtr(), module_key,
std::move(*inspection_result)));
return;
}
EnsureUtilWinServiceBound();
is_waiting_on_util_win_service_ = true;
remote_util_win_->InspectModule(
module_key.module_path,
base::BindOnce(&ModuleInspector::OnModuleNewlyInspected,
weak_ptr_factory_.GetWeakPtr(), module_key));
}
void ModuleInspector::OnModuleNewlyInspected(
const ModuleInfoKey& module_key,
ModuleInspectionResult inspection_result) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
is_waiting_on_util_win_service_ = false;
// Convert the prefix of known Windows directories to their environment
// variable mappings (ie, %systemroot$). This makes i18n localized paths
// easily comparable.
CollapseMatchingPrefixInPath(path_mapping_, &inspection_result.location);
has_new_inspection_results_ = true;
if (!flush_inspection_results_timer_.IsRunning())
flush_inspection_results_timer_.Reset();
AddInspectionResultToCache(module_key, inspection_result,
&inspection_results_cache_);
OnInspectionFinished(module_key, std::move(inspection_result));
}
void ModuleInspector::OnInspectionFinished(
const ModuleInfoKey& module_key,
ModuleInspectionResult inspection_result) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!queue_.empty());
DCHECK(queue_.front() == module_key);
// Pop first, because the callback may want to know if there is any work left
// to be done, which is caracterized by a non-empty queue.
queue_.pop();
on_module_inspected_callback_.Run(module_key, std::move(inspection_result));
// Continue the work.
if (!queue_.empty())
StartInspectingModule();
}
void ModuleInspector::MaybeUpdateInspectionResultsCache() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (!has_new_inspection_results_)
return;
has_new_inspection_results_ = false;
cache_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&WriteInspectionResultCacheOnBackgroundSequence,
GetInspectionResultsCachePath(),
inspection_results_cache_));
}
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