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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/user_education/common/session/user_education_session_manager.h"
#include <memory>
#include <optional>
#include "base/functional/callback_forward.h"
#include "base/memory/ptr_util.h"
#include "base/memory/raw_ptr.h"
#include "base/test/simple_test_clock.h"
#include "base/time/time.h"
#include "components/user_education/common/session/user_education_idle_observer.h"
#include "components/user_education/common/session/user_education_idle_policy.h"
#include "components/user_education/common/user_education_data.h"
#include "components/user_education/test/test_user_education_storage_service.h"
#include "components/user_education/test/user_education_session_mocks.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/base/interaction/expect_call_in_scope.h"
namespace user_education {
namespace {
constexpr int kInitialSessionValue = 4;
}
// Base class that uses a test idle observer to test basic functionality of a
// UserEducationSessionManager.
class UserEducationSessionManagerTest : public testing::Test {
public:
UserEducationSessionManagerTest() = default;
~UserEducationSessionManagerTest() override = default;
test::TestUserEducationStorageService& storage_service() {
return storage_service_;
}
base::SimpleTestClock& clock() { return clock_; }
void InitSession(base::Time session_start,
base::Time last_active,
base::Time now,
int session_number) {
clock_.SetNow(now);
UserEducationSessionData previous_data;
previous_data.start_time = session_start;
previous_data.most_recent_active_time = last_active;
previous_data.session_number = session_number;
storage_service_.set_clock_for_testing(&clock_);
storage_service_.SaveSessionData(previous_data);
}
void CheckSessionData(base::Time expected_session_start,
base::Time expected_last_active,
int session_number) {
const auto data = storage_service().ReadSessionData();
EXPECT_EQ(expected_session_start, data.start_time);
EXPECT_EQ(expected_last_active, data.most_recent_active_time);
EXPECT_EQ(session_number, data.session_number);
}
private:
base::SimpleTestClock clock_;
test::TestUserEducationStorageService storage_service_;
};
TEST_F(UserEducationSessionManagerTest, CreateVanillaSessionManager) {
const auto now = base::Time::Now();
const auto last_active = now - base::Hours(2);
const auto start_time = now - base::Hours(4);
InitSession(start_time, last_active, now, kInitialSessionValue);
auto observer_ptr =
std::make_unique<test::TestIdleObserver>(base::Time::Now());
auto policy_ptr = std::make_unique<UserEducationIdlePolicy>();
UserEducationSessionManager manager;
manager.Init(&storage_service(), std::move(observer_ptr),
std::move(policy_ptr));
// Last active time was over half an hour ago.
EXPECT_EQ(start_time, storage_service().ReadSessionData().start_time);
}
TEST_F(UserEducationSessionManagerTest, CheckIdlePolicyDefaults) {
// Start in the middle of a session, currently active.
const auto now = base::Time::Now();
const auto start_time = now - base::Hours(4);
InitSession(start_time, now, now, kInitialSessionValue);
auto observer_ptr = std::make_unique<test::TestIdleObserver>(now);
auto policy_ptr = std::make_unique<UserEducationIdlePolicy>();
auto* const observer = observer_ptr.get();
UserEducationSessionManager manager;
manager.Init(&storage_service(), std::move(observer_ptr),
std::move(policy_ptr));
// Moving just a little bit later should not result in a new session.
const auto kALittleLater = now + base::Milliseconds(500);
const auto kALittleLaterNow = kALittleLater + base::Milliseconds(500);
clock().SetNow(kALittleLaterNow);
observer->SetLastActiveTime(kALittleLater, /*send_update=*/true);
CheckSessionData(start_time, kALittleLater, kInitialSessionValue);
// Moving to a much later time will result in a new session if everything is
// configured properly.
const auto kMuchLater = now + base::Days(5);
const auto kMuchLaterNow = kMuchLater + base::Seconds(1);
clock().SetNow(kMuchLaterNow);
observer->SetLastActiveTime(kMuchLater, /*send_update=*/true);
CheckSessionData(kMuchLater, kMuchLater, kInitialSessionValue + 1);
}
TEST_F(UserEducationSessionManagerTest, CheckCallbackNoInitialSession) {
UNCALLED_MOCK_CALLBACK(base::RepeatingClosure, new_session_callback);
const auto now = base::Time::Now();
const auto start_time = now - base::Hours(4);
InitSession(start_time, now, now, kInitialSessionValue);
auto observer_ptr = std::make_unique<test::TestIdleObserver>(now);
auto policy_ptr = std::make_unique<UserEducationIdlePolicy>();
UserEducationSessionManager manager;
manager.Init(&storage_service(), std::move(observer_ptr),
std::move(policy_ptr));
EXPECT_FALSE(manager.GetNewSessionSinceStartup());
auto subscription = manager.AddNewSessionCallback(new_session_callback.Get());
}
TEST_F(UserEducationSessionManagerTest, CheckCallbackWithInitialSession) {
UNCALLED_MOCK_CALLBACK(base::RepeatingClosure, new_session_callback);
const auto now = base::Time::Now();
const auto start_time = now - base::Hours(4);
InitSession(start_time, now, now, kInitialSessionValue);
auto observer_ptr = std::make_unique<test::TestIdleObserver>(now);
auto policy_ptr = std::make_unique<UserEducationIdlePolicy>();
auto* const observer = observer_ptr.get();
UserEducationSessionManager manager;
manager.Init(&storage_service(), std::move(observer_ptr),
std::move(policy_ptr));
// Moving to a much later time will result in a new session if everything is
// configured properly.
const auto kMuchLater = now + base::Days(5);
const auto kMuchLaterNow = kMuchLater + base::Seconds(1);
clock().SetNow(kMuchLaterNow);
observer->SetLastActiveTime(kMuchLater, /*send_update=*/true);
EXPECT_TRUE(manager.GetNewSessionSinceStartup());
auto subscription = manager.AddNewSessionCallback(new_session_callback.Get());
}
TEST_F(UserEducationSessionManagerTest, CheckCallbackCalledOnNewSession) {
UNCALLED_MOCK_CALLBACK(base::RepeatingClosure, new_session_callback);
const auto now = base::Time::Now();
const auto start_time = now - base::Hours(4);
InitSession(start_time, now, now, kInitialSessionValue);
auto observer_ptr = std::make_unique<test::TestIdleObserver>(now);
auto policy_ptr = std::make_unique<UserEducationIdlePolicy>();
auto* const observer = observer_ptr.get();
UserEducationSessionManager manager;
manager.Init(&storage_service(), std::move(observer_ptr),
std::move(policy_ptr));
auto subscription = manager.AddNewSessionCallback(new_session_callback.Get());
// Moving just a little bit later should not result in a new session.
const auto kALittleLater = now + base::Milliseconds(500);
const auto kALittleLaterNow = kALittleLater + base::Milliseconds(500);
clock().SetNow(kALittleLaterNow);
observer->SetLastActiveTime(kALittleLater, /*send_update=*/true);
// Moving to a much later time will result in a new session if everything is
// configured properly.
const auto kMuchLater = now + base::Days(5);
const auto kMuchLaterNow = kMuchLater + base::Seconds(1);
clock().SetNow(kMuchLaterNow);
EXPECT_CALL_IN_SCOPE(
new_session_callback, Run,
observer->SetLastActiveTime(kMuchLater, /*send_update=*/true));
}
// Base test for more advanced tests; provides the ability to simulate idle
// state updates and uses a test clock.
class UserEducationSessionManagerWithMockManagerTest
: public UserEducationSessionManagerTest {
public:
UserEducationSessionManagerWithMockManagerTest() = default;
~UserEducationSessionManagerWithMockManagerTest() override = default;
test::MockUserEducationSessionManager& session_manager() {
return session_manager_;
}
test::TestIdleObserver& idle_observer() { return *idle_observer_; }
void InitSessionManager(
std::unique_ptr<UserEducationIdlePolicy> idle_policy) {
EXPECT_CALL(session_manager(), OnLastActiveTimeUpdating);
session_manager_.Init(&storage_service(), CreateIdleObserver(),
std::move(idle_policy));
}
// Moves the clock forward and updates the current idle state and verifies the
// expected update calls.
//
// If `suppress_last_active_update` is true, does not expect the last active
// time to be updated.
void UpdateState(std::optional<base::Time> new_last_active,
base::Time new_now,
bool expect_new_session,
bool suppress_last_active_update = false) {
const bool send_update = new_last_active && !suppress_last_active_update;
const int old_session = storage_service().GetSessionNumber();
if (send_update) {
EXPECT_CALL(session_manager(),
OnLastActiveTimeUpdating(*new_last_active));
}
const auto data = storage_service().ReadSessionData();
if (expect_new_session) {
CHECK(new_last_active);
CHECK(!suppress_last_active_update);
EXPECT_CALL(session_manager(),
OnNewSession(data.start_time, data.most_recent_active_time,
*new_last_active));
}
clock().SetNow(new_now);
idle_observer_->SetLastActiveTime(new_last_active, send_update);
CheckSessionData(expect_new_session ? *new_last_active : data.start_time,
new_last_active && !suppress_last_active_update
? *new_last_active
: data.most_recent_active_time,
expect_new_session ? old_session + 1 : old_session);
}
private:
std::unique_ptr<test::TestIdleObserver> CreateIdleObserver() {
CHECK(!idle_observer_);
auto ptr = std::make_unique<test::TestIdleObserver>(clock().Now());
idle_observer_ = ptr.get();
return ptr;
}
testing::StrictMock<test::MockUserEducationSessionManager> session_manager_;
raw_ptr<test::TestIdleObserver> idle_observer_ = nullptr;
};
// These tests ensure that the correct methods on IdlePolicy get called with the
// expected parameters.
class UserEducationSessionManagerWithMockPolicyTest
: public UserEducationSessionManagerWithMockManagerTest {
public:
UserEducationSessionManagerWithMockPolicyTest() = default;
~UserEducationSessionManagerWithMockPolicyTest() override = default;
protected:
test::MockIdlePolicy& idle_policy() { return *idle_policy_; }
void Init(base::Time session_start,
base::Time previous_last_active,
base::Time now,
int previous_session_number,
bool new_session) {
InitSession(session_start, previous_last_active, now,
previous_session_number);
CHECK(!idle_policy_);
auto policy_ptr =
std::make_unique<testing::StrictMock<test::MockIdlePolicy>>();
idle_policy_ = policy_ptr.get();
EXPECT_CALL(idle_policy(),
IsNewSession(session_start, previous_last_active, now))
.WillOnce(testing::Return(new_session));
if (new_session) {
EXPECT_CALL(session_manager(),
OnNewSession(session_start, previous_last_active, now));
}
InitSessionManager(std::move(policy_ptr));
CheckSessionData(
new_session ? now : session_start, now,
new_session ? previous_session_number + 1 : previous_session_number);
}
private:
raw_ptr<test::MockIdlePolicy> idle_policy_ = nullptr;
};
TEST_F(UserEducationSessionManagerWithMockPolicyTest,
StartJustAfterLastActive_NoNewSession) {
const auto now = base::Time::Now();
Init(now - base::Hours(4), now - base::Minutes(2), now, kInitialSessionValue,
/*new_session=*/false);
}
TEST_F(UserEducationSessionManagerWithMockPolicyTest,
StartWellAfterLastActive_NewSession) {
const auto now = base::Time::Now();
Init(now - base::Days(2), now - base::Days(1), now, kInitialSessionValue,
/*new_session=*/true);
}
TEST_F(UserEducationSessionManagerWithMockPolicyTest,
StartApplicationInactive_NoNewSession) {
const auto now = base::Time::Now();
Init(now - base::Days(2), now - base::Days(1), now, kInitialSessionValue,
/*new_session=*/false);
}
TEST_F(UserEducationSessionManagerWithMockPolicyTest, SystemInactiveNoUpdate) {
const auto now = base::Time::Now();
const auto session_start = now - base::Hours(4);
Init(session_start, now - base::Minutes(2), now, kInitialSessionValue,
/*new_session=*/false);
const auto new_active_time = now + base::Hours(1);
const auto new_now = new_active_time + base::Seconds(10);
UpdateState(std::nullopt, new_now, false);
}
TEST_F(UserEducationSessionManagerWithMockPolicyTest, NoNewSession) {
const auto now = base::Time::Now();
const auto session_start = now - base::Hours(4);
Init(session_start, now - base::Minutes(2), now, kInitialSessionValue,
/*new_session=*/false);
const auto new_active_time = now + base::Hours(1);
const auto new_now = new_active_time + base::Seconds(10);
EXPECT_CALL(idle_policy(), IsNewSession(session_start, now, new_active_time))
.WillOnce(testing::Return(false));
UpdateState(new_active_time, new_now, false);
}
TEST_F(UserEducationSessionManagerWithMockPolicyTest, NewSession) {
const auto now = base::Time::Now();
const auto session_start = now - base::Hours(4);
Init(session_start, now - base::Minutes(2), now, kInitialSessionValue,
/*new_session=*/false);
const auto new_active_time = now + base::Hours(1);
const auto new_now = new_active_time + base::Seconds(10);
EXPECT_CALL(idle_policy(), IsNewSession(session_start, now, new_active_time))
.WillOnce(testing::Return(true));
UpdateState(new_active_time, new_now, true);
}
// Class that tests the functionality of the IdlePolicy in conjunction with the
// UserEducationSessionManager.
class UserEducationIdlePolicyTest
: public UserEducationSessionManagerWithMockManagerTest {
public:
UserEducationIdlePolicyTest() = default;
~UserEducationIdlePolicyTest() override = default;
protected:
static constexpr base::TimeDelta kIdleTimeBetweenSessions = base::Hours(3);
static constexpr base::TimeDelta kMinimumSessionLength = base::Hours(4);
// Performs initialization and returns whether a new session was generated.
// If a new session is expected but not generated, then an expected call on
// the mock session manager will be wrong, and the test will fail.
bool Init(base::Time session_start,
base::Time previous_last_active,
base::Time now,
int previous_session_number) {
InitSession(session_start, previous_last_active, now,
previous_session_number);
const bool new_session =
(now - previous_last_active) >= kIdleTimeBetweenSessions &&
(now - session_start) >= kMinimumSessionLength;
if (new_session) {
EXPECT_CALL(session_manager(),
OnNewSession(session_start, previous_last_active, now));
}
InitSessionManager(base::WrapUnique(new UserEducationIdlePolicy(
kIdleTimeBetweenSessions, kMinimumSessionLength)));
CheckSessionData(
new_session ? now : session_start, now,
new_session ? previous_session_number + 1 : previous_session_number);
return new_session;
}
// Performs initialization creating a new session and returns the most recent
// start and active time.
UserEducationSessionData InitWithStandardParams() {
const auto start = base::Time::Now();
const auto first_active = start + base::Minutes(1);
const auto second_active = start + base::Minutes(2);
const bool new_session =
Init(start, first_active, second_active, kInitialSessionValue);
CHECK(!new_session);
return storage_service().ReadSessionData();
}
bool Update(std::optional<base::Time> new_last_active, base::Time new_now) {
const auto old_data = storage_service().ReadSessionData();
const bool new_session =
new_last_active &&
(*new_last_active - old_data.most_recent_active_time) >=
kIdleTimeBetweenSessions &&
(*new_last_active - old_data.start_time) >= kMinimumSessionLength;
UpdateState(new_last_active, new_now, new_session);
return new_session;
}
};
TEST_F(UserEducationIdlePolicyTest, InitApplicationNotActive) {
const auto start_time = base::Time::Now();
const auto new_now = start_time + base::Hours(2);
EXPECT_FALSE(Init(start_time, start_time + base::Hours(1), new_now,
kInitialSessionValue));
}
TEST_F(UserEducationIdlePolicyTest, InitApplicationActiveNoNewSession) {
const auto start_time = base::Time::Now();
const auto old_time = start_time + kIdleTimeBetweenSessions / 4;
const auto update_time = start_time + kIdleTimeBetweenSessions / 2;
EXPECT_FALSE(Init(start_time, old_time, update_time, kInitialSessionValue));
}
TEST_F(UserEducationIdlePolicyTest, InitApplicationActiveNewSession) {
const auto start_time = base::Time::Now();
const auto old_time = start_time + kIdleTimeBetweenSessions / 2;
const auto update_time =
old_time + kIdleTimeBetweenSessions + base::Minutes(5);
EXPECT_TRUE(Init(start_time, old_time, update_time, kInitialSessionValue));
}
TEST_F(UserEducationIdlePolicyTest,
StateUpdatedActiveNoNewSessionDueToMinimumSessionLength) {
const auto state = InitWithStandardParams();
const auto new_active =
state.start_time + kMinimumSessionLength - base::Seconds(1);
EXPECT_FALSE(Update(new_active, new_active + base::Milliseconds(500)));
}
TEST_F(UserEducationIdlePolicyTest, StateUpdatedActiveNewSession) {
const auto state = InitWithStandardParams();
const auto new_active =
state.most_recent_active_time + kMinimumSessionLength + base::Seconds(1);
EXPECT_TRUE(Update(new_active, new_active + base::Milliseconds(500)));
}
TEST_F(UserEducationIdlePolicyTest, StateUpdatedInactiveNoNewSession) {
const auto state = InitWithStandardParams();
const auto new_now =
state.most_recent_active_time + kMinimumSessionLength + base::Seconds(1);
EXPECT_FALSE(Update(std::nullopt, new_now));
}
TEST_F(UserEducationIdlePolicyTest,
StateUpdatedInsideThenOutsideMinimumSession_NewSession) {
const auto state = InitWithStandardParams();
const auto checkpoint =
state.start_time + kMinimumSessionLength - base::Minutes(5);
const auto final = checkpoint + kIdleTimeBetweenSessions + base::Minutes(5);
CHECK_GT(final - state.start_time, kMinimumSessionLength);
// Push out to near minimum session length.
EXPECT_FALSE(Update(checkpoint, checkpoint + base::Milliseconds(500)));
// Wait until new session time has passed from previous update.
EXPECT_TRUE(Update(final, final + base::Milliseconds(500)));
}
TEST_F(UserEducationIdlePolicyTest,
StateUpdatedInsideThenOutsideMinimumSession_NoNewSession) {
const auto state = InitWithStandardParams();
const auto checkpoint =
state.start_time + kMinimumSessionLength - base::Minutes(5);
const auto final = checkpoint + kIdleTimeBetweenSessions - base::Minutes(5);
CHECK_GT(final - state.start_time, kMinimumSessionLength);
// Push out to near minimum session length.
EXPECT_FALSE(Update(checkpoint, checkpoint + base::Milliseconds(500)));
// Wait until slightly less than new session time has passed from previous
// update.
EXPECT_FALSE(Update(final, final + base::Milliseconds(500)));
}
// Regression test for a case where on some computers, returning from sleep and
// then leaving the locked state would first update the most recent active time,
// then fail to register the new session when the program became active, which
// meant some users would not experience any new sessions.
TEST_F(UserEducationIdlePolicyTest, ReturnFromLockedNewSession) {
const auto state = InitWithStandardParams();
const auto locked = state.start_time + kMinimumSessionLength * 1.5;
const auto subsequent = locked + base::Seconds(15);
// Push out to well beyond minimum session length/time between sessions and
// simulate wake from sleep to a lock screen.
EXPECT_FALSE(Update(std::nullopt, locked));
// Simulate the unlock and the application becoming active.
EXPECT_TRUE(Update(subsequent, subsequent + base::Seconds(1)));
}
TEST_F(UserEducationIdlePolicyTest, ReturnFromLockedNoNewSession) {
const auto state = InitWithStandardParams();
const auto update = state.most_recent_active_time + kMinimumSessionLength / 2;
const auto locked = update + kIdleTimeBetweenSessions - base::Minutes(5);
const auto subsequent = locked + base::Seconds(15);
CHECK_GT(subsequent, state.start_time + kMinimumSessionLength);
// Push out well into the minimum session time.
EXPECT_FALSE(Update(update, update + base::Seconds(1)));
// Wake from sleep to locked state, without crossing the minimum time between
// sessions from the previous active state.
EXPECT_FALSE(Update(std::nullopt, locked));
// Simulate unlock and switch to active, still inside minimum time between
// sessions.
EXPECT_FALSE(Update(subsequent, subsequent + base::Seconds(1)));
}
TEST_F(UserEducationIdlePolicyTest, MaybeUpdateSessionStateNoNewSession) {
const base::Time session_start = base::Time::Now();
const base::Time last_active = session_start + base::Minutes(30);
const base::Time browser_start = last_active + kIdleTimeBetweenSessions / 2;
Init(session_start, last_active, browser_start, kInitialSessionValue);
// Advance less than a new session, but a significant time, and update the
// last active time in the observer, but do not propagate to the session
// manager (which would trigger an update).
const base::Time now = browser_start + base::Seconds(15);
clock().SetNow(now);
idle_observer().SetLastActiveTime(now, false);
CheckSessionData(session_start, browser_start, kInitialSessionValue);
// This will check to see if a new session would be warranted; in this case it
// is not, so no update happens.
session_manager().MaybeUpdateSessionState();
CheckSessionData(session_start, browser_start, kInitialSessionValue);
}
TEST_F(UserEducationIdlePolicyTest, MaybeUpdateSessionStateNewSession) {
const base::Time session_start = base::Time::Now();
const base::Time last_active = session_start + base::Minutes(30);
const base::Time browser_start = last_active + base::Minutes(30);
Init(session_start, last_active, browser_start, kInitialSessionValue);
// Advance more than a new session and update the last active time in the
// observer, but do not propagate to the session manager (which would trigger
// an immediate update).
const base::Time now =
browser_start + kIdleTimeBetweenSessions + base::Seconds(15);
clock().SetNow(now);
idle_observer().SetLastActiveTime(now, false);
CheckSessionData(session_start, browser_start, kInitialSessionValue);
// Because more than the session length has passed, calling
// `MaybeUpdateSessionState()` will trigger another check, and cause an update
// and a new session.
EXPECT_CALL(session_manager(), OnLastActiveTimeUpdating(now));
EXPECT_CALL(session_manager(),
OnNewSession(session_start, browser_start, now));
session_manager().MaybeUpdateSessionState();
CheckSessionData(now, now, kInitialSessionValue + 1);
}
} // namespace user_education
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