File: buffer_queue_unittest.cc

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (774 lines) | stat: -rw-r--r-- 30,916 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/viz/service/display_embedder/buffer_queue.h"

#include <stddef.h>
#include <stdint.h>

#include <memory>
#include <set>
#include <string>
#include <string_view>
#include <utility>

#include "base/test/bind.h"
#include "build/build_config.h"
#include "components/viz/test/fake_skia_output_surface.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"

using ::testing::_;
using ::testing::Contains;
using ::testing::Expectation;
using ::testing::Ne;
using ::testing::Not;
using ::testing::Return;

namespace viz {

namespace {

constexpr SharedImageFormat kBufferQueueFormat = SinglePlaneFormat::kRGBA_8888;
constexpr gfx::ColorSpace kBufferQueueColorSpace =
    gfx::ColorSpace::CreateSRGB();

}  // namespace

#if BUILDFLAG(IS_WIN)
const gpu::SurfaceHandle kFakeSurfaceHandle =
    reinterpret_cast<gpu::SurfaceHandle>(1);
#else
const gpu::SurfaceHandle kFakeSurfaceHandle = 1;
#endif

class BufferQueueTest : public ::testing::Test {
 public:
  BufferQueueTest() = default;

  void SetUp() override {
    skia_output_surface_ = FakeSkiaOutputSurface::Create3d();
    buffer_queue_ = std::make_unique<BufferQueue>(skia_output_surface_.get(),
                                                  kFakeSurfaceHandle, 3);
  }

  void TearDown() override { buffer_queue_.reset(); }

  gpu::Mailbox current_buffer() {
    return buffer_queue_->current_buffer_
               ? buffer_queue_->current_buffer_->mailbox
               : gpu::Mailbox();
  }
  const base::circular_deque<std::unique_ptr<BufferQueue::AllocatedBuffer>>&
  available_buffers() {
    return buffer_queue_->available_buffers_;
  }
  base::circular_deque<std::unique_ptr<BufferQueue::AllocatedBuffer>>&
  in_flight_buffers() {
    return buffer_queue_->in_flight_buffers_;
  }

  const BufferQueue::AllocatedBuffer* displayed_frame() {
    return buffer_queue_->displayed_buffer_.get();
  }
  const BufferQueue::AllocatedBuffer* current_frame() {
    return buffer_queue_->current_buffer_.get();
  }
  const gfx::Size size() { return buffer_queue_->size_; }

  int CountBuffers() {
    int n = available_buffers().size() + in_flight_buffers().size() +
            (displayed_frame() ? 1 : 0);
    if (!current_buffer().IsZero())
      n++;
    return n;
  }

  // Check that each buffer is unique if present.
  bool CheckUnique() {
    std::set<gpu::Mailbox> buffers;
    if (!InsertUnique(&buffers, current_buffer())) {
      return false;
    }
    if (displayed_frame() &&
        !InsertUnique(&buffers, displayed_frame()->mailbox)) {
      return false;
    }
    for (auto& buffer : available_buffers()) {
      if (!InsertUnique(&buffers, buffer->mailbox)) {
        return false;
      }
    }
    for (auto& buffer : in_flight_buffers()) {
      if (buffer && !InsertUnique(&buffers, buffer->mailbox)) {
        return false;
      }
    }
    return true;
  }

  gpu::Mailbox SendDamagedFrame(const gfx::Rect& damage) {
    // We don't care about the GL-level implementation here, just how it uses
    // damage rects.
    auto mailbox = buffer_queue_->GetCurrentBuffer();
    buffer_queue_->SwapBuffers(damage);
    buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
    return mailbox;
  }

  void SendFullFrame() { SendDamagedFrame(gfx::Rect(buffer_queue_->size_)); }

 protected:
  bool InsertUnique(std::set<gpu::Mailbox>* set, gpu::Mailbox value) {
    if (value.IsZero())
      return true;
    if (set->find(value) != set->end())
      return false;
    set->insert(value);
    return true;
  }

  std::unique_ptr<FakeSkiaOutputSurface> skia_output_surface_;
  std::unique_ptr<BufferQueue> buffer_queue_;
};

const gfx::Size screen_size = gfx::Size(30, 30);
const gfx::Rect screen_rect = gfx::Rect(screen_size);
const gfx::Rect small_damage = gfx::Rect(gfx::Size(10, 10));
const gfx::Rect large_damage = gfx::Rect(gfx::Size(20, 20));
const gfx::Rect overlapping_damage = gfx::Rect(gfx::Size(5, 20));

class MockedSkiaOutputSurface : public FakeSkiaOutputSurface {
 public:
  MockedSkiaOutputSurface() : FakeSkiaOutputSurface(nullptr) {}
  MOCK_METHOD7(CreateSharedImage,
               gpu::Mailbox(SharedImageFormat format,
                            const gfx::Size& size,
                            const gfx::ColorSpace& color_space,
                            RenderPassAlphaType alpha_type,
                            gpu::SharedImageUsageSet usage,
                            std::string_view debug_label,
                            gpu::SurfaceHandle surface_handle));
  MOCK_METHOD1(DestroySharedImage, void(const gpu::Mailbox& mailbox));
};

TEST(BufferQueueStandaloneTest, BufferCreationAndDestruction) {
  auto mock_skia_output_surface = std::make_unique<MockedSkiaOutputSurface>();
  std::unique_ptr<BufferQueue> buffer_queue = std::make_unique<BufferQueue>(
      mock_skia_output_surface.get(), kFakeSurfaceHandle, 1);

  const gpu::Mailbox expected_mailbox = gpu::Mailbox::Generate();
  {
    testing::InSequence dummy;
    EXPECT_CALL(*mock_skia_output_surface,
                CreateSharedImage(_, _, _, _,

                                  gpu::SHARED_IMAGE_USAGE_SCANOUT |
                                      gpu::SHARED_IMAGE_USAGE_DISPLAY_READ |
                                      gpu::SHARED_IMAGE_USAGE_DISPLAY_WRITE,
                                  _, _))
        .WillOnce(Return(expected_mailbox));
    EXPECT_CALL(*mock_skia_output_surface,
                DestroySharedImage(expected_mailbox));
  }

  EXPECT_TRUE(buffer_queue->Reshape(screen_size, kBufferQueueColorSpace,
                                    RenderPassAlphaType::kPremul,
                                    kBufferQueueFormat));
  EXPECT_EQ(expected_mailbox, buffer_queue->GetCurrentBuffer());
}

TEST_F(BufferQueueTest, PartialSwapReuse) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  SendFullFrame();
  SendDamagedFrame(small_damage);
  SendDamagedFrame(small_damage);
  SendDamagedFrame(large_damage);
  // Verify that the damage has propagated.
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), large_damage);
}

TEST_F(BufferQueueTest, PartialSwapFullFrame) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  SendFullFrame();
  SendDamagedFrame(small_damage);
  SendFullFrame();
  SendFullFrame();
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), screen_rect);
}

// Make sure that each time we swap buffers, the damage gets propagated to the
// previously swapped buffers.
TEST_F(BufferQueueTest, PartialSwapWithTripleBuffering) {
  EXPECT_EQ(0, CountBuffers());
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  EXPECT_EQ(3, CountBuffers());

  SendFullFrame();
  SendFullFrame();
  // Let's triple buffer.
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  buffer_queue_->SwapBuffers(small_damage);
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  // The whole buffer needs to be redrawn since it's a newly allocated buffer
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), screen_rect);

  SendDamagedFrame(overlapping_damage);
  // The next buffer should include damage from |overlapping_damage| and
  // |small_damage|.
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  const auto current_buffer_damage = buffer_queue_->CurrentBufferDamage();
  EXPECT_TRUE(current_buffer_damage.Contains(overlapping_damage));
  EXPECT_TRUE(current_buffer_damage.Contains(small_damage));

  // Let's make sure the damage is not trivially the whole screen.
  EXPECT_NE(current_buffer_damage, screen_rect);
}

TEST_F(BufferQueueTest, PartialSwapOverlapping) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));

  SendFullFrame();
  SendDamagedFrame(small_damage);
  SendDamagedFrame(overlapping_damage);
  // Expect small_damage UNION overlapping_damage
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), gfx::Rect(0, 0, 10, 20));
}

TEST_F(BufferQueueTest, MultipleGetCurrentBufferCalls) {
  // It is not valid to call GetCurrentBuffer without having set an initial
  // size via Reshape.
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  // Check that multiple bind calls do not create or change buffers.
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  gpu::Mailbox fb = buffer_queue_->GetCurrentBuffer();
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_EQ(fb, buffer_queue_->GetCurrentBuffer());
}

TEST_F(BufferQueueTest, CheckDoubleBuffering) {
  // Check buffer flow through double buffering path.

  // Create a BufferQueue with only 2 buffers.
  buffer_queue_ = std::make_unique<BufferQueue>(skia_output_surface_.get(),
                                                kFakeSurfaceHandle, 2);

  EXPECT_EQ(0, CountBuffers());
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  EXPECT_EQ(2, CountBuffers());

  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_FALSE(displayed_frame());

  buffer_queue_->SwapBuffers(screen_rect);

  EXPECT_EQ(1U, in_flight_buffers().size());
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);

  EXPECT_EQ(0U, in_flight_buffers().size());
  EXPECT_FALSE(displayed_frame()->mailbox.IsZero());
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_TRUE(CheckUnique());
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_EQ(0U, in_flight_buffers().size());
  EXPECT_FALSE(displayed_frame()->mailbox.IsZero());
  buffer_queue_->SwapBuffers(screen_rect);
  EXPECT_TRUE(CheckUnique());
  EXPECT_EQ(1U, in_flight_buffers().size());
  EXPECT_FALSE(displayed_frame()->mailbox.IsZero());
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_TRUE(CheckUnique());
  EXPECT_EQ(0U, in_flight_buffers().size());
  EXPECT_EQ(1U, available_buffers().size());
  EXPECT_FALSE(displayed_frame()->mailbox.IsZero());
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_TRUE(CheckUnique());
  EXPECT_TRUE(available_buffers().empty());
}

TEST_F(BufferQueueTest, CheckTripleBuffering) {
  // Check buffer flow through triple buffering path.
  EXPECT_EQ(0, CountBuffers());
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  EXPECT_EQ(3, CountBuffers());

  // This bit is the same sequence tested in the doublebuffering case.
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_FALSE(displayed_frame());
  buffer_queue_->SwapBuffers(screen_rect);
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  buffer_queue_->SwapBuffers(screen_rect);

  EXPECT_TRUE(CheckUnique());
  EXPECT_EQ(1U, in_flight_buffers().size());
  EXPECT_FALSE(displayed_frame()->mailbox.IsZero());
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_TRUE(CheckUnique());
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_EQ(1U, in_flight_buffers().size());
  EXPECT_FALSE(displayed_frame()->mailbox.IsZero());
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_TRUE(CheckUnique());
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_EQ(0U, in_flight_buffers().size());
  EXPECT_FALSE(displayed_frame()->mailbox.IsZero());
  EXPECT_EQ(1U, available_buffers().size());
}

TEST_F(BufferQueueTest, CheckEmptySwap) {
  // It is not valid to call GetCurrentBuffer without having set an initial
  // size via Reshape.
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  // Check empty swap flow, in which the damage is empty.
  gpu::Mailbox mailbox = buffer_queue_->GetCurrentBuffer();
  EXPECT_FALSE(mailbox.IsZero());
  EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
  EXPECT_FALSE(displayed_frame());

  buffer_queue_->SwapBuffers(gfx::Rect());
  // Make sure we won't be drawing to the buffer we just sent for scanout.
  gpu::Mailbox new_mailbox = buffer_queue_->GetCurrentBuffer();
  EXPECT_FALSE(new_mailbox.IsZero());
  EXPECT_NE(mailbox, new_mailbox);

  EXPECT_EQ(1U, in_flight_buffers().size());
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);

  buffer_queue_->SwapBuffers(gfx::Rect());
  // Test SwapBuffers() without calling GetCurrentBuffer().
  buffer_queue_->SwapBuffers(gfx::Rect());
  EXPECT_EQ(2U, in_flight_buffers().size());

  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_EQ(1U, in_flight_buffers().size());

  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_EQ(0U, in_flight_buffers().size());
}

TEST_F(BufferQueueTest, CheckCorrectBufferOrdering) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  const size_t kSwapCount = 3;
  for (size_t i = 0; i < kSwapCount; ++i) {
    EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
    buffer_queue_->SwapBuffers(screen_rect);
  }

  EXPECT_EQ(kSwapCount, in_flight_buffers().size());
  for (size_t i = 0; i < kSwapCount; ++i) {
    gpu::Mailbox next_mailbox = in_flight_buffers().front()->mailbox;
    buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
    EXPECT_EQ(displayed_frame()->mailbox, next_mailbox);
  }
}

TEST_F(BufferQueueTest, ReshapeWithInFlightBuffers) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  const size_t kSwapCount = 3;
  for (size_t i = 0; i < kSwapCount; ++i) {
    EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
    buffer_queue_->SwapBuffers(screen_rect);
  }

  EXPECT_TRUE(buffer_queue_->Reshape(gfx::Size(10, 20), kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  EXPECT_EQ(3u, in_flight_buffers().size());
  EXPECT_EQ(3u, available_buffers().size());
  // The inflight images are destroyed, but the buffers are still around for
  // now, in addition to the newly created buffers.
  EXPECT_EQ(6, CountBuffers());

  for (size_t i = 0; i < kSwapCount; ++i) {
    buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
    EXPECT_FALSE(displayed_frame());
  }

  // The dummy buffers left should be discarded.
  EXPECT_EQ(3u, available_buffers().size());
}

TEST_F(BufferQueueTest, SwapAfterReshape) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  const size_t kSwapCount = 3;
  for (size_t i = 0; i < kSwapCount; ++i) {
    EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
    buffer_queue_->SwapBuffers(screen_rect);
  }

  EXPECT_TRUE(buffer_queue_->Reshape(gfx::Size(10, 20), kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));

  for (size_t i = 0; i < kSwapCount; ++i) {
    EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
    buffer_queue_->SwapBuffers(screen_rect);
  }
  EXPECT_EQ(2 * kSwapCount, in_flight_buffers().size());

  for (size_t i = 0; i < kSwapCount; ++i) {
    buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
    EXPECT_FALSE(displayed_frame());
  }

  EXPECT_TRUE(CheckUnique());

  for (size_t i = 0; i < kSwapCount; ++i) {
    gpu::Mailbox next_mailbox = in_flight_buffers().front()->mailbox;
    buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
    EXPECT_EQ(displayed_frame()->mailbox, next_mailbox);
    EXPECT_TRUE(displayed_frame());
  }

  for (size_t i = 0; i < kSwapCount; ++i) {
    EXPECT_FALSE(buffer_queue_->GetCurrentBuffer().IsZero());
    buffer_queue_->SwapBuffers(screen_rect);
    buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  }
}

TEST_F(BufferQueueTest, SwapBuffersSkippedByDisplay) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  SendDamagedFrame(small_damage);
  SendDamagedFrame(small_damage);
  SendDamagedFrame(small_damage);

  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), small_damage);

  auto mailbox1 = buffer_queue_->GetCurrentBuffer();
  buffer_queue_->SwapBuffersSkipped(large_damage);
  auto mailbox2 = buffer_queue_->GetCurrentBuffer();

  // SwapBuffersSkipped() didn't advance the current buffer.
  EXPECT_EQ(mailbox1, mailbox2);
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), small_damage);

  // Swap on the next frame with no additional damage.
  buffer_queue_->SwapBuffers(gfx::Rect());
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);

  // The next frame has the damage from the last SwapBuffersSkipped().
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), large_damage);
}

TEST_F(BufferQueueTest, SwapBuffersSkippedByGpuThread) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));

  // Start with a partially damaged frame.
  SendDamagedFrame(small_damage);
  SendDamagedFrame(small_damage);
  SendDamagedFrame(small_damage);
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), small_damage);

  // Start two swaps to use up the remaining available buffers.
  auto mailbox1 = buffer_queue_->GetCurrentBuffer();
  buffer_queue_->SwapBuffers(small_damage);
  buffer_queue_->GetCurrentBuffer();
  buffer_queue_->SwapBuffers(small_damage);

  // There are no more available buffers at this point. Have the fist swap
  // be skipped by the  GPU thread. After that verify that mailbox1 has been
  // recycled and is available for the next swap
  buffer_queue_->SwapBuffersComplete(/*did_present=*/false);
  EXPECT_EQ(mailbox1, buffer_queue_->GetCurrentBuffer());

  // The second pending swap also fails since it didn't have full damage.
  buffer_queue_->SwapBuffersComplete(/*did_present=*/false);

  // Have a swap complete successfully since it now has full damage.
  buffer_queue_->SwapBuffers(gfx::Rect(screen_size));
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
}

TEST_F(BufferQueueTest, EnsureMinNumberOfBuffers) {
  EXPECT_EQ(CountBuffers(), 0);

  buffer_queue_->EnsureMinNumberOfBuffers(4);

  // EnsureMinNumberOfBuffers does nothing before Reshape() is called.
  EXPECT_EQ(CountBuffers(), 0);

  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));

  EXPECT_EQ(CountBuffers(), 4);

  buffer_queue_->EnsureMinNumberOfBuffers(2);

  // EnsureMinNumberOfBuffers will never decrease the number of buffers.
  EXPECT_EQ(CountBuffers(), 4);

  SendDamagedFrame(small_damage);
  SendDamagedFrame(small_damage);
  SendDamagedFrame(small_damage);
  SendDamagedFrame(small_damage);

  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), small_damage);

  buffer_queue_->EnsureMinNumberOfBuffers(5);

  EXPECT_EQ(CountBuffers(), 5);

  // 3 of the existing buffers will be in available_buffers_ already, with
  // existing small_damage.
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), small_damage);
  SendDamagedFrame(small_damage);
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), small_damage);
  SendDamagedFrame(small_damage);
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), small_damage);
  SendDamagedFrame(small_damage);

  // The new buffer will come next with full damage.
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), screen_rect);
  SendDamagedFrame(small_damage);

  // Finally the buffer that was being displayed while we added the 5th buffer
  // will also have small damage.
  EXPECT_EQ(buffer_queue_->CurrentBufferDamage(), small_damage);
  SendDamagedFrame(small_damage);
}

TEST_F(BufferQueueTest, GetLastSwappedBuffer) {
  // No images allocated, so zero-mailbox is returned.
  EXPECT_TRUE(buffer_queue_->GetLastSwappedBuffer().IsZero());

  // After reshape we'll get the last buffer in the queue.
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  gpu::Mailbox last_swapped1 = buffer_queue_->GetLastSwappedBuffer();
  EXPECT_FALSE(last_swapped1.IsZero());

  // The last swapped buffer won't change until calling SwapBuffersComplete.
  gpu::Mailbox mailbox1 = buffer_queue_->GetCurrentBuffer();
  EXPECT_NE(last_swapped1, mailbox1);
  EXPECT_EQ(last_swapped1, buffer_queue_->GetLastSwappedBuffer());
  buffer_queue_->SwapBuffers(screen_rect);
  EXPECT_EQ(last_swapped1, buffer_queue_->GetLastSwappedBuffer());
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mailbox1);

  // Swap another frame. Last swapped only updates after SwapBuffersComplete().
  gpu::Mailbox mailbox2 = buffer_queue_->GetCurrentBuffer();
  buffer_queue_->SwapBuffers(screen_rect);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mailbox1);
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mailbox2);

  // Swap a third frame. Last swapped only updates after SwapBuffersComplete().
  gpu::Mailbox mailbox3 = buffer_queue_->GetCurrentBuffer();
  // The third mailbox is the first one we got from GetLastSwappedBuffer().
  EXPECT_EQ(mailbox3, last_swapped1);
  buffer_queue_->SwapBuffers(screen_rect);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mailbox2);
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mailbox3);

  // Empty swap, Last swapped stays the same.
  buffer_queue_->SwapBuffers(gfx::Rect());
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mailbox3);
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mailbox3);

  // Swap a fourth frame. Last swapped only updates after SwapBuffersComplete().
  EXPECT_EQ(buffer_queue_->GetCurrentBuffer(), mailbox1);
  buffer_queue_->SwapBuffers(screen_rect);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mailbox3);
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mailbox1);
}

TEST_F(BufferQueueTest, RecreateBuffers) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  auto mb1 = SendDamagedFrame(small_damage);
  auto mb2 = SendDamagedFrame(small_damage);
  auto mb3 = SendDamagedFrame(small_damage);
  std::vector<gpu::Mailbox> original_buffers = {mb1, mb2, mb3};

  EXPECT_EQ(buffer_queue_->GetCurrentBuffer(), mb1);
  buffer_queue_->SwapBuffers(small_damage);
  EXPECT_EQ(buffer_queue_->GetCurrentBuffer(), mb2);
  buffer_queue_->SwapBuffers(small_damage);

  buffer_queue_->RecreateBuffers();
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);  // mb1

  auto mb4 = buffer_queue_->GetCurrentBuffer();
  EXPECT_THAT(original_buffers, Not(Contains(mb4)));
  buffer_queue_->SwapBuffers(small_damage);

  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);  // mb2

  auto mb5 = buffer_queue_->GetCurrentBuffer();
  EXPECT_THAT(original_buffers, Not(Contains(mb5)));
  buffer_queue_->SwapBuffers(small_damage);
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);  // mb4
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);  // mb5

  auto mb6 = SendDamagedFrame(small_damage);
  EXPECT_THAT(original_buffers, Not(Contains(mb6)));

  // New queue of buffers loops.
  EXPECT_EQ(buffer_queue_->GetCurrentBuffer(), mb4);
}

TEST_F(BufferQueueTest, DestroyBuffers) {
  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  auto mb1 = SendDamagedFrame(small_damage);
  auto mb2 = SendDamagedFrame(small_damage);
  auto mb3 = SendDamagedFrame(small_damage);
  std::vector<gpu::Mailbox> original_buffers = {mb1, mb2, mb3};

  EXPECT_EQ(buffer_queue_->GetCurrentBuffer(), mb1);
  buffer_queue_->SwapBuffers(small_damage);
  EXPECT_EQ(buffer_queue_->GetCurrentBuffer(), mb2);
  buffer_queue_->SwapBuffers(small_damage);

  buffer_queue_->DestroyBuffers();

  // All buffers are destroyed, and GetLastSwappedBuffer should not recreate
  // them.
  EXPECT_TRUE(buffer_queue_->GetLastSwappedBuffer().IsZero());
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);  // mb1
  EXPECT_TRUE(buffer_queue_->GetLastSwappedBuffer().IsZero());
  // Reshape should not reallocate buffers.
  EXPECT_TRUE(buffer_queue_->Reshape(gfx::Size(20, 20), kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  EXPECT_TRUE(buffer_queue_->GetLastSwappedBuffer().IsZero());

  // GetCurrentBuffer should create the new buffers.
  auto mb4 = buffer_queue_->GetCurrentBuffer();
  EXPECT_FALSE(mb4.IsZero());
  EXPECT_THAT(original_buffers, Not(Contains(mb4)));
  EXPECT_FALSE(buffer_queue_->GetLastSwappedBuffer().IsZero());
}

TEST_F(BufferQueueTest, SetPurgeable) {
  testing::MockFunction<void(const gpu::Mailbox&, bool)> mock;
  skia_output_surface_->SetSharedImagePurgeableCallback(
      base::BindLambdaForTesting(mock.AsStdFunction()));

  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));
  auto mb1 = SendDamagedFrame(small_damage);
  auto mb2 = SendDamagedFrame(small_damage);
  auto mb3 = SendDamagedFrame(small_damage);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mb3);

  // Queue up `mb1` and `mb2` so they are in flight. `mb3` is still the last
  // swapped buffer.
  EXPECT_EQ(buffer_queue_->GetCurrentBuffer(), mb1);
  buffer_queue_->SwapBuffers(small_damage);
  EXPECT_EQ(buffer_queue_->GetCurrentBuffer(), mb2);
  buffer_queue_->SwapBuffers(small_damage);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mb3);

  // Set buffers as purgeable.
  buffer_queue_->SetBuffersPurgeable();

  // When the next swap finishes `mb3` is available and gets marked purgeable.
  EXPECT_CALL(mock, Call(mb3, true));
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mb1);

  // When the next swap finishes `mb1` is available and gets marked purgeable.
  EXPECT_CALL(mock, Call(mb1, true));
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  EXPECT_EQ(buffer_queue_->GetLastSwappedBuffer(), mb2);

  // `mb2` is last swapped buffer now and there are no pending swaps. Push an
  // empty swap and complete that so `mb2` is available.
  EXPECT_CALL(mock, Call(mb2, true));
  buffer_queue_->SwapBuffers(small_damage);
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);

  // The next non-delegated draw will get a primary plane buffer. This will
  // cause all three buffers to be marked as not purgeable anymore.
  EXPECT_CALL(mock, Call(mb3, false));
  EXPECT_CALL(mock, Call(mb1, false));
  EXPECT_CALL(mock, Call(mb2, false));
  EXPECT_EQ(buffer_queue_->GetCurrentBuffer(), mb3);

  // Reset callback since it points to stack allocated mock.
  skia_output_surface_->SetSharedImagePurgeableCallback({});
}

TEST_F(BufferQueueTest, SetPurgeableThenReshape) {
  testing::MockFunction<void(const gpu::Mailbox&, bool)> mock;
  skia_output_surface_->SetSharedImagePurgeableCallback(
      base::BindLambdaForTesting(mock.AsStdFunction()));

  // This test will reshape before any buffers can be marked as purgeable.
  EXPECT_CALL(mock, Call(testing::_, testing::_)).Times(0);

  EXPECT_TRUE(buffer_queue_->Reshape(screen_size, kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));

  // Swap three buffers. First buffer swap completes so there is one displayed
  // buffer and two in flight buffers.
  buffer_queue_->GetCurrentBuffer();
  buffer_queue_->SwapBuffers(small_damage);
  buffer_queue_->GetCurrentBuffer();
  buffer_queue_->SwapBuffers(small_damage);
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  buffer_queue_->GetCurrentBuffer();
  buffer_queue_->SwapBuffers(small_damage);
  EXPECT_FALSE(buffer_queue_->GetLastSwappedBuffer().IsZero());

  // Set the buffers as purgeable before the next swap buffers complete and then
  // immediately reshape. The reshape will cause buffers to be deleted but not
  // recreated at the new size until they will be used.
  buffer_queue_->SetBuffersPurgeable();
  EXPECT_TRUE(buffer_queue_->Reshape(gfx::Size(1, 1), kBufferQueueColorSpace,
                                     RenderPassAlphaType::kPremul,
                                     kBufferQueueFormat));

  // Complete the last two swaps. Since the reshape deleted all the buffers
  // they will not be marked as purgeable.
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);
  buffer_queue_->SwapBuffersComplete(/*did_present=*/true);

  // Reset callback since it points to stack allocated mock.
  skia_output_surface_->SetSharedImagePurgeableCallback({});
}

}  // namespace viz