File: output_device_backing.h

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (94 lines) | stat: -rw-r--r-- 3,175 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_DEVICE_BACKING_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_DEVICE_BACKING_H_

#include <d3d11.h>
#include <dcomp.h>
#include <dxgi1_3.h>
#include <wrl/client.h>

#include <memory>
#include <vector>

#include "base/memory/raw_ptr.h"
#include "base/memory/unsafe_shared_memory_region.h"
#include "components/viz/service/viz_service_export.h"
#include "ui/gfx/geometry/size.h"

namespace base {
class SharedMemory;
}

namespace viz {

// Allocates and owns a SharedMemory backing for multiple SoftwareOutputDevices.
// The backing will be big enough to hold the largest size returned by a
// client's GetViewportPixelSize().
class VIZ_SERVICE_EXPORT OutputDeviceBacking {
 public:
  class Client {
   public:
    virtual const gfx::Size& GetViewportPixelSize() const = 0;
    virtual void ReleaseCanvas() = 0;

   protected:
    virtual ~Client() = default;
  };

  OutputDeviceBacking();

  OutputDeviceBacking(const OutputDeviceBacking&) = delete;
  OutputDeviceBacking& operator=(const OutputDeviceBacking&) = delete;

  virtual ~OutputDeviceBacking();

  void RegisterClient(Client* client);
  void UnregisterClient(Client* client);

  // Called when a client has resized. Clients should call Resize() after being
  // registered when they have a valid size. Will potentially invalidate
  // SharedMemory and call ReleaseCanvas() on clients.
  void ClientResized();

  // Requests a SharedMemory segment large enough to fit |viewport_size|. Will
  // return null if |viewport_size| is too large to safely allocate
  // a shared memory region.
  base::UnsafeSharedMemoryRegion* GetSharedMemoryRegion(
      const gfx::Size& viewport_size);

  // Returns the maximum size in bytes needed for the largest viewport from
  // registered clients.
  size_t GetMaxViewportBytes();

  // Retrieve the ID3D11Device and IDCompositionDevice to use for presentation.
  virtual HRESULT GetOrCreateDXObjects(
      Microsoft::WRL::ComPtr<ID3D11Device>* d3d11_device,
      Microsoft::WRL::ComPtr<IDXGIFactory2>* dxgi_factory,
      Microsoft::WRL::ComPtr<IDCompositionDevice>* dcomp_device);

  // Returns the D3D11 staging texture or creates one if it doesn't exist.
  virtual Microsoft::WRL::ComPtr<ID3D11Texture2D> GetOrCreateStagingTexture();

  // Returns the size needed for the largest viewport from registered clients,
  // in pixels.
  gfx::Size GetMaxViewportSize() const;

 private:
  std::vector<raw_ptr<Client, VectorExperimental>> clients_;
  base::UnsafeSharedMemoryRegion region_;
  size_t created_shm_bytes_ = 0;

  // The following are used to cache resources that are common to all
  // software output device backings.
  Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device_;
  Microsoft::WRL::ComPtr<IDXGIFactory2> dxgi_factory_;
  Microsoft::WRL::ComPtr<ID3D11Texture2D> d3d11_staging_texture_;
  Microsoft::WRL::ComPtr<IDCompositionDevice> dcomp_device_;
};

}  // namespace viz

#endif  // COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_DEVICE_BACKING_H_