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// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_SURFACE_PROVIDER_IMPL_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_SURFACE_PROVIDER_IMPL_H_
#include <memory>
#include "base/compiler_specific.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/task/single_thread_task_runner.h"
#include "build/build_config.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "components/viz/service/display_embedder/output_surface_provider.h"
#include "components/viz/service/viz_service_export.h"
#include "gpu/ipc/common/surface_handle.h"
#if BUILDFLAG(IS_WIN)
#include "components/viz/service/display_embedder/output_device_backing.h"
#endif
namespace gpu {
class Scheduler;
} // namespace gpu
namespace viz {
class GpuServiceImpl;
class SoftwareOutputDevice;
// In-process implementation of OutputSurfaceProvider.
class VIZ_SERVICE_EXPORT OutputSurfaceProviderImpl
: public OutputSurfaceProvider {
public:
OutputSurfaceProviderImpl(GpuServiceImpl* gpu_service_impl, bool headless);
// Software compositing only.
explicit OutputSurfaceProviderImpl(bool headless);
OutputSurfaceProviderImpl(const OutputSurfaceProviderImpl&) = delete;
OutputSurfaceProviderImpl& operator=(const OutputSurfaceProviderImpl&) =
delete;
~OutputSurfaceProviderImpl() override;
std::unique_ptr<DisplayCompositorMemoryAndTaskController> CreateGpuDependency(
bool gpu_compositing,
gpu::SurfaceHandle surface_handle) override;
// OutputSurfaceProvider implementation.
std::unique_ptr<OutputSurface> CreateOutputSurface(
gpu::SurfaceHandle surface_handle,
bool gpu_compositing,
mojom::DisplayClient* display_client,
DisplayCompositorMemoryAndTaskController* gpu_dependency,
const RendererSettings& renderer_settings,
const DebugRendererSettings* debug_settings) override;
gpu::SharedImageManager* GetSharedImageManager() override;
gpu::SyncPointManager* GetSyncPointManager() override;
gpu::Scheduler* GetGpuScheduler() override;
private:
std::unique_ptr<SoftwareOutputDevice> CreateSoftwareOutputDeviceForPlatform(
gpu::SurfaceHandle surface_handle,
mojom::DisplayClient* display_client);
const raw_ptr<GpuServiceImpl> gpu_service_impl_;
#if BUILDFLAG(IS_WIN)
// Used for software compositing output on Windows.
OutputDeviceBacking output_device_backing_;
#endif
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
const bool headless_;
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_SURFACE_PROVIDER_IMPL_H_
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