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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SYNC_TEST_MOCK_CONNECTION_MANAGER_H_
#define COMPONENTS_SYNC_TEST_MOCK_CONNECTION_MANAGER_H_
#include <stdint.h>
#include <bitset>
#include <list>
#include <memory>
#include <string>
#include <vector>
#include "base/compiler_specific.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/synchronization/lock.h"
#include "components/sync/base/data_type.h"
#include "components/sync/base/unique_position.h"
#include "components/sync/engine/net/server_connection_manager.h"
#include "third_party/protobuf/src/google/protobuf/repeated_field.h"
namespace sync_pb {
class EntitySpecifics;
class SyncEntity;
class ClientCommand;
class CommitMessage;
class CommitResponse;
class ClientToServerMessage;
class ClientToServerResponse;
class DataTypeProgressMarker;
class GetUpdatesResponse;
class ClientCommand;
} // namespace sync_pb
namespace syncer {
// Mock ServerConnectionManager class for use in client unit tests.
class MockConnectionManager : public ServerConnectionManager {
public:
class MidCommitObserver {
public:
virtual void Observe() = 0;
protected:
virtual ~MidCommitObserver() = default;
};
MockConnectionManager();
MockConnectionManager(const MockConnectionManager&) = delete;
MockConnectionManager& operator=(const MockConnectionManager&) = delete;
~MockConnectionManager() override;
// Overridden ServerConnectionManager functions.
HttpResponse PostBuffer(const std::string& buffer_in,
const std::string& access_token,
std::string* buffer_out) override;
// Control of commit response.
// NOTE: Commit callback is invoked only once then reset.
void SetMidCommitCallback(base::OnceClosure callback);
void SetMidCommitObserver(MidCommitObserver* observer);
// Generic versions of AddUpdate functions. Tests using these function should
// compile for both the int64_t and string id based versions of the server.
// The SyncEntity returned is only valid until the Sync is completed
// (e.g. with SyncShare.) It allows to add further entity properties before
// sync, using SetLastXXX() methods and/or GetMutableLastUpdate().
sync_pb::SyncEntity* AddUpdateDirectory(
const std::string& id,
const std::string& parent_id,
const std::string& name,
int64_t version,
int64_t sync_ts,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
sync_pb::SyncEntity* AddUpdateBookmark(
const std::string& id,
const std::string& parent_id,
const std::string& name,
int64_t version,
int64_t sync_ts,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
// Versions of the AddUpdate function that accept specifics.
sync_pb::SyncEntity* AddUpdateSpecifics(
const std::string& id,
const std::string& parent_id,
const std::string& name,
int64_t version,
int64_t sync_ts,
bool is_dir,
const sync_pb::EntitySpecifics& specifics);
sync_pb::SyncEntity* AddUpdateSpecifics(
const std::string& id,
const std::string& parent_id,
const std::string& name,
int64_t version,
int64_t sync_ts,
bool is_dir,
const sync_pb::EntitySpecifics& specifics,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
sync_pb::SyncEntity* SetNigori(const std::string& id,
int64_t version,
int64_t sync_ts,
const sync_pb::EntitySpecifics& specifics);
// Unique client tag variant for adding items.
sync_pb::SyncEntity* AddUpdatePref(const std::string& id,
const std::string& parent_id,
const std::string& client_tag,
int64_t version,
int64_t sync_ts);
// Find the last commit sent by the client, and replay it for the next get
// updates command. This can be used to simulate the GetUpdates that happens
// immediately after a successful commit.
sync_pb::SyncEntity* AddUpdateFromLastCommit();
// Add a deleted item. Deletion records typically contain no
// additional information beyond the deletion, and no specifics.
// The server may send the originator fields.
void AddUpdateTombstone(const std::string& id, DataType type);
void SetLastUpdateDeleted();
void SetLastUpdateServerTag(const std::string& tag);
void SetLastUpdateClientTag(const std::string& tag);
void SetLastUpdateOriginatorFields(const std::string& client_id,
const std::string& entry_id);
void SetNewTimestamp(int ts);
void SetChangesRemaining(int64_t count);
// Add a new batch of updates after the current one. Allows multiple
// GetUpdates responses to be buffered up, since the syncer may
// issue multiple requests during a sync cycle.
void NextUpdateBatch();
void FailNextPostBufferToPathCall() { countdown_to_postbuffer_fail_ = 1; }
void FailNthPostBufferToPathCall(int n) { countdown_to_postbuffer_fail_ = n; }
void SetKeystoreKey(const std::string& key);
void FailNonPeriodicGetUpdates() { fail_non_periodic_get_updates_ = true; }
void SetGUClientCommand(std::unique_ptr<sync_pb::ClientCommand> command);
void SetCommitClientCommand(std::unique_ptr<sync_pb::ClientCommand> command);
void SetTransientErrorId(const std::string&);
const std::vector<std::string>& committed_ids() const {
return committed_ids_;
}
const std::vector<std::unique_ptr<sync_pb::CommitMessage>>& commit_messages()
const {
return commit_messages_;
}
const std::vector<std::unique_ptr<sync_pb::CommitResponse>>&
commit_responses() const {
return commit_responses_;
}
// Retrieve the last sent commit message.
const sync_pb::CommitMessage& last_sent_commit() const;
// Retrieve the last returned commit response.
const sync_pb::CommitResponse& last_commit_response() const;
// Retrieve the last request submitted to the server (regardless of type).
const sync_pb::ClientToServerMessage& last_request() const;
// Retrieve the cumulative collection of all requests sent by clients.
const std::vector<sync_pb::ClientToServerMessage>& requests() const;
void set_conflict_all_commits(bool value) { conflict_all_commits_ = value; }
void set_next_new_id(int value) { next_new_id_ = value; }
void set_conflict_n_commits(int value) { conflict_n_commits_ = value; }
void set_store_birthday(const std::string& new_birthday) {
// Multiple threads can set store_birthday_ in our tests, need to lock it to
// ensure atomic read/writes and avoid race conditions.
base::AutoLock lock(store_birthday_lock_);
store_birthday_ = new_birthday;
}
void set_throttling(bool value) { throttling_ = value; }
void set_partial_failure(bool value) { partial_failure_ = value; }
// Retrieve the number of GetUpdates requests that the mock server has
// seen since the last time this function was called. Can be used to
// verify that a GetUpdates actually did or did not happen after running
// the syncer.
int GetAndClearNumGetUpdatesRequests() {
int result = num_get_updates_requests_;
num_get_updates_requests_ = 0;
return result;
}
// Expect that GetUpdates will request exactly the types indicated in
// the bitset.
void ExpectGetUpdatesRequestTypes(DataTypeSet expected_filter) {
expected_filter_ = expected_filter;
}
// Set partial failure date types.
void SetPartialFailureTypes(DataTypeSet types) {
partial_failure_type_ = types;
}
void SetServerReachable();
void SetServerNotReachable();
// Updates our internal state as if we had attempted a connection. Does not
// send notifications as a real connection attempt would. This is useful in
// cases where we're mocking out most of the code that performs network
// requests.
void UpdateConnectionStatus();
using ServerConnectionManager::SetServerResponse;
// Return by copy to be thread-safe.
const std::string store_birthday() {
base::AutoLock lock(store_birthday_lock_);
return store_birthday_;
}
// Explicitly indicate that we will not be fetching some updates.
void ClearUpdatesQueue() { update_queue_.clear(); }
// Locate the most recent update message for purpose of alteration.
sync_pb::SyncEntity* GetMutableLastUpdate();
// Adds a new progress marker to the last update.
sync_pb::DataTypeProgressMarker* AddUpdateProgressMarker();
void ResetAccessToken() { ClearAccessToken(); }
private:
sync_pb::SyncEntity* AddUpdateFull(const std::string& id,
const std::string& parentid,
const std::string& name,
int64_t version,
int64_t sync_ts,
bool is_dir);
sync_pb::SyncEntity* AddUpdateMeta(const std::string& id,
const std::string& parentid,
const std::string& name,
int64_t version,
int64_t sync_ts);
// Functions to handle the various types of server request.
bool ProcessGetUpdates(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response);
bool ProcessCommit(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response_buffer);
bool ProcessClearServerData(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response);
void AddDefaultBookmarkData(sync_pb::SyncEntity* entity, bool is_folder);
// Determine if one entry in a commit should be rejected with a conflict.
bool ShouldConflictThisCommit();
// Determine if the given item's commit request should be refused with
// a TRANSIENT_ERROR response.
bool ShouldTransientErrorThisId(const std::string& id);
// Get a mutable update response which will eventually be returned to the
// client.
sync_pb::GetUpdatesResponse* GetUpdateResponse();
void ApplyToken();
// Determine whether an progress marker array (like that sent in
// GetUpdates.from_progress_marker) indicates that a particular DataType
// should be included.
bool IsDataTypePresentInSpecifics(
const google::protobuf::RepeatedPtrField<sync_pb::DataTypeProgressMarker>&
filter,
DataType value);
sync_pb::DataTypeProgressMarker const* GetProgressMarkerForType(
const google::protobuf::RepeatedPtrField<sync_pb::DataTypeProgressMarker>&
filter,
DataType value);
// When false, we pretend to have network connectivity issues.
bool server_reachable_ = true;
// All IDs that have been committed.
std::vector<std::string> committed_ids_;
// List of IDs which should return a transient error.
std::vector<std::string> transient_error_ids_;
// Control of when/if we return conflicts.
bool conflict_all_commits_ = false;
int conflict_n_commits_ = 0;
// Commit messages we've sent, and responses we've returned.
std::vector<std::unique_ptr<sync_pb::CommitMessage>> commit_messages_;
std::vector<std::unique_ptr<sync_pb::CommitResponse>> commit_responses_;
// The next id the mock will return to a commit.
int next_new_id_ = 10000;
// The store birthday we send to the client.
std::string store_birthday_ = "Store BDay!";
base::Lock store_birthday_lock_;
bool store_birthday_sent_ = false;
// On each PostBufferToPath() call, we decrement this counter. The call fails
// iff we hit zero at that call.
int countdown_to_postbuffer_fail_ = 0;
// The updates we'll return to the next request.
std::list<sync_pb::GetUpdatesResponse> update_queue_;
base::OnceClosure mid_commit_callback_;
raw_ptr<MidCommitObserver> mid_commit_observer_ = nullptr;
// The keystore key we return for a GetUpdates with need_encryption_key set.
std::string keystore_key_;
// Whether we are faking a server mandating clients to throttle requests.
// Protected by `response_code_override_lock_`.
bool throttling_ = false;
// Whether we are faking a server mandating clients to partial failure
// requests.
// Protected by `response_code_override_lock_`.
bool partial_failure_ = false;
base::Lock response_code_override_lock_;
// True if we are only accepting GetUpdatesCallerInfo::PERIODIC requests.
bool fail_non_periodic_get_updates_ = false;
std::unique_ptr<sync_pb::ClientCommand> gu_client_command_;
std::unique_ptr<sync_pb::ClientCommand> commit_client_command_;
DataTypeSet expected_filter_;
DataTypeSet partial_failure_type_;
int num_get_updates_requests_ = 0;
std::string next_token_;
std::vector<sync_pb::ClientToServerMessage> requests_;
};
} // namespace syncer
#endif // COMPONENTS_SYNC_TEST_MOCK_CONNECTION_MANAGER_H_
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