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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_GCM_DRIVER_GCM_DRIVER_DESKTOP_H_
#define COMPONENTS_GCM_DRIVER_GCM_DRIVER_DESKTOP_H_
#include <map>
#include <memory>
#include <string>
#include <tuple>
#include <vector>
#include "base/compiler_specific.h"
#include "base/containers/queue.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "base/time/time.h"
#include "base/tuple.h"
#include "components/gcm_driver/crypto/gcm_decryption_result.h"
#include "components/gcm_driver/gcm_client.h"
#include "components/gcm_driver/gcm_connection_observer.h"
#include "components/gcm_driver/gcm_driver.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "services/network/public/mojom/proxy_resolving_socket.mojom.h"
class PrefService;
namespace base {
class FilePath;
class SequencedTaskRunner;
}
namespace network {
class NetworkConnectionTracker;
class SharedURLLoaderFactory;
}
namespace gcm {
class GCMAccountMapper;
class GCMAppHandler;
class GCMClientFactory;
enum class GCMDecryptionResult;
class GCMDelayedTaskController;
// GCMDriver implementation for desktop and Chrome OS, using GCMClient.
class GCMDriverDesktop : public GCMDriver,
protected InstanceIDHandler {
public:
GCMDriverDesktop(
std::unique_ptr<GCMClientFactory> gcm_client_factory,
const GCMClient::ChromeBuildInfo& chrome_build_info,
PrefService* prefs,
const base::FilePath& store_path,
base::RepeatingCallback<void(
mojo::PendingReceiver<network::mojom::ProxyResolvingSocketFactory>)>
get_socket_factory_callback,
scoped_refptr<network::SharedURLLoaderFactory> url_loader_factory_for_ui,
network::NetworkConnectionTracker* network_connection_tracker,
const scoped_refptr<base::SequencedTaskRunner>& ui_thread,
const scoped_refptr<base::SequencedTaskRunner>& io_thread,
const scoped_refptr<base::SequencedTaskRunner>& blocking_task_runner);
GCMDriverDesktop(const GCMDriverDesktop&) = delete;
GCMDriverDesktop& operator=(const GCMDriverDesktop&) = delete;
~GCMDriverDesktop() override;
// GCMDriver implementation:
void ValidateRegistration(const std::string& app_id,
const std::vector<std::string>& sender_ids,
const std::string& registration_id,
ValidateRegistrationCallback callback) override;
void Shutdown() override;
void AddAppHandler(const std::string& app_id,
GCMAppHandler* handler) override;
void RemoveAppHandler(const std::string& app_id) override;
void AddConnectionObserver(GCMConnectionObserver* observer) override;
void RemoveConnectionObserver(GCMConnectionObserver* observer) override;
GCMClient* GetGCMClientForTesting() const override;
bool IsStarted() const override;
bool IsConnected() const override;
void GetGCMStatistics(GetGCMStatisticsCallback callback,
ClearActivityLogs clear_logs) override;
void SetGCMRecording(const GCMStatisticsRecordingCallback& callback,
bool recording) override;
void SetAccountTokens(
const std::vector<GCMClient::AccountTokenInfo>& account_tokens) override;
void UpdateAccountMapping(const AccountMapping& account_mapping) override;
void RemoveAccountMapping(const CoreAccountId& account_id) override;
base::Time GetLastTokenFetchTime() override;
void SetLastTokenFetchTime(const base::Time& time) override;
InstanceIDHandler* GetInstanceIDHandlerInternal() override;
void AddHeartbeatInterval(const std::string& scope, int interval_ms) override;
void RemoveHeartbeatInterval(const std::string& scope) override;
protected:
// GCMDriver implementation:
GCMClient::Result EnsureStarted(GCMClient::StartMode start_mode) override;
void RegisterImpl(const std::string& app_id,
const std::vector<std::string>& sender_ids) override;
void UnregisterImpl(const std::string& app_id) override;
void SendImpl(const std::string& app_id,
const std::string& receiver_id,
const OutgoingMessage& message) override;
void RecordDecryptionFailure(const std::string& app_id,
GCMDecryptionResult result) override;
// InstanceIDHandler implementation:
void GetToken(const std::string& app_id,
const std::string& authorized_entity,
const std::string& scope,
base::TimeDelta time_to_live,
GetTokenCallback callback) override;
void ValidateToken(const std::string& app_id,
const std::string& authorized_entity,
const std::string& scope,
const std::string& token,
ValidateTokenCallback callback) override;
void DeleteToken(const std::string& app_id,
const std::string& authorized_entity,
const std::string& scope,
DeleteTokenCallback callback) override;
void AddInstanceIDData(const std::string& app_id,
const std::string& instance_id,
const std::string& extra_data) override;
void RemoveInstanceIDData(const std::string& app_id) override;
void GetInstanceIDData(const std::string& app_id,
GetInstanceIDDataCallback callback) override;
private:
class IOWorker;
typedef std::tuple<std::string, std::string, std::string> TokenTuple;
struct TokenTupleComparer {
bool operator()(const TokenTuple& a, const TokenTuple& b) const;
};
void DoValidateRegistration(scoped_refptr<RegistrationInfo> registration_info,
const std::string& registration_id,
ValidateRegistrationCallback callback);
// Stops the GCM service. It can be restarted by calling EnsureStarted again.
void Stop();
// Remove cached data when GCM service is stopped.
void RemoveCachedData();
void DoRegister(const std::string& app_id,
const std::vector<std::string>& sender_ids);
void DoUnregister(const std::string& app_id);
void DoSend(const std::string& app_id,
const std::string& receiver_id,
const OutgoingMessage& message);
void DoAddInstanceIDData(const std::string& app_id,
const std::string& instance_id,
const std::string& extra_data);
void DoRemoveInstanceIDData(const std::string& app_id);
void DoGetInstanceIDData(const std::string& app_id);
void DoGetToken(const std::string& app_id,
const std::string& authorized_entity,
const std::string& scope,
base::TimeDelta time_to_live);
void DoDeleteToken(const std::string& app_id,
const std::string& authorized_entity,
const std::string& scope);
// Callbacks posted from IO thread to UI thread.
void MessageReceived(const std::string& app_id,
const IncomingMessage& message);
void MessagesDeleted(const std::string& app_id);
void MessageSendError(const std::string& app_id,
const GCMClient::SendErrorDetails& send_error_details);
void SendAcknowledged(const std::string& app_id,
const std::string& message_id);
void GCMClientReady(const std::vector<AccountMapping>& account_mappings,
const base::Time& last_token_fetch_time);
void OnConnected(const net::IPEndPoint& ip_endpoint);
void OnDisconnected();
void OnStoreReset();
void OnActivityRecorded(const GCMClient::GCMStatistics& stats);
void GetInstanceIDDataFinished(const std::string& app_id,
const std::string& instance_id,
const std::string& extra_data);
void GetTokenFinished(const std::string& app_id,
const std::string& authorized_entity,
const std::string& scope,
const std::string& token,
GCMClient::Result result);
void DeleteTokenFinished(const std::string& app_id,
const std::string& authorized_entity,
const std::string& scope,
GCMClient::Result result);
// Flag to indicate if GCM is started.
bool gcm_started_;
// Flag to indicate the last known state of the GCM client. Because this
// flag lives on the UI thread, while the GCM client lives on the IO thread,
// it may be out of date while connection changes are happening.
bool connected_;
// List of observers to notify when connection state changes.
base::ObserverList<GCMConnectionObserver, false>::Unchecked
connection_observer_list_;
// Account mapper. Only works when user is signed in.
std::unique_ptr<GCMAccountMapper> account_mapper_;
// Time of last token fetching.
base::Time last_token_fetch_time_;
scoped_refptr<base::SequencedTaskRunner> ui_thread_;
scoped_refptr<base::SequencedTaskRunner> io_thread_;
std::unique_ptr<GCMDelayedTaskController> delayed_task_controller_;
// For all the work occurring on the IO thread. Must be destroyed on the IO
// thread.
std::unique_ptr<IOWorker> io_worker_;
// Callback for SetGCMRecording.
GCMStatisticsRecordingCallback gcm_statistics_recording_callback_;
// Callbacks for GetInstanceIDData. Initializing InstanceID is asynchronous,
// which leads to a race condition when recreating an InstanceID before such
// initialization has finished, causing multiple callbacks to be in flight.
// Expecting all InstanceID users to care for that is fragile and complicated,
// so allow for a queue of callbacks to be stored here instead.
//
// Note that other InstanceID callbacks don't have this concern, as they all
// wait for initialization of the InstanceID instance to have completed.
std::map<std::string, base::queue<GetInstanceIDDataCallback>>
get_instance_id_data_callbacks_;
// Callbacks for GetToken/DeleteToken.
std::map<TokenTuple, GetTokenCallback, TokenTupleComparer>
get_token_callbacks_;
std::map<TokenTuple, DeleteTokenCallback, TokenTupleComparer>
delete_token_callbacks_;
// Used to pass a weak pointer to the IO worker.
base::WeakPtrFactory<GCMDriverDesktop> weak_ptr_factory_{this};
};
} // namespace gcm
#endif // COMPONENTS_GCM_DRIVER_GCM_DRIVER_DESKTOP_H_
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