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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/test/chromedriver/log_replay/log_replay_socket.h"
#include <memory>
#include "base/files/file_path.h"
#include "base/json/json_reader.h"
#include "base/strings/string_number_conversions.h"
#include "base/values.h"
namespace {
std::string SessionIdJson(const std::string& session_id) {
return session_id.empty() ? std::string()
: ",\"sessionId\":\"" + session_id + "\"";
}
} // namespace
LogReplaySocket::LogReplaySocket(const base::FilePath& log_path)
: connected_(false), log_reader_(log_path) {}
LogReplaySocket::~LogReplaySocket() = default;
void LogReplaySocket::SetId(const std::string& socket_id) {
socket_id_ = socket_id;
}
bool LogReplaySocket::IsConnected() {
return connected_;
}
bool LogReplaySocket::Connect(const GURL& url) {
connected_ = true;
return true;
}
bool LogReplaySocket::Send(const std::string& message) {
std::optional<base::Value> json = base::JSONReader::Read(message);
max_id_ = json->GetDict().FindInt("id").value();
return true;
}
std::unique_ptr<LogEntry> LogReplaySocket::GetNextSocketEntry(
bool include_requests) {
while (true) {
std::unique_ptr<LogEntry> next = log_reader_.GetNext(LogEntry::kWebSocket);
if (next == nullptr)
return nullptr;
// it's a request (and |include_requests| is false)
if (!include_requests && next->event_type == LogEntry::kRequest)
continue;
return next;
}
}
SyncWebSocket::StatusCode LogReplaySocket::ReceiveNextMessage(
std::string* message,
const Timeout& timeout) {
if (socket_id_ == "") {
return SyncWebSocket::StatusCode::kDisconnected;
}
std::unique_ptr<LogEntry> next = GetNextSocketEntry(false);
if (next->event_type == LogEntry::kResponse) {
// We have to build the messages back up to what they would have been
// in the actual WebSocket.
*message = "{\"id\":" + base::NumberToString(next->id) +
SessionIdJson(next->session_id) +
",\"result\":" + next->payload + "}";
return SyncWebSocket::StatusCode::kOk;
}
// it's an event
*message = "{\"method\":\"" + next->command_name + "\"" +
SessionIdJson(next->session_id) + ",\"params\":" + next->payload +
"}";
return SyncWebSocket::StatusCode::kOk;
}
// Ensures that we are not getting ahead of Chromedriver.
//
// This means not returning events or responses before ChromeDriver has taken
// the action that triggers them.
//
// There is a rare case where the following order of events occurs in the log:
// client-side command
// WebSocket Command (id=X) (resulting from client-side command)
// WebSocket Event
// WebSocket Response (id=X)
// To ensure that we don't fire the second event before the client-side
// command is called (thus probably causing an error), we must block when we
// see the WebSocket Command until that id is sent through the Send method.
// Such a WebSocket Command will always occur after a client-side command.
// If the event occurs between the client-side command and the WebSocket
// Command, it will be fine to fire at that time because ChromeDriver hasn't
// taken any action on the client-side command yet.
bool LogReplaySocket::HasNextMessage() {
// "Peek" the next entry
std::unique_ptr<LogEntry> next = GetNextSocketEntry(true);
if (next == nullptr)
return false;
if (next->event_type == LogEntry::kEvent) {
log_reader_.UndoGetNext(std::move(next));
return true;
}
bool have_message = next->id <= max_id_;
log_reader_.UndoGetNext(std::move(next));
return have_message;
}
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