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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_INPUT_RENDER_WIDGET_HOST_INPUT_EVENT_ROUTER_H_
#define COMPONENTS_INPUT_RENDER_WIDGET_HOST_INPUT_EVENT_ROUTER_H_
#include <stdint.h>
#include <map>
#include <unordered_map>
#include <vector>
#include "base/component_export.h"
#include "base/gtest_prod_util.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "components/input/event_with_latency_info.h"
#include "components/input/render_widget_host_view_input_observer.h"
#include "components/input/render_widget_targeter.h"
#include "components/input/touch_emulator_client.h"
#include "components/viz/common/hit_test/hit_test_query.h"
#include "components/viz/common/hit_test/hit_test_region_observer.h"
#include "components/viz/common/surfaces/surface_id.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "third_party/blink/public/mojom/input/input_event_result.mojom-shared.h"
#include "ui/base/mojom/menu_source_type.mojom-forward.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
#include "ui/gfx/mojom/delegated_ink_point_renderer.mojom.h"
namespace blink {
class WebGestureEvent;
class WebInputEvent;
class WebMouseEvent;
class WebMouseWheelEvent;
class WebPointerProperties;
class WebTouchEvent;
}
namespace gfx {
class Point;
class PointF;
}
namespace content {
class RenderWidgetHostInputEventRouterTest;
FORWARD_DECLARE_TEST(
BrowserSideFlingBrowserTest,
DISABLED_InertialGSUBubblingStopsWhenParentCannotScroll);
FORWARD_DECLARE_TEST(
WebContentsImplBrowserTest,
MouseUpInOOPIframeShouldCancelMainFrameAutoscrollSelection);
FORWARD_DECLARE_TEST(SitePerProcessHitTestBrowserTest,
CacheCoordinateTransformUponMouseDown);
FORWARD_DECLARE_TEST(SitePerProcessHitTestBrowserTest,
HitTestStaleDataDeletedView);
FORWARD_DECLARE_TEST(SitePerProcessHitTestBrowserTest,
InputEventRouterGestureTargetMapTest);
FORWARD_DECLARE_TEST(SitePerProcessHitTestBrowserTest,
InputEventRouterGesturePreventDefaultTargetMapTest);
FORWARD_DECLARE_TEST(SitePerProcessHitTestBrowserTest,
InputEventRouterTouchpadGestureTargetTest);
FORWARD_DECLARE_TEST(SitePerProcessHitTestBrowserTest,
TouchpadPinchOverOOPIF);
FORWARD_DECLARE_TEST(SitePerProcessMouseWheelHitTestBrowserTest,
InputEventRouterWheelTargetTest);
FORWARD_DECLARE_TEST(SitePerProcessMacBrowserTest,
InputEventRouterTouchpadGestureTargetTest);
FORWARD_DECLARE_TEST(SitePerProcessDelegatedInkBrowserTest,
MetadataAndPointGoThroughOOPIF);
} // namespace content
namespace ui {
class LatencyInfo;
}
namespace viz {
class HitTestDataProvider;
}
namespace input {
class RenderWidgetHostViewInput;
class RenderWidgetTargeter;
class TouchEmulator;
class TouchEventAckQueue;
// Helper method also used from hit_test_debug_key_event_observer.cc
viz::HitTestQuery* GetHitTestQuery(viz::HitTestDataProvider* provider,
const viz::FrameSinkId& frame_sink_id);
// Class owned by WebContentsImpl uniquely for the purpose of directing input
// events to the correct RenderWidgetHost on pages with multiple
// RenderWidgetHosts in the browser process. With InputVizard
// (https://docs.google.com/document/d/1mcydbkgFCO_TT9NuFE962L8PLJWT2XOfXUAPO88VuKE),
// InputManager uses reference counting to track this class's usage and is
// responsible for handling its lifecycle on VizCompositor thread. It maintains
// a mapping of RenderWidgetHostViews to Surface IDs that they own. When an
// input event requires routing based on window coordinates, this class requests
// a Surface hit test from the provided |root_view| and forwards the event to
// the owning RWHV of the returned Surface ID.
class COMPONENT_EXPORT(INPUT) RenderWidgetHostInputEventRouter final
: public RenderWidgetHostViewInputObserver,
public RenderWidgetTargeter::Delegate,
public TouchEmulatorClient,
public viz::HitTestRegionObserver,
public base::RefCounted<RenderWidgetHostInputEventRouter> {
public:
class Delegate {
public:
virtual ~Delegate() = default;
virtual TouchEmulator* GetTouchEmulator(bool create_if_necessary) = 0;
};
explicit RenderWidgetHostInputEventRouter(viz::HitTestDataProvider* provider,
Delegate* delegate);
RenderWidgetHostInputEventRouter(const RenderWidgetHostInputEventRouter&) =
delete;
RenderWidgetHostInputEventRouter& operator=(
const RenderWidgetHostInputEventRouter&) = delete;
void OnRenderWidgetHostViewInputDestroyed(
RenderWidgetHostViewInput* view) override;
void RouteMouseEvent(RenderWidgetHostViewInput* root_view,
const blink::WebMouseEvent* event,
const ui::LatencyInfo& latency);
void RouteMouseWheelEvent(RenderWidgetHostViewInput* root_view,
blink::WebMouseWheelEvent* event,
const ui::LatencyInfo& latency);
void RouteGestureEvent(RenderWidgetHostViewInput* root_view,
const blink::WebGestureEvent* event,
const ui::LatencyInfo& latency);
void OnHandledTouchStartOrFirstTouchMove(uint32_t unique_touch_event_id);
void ProcessAckedTouchEvent(const TouchEventWithLatencyInfo& event,
blink::mojom::InputEventResultState ack_result,
RenderWidgetHostViewInput* view);
void RouteTouchEvent(RenderWidgetHostViewInput* root_view,
blink::WebTouchEvent* event,
const ui::LatencyInfo& latency);
// |event| is in root coordinates.
// Returns false if the router is unable to bubble the scroll event. The
// caller must not attempt to bubble the rest of the scroll sequence in this
// case. Otherwise, returns true.
[[nodiscard]] bool BubbleScrollEvent(
RenderWidgetHostViewInput* target_view,
RenderWidgetHostViewInput* resending_view,
const blink::WebGestureEvent& event);
void WillDetachChildView(
const RenderWidgetHostViewInput* detaching_view);
void AddFrameSinkIdOwner(const viz::FrameSinkId& id,
RenderWidgetHostViewInput* owner);
void RemoveFrameSinkIdOwner(const viz::FrameSinkId& id);
// Returns the existing TouchEmulator if |create_if_necessary| is false, else
// creates a touch emulator.
TouchEmulator* GetTouchEmulator(bool create_if_necessary);
float last_device_scale_factor() { return last_device_scale_factor_; }
// Returns the RenderWidgetHostViewInput inside the |root_view| at |point|
// where |point| is with respect to |root_view|'s coordinates. If a RWHI is
// found, the value of |transformed_point| is the coordinate of the point with
// respect to the RWHI's coordinates. If |root_view| is nullptr, this method
// will return nullptr and will not modify |transformed_point|.
RenderWidgetHostViewInput* GetRenderWidgetHostViewInputAtPoint(
RenderWidgetHostViewInput* root_view,
const gfx::PointF& point,
gfx::PointF* transformed_point);
// Finds the RenderWidgetHostImpl inside the |root_view| at |point| where
// |point| is with respect to |root_view|'s coordinates. If a RWHI is found,
// it is passed along with the coordinate of the point with
// respect to the RWHI's coordinates to the callback function. If
// |root_view| is nullptr or RWHI is not found, the callback is called with
// nullptr and no location.
void GetRenderWidgetHostAtPointAsynchronously(
RenderWidgetHostViewInput* root_view,
const gfx::PointF& point,
RenderWidgetTargeter::RenderWidgetHostAtPointCallback callback);
// RenderWidgetTargeter::Delegate:
RenderWidgetHostViewInput* FindViewFromFrameSinkId(
const viz::FrameSinkId& frame_sink_id) const override;
bool ShouldContinueHitTesting(
RenderWidgetHostViewInput* target_view) const override;
// Allows a target to claim or release capture of mouse events.
void SetMouseCaptureTarget(RenderWidgetHostViewInput* target,
bool captures_dragging);
// Toggle if mouse up event should be dispatched to root RenderWidgetHostView
// in addition to the target RenderWidgethostView.
void RootViewReceivesMouseUpIfNecessary(bool root_view_receives_mouse_up);
std::vector<RenderWidgetHostViewInput*>
GetRenderWidgetHostViewInputsForTests() const;
RenderWidgetTargeter* GetRenderWidgetTargeterForTests();
// Tells the fling controller of the last_fling_start_target_ to stop
// flinging.
void StopFling();
// Returns true if |view| is currently registered in the router's owners map.
// Returns false if |view| is null.
bool IsViewInMap(const RenderWidgetHostViewInput* view) const;
bool ViewMapIsEmpty() const;
// TouchEmulatorClient:
void ForwardEmulatedGestureEvent(
const blink::WebGestureEvent& event) override;
void ForwardEmulatedTouchEvent(
const blink::WebTouchEvent& event,
RenderWidgetHostViewInput* target) override;
void SetCursor(const ui::Cursor& cursor) override;
void ShowContextMenuAtPoint(const gfx::Point& point,
const ui::mojom::MenuSourceType source_type,
RenderWidgetHostViewInput* target) override;
// HitTestRegionObserver
void OnAggregatedHitTestRegionListUpdated(
const viz::FrameSinkId& frame_sink_id,
const std::vector<viz::AggregatedHitTestRegion>& hit_test_data) override;
bool HasEventsPendingDispatch() const;
size_t TouchEventAckQueueLengthForTesting() const;
size_t RegisteredViewCountForTesting() const;
void set_route_to_root_for_devtools(bool route) {
route_to_root_for_devtools_ = route;
}
void SetAutoScrollInProgress(bool is_autoscroll_in_progress);
RenderWidgetHostViewInput* GetLastMouseMoveTargetForTest();
RenderWidgetHostViewInput* GetLastMouseMoveRootViewForTest();
protected:
friend class base::RefCounted<RenderWidgetHostInputEventRouter>;
~RenderWidgetHostInputEventRouter() final;
private:
FRIEND_TEST_ALL_PREFIXES(
content::BrowserSideFlingBrowserTest,
DISABLED_InertialGSUBubblingStopsWhenParentCannotScroll);
FRIEND_TEST_ALL_PREFIXES(
content::WebContentsImplBrowserTest,
MouseUpInOOPIframeShouldCancelMainFrameAutoscrollSelection);
using FrameSinkIdOwnerMap =
std::unordered_map<viz::FrameSinkId,
base::WeakPtr<RenderWidgetHostViewInput>,
viz::FrameSinkIdHash>;
using TargetMap =
std::map<uint32_t, base::WeakPtr<RenderWidgetHostViewInput>>;
void ClearAllObserverRegistrations();
RenderWidgetTargetResult FindViewAtLocation(
RenderWidgetHostViewInput* root_view,
const gfx::PointF& point,
viz::EventSource source,
gfx::PointF* transformed_point) const;
void RouteTouchscreenGestureEvent(RenderWidgetHostViewInput* root_view,
const blink::WebGestureEvent* event,
const ui::LatencyInfo& latency);
RenderWidgetTargetResult FindTouchpadGestureEventTarget(
RenderWidgetHostViewInput* root_view,
const blink::WebGestureEvent& event) const;
void RouteTouchpadGestureEvent(RenderWidgetHostViewInput* root_view,
const blink::WebGestureEvent* event,
const ui::LatencyInfo& latency);
void DispatchTouchpadGestureEvent(
RenderWidgetHostViewInput* root_view,
RenderWidgetHostViewInput* target,
const blink::WebGestureEvent& touchpad_gesture_event,
const ui::LatencyInfo& latency,
const std::optional<gfx::PointF>& target_location);
// MouseMove/Enter/Leave events might need to be processed by multiple frames
// in different processes for MouseEnter and MouseLeave event handlers to
// properly fire. This method determines which RenderWidgetHostViews other
// than the actual target require notification, and sends the appropriate
// events to them. |event| should be in |root_view|'s coordinate space.
// |include_target_view| indicates whether a MouseEnter should also be sent
// to |target|, which is typically not needed if this is invoked while a
// MouseMove already being sent there.
void SendMouseEnterOrLeaveEvents(
const blink::WebMouseEvent& event,
RenderWidgetHostViewInput* target,
RenderWidgetHostViewInput* root_view,
blink::WebInputEvent::Modifiers extra_modifiers =
blink::WebInputEvent::Modifiers::kNoModifiers,
bool include_target_view = false);
void CancelScrollBubbling();
// Cancels scroll bubbling if it is unsafe to send a gesture event sequence
// to |target| considering the views involved in an ongoing scroll.
void CancelScrollBubblingIfConflicting(
const RenderWidgetHostViewInput* target);
// Wraps a touchscreen GesturePinchBegin in a GestureScrollBegin.
void SendGestureScrollBegin(RenderWidgetHostViewInput* view,
const blink::WebGestureEvent& event);
// Used to end a scroll sequence during scroll bubbling or as part of a
// wrapped pinch gesture.
void SendGestureScrollEnd(RenderWidgetHostViewInput* view,
const blink::WebGestureEvent& event);
// Used when scroll bubbling is canceled to indicate to |view| that it should
// consider the scroll sequence to have ended.
void SendGestureScrollEnd(RenderWidgetHostViewInput* view,
blink::WebGestureDevice source_device);
// Helper functions to implement RenderWidgetTargeter::Delegate functions.
RenderWidgetTargetResult FindMouseEventTarget(
RenderWidgetHostViewInput* root_view,
const blink::WebMouseEvent& event) const;
RenderWidgetTargetResult FindMouseWheelEventTarget(
RenderWidgetHostViewInput* root_view,
const blink::WebMouseWheelEvent& event) const;
// Returns target for first TouchStart in a sequence, or a null target
// otherwise.
RenderWidgetTargetResult FindTouchEventTarget(
RenderWidgetHostViewInput* root_view,
const blink::WebTouchEvent& event);
RenderWidgetTargetResult FindTouchscreenGestureEventTarget(
RenderWidgetHostViewInput* root_view,
const blink::WebGestureEvent& gesture_event);
// |mouse_event| is in the coord-space of |root_view|.
void DispatchMouseEvent(RenderWidgetHostViewInput* root_view,
RenderWidgetHostViewInput* target,
const blink::WebMouseEvent& mouse_event,
const ui::LatencyInfo& latency,
const std::optional<gfx::PointF>& target_location);
// |mouse_wheel_event| is in the coord-space of |root_view|.
void DispatchMouseWheelEvent(
RenderWidgetHostViewInput* root_view,
RenderWidgetHostViewInput* target,
const blink::WebMouseWheelEvent& mouse_wheel_event,
const ui::LatencyInfo& latency,
const std::optional<gfx::PointF>& target_location);
// Assumes |touch_event| has coordinates in the root view's coordinate space.
void DispatchTouchEvent(RenderWidgetHostViewInput* root_view,
RenderWidgetHostViewInput* target,
const blink::WebTouchEvent& touch_event,
const ui::LatencyInfo& latency,
const std::optional<gfx::PointF>& target_location,
bool is_emulated);
// Assumes |gesture_event| has coordinates in root view's coordinate space.
void DispatchTouchscreenGestureEvent(
RenderWidgetHostViewInput* root_view,
RenderWidgetHostViewInput* target,
const blink::WebGestureEvent& gesture_event,
const ui::LatencyInfo& latency,
const std::optional<gfx::PointF>& target_location,
bool is_emulated);
// TODO(crbug.com/41380487): Remove once this issue no longer occurs.
void ReportBubblingScrollToSameView(
const blink::WebGestureEvent& event,
const RenderWidgetHostViewInput* view);
// RenderWidgetTargeter::Delegate:
RenderWidgetTargetResult FindTargetSynchronouslyAtPoint(
RenderWidgetHostViewInput* root_view,
const gfx::PointF& location) override;
RenderWidgetTargetResult FindTargetSynchronously(
RenderWidgetHostViewInput* root_view,
const blink::WebInputEvent& event) override;
void DispatchEventToTarget(
RenderWidgetHostViewInput* root_view,
RenderWidgetHostViewInput* target,
blink::WebInputEvent* event,
const ui::LatencyInfo& latency,
const std::optional<gfx::PointF>& target_location) override;
// Notify whether the events in the queue are being flushed due to touch ack
// timeout, or the flushing has completed.
void SetEventsBeingFlushed(bool events_being_flushed) override;
bool forced_last_fling_start_target_to_stop_flinging_for_test() const {
return forced_last_fling_start_target_to_stop_flinging_for_test_;
}
void SetTouchscreenGestureTarget(RenderWidgetHostViewInput* target,
bool moved_recently,
bool moved_recently_for_iov2);
void ClearTouchscreenGestureTarget();
void ForwardDelegatedInkPoint(
RenderWidgetHostViewInput* target_view,
RenderWidgetHostViewInput* root_view,
const blink::WebInputEvent& input_event,
const blink::WebPointerProperties& pointer_properties,
bool hovering);
FrameSinkIdOwnerMap owner_map_;
TargetMap touchscreen_gesture_target_map_;
raw_ptr<RenderWidgetHostViewInput> touch_target_ = nullptr;
base::WeakPtr<RenderWidgetHostViewInput> touchscreen_gesture_target_;
bool touchscreen_gesture_target_moved_recently_ = false;
bool touchscreen_gesture_target_moved_recently_for_iov2_ = false;
raw_ptr<RenderWidgetHostViewInput> touchpad_gesture_target_ = nullptr;
raw_ptr<RenderWidgetHostViewInput> bubbling_gesture_scroll_target_ = nullptr;
raw_ptr<RenderWidgetHostViewInput> bubbling_gesture_scroll_origin_ = nullptr;
// Used to target wheel events for the duration of a scroll.
raw_ptr<RenderWidgetHostViewInput> wheel_target_ = nullptr;
// Maintains the same target between mouse down and mouse up.
raw_ptr<RenderWidgetHostViewInput> mouse_capture_target_ = nullptr;
// There is no mouse capture set if a mouse down event dispatches to main
// frame. The subsequent mouse events might not be delivered to the main frame
// if mouse is moved over to an OOP iframe. There is caches mouse state in
// main frame such as autoscroll selection. In this case we should dispatch an
// additional mouse up event to the main frame to clear any cached mouse
// state. This flag indicates the state is active and mouse up event will be
// dispatched to main frame in addition to the target frame.
bool root_view_receive_additional_mouse_up_ = false;
// Tracked for the purpose of generating MouseEnter and MouseLeave events.
raw_ptr<RenderWidgetHostViewInput> last_mouse_move_target_;
raw_ptr<RenderWidgetHostViewInput> last_mouse_move_root_view_;
// Tracked for the purpose of targeting subsequent fling cancel events.
raw_ptr<RenderWidgetHostViewInput> last_fling_start_target_ = nullptr;
// True when the router calls |last_fling_start_target_->StopFling()|.
bool forced_last_fling_start_target_to_stop_flinging_for_test_ = false;
// Tracked for the purpose of providing a root_view when dispatching emulated
// touch/gesture events.
raw_ptr<RenderWidgetHostViewInput> last_emulated_event_root_view_;
// Used to send a GSE with proper source device to terminate scroll bubbling
// whenever needed.
blink::WebGestureDevice bubbling_gesture_scroll_source_device_;
float last_device_scale_factor_;
int active_touches_;
// Route all input events into the root view while devtools is showing a full
// page overlay.
bool route_to_root_for_devtools_ = false;
// Touchscreen gesture pinch events must be routed to the main frame. This
// keeps track of ongoing scroll and pinch gestures so we know when to divert
// gesture events to the main frame and whether additional scroll begin/end
// events are needed to wrap the pinch.
class TouchscreenPinchState {
public:
TouchscreenPinchState();
bool IsInPinch() const;
bool NeedsWrappingScrollSequence() const;
void DidStartBubblingToRoot();
void DidStopBubblingToRoot();
void DidStartPinchInRoot();
void DidStartPinchInChild();
void DidStopPinch();
private:
enum class PinchState {
NONE,
// We have touchscreen scroll bubbling to the root before a gesture pinch
// starts.
EXISTING_BUBBLING_TO_ROOT,
// We are in a pinch gesture and the root is already the touchscreen
// gesture target.
PINCH_WITH_ROOT_GESTURE_TARGET,
// We are in a pinch gesture that is happening while we're also bubbling
// scroll to the root.
PINCH_WHILE_BUBBLING_TO_ROOT,
// We are in a pinch gesture that is happening while the child is the
// gesture target and it has not bubbled scroll to the root.
PINCH_DURING_CHILD_GESTURE
};
PinchState state_;
};
TouchscreenPinchState touchscreen_pinch_state_;
// Logs debug data for https://crbug.com/346629231.
struct TouchscreenGestureEventDebugData {
blink::mojom::EventType type;
blink::mojom::GestureDevice device;
bool is_emulated;
};
std::deque<TouchscreenGestureEventDebugData>
touchscreen_gesture_event_debug_queue_;
base::debug::CrashKeyString* GetTouchscreenGestureEventHistoryCrashString();
void LogTouchscreenEventHistoryForDebug(void* target_view,
void* resending_view,
void* touchscreen_gesture_target,
void* touchpad_gesture_target,
void* touch_target);
// This is expected to outlive RenderWidgetHostInputEventRouter object.
const raw_ptr<viz::HitTestDataProvider> hit_test_provider_ = nullptr;
std::unique_ptr<RenderWidgetTargeter> event_targeter_;
bool events_being_flushed_ = false;
raw_ptr<Delegate> delegate_;
std::unique_ptr<TouchEventAckQueue> touch_event_ack_queue_;
// The coordinates that are determined by the renderer process on MouseDown
// are cached then used by the browser process on the following MouseUp. This
// is a temporary fix of https://crbug.com/934434 to eliminate the mismatch
// between the two coordinate transforms.
mutable gfx::PointF mouse_down_pre_transformed_coordinate_;
mutable gfx::PointF mouse_down_post_transformed_coordinate_;
raw_ptr<RenderWidgetHostViewInput> last_mouse_down_target_ = nullptr;
// Used to know if we have already told viz to reset prediction because the
// final point of the delegated ink trail has been sent. True when prediction
// has already been reset for the most recent trail, false otherwise. This
// flag helps make sure that we don't send more IPCs than necessary to viz to
// reset prediction. Sending extra IPCs wouldn't impact correctness, but can
// impact performance due to the IPC overhead.
bool ended_delegated_ink_trail_ = false;
base::WeakPtrFactory<RenderWidgetHostInputEventRouter> weak_ptr_factory_{
this};
friend class content::RenderWidgetHostInputEventRouterTest;
FRIEND_TEST_ALL_PREFIXES(content::SitePerProcessHitTestBrowserTest,
CacheCoordinateTransformUponMouseDown);
FRIEND_TEST_ALL_PREFIXES(content::SitePerProcessHitTestBrowserTest,
HitTestStaleDataDeletedView);
FRIEND_TEST_ALL_PREFIXES(content::SitePerProcessHitTestBrowserTest,
InputEventRouterGestureTargetMapTest);
FRIEND_TEST_ALL_PREFIXES(content::SitePerProcessHitTestBrowserTest,
InputEventRouterGesturePreventDefaultTargetMapTest);
FRIEND_TEST_ALL_PREFIXES(content::SitePerProcessHitTestBrowserTest,
InputEventRouterTouchpadGestureTargetTest);
FRIEND_TEST_ALL_PREFIXES(content::SitePerProcessHitTestBrowserTest,
TouchpadPinchOverOOPIF);
FRIEND_TEST_ALL_PREFIXES(content::SitePerProcessMouseWheelHitTestBrowserTest,
InputEventRouterWheelTargetTest);
FRIEND_TEST_ALL_PREFIXES(content::SitePerProcessMacBrowserTest,
InputEventRouterTouchpadGestureTargetTest);
FRIEND_TEST_ALL_PREFIXES(content::SitePerProcessDelegatedInkBrowserTest,
MetadataAndPointGoThroughOOPIF);
};
} // namespace input
#endif // COMPONENTS_INPUT_RENDER_WIDGET_HOST_INPUT_EVENT_ROUTER_H_
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