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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/services/storage/dom_storage/local_storage_impl.h"
#include <inttypes.h>
#include <algorithm>
#include <optional>
#include <set>
#include <string>
#include <string_view>
#include <utility>
#include "base/barrier_closure.h"
#include "base/containers/contains.h"
#include "base/debug/dump_without_crashing.h"
#include "base/feature_list.h"
#include "base/files/file_enumerator.h"
#include "base/files/file_path.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/memory/raw_ptr.h"
#include "base/metrics/histogram_functions.h"
#include "base/metrics/histogram_macros.h"
#include "base/numerics/safe_conversions.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_view_util.h"
#include "base/strings/stringprintf.h"
#include "base/system/sys_info.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/single_thread_task_runner.h"
#include "base/task/thread_pool.h"
#include "base/trace_event/memory_dump_manager.h"
#include "build/build_config.h"
#include "components/services/storage/dom_storage/async_dom_storage_database.h"
#include "components/services/storage/dom_storage/dom_storage_constants.h"
#include "components/services/storage/dom_storage/dom_storage_database.h"
#include "components/services/storage/dom_storage/features.h"
#include "components/services/storage/dom_storage/local_storage_database.pb.h"
#include "components/services/storage/dom_storage/storage_area_impl.h"
#include "components/services/storage/public/cpp/constants.h"
#include "mojo/public/cpp/bindings/self_owned_receiver.h"
#include "storage/common/database/database_identifier.h"
#include "third_party/blink/public/common/storage_key/storage_key.h"
namespace storage {
// LevelDB database schema
// =======================
//
// Version 1 (in sorted order):
// key: "VERSION"
// value: "1"
//
// key: "METAACCESS:" + <StorageKey 'storage_key'>
// value: <LocalStorageAreaAccessMetaData serialized as a string>
//
// key: "META:" + <StorageKey 'storage_key'>
// value: <LocalStorageAreaWriteMetaData serialized as a string>
//
// key: "_" + <StorageKey 'storage_key'> + '\x00' + <script controlled key>
// value: <script controlled value>
//
// Note: The StorageKeys are serialized as origins, not URLs, i.e. with no
// trailing slashes.
namespace {
// Temporary alias as this code moves incrementally into the storage namespace.
using StorageAreaImpl = StorageAreaImpl;
static const int kDaysInTenYears = 10 * 365;
constexpr std::string_view kVersionKey = "VERSION";
const uint8_t kMetaPrefix[] = {'M', 'E', 'T', 'A'};
const uint8_t kAccessMetaPrefix[] = {'M', 'E', 'T', 'A', 'A', 'C',
'C', 'E', 'S', 'S', ':'};
const uint8_t kWriteMetaPrefix[] = {'M', 'E', 'T', 'A', ':'};
const int64_t kMinSchemaVersion = 1;
const int64_t kCurrentLocalStorageSchemaVersion = 1;
// After this many consecutive commit errors we'll throw away the entire
// database.
const int kCommitErrorThreshold = 8;
// Limits on the cache size and number of areas in memory, over which the areas
// are purged.
#if BUILDFLAG(IS_ANDROID)
const unsigned kMaxLocalStorageAreaCount = 10;
const size_t kMaxLocalStorageCacheSize = 2 * 1024 * 1024;
#else
const unsigned kMaxLocalStorageAreaCount = 50;
const size_t kMaxLocalStorageCacheSize = 20 * 1024 * 1024;
#endif
DomStorageDatabase::Key CreateAccessMetaDataKey(
const blink::StorageKey& storage_key) {
std::string storage_key_str = storage_key.SerializeForLocalStorage();
std::vector<uint8_t> serialized_storage_key(storage_key_str.begin(),
storage_key_str.end());
DomStorageDatabase::Key key;
key.reserve(std::size(kAccessMetaPrefix) + serialized_storage_key.size());
key.insert(key.end(), std::begin(kAccessMetaPrefix),
std::end(kAccessMetaPrefix));
key.insert(key.end(), serialized_storage_key.begin(),
serialized_storage_key.end());
return key;
}
DomStorageDatabase::Key CreateWriteMetaDataKey(
const blink::StorageKey& storage_key) {
std::string storage_key_str = storage_key.SerializeForLocalStorage();
std::vector<uint8_t> serialized_storage_key(storage_key_str.begin(),
storage_key_str.end());
DomStorageDatabase::Key key;
key.reserve(std::size(kWriteMetaPrefix) + serialized_storage_key.size());
key.insert(key.end(), std::begin(kWriteMetaPrefix),
std::end(kWriteMetaPrefix));
key.insert(key.end(), serialized_storage_key.begin(),
serialized_storage_key.end());
return key;
}
std::optional<blink::StorageKey> ExtractStorageKeyFromWriteMetaDataKey(
const DomStorageDatabase::Key& key) {
if (key.size() < std::size(kWriteMetaPrefix)) {
return std::nullopt;
}
return blink::StorageKey::DeserializeForLocalStorage(
base::as_string_view(key).substr(std::size(kWriteMetaPrefix)));
}
std::optional<blink::StorageKey> ExtractStorageKeyFromAccessMetaDataKey(
const DomStorageDatabase::Key& key) {
if (key.size() < std::size(kAccessMetaPrefix)) {
return std::nullopt;
}
return blink::StorageKey::DeserializeForLocalStorage(
base::as_string_view(key).substr(std::size(kAccessMetaPrefix)));
}
void SuccessResponse(base::OnceClosure callback, bool success) {
std::move(callback).Run();
}
void IgnoreStatus(base::OnceClosure callback, leveldb::Status status) {
std::move(callback).Run();
}
DomStorageDatabase::Key MakeStorageKeyPrefix(
const blink::StorageKey& storage_key) {
const char kDataPrefix = '_';
const std::string serialized_storage_key =
storage_key.SerializeForLocalStorage();
const char kStorageKeySeparator = '\x00';
DomStorageDatabase::Key prefix;
prefix.reserve(serialized_storage_key.size() + 2);
prefix.push_back(kDataPrefix);
prefix.insert(prefix.end(), serialized_storage_key.begin(),
serialized_storage_key.end());
prefix.push_back(kStorageKeySeparator);
return prefix;
}
void DeleteStorageKeys(AsyncDomStorageDatabase* database,
std::vector<blink::StorageKey> storage_keys,
base::OnceCallback<void(leveldb::Status)> callback) {
database->RunDatabaseTask(
base::BindOnce(
[](std::vector<blink::StorageKey> storage_keys,
const DomStorageDatabase& db) {
leveldb::WriteBatch batch;
for (const auto& storage_key : storage_keys) {
db.DeletePrefixed(MakeStorageKeyPrefix(storage_key), &batch);
batch.Delete(
leveldb_env::MakeSlice(CreateAccessMetaDataKey(storage_key)));
batch.Delete(
leveldb_env::MakeSlice(CreateWriteMetaDataKey(storage_key)));
}
return db.Commit(&batch);
},
storage_keys),
std::move(callback));
}
StorageAreaImpl::Options createOptions() {
// Delay for a moment after a value is set in anticipation
// of other values being set, so changes are batched.
static constexpr base::TimeDelta kCommitDefaultDelaySecs = base::Seconds(5);
// To avoid excessive IO we apply limits to the amount of data being written
// and the frequency of writes.
static const size_t kMaxBytesPerHour = kPerStorageAreaQuota;
static constexpr int kMaxCommitsPerHour = 60;
StorageAreaImpl::Options options;
options.max_size = kPerStorageAreaQuota + kPerStorageAreaOverQuotaAllowance;
options.default_commit_delay = kCommitDefaultDelaySecs;
options.max_bytes_per_hour = kMaxBytesPerHour;
options.max_commits_per_hour = kMaxCommitsPerHour;
#if BUILDFLAG(IS_ANDROID)
options.cache_mode = StorageAreaImpl::CacheMode::KEYS_ONLY_WHEN_POSSIBLE;
#else
options.cache_mode = StorageAreaImpl::CacheMode::KEYS_AND_VALUES;
if (base::SysInfo::IsLowEndDevice()) {
options.cache_mode = StorageAreaImpl::CacheMode::KEYS_ONLY_WHEN_POSSIBLE;
}
#endif
return options;
}
} // namespace
class LocalStorageImpl::StorageAreaHolder final
: public StorageAreaImpl::Delegate {
public:
StorageAreaHolder(LocalStorageImpl* context,
const blink::StorageKey& storage_key)
: context_(context),
storage_key_(storage_key),
area_(context_->database_.get(),
MakeStorageKeyPrefix(storage_key_),
this,
createOptions()) {}
~StorageAreaHolder() override {
// If we already wrote last_accessed we can skip writing it again.
if (has_written_access_meta_data_) {
return;
}
// We should not write last_accessed if the area is empty.
if (storage_area()->empty()) {
return;
}
// We should not write last_accessed if the data will be purged.
if (context_->origins_to_purge_on_shutdown_.find(storage_key_.origin()) !=
context_->origins_to_purge_on_shutdown_.end() ||
context_->origins_to_purge_on_shutdown_.find(
url::Origin::Create(storage_key_.top_level_site().GetURL())) !=
context_->origins_to_purge_on_shutdown_.end()) {
return;
}
context_->database_->RunDatabaseTask(
base::BindOnce(
[](const blink::StorageKey& storage_key,
const DomStorageDatabase& db) {
leveldb::WriteBatch batch;
storage::LocalStorageAreaAccessMetaData data;
data.set_last_accessed(base::Time::Now().ToInternalValue());
const std::string serialized_data = data.SerializeAsString();
batch.Put(
leveldb_env::MakeSlice(CreateAccessMetaDataKey(storage_key)),
leveldb_env::MakeSlice(DomStorageDatabase::Value(
serialized_data.begin(), serialized_data.end())));
return db.Commit(&batch);
},
storage_key_),
base::BindOnce([](leveldb::Status status) {
base::UmaHistogramBoolean(
"LocalStorage.AccessMetaDataUpdateAtShutdown", status.ok());
}));
}
StorageAreaImpl* storage_area() { return &area_; }
void OnNoBindings() override {
has_bindings_ = false;
// Don't delete ourselves, but do schedule an immediate commit. Possible
// deletion will happen under memory pressure or when another localstorage
// area is opened.
storage_area()->ScheduleImmediateCommit();
}
void PrepareToCommit(
std::vector<DomStorageDatabase::KeyValuePair>* extra_entries_to_add,
std::vector<DomStorageDatabase::Key>* extra_keys_to_delete) override {
// Write schema version if not already done so before.
if (!context_->database_initialized_) {
const std::string version =
base::NumberToString(kCurrentLocalStorageSchemaVersion);
extra_entries_to_add->emplace_back(
DomStorageDatabase::Key(kVersionKey.begin(), kVersionKey.end()),
DomStorageDatabase::Value(version.begin(), version.end()));
context_->database_initialized_ = true;
}
DomStorageDatabase::Key access_metadata_key =
CreateAccessMetaDataKey(storage_key_);
DomStorageDatabase::Key write_metadata_key =
CreateWriteMetaDataKey(storage_key_);
if (storage_area()->empty()) {
extra_keys_to_delete->push_back(std::move(access_metadata_key));
extra_keys_to_delete->push_back(std::move(write_metadata_key));
} else {
base::Time now = base::Time::Now();
storage::LocalStorageAreaWriteMetaData write_data;
write_data.set_last_modified(now.ToInternalValue());
write_data.set_size_bytes(storage_area()->storage_used());
std::string serialized_write_data = write_data.SerializeAsString();
extra_entries_to_add->emplace_back(
std::move(write_metadata_key),
DomStorageDatabase::Value(serialized_write_data.begin(),
serialized_write_data.end()));
// We only need to write this once per construction.
if (!has_written_access_meta_data_) {
storage::LocalStorageAreaAccessMetaData access_data;
access_data.set_last_accessed(now.ToInternalValue());
std::string serialized_access_data = access_data.SerializeAsString();
extra_entries_to_add->emplace_back(
std::move(access_metadata_key),
DomStorageDatabase::Value(serialized_access_data.begin(),
serialized_access_data.end()));
has_written_access_meta_data_ = true;
}
}
}
void DidCommit(leveldb::Status status) override {
context_->OnCommitResult(status);
}
void Bind(mojo::PendingReceiver<blink::mojom::StorageArea> receiver) {
has_bindings_ = true;
storage_area()->Bind(std::move(receiver));
}
bool has_bindings() const { return has_bindings_; }
private:
raw_ptr<LocalStorageImpl> context_;
blink::StorageKey storage_key_;
bool has_bindings_ = false;
bool has_written_access_meta_data_ = false;
StorageAreaImpl area_;
};
LocalStorageImpl::LocalStorageImpl(
const base::FilePath& storage_root,
scoped_refptr<base::SequencedTaskRunner> task_runner,
DestructLocalStorageCallback destruct_callback,
mojo::PendingReceiver<mojom::LocalStorageControl> receiver)
: destruct_callback_(std::move(destruct_callback)),
directory_(storage_root.empty() ? storage_root
: storage_root.Append(kLocalStoragePath)),
database_task_runner_(base::ThreadPool::CreateSequencedTaskRunner(
{base::MayBlock(), base::WithBaseSyncPrimitives(),
base::TaskShutdownBehavior::BLOCK_SHUTDOWN})),
memory_dump_id_(base::StringPrintf("LocalStorage/0x%" PRIXPTR,
reinterpret_cast<uintptr_t>(this))),
is_low_end_device_(base::SysInfo::IsLowEndDevice()) {
base::trace_event::MemoryDumpManager::GetInstance()
->RegisterDumpProviderWithSequencedTaskRunner(
this, "LocalStorage", task_runner, MemoryDumpProvider::Options());
if (receiver) {
control_receiver_.Bind(std::move(receiver));
control_receiver_.set_disconnect_handler(
base::BindOnce(&LocalStorageImpl::OnReceiverDisconnected,
weak_ptr_factory_.GetWeakPtr()));
}
}
void LocalStorageImpl::BindStorageArea(
const blink::StorageKey& storage_key,
mojo::PendingReceiver<blink::mojom::StorageArea> receiver) {
if (connection_state_ != CONNECTION_FINISHED) {
RunWhenConnected(base::BindOnce(&LocalStorageImpl::BindStorageArea,
weak_ptr_factory_.GetWeakPtr(), storage_key,
std::move(receiver)));
return;
}
GetOrCreateStorageArea(storage_key)->Bind(std::move(receiver));
}
void LocalStorageImpl::GetUsage(GetUsageCallback callback) {
RunWhenConnected(base::BindOnce(&LocalStorageImpl::RetrieveStorageUsage,
weak_ptr_factory_.GetWeakPtr(),
std::move(callback)));
}
void LocalStorageImpl::DeleteStorage(const blink::StorageKey& storage_key,
DeleteStorageCallback callback) {
if (connection_state_ != CONNECTION_FINISHED) {
RunWhenConnected(base::BindOnce(&LocalStorageImpl::DeleteStorage,
weak_ptr_factory_.GetWeakPtr(), storage_key,
std::move(callback)));
return;
}
auto found = areas_.find(storage_key);
if (found != areas_.end()) {
// Renderer process expects |source| to always be two newline separated
// strings. We don't bother passing an observer because this is a one-shot
// event and we only care about observing its completion, for which the
// reply alone is sufficient.
found->second->storage_area()->DeleteAll(
"\n", /*new_observer=*/mojo::NullRemote(),
base::BindOnce(&SuccessResponse, std::move(callback)));
found->second->storage_area()->ScheduleImmediateCommit();
} else if (database_) {
DeleteStorageKeys(
database_.get(), {storage_key},
base::BindOnce([](base::OnceClosure callback,
leveldb::Status) { std::move(callback).Run(); },
std::move(callback)));
} else {
std::move(callback).Run();
}
}
void LocalStorageImpl::CleanUpStorage(CleanUpStorageCallback callback) {
if (connection_state_ != CONNECTION_FINISHED) {
RunWhenConnected(base::BindOnce(&LocalStorageImpl::CleanUpStorage,
weak_ptr_factory_.GetWeakPtr(),
std::move(callback)));
return;
}
if (database_) {
// Try to commit all changes before rewriting the database. If
// an area is not ready to commit its changes, nothing breaks but the
// rewrite doesn't remove all traces of old data.
Flush();
database_->RewriteDB(base::BindOnce(&IgnoreStatus, std::move(callback)));
} else {
std::move(callback).Run();
}
}
void LocalStorageImpl::Flush() {
if (connection_state_ != CONNECTION_FINISHED) {
RunWhenConnected(base::BindOnce(&LocalStorageImpl::Flush,
weak_ptr_factory_.GetWeakPtr()));
return;
}
for (const auto& it : areas_)
it.second->storage_area()->ScheduleImmediateCommit();
}
void LocalStorageImpl::FlushStorageKeyForTesting(
const blink::StorageKey& storage_key) {
if (connection_state_ != CONNECTION_FINISHED)
return;
const auto& it = areas_.find(storage_key);
if (it == areas_.end())
return;
it->second->storage_area()->ScheduleImmediateCommit();
}
void LocalStorageImpl::ShutDown(base::OnceClosure callback) {
CHECK_NE(connection_state_, CONNECTION_SHUTDOWN);
DCHECK(callback);
control_receiver_.reset();
shutdown_complete_callback_ = std::move(callback);
// Nothing to do if no connection to the database was ever finished.
if (connection_state_ != CONNECTION_FINISHED) {
connection_state_ = CONNECTION_SHUTDOWN;
OnShutdownComplete();
return;
}
connection_state_ = CONNECTION_SHUTDOWN;
// Flush any uncommitted data.
for (const auto& it : areas_) {
auto* area = it.second->storage_area();
LOCAL_HISTOGRAM_BOOLEAN("LocalStorageContext.ShutDown.MaybeDroppedChanges",
area->has_pending_load_tasks());
area->ScheduleImmediateCommit();
// TODO(dmurph): Monitor the above histogram, and if dropping changes is
// common then handle that here.
area->CancelAllPendingRequests();
}
// Respect the content policy settings about what to
// keep and what to discard.
if (force_keep_session_state_) {
OnShutdownComplete();
return; // Keep everything.
}
if (!origins_to_purge_on_shutdown_.empty()) {
RetrieveStorageUsage(
base::BindOnce(&LocalStorageImpl::OnGotStorageUsageForShutdown,
base::Unretained(this)));
} else {
OnShutdownComplete();
}
}
void LocalStorageImpl::PurgeMemory() {
for (auto it = areas_.begin(); it != areas_.end();) {
if (it->second->has_bindings()) {
it->second->storage_area()->PurgeMemory();
++it;
} else {
it = areas_.erase(it);
}
}
}
void LocalStorageImpl::ApplyPolicyUpdates(
std::vector<mojom::StoragePolicyUpdatePtr> policy_updates) {
for (const auto& update : policy_updates) {
const url::Origin origin = update->origin;
if (!update->purge_on_shutdown)
origins_to_purge_on_shutdown_.erase(origin);
else
origins_to_purge_on_shutdown_.insert(std::move(origin));
}
}
void LocalStorageImpl::PurgeUnusedAreasIfNeeded() {
size_t total_cache_size, unused_area_count;
GetStatistics(&total_cache_size, &unused_area_count);
// Nothing to purge.
if (!unused_area_count)
return;
// No purge is needed.
if (total_cache_size <= kMaxLocalStorageCacheSize &&
areas_.size() <= kMaxLocalStorageAreaCount && !is_low_end_device_) {
return;
}
for (auto it = areas_.begin(); it != areas_.end();) {
if (it->second->has_bindings())
++it;
else
it = areas_.erase(it);
}
}
void LocalStorageImpl::ForceKeepSessionState() {
SetForceKeepSessionState();
}
bool LocalStorageImpl::OnMemoryDump(
const base::trace_event::MemoryDumpArgs& args,
base::trace_event::ProcessMemoryDump* pmd) {
if (connection_state_ != CONNECTION_FINISHED)
return true;
std::string context_name =
base::StringPrintf("site_storage/localstorage/0x%" PRIXPTR,
reinterpret_cast<uintptr_t>(this));
// Account for leveldb memory usage, which actually lives in the file service.
auto* global_dump = pmd->CreateSharedGlobalAllocatorDump(memory_dump_id_);
// The size of the leveldb dump will be added by the leveldb service.
auto* leveldb_mad = pmd->CreateAllocatorDump(context_name + "/leveldb");
// Specifies that the current context is responsible for keeping memory alive.
int kImportance = 2;
pmd->AddOwnershipEdge(leveldb_mad->guid(), global_dump->guid(), kImportance);
if (args.level_of_detail ==
base::trace_event::MemoryDumpLevelOfDetail::kBackground) {
size_t total_cache_size, unused_area_count;
GetStatistics(&total_cache_size, &unused_area_count);
auto* mad = pmd->CreateAllocatorDump(context_name + "/cache_size");
mad->AddScalar(base::trace_event::MemoryAllocatorDump::kNameSize,
base::trace_event::MemoryAllocatorDump::kUnitsBytes,
total_cache_size);
mad->AddScalar("total_areas",
base::trace_event::MemoryAllocatorDump::kUnitsObjects,
areas_.size());
return true;
}
for (const auto& it : areas_) {
std::string storage_key_str =
it.first.GetMemoryDumpString(/*max_length=*/50);
std::string area_dump_name = base::StringPrintf(
"%s/%s/0x%" PRIXPTR, context_name.c_str(), storage_key_str.c_str(),
reinterpret_cast<uintptr_t>(it.second->storage_area()));
it.second->storage_area()->OnMemoryDump(area_dump_name, pmd);
}
return true;
}
base::FilePath LocalStorageImpl::GetStoragePath() const {
if (directory_.empty()) {
return directory_;
}
return directory_.DirName();
}
void LocalStorageImpl::SetDatabaseOpenCallbackForTesting(
base::OnceClosure callback) {
RunWhenConnected(std::move(callback));
}
void LocalStorageImpl::OverrideDeleteStaleStorageAreasDelayForTesting(
const base::TimeDelta& delay) {
delete_stale_storage_areas_delay_ = delay;
}
void LocalStorageImpl::ForceFakeOpenStorageAreaForTesting(
const blink::StorageKey& storage_key) {
areas_[storage_key] = std::make_unique<StorageAreaHolder>(this, storage_key);
}
LocalStorageImpl::~LocalStorageImpl() {
DCHECK_EQ(connection_state_, CONNECTION_SHUTDOWN);
// ShutDown() should run before this destructor and clear `areas_`. If this
// didn't occur, as a workaround, we clear the `areas_`to avoid a UaF crash
// in the StorageAreaHolder d'tor which tries to access `this`'s state.
// TODO(crbug.com/396030877): Remove this workaround once the issue is
// resolved.
if (!areas_.empty()) {
areas_.clear();
}
base::trace_event::MemoryDumpManager::GetInstance()->UnregisterDumpProvider(
this);
}
void LocalStorageImpl::RunWhenConnected(base::OnceClosure callback) {
DCHECK_NE(connection_state_, CONNECTION_SHUTDOWN);
// If we don't have a database connection, we'll need to establish one.
if (connection_state_ == NO_CONNECTION) {
connection_state_ = CONNECTION_IN_PROGRESS;
InitiateConnection();
}
if (connection_state_ == CONNECTION_IN_PROGRESS) {
// Queue this OpenLocalStorage call for when we have a level db pointer.
on_database_opened_callbacks_.push_back(std::move(callback));
return;
}
std::move(callback).Run();
}
void LocalStorageImpl::PurgeAllStorageAreas() {
for (const auto& it : areas_)
it.second->storage_area()->CancelAllPendingRequests();
areas_.clear();
}
void LocalStorageImpl::InitiateConnection(bool in_memory_only) {
if (connection_state_ == CONNECTION_SHUTDOWN)
return;
DCHECK_EQ(connection_state_, CONNECTION_IN_PROGRESS);
if (!directory_.empty() && directory_.IsAbsolute() && !in_memory_only) {
// We were given a subdirectory to write to, so use a disk-backed database.
in_memory_ = false;
database_ = AsyncDomStorageDatabase::OpenDirectory(
directory_, kLocalStorageLeveldbName, memory_dump_id_,
database_task_runner_,
base::BindOnce(&LocalStorageImpl::OnDatabaseOpened,
weak_ptr_factory_.GetWeakPtr()));
return;
}
// We were not given a subdirectory. Use a memory backed database.
in_memory_ = true;
database_ = AsyncDomStorageDatabase::OpenInMemory(
memory_dump_id_, "local-storage", database_task_runner_,
base::BindOnce(&LocalStorageImpl::OnDatabaseOpened,
weak_ptr_factory_.GetWeakPtr()));
}
void LocalStorageImpl::OnDatabaseOpened(leveldb::Status status) {
base::UmaHistogramEnumeration("LocalStorage.DatabaseOpen",
leveldb_env::GetLevelDBStatusUMAValue(status),
leveldb_env::LEVELDB_STATUS_MAX);
if (!status.ok()) {
// If we failed to open the database, try to delete and recreate the
// database, or ultimately fallback to an in-memory database.
DeleteAndRecreateDatabase();
return;
}
// Verify DB schema version.
if (database_) {
database_->RunDatabaseTask(
base::BindOnce(
[](const std::vector<uint8_t>& key, const DomStorageDatabase& db) {
DomStorageDatabase::Value value;
leveldb::Status status = db.Get(key, &value);
return std::make_tuple(status, std::move(value));
},
std::vector<uint8_t>(kVersionKey.begin(), kVersionKey.end())),
base::BindOnce(&LocalStorageImpl::OnGotDatabaseVersion,
weak_ptr_factory_.GetWeakPtr()));
return;
}
OnConnectionFinished();
}
void LocalStorageImpl::OnGotDatabaseVersion(leveldb::Status status,
DomStorageDatabase::Value value) {
if (status.IsNotFound()) {
// New database, nothing more to do. Current version will get written
// when first data is committed.
} else if (status.ok()) {
// Existing database, check if version number matches current schema
// version.
int64_t db_version;
if (!base::StringToInt64(base::as_string_view(base::span(value)),
&db_version) ||
db_version < kMinSchemaVersion ||
db_version > kCurrentLocalStorageSchemaVersion) {
DeleteAndRecreateDatabase();
return;
}
database_initialized_ = true;
} else {
// Other read error. Possibly database corruption.
DeleteAndRecreateDatabase();
return;
}
OnConnectionFinished();
}
void LocalStorageImpl::OnConnectionFinished() {
if (connection_state_ == CONNECTION_SHUTDOWN)
return;
DCHECK_EQ(connection_state_, CONNECTION_IN_PROGRESS);
// If connection was opened successfully, reset tried_to_recreate_during_open_
// to enable recreating the database on future errors.
if (database_)
tried_to_recreate_during_open_ = false;
// Clear stale storage areas after a delay to prevent blocking session
// restoration.
if (database_ && !in_memory_) {
base::SequencedTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE,
base::BindOnce(&LocalStorageImpl::DeleteStaleStorageAreas,
weak_ptr_factory_.GetWeakPtr()),
delete_stale_storage_areas_delay_);
}
// |database_| should be known to either be valid or invalid by now. Run our
// delayed bindings.
connection_state_ = CONNECTION_FINISHED;
for (size_t i = 0; i < on_database_opened_callbacks_.size(); ++i)
std::move(on_database_opened_callbacks_[i]).Run();
on_database_opened_callbacks_.clear();
}
void LocalStorageImpl::DeleteAndRecreateDatabase() {
if (connection_state_ == CONNECTION_SHUTDOWN)
return;
// We're about to set database_ to null, so delete the StorageAreaImpls
// that might still be using the old database.
PurgeAllStorageAreas();
// Reset state to be in process of connecting. This will cause requests for
// StorageAreas to be queued until the connection is complete.
connection_state_ = CONNECTION_IN_PROGRESS;
commit_error_count_ = 0;
database_.reset();
bool recreate_in_memory = false;
// If tried to recreate database on disk already, try again but this time
// in memory.
if (tried_to_recreate_during_open_ && !in_memory_) {
recreate_in_memory = true;
} else if (tried_to_recreate_during_open_) {
// Give up completely, run without any database.
OnConnectionFinished();
return;
}
tried_to_recreate_during_open_ = true;
// Destroy database, and try again.
if (!in_memory_) {
DomStorageDatabase::Destroy(
directory_, kLocalStorageLeveldbName, database_task_runner_,
base::BindOnce(&LocalStorageImpl::OnDBDestroyed,
weak_ptr_factory_.GetWeakPtr(), recreate_in_memory));
} else {
// No directory, so nothing to destroy. Retrying to recreate will probably
// fail, but try anyway.
InitiateConnection(recreate_in_memory);
}
}
void LocalStorageImpl::OnDBDestroyed(bool recreate_in_memory,
leveldb::Status status) {
// We're essentially ignoring the status here. Even if destroying failed we
// still want to go ahead and try to recreate.
InitiateConnection(recreate_in_memory);
}
LocalStorageImpl::StorageAreaHolder* LocalStorageImpl::GetOrCreateStorageArea(
const blink::StorageKey& storage_key) {
DCHECK_EQ(connection_state_, CONNECTION_FINISHED);
auto found = areas_.find(storage_key);
if (found != areas_.end()) {
return found->second.get();
}
PurgeUnusedAreasIfNeeded();
auto holder = std::make_unique<StorageAreaHolder>(this, storage_key);
StorageAreaHolder* holder_ptr = holder.get();
areas_[storage_key] = std::move(holder);
return holder_ptr;
}
void LocalStorageImpl::RetrieveStorageUsage(GetUsageCallback callback) {
if (!database_) {
// If for whatever reason no leveldb database is available, no storage is
// used, so return an array only containing the current areas.
std::vector<mojom::StorageUsageInfoPtr> result;
base::Time now = base::Time::Now();
for (const auto& it : areas_) {
result.emplace_back(mojom::StorageUsageInfo::New(it.first, 0, now));
}
std::move(callback).Run(std::move(result));
} else {
database_->RunDatabaseTask(
base::BindOnce([](const DomStorageDatabase& db) {
std::vector<DomStorageDatabase::KeyValuePair> data;
db.GetPrefixed(base::span(kWriteMetaPrefix), &data);
return data;
}),
base::BindOnce(&LocalStorageImpl::OnGotWriteMetaData,
weak_ptr_factory_.GetWeakPtr(), std::move(callback)));
}
}
void LocalStorageImpl::OnGotWriteMetaData(
GetUsageCallback callback,
std::vector<DomStorageDatabase::KeyValuePair> data) {
std::vector<mojom::StorageUsageInfoPtr> result;
std::set<blink::StorageKey> storage_keys;
for (const auto& row : data) {
std::optional<blink::StorageKey> storage_key =
ExtractStorageKeyFromWriteMetaDataKey(row.key);
if (!storage_key) {
// TODO(mek): Deal with database corruption.
continue;
}
storage_keys.insert(*storage_key);
storage::LocalStorageAreaWriteMetaData row_data;
if (!row_data.ParseFromArray(row.value.data(), row.value.size())) {
// TODO(mek): Deal with database corruption.
continue;
}
result.emplace_back(mojom::StorageUsageInfo::New(
storage_key.value(), row_data.size_bytes(),
base::Time::FromInternalValue(row_data.last_modified())));
}
// Add any storage keys for which StorageAreas exist, but which haven't
// committed any data to disk yet.
base::Time now = base::Time::Now();
for (const auto& it : areas_) {
if (storage_keys.find(it.first) != storage_keys.end())
continue;
StorageAreaImpl* storage_area = it.second->storage_area();
// Skip any storage keys that definitely don't have any data.
if (!storage_area->has_pending_load_tasks() && storage_area->empty()) {
continue;
}
result.emplace_back(mojom::StorageUsageInfo::New(
it.first, storage_area->storage_used(), now));
}
std::move(callback).Run(std::move(result));
}
void LocalStorageImpl::OnGotStorageUsageForShutdown(
std::vector<mojom::StorageUsageInfoPtr> usage) {
std::vector<blink::StorageKey> storage_keys_to_delete;
for (const auto& info : usage) {
const blink::StorageKey& storage_key = info->storage_key;
const url::Origin& key_origin = storage_key.origin();
// Ideally we would be recording last_accessed instead, but there is no
// historical data on that. Instead, we will use last_modified as a sanity
// check against other data as we try to understand how many 'old' storage
// buckets are still in use. This is split into two buckets for greater
// resolution on near and far term ages.
if (!info->last_modified.is_null() &&
info->last_modified < base::Time::Now()) {
int days_since_last_modified =
(base::Time::Now() - info->last_modified).InDays();
if (days_since_last_modified > 400) {
base::UmaHistogramCustomCounts(
"LocalStorage.DaysSinceLastModified400DaysGT",
days_since_last_modified, 401, kDaysInTenYears, 100);
} else {
base::UmaHistogramCustomCounts(
"LocalStorage.DaysSinceLastModified400DaysLTE",
days_since_last_modified, 1, 400, 100);
}
}
// Delete the storage if its origin matches one of the origins to purge, or
// if it is third-party and the top-level site is same-site with one of
// those origins.
for (const auto& origin_to_purge : origins_to_purge_on_shutdown_) {
if (key_origin == origin_to_purge ||
(storage_key.IsThirdPartyContext() &&
storage_key.top_level_site().IsSameSiteWith(origin_to_purge))) {
storage_keys_to_delete.push_back(storage_key);
break;
}
}
}
if (!storage_keys_to_delete.empty() && database_) {
DeleteStorageKeys(database_.get(), std::move(storage_keys_to_delete),
base::BindOnce(&LocalStorageImpl::OnStorageKeysDeleted,
base::Unretained(this)));
} else {
OnShutdownComplete();
}
}
void LocalStorageImpl::OnStorageKeysDeleted(leveldb::Status status) {
OnShutdownComplete();
}
void LocalStorageImpl::OnShutdownComplete() {
DCHECK(shutdown_complete_callback_);
// Flush any final tasks on the DB task runner before invoking the callback.
PurgeAllStorageAreas();
database_.reset();
database_task_runner_->PostTaskAndReply(
FROM_HERE, base::DoNothing(), std::move(shutdown_complete_callback_));
}
void LocalStorageImpl::GetStatistics(size_t* total_cache_size,
size_t* unused_area_count) {
*total_cache_size = 0;
*unused_area_count = 0;
for (const auto& it : areas_) {
*total_cache_size += it.second->storage_area()->memory_used();
if (!it.second->has_bindings())
(*unused_area_count)++;
}
}
void LocalStorageImpl::OnCommitResult(leveldb::Status status) {
DCHECK(connection_state_ == CONNECTION_FINISHED ||
connection_state_ == CONNECTION_SHUTDOWN)
<< connection_state_;
if (status.ok()) {
commit_error_count_ = 0;
return;
}
commit_error_count_++;
if (commit_error_count_ > kCommitErrorThreshold &&
connection_state_ != CONNECTION_SHUTDOWN) {
if (tried_to_recover_from_commit_errors_) {
// We already tried to recover from a high commit error rate before, but
// are still having problems: there isn't really anything left to try, so
// just ignore errors.
return;
}
tried_to_recover_from_commit_errors_ = true;
// Deleting StorageAreas in here could cause more commits (and commit
// errors), but those commits won't reach OnCommitResult because the area
// will have been deleted before the commit finishes.
DeleteAndRecreateDatabase();
}
}
void LocalStorageImpl::DeleteStaleStorageAreas() {
if (!database_) {
// Due to the delay before LocalStorageImpl::DeleteStaleStorageAreas is invoked
// it's possible `database_` existed before, but no longer.
return;
}
database_->RunDatabaseTask(
base::BindOnce([](const DomStorageDatabase& db) {
std::vector<DomStorageDatabase::KeyValuePair> data;
db.GetPrefixed(base::span(kMetaPrefix), &data);
return data;
}),
base::BindOnce(&LocalStorageImpl::OnGotMetaDataToDeleteStaleStorageAreas,
weak_ptr_factory_.GetWeakPtr()));
}
void LocalStorageImpl::OnGotMetaDataToDeleteStaleStorageAreas(
std::vector<DomStorageDatabase::KeyValuePair> data) {
if (!database_) {
// This method is provided as a callback to an off thread task. Between the
// time that the task is posted and now when this callback is invoked, the
// `database_` member may have been reset.
return;
}
// Collect last accessed or modified time for all storage areas.
std::map<blink::StorageKey, base::Time> storage_key_to_latest_use_time;
for (const DomStorageDatabase::KeyValuePair& row : data) {
blink::StorageKey storage_key;
base::Time accessed_or_modified_time;
std::optional<blink::StorageKey> write_storage_key =
ExtractStorageKeyFromWriteMetaDataKey(row.key);
std::optional<blink::StorageKey> access_storage_key =
ExtractStorageKeyFromAccessMetaDataKey(row.key);
// The key is an access meta data key or write meta data key, not both.
DCHECK(!write_storage_key || !access_storage_key);
if (write_storage_key) {
storage_key = *write_storage_key;
storage::LocalStorageAreaWriteMetaData row_data;
if (!row_data.ParseFromArray(row.value.data(), row.value.size())) {
// Due to corruption we cannot take further action.
continue;
}
accessed_or_modified_time =
base::Time::FromInternalValue(row_data.last_modified());
} else if (access_storage_key) {
storage_key = *access_storage_key;
storage::LocalStorageAreaAccessMetaData row_data;
if (!row_data.ParseFromArray(row.value.data(), row.value.size())) {
// Due to corruption we cannot take further action.
continue;
}
accessed_or_modified_time =
base::Time::FromInternalValue(row_data.last_accessed());
} else {
// The key is invalid and no action can be taken.
continue;
}
// Update in map if time is later or no time was found.
const auto& it = storage_key_to_latest_use_time.find(storage_key);
if (it == storage_key_to_latest_use_time.end() ||
it->second < accessed_or_modified_time) {
storage_key_to_latest_use_time[storage_key] = accessed_or_modified_time;
}
}
// Filter and collect stale storage areas for deletion.
std::vector<blink::StorageKey> stale_storage_keys;
uint64_t orphans_found = 0;
for (const auto& [storage_key, accessed_or_modified_time] :
storage_key_to_latest_use_time) {
if (accessed_or_modified_time.is_null()) {
// If the time is invalid we have nothing to do.
continue;
}
if (areas_.find(storage_key) != areas_.end()) {
// If the storage area is currently loaded it must not be cleared.
continue;
}
if ((base::Time::Now() - accessed_or_modified_time) >= base::Days(400)) {
// If the storage area has not been accessed or modified within 400 days
// it can be cleared.
stale_storage_keys.push_back(storage_key);
} else if ((storage_key.nonce().has_value() ||
storage_key.top_level_site().opaque()) &&
(base::Time::Now() - accessed_or_modified_time) >=
base::Days(1)) {
// If the storage area has not been accessed or modified in this browsing
// session and is transient (has a nonce) then it can be cleared.
stale_storage_keys.push_back(storage_key);
orphans_found++;
}
}
// These are counted independently to better track errors in rollout.
base::UmaHistogramCounts100000(
"LocalStorage.OrphanStorageAreasOnStartupCount", orphans_found);
// Delete stale storage areas and count results.
DeleteStorageKeys(
database_.get(), stale_storage_keys,
base::BindOnce(
[](size_t keys_deleted, leveldb::Status status) {
base::UmaHistogramBoolean(
"LocalStorage.StaleStorageAreasDeletedOnStartupSuccess",
status.ok());
if (status.ok()) {
base::UmaHistogramCounts100000(
"LocalStorage.StaleStorageAreasDeletedOnStartupCount",
keys_deleted);
}
},
stale_storage_keys.size()));
}
void LocalStorageImpl::OnReceiverDisconnected() {
std::move(destruct_callback_).Run(this);
}
} // namespace storage
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