File: remote_commands_state.h

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef COMPONENTS_POLICY_TEST_SUPPORT_REMOTE_COMMANDS_STATE_H_
#define COMPONENTS_POLICY_TEST_SUPPORT_REMOTE_COMMANDS_STATE_H_

#include <cstdint>

#include "base/containers/flat_map.h"
#include "base/observer_list_threadsafe.h"
#include "base/synchronization/lock.h"
#include "components/policy/proto/device_management_backend.pb.h"

namespace em = enterprise_management;

namespace policy {

// Stores information about current pending remote commands, and contains
// execution results of sent remote commands.
class RemoteCommandsState {
 public:
  // Interface for classes who would like to monitor remote command result.
  class Observer {
   public:
    // Called when a remote command result is available.
    virtual void OnRemoteCommandResultAvailable(int64_t command_id) = 0;
    // Called when a remote command is acknowledged.
    virtual void OnRemoteCommandAcked(int64_t command_id) = 0;

   protected:
    virtual ~Observer() = default;
  };

  RemoteCommandsState();
  RemoteCommandsState(RemoteCommandsState&& state) = delete;
  RemoteCommandsState& operator=(RemoteCommandsState&& state) = delete;
  ~RemoteCommandsState();

  void AddObserver(Observer* observer);
  void RemoveObserver(Observer* observer);

  // Removes all pending remote commands and available results.
  // Gets called on fake_dmserver construction.
  void ResetState();

  // Adds a remote command to the queue of pending remote commands.
  // Expected to be called by tests to set up the environment.
  // The command ids are incrementally increasing by 1.
  // This function assigns a `command_id` and discards any `command_id` that is
  // present in the passed `command`. If a specific `command_id` is required
  // then use `SetCurrentIdForTesting()` to set the initial id. Returns the
  // assigned `command_id`.
  int64_t AddPendingRemoteCommand(const em::RemoteCommand& command);

  // Stores an execution result of a remote command.
  // Intended to store command results when the server receives them from the
  // client.
  void AddRemoteCommandResult(const em::RemoteCommandResult& result);

  // Adds the id to the list of aknowledged remote commands.
  void AddRemoteCommandAcked(const int64_t command_id);

  // Returns all pending remote commands and deletes them from the state.
  std::vector<em::RemoteCommand> ExtractPendingRemoteCommands();

  // Returns in |result| an execution result for a command with
  // a command ID == |id|.
  // If no result is available, returns false.
  // Expected to be called by tests to poll the remote command results.
  bool GetRemoteCommandResult(int64_t id, em::RemoteCommandResult* result);

  // Returns true if the remote command result is available.
  bool IsRemoteCommandResultAvailable(int64_t id);

  // Returns true if the remote command is acknowledged.
  bool IsRemoteCommandAcked(int64_t id);

  // Sets the initial command id with the given id, the next commands ids will
  // be incrementally increasing by 1.
  // Note fake_dmserver's implementation of "acknowledging" remote commands
  // relies on the id strictly increasing, if this is called with an id which is
  // lower than a previously issued remote command, fake_dmserver will miss some
  // ack messages.
  void SetCurrentIdForTesting(int64_t id);

 private:
  base::Lock lock_;

  // Maps a command ID to an execution result of that command on the client.
  base::flat_map<int64_t, em::RemoteCommandResult> command_results_
      GUARDED_BY(lock_);

  // Stores an id assigned to the last added remote command.
  int64_t current_id_ GUARDED_BY(lock_);

  // The last acknowledged command id, which implicitly ack all remote commands
  // that were sent before this one.
  int64_t g_last_acked_id_ GUARDED_BY(lock_);

  // Queue of pending remote commands.
  std::vector<em::RemoteCommand> pending_commands_ GUARDED_BY(lock_);

  scoped_refptr<base::ObserverListThreadSafe<Observer>> observer_list_;
};

}  // namespace policy

#endif  // COMPONENTS_POLICY_TEST_SUPPORT_REMOTE_COMMANDS_STATE_H_