File: transition_utils.cc

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (272 lines) | stat: -rw-r--r-- 9,342 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/viz/common/transition_utils.h"

#include <memory>
#include <sstream>
#include <string>
#include <unordered_set>
#include <vector>

#include "components/viz/common/quads/compositor_render_pass.h"
#include "components/viz/common/quads/compositor_render_pass_draw_quad.h"
#include "components/viz/common/quads/render_pass_io.h"
#include "components/viz/common/quads/shared_element_draw_quad.h"
#include "components/viz/common/quads/solid_color_draw_quad.h"
#include "third_party/skia/include/core/SkColor.h"

namespace viz {

namespace {

constexpr int kMaxListToProcess = 32;
constexpr int kMaxQuadsPerFrame = 8;

struct StackFrame {
  StackFrame(int list_index,
             SharedQuadStateList::ConstIterator sqs_iter,
             QuadList::ConstIterator quad_iter,
             int indent)
      : list_index(list_index),
        sqs_iter(sqs_iter),
        quad_iter(quad_iter),
        indent(indent) {}

  int list_index;
  SharedQuadStateList::ConstIterator sqs_iter;
  QuadList::ConstIterator quad_iter;
  int indent;
  bool first_pass_visit = true;
};

std::string SkColorToRGBAString(SkColor color) {
  std::ostringstream str;
  str << "rgba(" << SkColorGetR(color) << ", " << SkColorGetG(color) << ", "
      << SkColorGetB(color) << ", " << SkColorGetA(color) << ")";
  return str.str();
}

std::string SkColorToRGBAString(SkColor4f color) {
  return SkColorToRGBAString(color.toSkColor());
}

std::unordered_set<uint64_t> ProcessStack(
    std::ostringstream& str,
    std::vector<StackFrame>& stack,
    const CompositorRenderPassList& list) {
  auto write_indent = [&str](int indent) {
    for (int i = 0; i < indent; ++i)
      str << " ";
  };
  auto write_render_pass = [&str](const CompositorRenderPass* pass) {
    str << "(" << pass << ") render pass id=" << pass->id.GetUnsafeValue()
        << " output_rect=" << pass->output_rect.ToString();
    if (pass->view_transition_element_resource_id.IsValid())
      str << " " << pass->view_transition_element_resource_id.ToString();
    str << "\n";
  };
  auto write_sqs = [&str](const SharedQuadState* sqs) {
    str << "(" << sqs << ") switched to sqs with opacity=" << sqs->opacity
        << ", blend_mode=" << BlendModeToString(sqs->blend_mode)
        << " quad_layer_rect=" << sqs->quad_layer_rect.ToString() << "\n";
  };
  auto write_shared_element_quad = [&str](const SharedElementDrawQuad* quad) {
    str << "(" << quad << ") SharedElementDrawQuad "
        << quad->element_resource_id.ToString() << "\n";
  };
  auto write_solid_color_quad = [&str](const SolidColorDrawQuad* quad) {
    str << "(" << quad
        << ") SolidColorDrawQuad color=" << SkColorToRGBAString(quad->color)
        << "\n";
  };
  auto write_compositor_render_pass_quad =
      [&str](const CompositorRenderPassDrawQuad* quad) {
        str << "(" << quad << ") CompositorRenderPassDrawQuad\n";
      };
  std::unordered_set<uint64_t> seen_render_pass_ids;
  int quads_per_frame_logged = 0;
  while (!stack.empty()) {
    auto& frame = stack.back();
    auto& pass = list[frame.list_index];

    if (frame.first_pass_visit) {
      frame.first_pass_visit = false;
      write_indent(frame.indent);
      write_render_pass(pass.get());
      seen_render_pass_ids.insert(pass->id.GetUnsafeValue());

      if (const auto* sqs = *frame.sqs_iter) {
        frame.indent += 2;
        write_indent(frame.indent);
        write_sqs(sqs);
      } else {
        stack.pop_back();
        continue;
      }
      if (!*frame.quad_iter) {
        stack.pop_back();
        continue;
      }
      frame.indent += 2;
    } else {
      if (++frame.quad_iter == pass->quad_list.end()) {
        quads_per_frame_logged = 0;
        stack.pop_back();
        continue;
      }
      if (++quads_per_frame_logged > kMaxQuadsPerFrame) {
        write_indent(frame.indent);
        str << "(more quads - orphaned list may not be correct)\n";
        quads_per_frame_logged = 0;
        stack.pop_back();
        continue;
      }
      frame.indent -= 2;
      while ((*frame.quad_iter)->shared_quad_state != *frame.sqs_iter) {
        ++frame.sqs_iter;
        DCHECK(frame.sqs_iter != pass->shared_quad_state_list.end());
        write_indent(frame.indent);
        write_sqs(*frame.sqs_iter);
      }
      frame.indent += 2;
    }

    write_indent(frame.indent);
    switch ((*frame.quad_iter)->material) {
      case DrawQuad::Material::kCompositorRenderPass: {
        auto* quad =
            CompositorRenderPassDrawQuad::MaterialCast((*frame.quad_iter));
        write_compositor_render_pass_quad(quad);

        bool found = false;
        for (auto i = frame.list_index - 1; i >= 0; --i) {
          if (list[i]->id == quad->render_pass_id) {
            found = true;
            stack.emplace_back(i, list[i]->shared_quad_state_list.begin(),
                               list[i]->quad_list.begin(), frame.indent + 2);
            break;
          }
        }
        CHECK(found) << "Couldn't find referenced render pass id";
        break;
      }
      case DrawQuad::Material::kSharedElement: {
        auto* quad = SharedElementDrawQuad::MaterialCast((*frame.quad_iter));
        write_shared_element_quad(quad);
        break;
      }
      case DrawQuad::Material::kSolidColor: {
        auto* quad = SolidColorDrawQuad::MaterialCast((*frame.quad_iter));
        write_solid_color_quad(quad);
        break;
      }
      default:
        str << "DrawQuad, material: "
            << DrawQuadMaterialToString((*frame.quad_iter)->material) << "\n";
        break;
    }
  }
  return seen_render_pass_ids;
}

}  // namespace

std::string TransitionUtils::RenderPassListToString(
    const CompositorRenderPassList& list) {
  std::ostringstream str;

  if (list.size() > kMaxListToProcess || list.empty()) {
    str << "RenderPassList too large or too small (" << list.size()
        << "), max supported list length " << kMaxListToProcess;
    return str.str();
  }

  std::vector<StackFrame> stack;
  stack.emplace_back(list.size() - 1,
                     list.back()->shared_quad_state_list.begin(),
                     list.back()->quad_list.begin(), 0);
  str << "render pass ids in order:\n";
  for (const auto& pass : list)
    str << " " << pass->id.GetUnsafeValue();
  str << "\n";

  str << "rooted render pass tree:\n";
  std::unordered_set<uint64_t> seen_render_pass_ids =
      ProcessStack(str, stack, list);
  if (list.size() != seen_render_pass_ids.size())
    str << "orphaned render pass tree(s):\n";
  while (true) {
    int i;
    for (i = list.size() - 1; i >= 0; --i) {
      if (seen_render_pass_ids.count(list[i]->id.GetUnsafeValue()) == 0)
        break;
    }
    if (i < 0)
      break;

    DCHECK(stack.empty());
    stack.emplace_back(i, list[i]->shared_quad_state_list.begin(),
                       list[i]->quad_list.begin(), 0);
    auto new_seen_pass_ids = ProcessStack(str, stack, list);
    seen_render_pass_ids.insert(new_seen_pass_ids.begin(),
                                new_seen_pass_ids.end());
  }
  return str.str();
}

// static
std::unique_ptr<CompositorRenderPass>
TransitionUtils::CopyPassWithQuadFiltering(
    const CompositorRenderPass& source_pass,
    FilterCallback filter_callback) {
  // This code is similar to CompositorRenderPass::DeepCopy, but does special
  // logic when copying compositor render pass draw quads.
  auto copy_pass = CompositorRenderPass::Create(
      source_pass.shared_quad_state_list.size(), source_pass.quad_list.size());

  copy_pass->SetAll(
      source_pass.id, source_pass.output_rect, source_pass.damage_rect,
      source_pass.transform_to_root_target, source_pass.filters,
      source_pass.backdrop_filters, source_pass.backdrop_filter_bounds,
      source_pass.subtree_capture_id, source_pass.subtree_size,
      source_pass.view_transition_element_resource_id,
      source_pass.has_transparent_background, source_pass.cache_render_pass,
      source_pass.has_damage_from_contributing_content,
      source_pass.generate_mipmap, source_pass.has_per_quad_damage);

  if (source_pass.shared_quad_state_list.empty())
    return copy_pass;

  SharedQuadStateList::ConstIterator sqs_iter =
      source_pass.shared_quad_state_list.begin();
  SharedQuadState* copy_shared_quad_state =
      copy_pass->CreateAndAppendSharedQuadState();
  *copy_shared_quad_state = **sqs_iter;

  for (auto* quad : source_pass.quad_list) {
    while (quad->shared_quad_state != *sqs_iter) {
      ++sqs_iter;
      DCHECK(sqs_iter != source_pass.shared_quad_state_list.end());
      copy_shared_quad_state = copy_pass->CreateAndAppendSharedQuadState();
      *copy_shared_quad_state = **sqs_iter;
    }
    DCHECK(quad->shared_quad_state == *sqs_iter);

    if (filter_callback.Run(*quad, *copy_pass.get()))
      continue;

    if (quad->material == DrawQuad::Material::kCompositorRenderPass) {
      const auto* pass_quad = CompositorRenderPassDrawQuad::MaterialCast(quad);
      copy_pass->CopyFromAndAppendRenderPassDrawQuad(pass_quad,
                                                     pass_quad->render_pass_id);
    } else {
      copy_pass->CopyFromAndAppendDrawQuad(quad);
    }
  }

  return copy_pass;
}

}  // namespace viz