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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/viz/service/display/delegated_ink_point_renderer_skia.h"
#include "base/metrics/histogram_macros.h"
#include "base/trace_event/trace_event.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/gfx/delegated_ink_metadata.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/skia_conversions.h"
namespace viz {
void DelegatedInkPointRendererSkia::DrawDelegatedInkTrail(
SkCanvas* canvas,
const gfx::Transform& transform_to_render_pass) {
TRACE_EVENT1("viz", "DelegatedInkPointRendererSkia::DrawDelegatedInkTrail",
"points", path_.countPoints());
if (!metadata_) {
ResetPoints();
return;
}
if (!path_.isEmpty() && canvas) {
canvas->save();
canvas->concat(gfx::TransformToSkM44(transform_to_render_pass));
SkRect bounds = gfx::RectFToSkRect(metadata_->presentation_area());
canvas->clipRect(bounds);
SkPaint paint;
paint.setAntiAlias(true);
paint.setBlendMode(SkBlendMode::kSrcOver);
paint.setColor(metadata_->color());
paint.setStrokeCap(SkPaint::kRound_Cap);
paint.setStrokeJoin(SkPaint::kRound_Join);
paint.setStrokeWidth(SkScalar(metadata_->diameter()));
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawPath(path_, paint);
canvas->restore();
path_.rewind();
}
// Always reset `metadata_` regardless of if the draw occurred or not so that
// the trail is never incorrectly drawn if the aggregated frame did not
// contain delegated ink metadata.
metadata_.reset();
}
gfx::Rect DelegatedInkPointRendererSkia::GetDamageRect() {
if (old_trail_damage_rect_.IsEmpty() && new_trail_damage_rect_.IsEmpty())
return gfx::Rect();
gfx::RectF damage_rect_f = old_trail_damage_rect_;
damage_rect_f.Union(new_trail_damage_rect_);
return gfx::ToEnclosingRect(damage_rect_f);
}
base::TimeDelta GetImprovement(
const std::vector<gfx::DelegatedInkPoint>* points_to_draw,
const gfx::DelegatedInkMetadata* metadata) {
if (points_to_draw->size() == 0)
return base::Milliseconds(0);
return points_to_draw->back().timestamp() - metadata->timestamp();
}
std::vector<SkPoint> DelegatedInkPointRendererSkia::GetPointsToDraw() {
std::vector<gfx::DelegatedInkPoint> ink_points_to_draw = FilterPoints();
UMA_HISTOGRAM_TIMES(
"Renderer.DelegatedInkTrail.LatencyImprovement.Skia.WithoutPrediction",
GetImprovement(&ink_points_to_draw, metadata_.get()));
PredictPoints(&ink_points_to_draw);
std::vector<SkPoint> sk_points;
for (gfx::DelegatedInkPoint ink_point : ink_points_to_draw) {
sk_points.push_back(gfx::PointFToSkPoint(ink_point.point()));
}
return sk_points;
}
void DelegatedInkPointRendererSkia::FinalizePathForDraw() {
// Always rewind the path first so that a path isn't drawn twice.
path_.rewind();
// Setting the damage rect to empty ensures that the damage rect is cleared
// when trails are not being drawn so that extra drawing doesn't occur. If
// there isn't metadata, that also indicates that the previous trail has
// finished so the predictor should be reset as well.
if (!metadata_) {
SetDamageRect(gfx::RectF());
ResetPrediction();
ResetPoints();
return;
}
std::vector<SkPoint> sk_points = GetPointsToDraw();
TRACE_EVENT_INSTANT1("delegated_ink_trails",
"Filtered and predicted points for delegated ink trail",
TRACE_EVENT_SCOPE_THREAD, "points", sk_points.size());
// If there is only one point total after filtering and predicting, then it
// will match the metadata point and therefore doesn't need to be drawn in
// this way, as it will be rendered normally.
if (sk_points.size() <= 1) {
SetDamageRect(gfx::RectF());
return;
}
path_.moveTo(sk_points[0]);
switch (sk_points.size()) {
case 2:
path_.lineTo(sk_points[1]);
break;
case 3:
path_.quadTo(sk_points[1], sk_points[2]);
break;
case 4:
path_.cubicTo(sk_points[1], sk_points[2], sk_points[3]);
break;
default:
// The connection between two cubic bezier curves will be smooth only if
// the second control point of the first curve, the end point of the first
// curve/first control point of the second curve, and the second control
// point of the second curve are colinear. Since this is unlikely to be
// the case, connecting all four points via lines should be acceptable.
for (uint64_t i = 1; i < sk_points.size(); ++i)
path_.lineTo(sk_points[i]);
break;
}
// path_.computeTightBounds() returns a rect that contains the points and
// curves, but it isn't guaranteed to contain the drawn stroke, resulting in
// the stroke sometimes existing outside of the damage_rect. Therefore, expand
// it here to ensure that the stroke is included, then intersect with the
// presentation area so that is can't extend beyond the drawable area.
gfx::RectF damage_rect = gfx::SkRectToRectF(path_.computeTightBounds());
const float kRadius = metadata_->diameter() / 2.f;
damage_rect.Inset(-kRadius);
damage_rect.Intersect(metadata_->presentation_area());
TRACE_EVENT_INSTANT1("delegated_ink_trails",
"DelegatedInkPointRendererSkia::FinalizePathForDraw",
TRACE_EVENT_SCOPE_THREAD, "damage_rect",
damage_rect.ToString());
SetDamageRect(damage_rect);
}
void DelegatedInkPointRendererSkia::SetDamageRect(gfx::RectF damage_rect) {
old_trail_damage_rect_ = new_trail_damage_rect_;
new_trail_damage_rect_ = damage_rect;
}
int DelegatedInkPointRendererSkia::GetPathPointCountForTest() const {
return path_.countPoints();
}
} // namespace viz
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