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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_DEVICE_SIGNALS_CORE_COMMON_PLATFORM_UTILS_H_
#define COMPONENTS_DEVICE_SIGNALS_CORE_COMMON_PLATFORM_UTILS_H_
#include <optional>
#include "base/process/process_handle.h"
#include "build/build_config.h"
#include "components/device_signals/core/common/common_types.h"
namespace base {
class FilePath;
} // namespace base
namespace device_signals {
struct CrowdStrikeSignals;
// Extracts the common details for resolving a file path on different
// platforms. Resolves environment variables and relative markers in
// `file_path`, and returns the path via `resolved_file_path`. For
// consistency on all platforms, this method will return false if no file
// system item resides at the end path and true otherwise.
bool ResolvePath(const base::FilePath& file_path,
base::FilePath* resolved_file_path);
// Returns the file path pointing to the executable file that spawned
// the given process `pid`.
std::optional<base::FilePath> GetProcessExePath(base::ProcessId pid);
// Returns details about an installed CrowdStrike agent (if any) read
// from location which can be accessed synchronously (i.e. not the
// data.zta file). For a more robust retrieval, see the
// CrowdStrikeClient class.
std::optional<CrowdStrikeSignals> GetCrowdStrikeSignals();
#if BUILDFLAG(IS_WIN) || BUILDFLAG(IS_MAC)
base::FilePath GetCrowdStrikeZtaFilePath();
#endif // BUILDFLAG(IS_WIN) || BUILDFLAG(IS_MAC)
std::string GetOsName();
std::string GetOsVersion();
std::string GetDeviceModel();
std::string GetSerialNumber();
SettingValue GetScreenlockSecured();
SettingValue GetDiskEncrypted();
std::vector<std::string> GetMacAddresses();
#if BUILDFLAG(IS_WIN)
SettingValue GetSecureBootEnabled();
std::optional<std::string> GetWindowsMachineDomain();
#endif // BUILDFLAG(IS_WIN)
} // namespace device_signals
#endif // COMPONENTS_DEVICE_SIGNALS_CORE_COMMON_PLATFORM_UTILS_H_
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