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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/spellcheck/renderer/spellcheck.h"
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include <memory>
#include <string_view>
#include <utility>
#include <vector>
#include "base/check_op.h"
#include "base/command_line.h"
#include "base/containers/to_vector.h"
#include "base/functional/bind.h"
#include "base/location.h"
#include "base/notreached.h"
#include "base/observer_list.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "components/spellcheck/common/spellcheck_common.h"
#include "components/spellcheck/common/spellcheck_features.h"
#include "components/spellcheck/common/spellcheck_result.h"
#include "components/spellcheck/renderer/spellcheck_language.h"
#include "components/spellcheck/renderer/spellcheck_provider.h"
#include "components/spellcheck/renderer/spellcheck_renderer_metrics.h"
#include "components/spellcheck/spellcheck_buildflags.h"
#include "content/public/renderer/render_frame.h"
#include "content/public/renderer/render_frame_visitor.h"
#include "content/public/renderer/render_thread.h"
#include "third_party/blink/public/platform/web_string.h"
#include "third_party/blink/public/web/web_local_frame.h"
#include "third_party/blink/public/web/web_text_checking_completion.h"
#include "third_party/blink/public/web/web_text_checking_result.h"
#include "third_party/blink/public/web/web_text_decoration_type.h"
using blink::WebString;
using blink::WebTextCheckingResult;
using blink::WebTextDecorationType;
namespace {
class UpdateSpellcheckEnabled : public content::RenderFrameVisitor {
public:
explicit UpdateSpellcheckEnabled(bool enabled) : enabled_(enabled) {}
UpdateSpellcheckEnabled(const UpdateSpellcheckEnabled&) = delete;
UpdateSpellcheckEnabled& operator=(const UpdateSpellcheckEnabled&) = delete;
bool Visit(content::RenderFrame* render_frame) override;
private:
bool enabled_; // New spellcheck-enabled state.
};
bool UpdateSpellcheckEnabled::Visit(content::RenderFrame* render_frame) {
if (!enabled_) {
if (render_frame && render_frame->GetWebFrame())
render_frame->GetWebFrame()->RemoveSpellingMarkers();
}
return true;
}
std::vector<WebString> ConvertToWebStringFromUtf8(
const std::set<std::string>& words) {
return base::ToVector(words, &WebString::FromUTF8);
}
bool IsApostrophe(char16_t c) {
const char16_t kApostrophe = 0x27;
const char16_t kRightSingleQuotationMark = 0x2019;
return c == kApostrophe || c == kRightSingleQuotationMark;
}
// Makes sure that the apostrophes in the |spelling_suggestion| are the same
// type as in the |misspelled_word| and in the same order. Ignore differences in
// the number of apostrophes.
void PreserveOriginalApostropheTypes(const std::u16string& misspelled_word,
std::u16string* spelling_suggestion) {
auto it = spelling_suggestion->begin();
for (const char16_t& c : misspelled_word) {
if (IsApostrophe(c)) {
it = std::find_if(it, spelling_suggestion->end(), IsApostrophe);
if (it == spelling_suggestion->end())
return;
*it++ = c;
}
}
}
std::vector<WebString> FilterReplacementSuggestions(
const std::u16string& misspelled_word,
const std::vector<std::u16string>& replacements) {
std::vector<WebString> replacements_filtered;
for (std::u16string replacement : replacements) {
// Use the same types of apostrophes as in the mispelled word.
PreserveOriginalApostropheTypes(misspelled_word, &replacement);
// Ignore suggestions that are just changing the apostrophe type
// (straight vs. typographical)
if (replacement == misspelled_word)
continue;
replacements_filtered.push_back(WebString::FromUTF16(replacement));
}
return replacements_filtered;
}
} // namespace
class SpellCheck::SpellcheckRequest {
public:
SpellcheckRequest(
const std::u16string& text,
std::unique_ptr<blink::WebTextCheckingCompletion> completion,
base::WeakPtr<SpellCheckProvider> provider)
: text_(text),
completion_(std::move(completion)),
start_ticks_(base::TimeTicks::Now()),
provider_(provider) {
DCHECK(completion_);
}
SpellcheckRequest(const SpellcheckRequest&) = delete;
SpellcheckRequest& operator=(const SpellcheckRequest&) = delete;
~SpellcheckRequest() = default;
std::u16string text() { return text_; }
blink::WebTextCheckingCompletion* completion() { return completion_.get(); }
base::TimeTicks start_ticks() { return start_ticks_; }
SpellCheckProvider* provider() { return provider_.get(); }
private:
std::u16string text_; // Text to be checked in this task.
// The interface to send the misspelled ranges to WebKit.
std::unique_ptr<blink::WebTextCheckingCompletion> completion_;
// The time ticks at which this request was created
base::TimeTicks start_ticks_;
base::WeakPtr<SpellCheckProvider> provider_;
};
// Initializes SpellCheck object.
// spellcheck_enabled_ currently MUST be set to true, due to peculiarities of
// the initialization sequence.
// Since it defaults to true, newly created SpellCheckProviders will enable
// spellchecking. After the first word is typed, the provider requests a check,
// which in turn triggers the delayed initialization sequence in SpellCheck.
// This does send a message to the browser side, which triggers the creation
// of the SpellcheckService. That does create the observer for the preference
// responsible for enabling/disabling checking, which allows subsequent changes
// to that preference to be sent to all SpellCheckProviders.
// Setting |spellcheck_enabled_| to false by default prevents that mechanism,
// and as such the SpellCheckProviders will never be notified of different
// values.
// TODO(groby): Simplify this.
SpellCheck::SpellCheck(
service_manager::LocalInterfaceProvider* embedder_provider)
: embedder_provider_(embedder_provider), spellcheck_enabled_(true) {
DCHECK(embedder_provider);
}
SpellCheck::~SpellCheck() = default;
void SpellCheck::BindReceiver(
mojo::PendingReceiver<spellcheck::mojom::SpellChecker> receiver) {
receivers_.Add(this, std::move(receiver));
}
void SpellCheck::Initialize(
std::vector<spellcheck::mojom::SpellCheckBDictLanguagePtr> dictionaries,
const std::vector<std::string>& custom_words,
bool enable) {
languages_.clear();
for (const auto& dictionary : dictionaries)
AddSpellcheckLanguage(std::move(dictionary->file), dictionary->language);
custom_dictionary_.Init(
std::set<std::string>(custom_words.begin(), custom_words.end()));
#if BUILDFLAG(USE_RENDERER_SPELLCHECKER)
if (!spellcheck::UseBrowserSpellChecker()) {
PostDelayedSpellCheckTask(pending_request_param_.release());
}
#endif
spellcheck_enabled_ = enable;
UpdateSpellcheckEnabled updater(enable);
content::RenderFrame::ForEach(&updater);
}
void SpellCheck::CustomDictionaryChanged(
const std::vector<std::string>& words_added,
const std::vector<std::string>& words_removed) {
const std::set<std::string> added(words_added.begin(), words_added.end());
NotifyDictionaryObservers(ConvertToWebStringFromUtf8(added));
custom_dictionary_.OnCustomDictionaryChanged(
added, std::set<std::string>(words_removed.begin(), words_removed.end()));
}
// TODO(groby): Make sure we always have a spelling engine, even before
// AddSpellcheckLanguage() is called.
void SpellCheck::AddSpellcheckLanguage(base::File file,
const std::string& language) {
languages_.push_back(
std::make_unique<SpellcheckLanguage>(embedder_provider_));
languages_.back()->Init(std::move(file), language);
}
bool SpellCheck::SpellCheckWord(std::u16string_view text,
spellcheck::mojom::SpellCheckHost& host,
size_t* misspelling_start,
size_t* misspelling_len,
std::nullptr_t null_suggestions_ptr) {
return SpellCheckWord(
text, host, misspelling_start, misspelling_len,
static_cast<spellcheck::PerLanguageSuggestions*>(nullptr));
}
bool SpellCheck::SpellCheckWord(
std::u16string_view text,
spellcheck::mojom::SpellCheckHost& host,
size_t* misspelling_start,
size_t* misspelling_len,
std::vector<std::u16string>* optional_suggestions) {
if (!optional_suggestions) {
return SpellCheckWord(text, host, misspelling_start, misspelling_len,
nullptr);
}
bool result;
spellcheck::PerLanguageSuggestions per_language_suggestions;
result = SpellCheckWord(text, host, misspelling_start, misspelling_len,
&per_language_suggestions);
spellcheck::FillSuggestions(per_language_suggestions, optional_suggestions);
return result;
}
bool SpellCheck::SpellCheckWord(
std::u16string_view text,
spellcheck::mojom::SpellCheckHost& host,
size_t* misspelling_start,
size_t* misspelling_len,
spellcheck::PerLanguageSuggestions* optional_per_language_suggestions) {
DCHECK(misspelling_start && misspelling_len) << "Out vars must be given.";
// Do nothing if we need to delay initialization. (Rather than blocking,
// report the word as correctly spelled.)
if (InitializeIfNeeded())
return true;
// To prevent an infinite loop below, ensure that at least one language is
// enabled before starting the check. If no language is enabled, we should
// never report a spelling mistake, so return true here.
if (EnabledLanguageCount() == 0) {
return true;
}
// These are for holding misspelling or skippable word positions and lengths
// between calls to SpellcheckLanguage::SpellCheckWord.
size_t possible_misspelling_start;
size_t possible_misspelling_len;
// The longest sequence of text that all languages agree is skippable.
size_t agreed_skippable_len;
// A vector of vectors containing spelling suggestions from different
// languages.
std::vector<std::vector<std::u16string>> suggestions_list;
// A vector to hold a language's misspelling suggestions between spellcheck
// calls.
std::vector<std::u16string> language_suggestions;
const size_t text_length = text.size();
size_t position_in_text = 0;
// This loop only advances if all languages agree that a sequence of text is
// skippable.
for (; position_in_text <= text_length;
position_in_text += agreed_skippable_len) {
// Reseting |agreed_skippable_len| to the worst-case length each time
// prevents some unnecessary iterations.
agreed_skippable_len = text_length;
*misspelling_start = 0;
*misspelling_len = 0;
suggestions_list.clear();
for (auto language = languages_.begin(); language != languages_.end();) {
#if BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
if (!(*language)->IsEnabled()) {
// In the case of hybrid spell checking on Windows, languages that are
// handled on the browser side are marked as disabled on the renderer
// side. We do not want to return IS_CORRECT for those languages, so we
// simply skip them.
language++;
continue;
}
#endif // BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
size_t possible_misspelling_start_relative_to_substring = 0;
language_suggestions.clear();
SpellcheckLanguage::SpellcheckWordResult result =
(*language)->SpellCheckWord(
text.substr(position_in_text), host,
&possible_misspelling_start_relative_to_substring,
&possible_misspelling_len,
optional_per_language_suggestions ? &language_suggestions
: nullptr);
// SpellCheckWord informs us of a misspelling index relative to the
// substring of text which was passed in, so add `position_in_text` to
// this value to get the offset relative to `text`.
possible_misspelling_start =
possible_misspelling_len > 0
? position_in_text +
possible_misspelling_start_relative_to_substring
: 0;
switch (result) {
case SpellcheckLanguage::SpellcheckWordResult::IS_CORRECT:
*misspelling_start = 0;
*misspelling_len = 0;
return true;
case SpellcheckLanguage::SpellcheckWordResult::IS_SKIPPABLE:
agreed_skippable_len =
std::min(agreed_skippable_len, possible_misspelling_len);
// If true, this means the spellchecker moved past a word that was
// previously determined to be misspelled or skippable, which means
// another spellcheck language marked it as correct.
if (position_in_text != possible_misspelling_start) {
*misspelling_len = 0;
position_in_text = possible_misspelling_start;
suggestions_list.clear();
language = languages_.begin();
} else {
language++;
}
break;
case SpellcheckLanguage::SpellcheckWordResult::IS_MISSPELLED:
*misspelling_start = possible_misspelling_start;
*misspelling_len = possible_misspelling_len;
// If true, this means the spellchecker moved past a word that was
// previously determined to be misspelled or skippable, which means
// another spellcheck language marked it as correct.
if (position_in_text != *misspelling_start) {
suggestions_list.clear();
language = languages_.begin();
position_in_text = *misspelling_start;
} else {
suggestions_list.push_back(language_suggestions);
language++;
}
break;
}
}
// If |*misspelling_len| is non-zero, that means at least one language
// marked a word misspelled and no other language considered it correct.
if (*misspelling_len != 0) {
if (optional_per_language_suggestions) {
optional_per_language_suggestions->swap(suggestions_list);
}
return false;
}
#if BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
// If we're performing a hybrid spell check, we're only interested in
// knowing whether some Hunspell languages considered this text range as
// correctly spelled. If no misspellings were found, but the entire text was
// skipped, it means that no Hunspell language considered this text
// correct, so we should return false here.
if (spellcheck::UseBrowserSpellChecker() &&
EnabledLanguageCount() != LanguageCount() &&
agreed_skippable_len == text_length) {
return false;
}
#endif // BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
}
NOTREACHED();
}
#if BUILDFLAG(USE_RENDERER_SPELLCHECKER)
bool SpellCheck::SpellCheckParagraph(
const std::u16string& text,
spellcheck::mojom::SpellCheckHost& host,
std::vector<WebTextCheckingResult>* results) {
DCHECK(results);
std::vector<WebTextCheckingResult> textcheck_results;
const size_t text_length = text.length();
size_t position_in_text = 0;
// Spellcheck::SpellCheckWord() automatically breaks text into words and
// checks the spellings of the extracted words. This function sets the
// position and length of the first misspelled word and returns false when
// the text includes misspelled words. Therefore, we just repeat calling the
// function until it returns true to check the whole text.
size_t misspelling_start = 0;
size_t misspelling_length = 0;
while (position_in_text <= text_length) {
size_t misspelling_start_relative_to_substring = 0;
bool spelled_correctly = SpellCheckWord(
text.substr(position_in_text), host,
&misspelling_start_relative_to_substring, &misspelling_length, nullptr);
// SpellCheckWord informs us of a misspelling index relative to the
// substring of text which was passed in, so add `position_in_text` to this
// value to get the offset relative to `text`.
misspelling_start =
misspelling_length > 0
? position_in_text + misspelling_start_relative_to_substring
: 0;
if (spelled_correctly) {
*results = std::move(textcheck_results);
return true;
}
if (!custom_dictionary_.SpellCheckWord(text, misspelling_start,
misspelling_length)) {
textcheck_results.push_back(
WebTextCheckingResult(blink::kWebTextDecorationTypeSpelling,
base::checked_cast<int>(misspelling_start),
base::checked_cast<int>(misspelling_length)));
}
position_in_text = misspelling_start + misspelling_length;
}
*results = std::move(textcheck_results);
return false;
}
void SpellCheck::RequestTextChecking(
const std::u16string& text,
std::unique_ptr<blink::WebTextCheckingCompletion> completion,
base::WeakPtr<SpellCheckProvider> provider) {
// Clean up the previous request before starting a new request.
if (pending_request_param_)
pending_request_param_->completion()->DidCancelCheckingText();
pending_request_param_ = std::make_unique<SpellcheckRequest>(
text, std::move(completion), std::move(provider));
// We will check this text after we finish loading the hunspell dictionary.
if (InitializeIfNeeded())
return;
PostDelayedSpellCheckTask(pending_request_param_.release());
}
#endif
bool SpellCheck::InitializeIfNeeded() {
if (languages_.empty())
return true;
bool initialize_if_needed = false;
for (auto& language : languages_)
initialize_if_needed |= language->InitializeIfNeeded();
return initialize_if_needed;
}
#if BUILDFLAG(USE_RENDERER_SPELLCHECKER)
void SpellCheck::PostDelayedSpellCheckTask(SpellcheckRequest* request) {
if (!request)
return;
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE,
base::BindOnce(&SpellCheck::PerformSpellCheck, weak_factory_.GetWeakPtr(),
base::Owned(request)));
}
#endif
#if BUILDFLAG(USE_RENDERER_SPELLCHECKER)
void SpellCheck::PerformSpellCheck(SpellcheckRequest* param) {
DCHECK(param);
spellcheck::mojom::SpellCheckHost* host = nullptr;
if (SpellCheckProvider* provider = param->provider()) {
// It is safe to provide this as a pointer here because
// it will only be used synchronously in the SpellCheckParagraph
// method.
host = &provider->GetSpellCheckHost();
}
if (!host || languages_.empty() ||
!std::ranges::all_of(languages_, &SpellcheckLanguage::IsEnabled)) {
param->completion()->DidCancelCheckingText();
} else {
std::vector<blink::WebTextCheckingResult> results;
SpellCheckParagraph(param->text(), *host, &results);
param->completion()->DidFinishCheckingText(results);
#if BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
spellcheck_renderer_metrics::RecordSpellcheckDuration(
base::TimeTicks::Now() - param->start_ticks(),
/*used_hunspell=*/true, /*used_native=*/false);
#endif // BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
}
}
#endif
void SpellCheck::CreateTextCheckingResults(
ResultFilter filter,
spellcheck::mojom::SpellCheckHost& host,
int line_offset,
const std::u16string& line_text,
const std::vector<SpellCheckResult>& spellcheck_results,
std::vector<WebTextCheckingResult>* textcheck_results) {
DCHECK(!line_text.empty());
std::vector<WebTextCheckingResult> results;
for (const SpellCheckResult& spellcheck_result : spellcheck_results) {
DCHECK_LE(static_cast<size_t>(spellcheck_result.location),
line_text.length());
DCHECK_LE(static_cast<size_t>(spellcheck_result.location +
spellcheck_result.length),
line_text.length());
const std::u16string& misspelled_word =
line_text.substr(spellcheck_result.location, spellcheck_result.length);
const std::vector<std::u16string>& replacements =
spellcheck_result.replacements;
SpellCheckResult::Decoration decoration = spellcheck_result.decoration;
#if BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
// Ignore words that are in a script not supported by any of the enabled
// spellcheck languages.
if (spellcheck::UseBrowserSpellChecker() &&
!IsWordInSupportedScript(misspelled_word)) {
continue;
}
#endif // BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
// Ignore words in custom dictionary.
if (custom_dictionary_.SpellCheckWord(misspelled_word, 0,
misspelled_word.length())) {
continue;
}
std::vector<WebString> replacements_filtered =
FilterReplacementSuggestions(misspelled_word, replacements);
// If the spellchecker suggested replacements, but they were all just
// changing apostrophe styles, ignore this misspelling. If there were never
// any suggested replacements, keep the misspelling.
if (replacements_filtered.empty() && !replacements.empty())
continue;
if (filter == USE_HUNSPELL_FOR_GRAMMAR) {
// Double-check misspelled words with Hunspell and attach grammar markers
// to them if Hunspell tells us they are correct words, i.e. they are
// probably contextually-misspelled words.
size_t unused_misspelling_start = 0;
size_t unused_misspelling_length = 0;
if (decoration == SpellCheckResult::SPELLING &&
SpellCheckWord(misspelled_word, host, &unused_misspelling_start,
&unused_misspelling_length, nullptr)) {
decoration = SpellCheckResult::GRAMMAR;
}
}
#if BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
else if (filter == USE_HUNSPELL_FOR_HYBRID_CHECK &&
spellcheck::UseBrowserSpellChecker() &&
EnabledLanguageCount() > 0) {
// Remove the suggestions that were generated by the native spell checker,
// otherwise Blink will cache them without asking for the suggestions
// from Hunspell.
replacements_filtered.clear();
// The native spell checker was not able to check all locales. Double-
// check misspelled words with Hunspell for the unchecked locales
// and remove the results if Hunspell tells us the words are correctly
// spelled in those locales.
size_t unused_misspelling_start = 0;
size_t unused_misspelling_length = 0;
if (SpellCheckWord(misspelled_word, host, &unused_misspelling_start,
&unused_misspelling_length, nullptr)) {
// Correctly spelled in a Hunspell locale. If enhanced spell check was
// used, turn the spelling mistake into a grammar mistake (local and
// remote checks disagree, so the word is probably only contextually
// misspelled). If enhanced spell check wasn't used, remove this
// misspelling.
if (spellcheck_result.spelling_service_used) {
decoration = SpellCheckResult::GRAMMAR;
} else {
continue;
}
}
}
#endif // BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER)
results.push_back(
WebTextCheckingResult(static_cast<WebTextDecorationType>(decoration),
line_offset + spellcheck_result.location,
spellcheck_result.length, replacements_filtered));
}
*textcheck_results = std::move(results);
}
bool SpellCheck::IsSpellcheckEnabled() {
#if BUILDFLAG(IS_ANDROID)
if (!spellcheck::IsAndroidSpellCheckFeatureEnabled()) return false;
#endif
return spellcheck_enabled_;
}
void SpellCheck::AddDictionaryUpdateObserver(
DictionaryUpdateObserver* observer) {
return dictionary_update_observers_.AddObserver(observer);
}
void SpellCheck::RemoveDictionaryUpdateObserver(
DictionaryUpdateObserver* observer) {
return dictionary_update_observers_.RemoveObserver(observer);
}
size_t SpellCheck::LanguageCount() {
return languages_.size();
}
size_t SpellCheck::EnabledLanguageCount() {
return std::ranges::count_if(languages_, &SpellcheckLanguage::IsEnabled);
}
void SpellCheck::NotifyDictionaryObservers(
const std::vector<WebString>& words_added) {
for (auto& observer : dictionary_update_observers_) {
observer.OnDictionaryUpdated(words_added);
}
}
bool SpellCheck::IsWordInSupportedScript(const std::u16string& word) const {
return std::ranges::any_of(languages_, [word](const auto& language) {
return language->IsTextInSameScript(word);
});
}
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