File: skia_output_device_dcomp.cc

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (368 lines) | stat: -rw-r--r-- 14,126 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/viz/service/display_embedder/skia_output_device_dcomp.h"

#include <memory>
#include <tuple>
#include <utility>
#include <variant>
#include <vector>

#include "base/debug/alias.h"
#include "base/memory/scoped_refptr.h"
#include "base/notimplemented.h"
#include "base/notreached.h"
#include "components/viz/common/resources/shared_image_format.h"
#include "components/viz/common/switches.h"
#include "components/viz/service/display_embedder/skia_output_surface_dependency.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/service/feature_info.h"
#include "gpu/command_buffer/service/gl_utils.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image/shared_image_backing.h"
#include "gpu/command_buffer/service/shared_image/shared_image_factory.h"
#include "gpu/command_buffer/service/shared_image/shared_image_representation.h"
#include "gpu/command_buffer/service/skia_utils.h"
#include "gpu/command_buffer/service/texture_manager.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/gpu/ganesh/GrDirectContext.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gl/dc_layer_overlay_image.h"
#include "ui/gl/dc_layer_overlay_params.h"
#include "ui/gl/gl_surface.h"
#include "ui/gl/gl_switches.h"
#include "ui/gl/gl_utils.h"

namespace viz {

namespace {
base::TimeTicks g_last_reshape_failure = base::TimeTicks();

NOINLINE void CheckForLoopFailures() {
  const auto threshold = base::Seconds(1);
  auto now = base::TimeTicks::Now();
  if (!g_last_reshape_failure.is_null() &&
      now - g_last_reshape_failure < threshold) {
    NOTREACHED();
  }
  g_last_reshape_failure = now;
}

}  // namespace

// Holds reference needed to keep overlay textures alive.
// TODO(kylechar): We can probably merge OverlayData in with
// SkiaOutputSurfaceImplOnGpu overlay data.
class SkiaOutputDeviceDComp::OverlayData {
 public:
  explicit OverlayData(
      std::unique_ptr<gpu::OverlayImageRepresentation> representation)
      : representation_(std::move(representation)) {}

  ~OverlayData() = default;
  OverlayData(OverlayData&& other) = default;
  OverlayData& operator=(OverlayData&& other) {
    // `access_` must be overwritten before `representation_`.
    access_ = std::move(other.access_);
    representation_ = std::move(other.representation_);
    return *this;
  }

  std::optional<gl::DCLayerOverlayImage> BeginOverlayAccess() {
    CHECK(representation_);
    if (!access_) {
      access_ = representation_->BeginScopedReadAccess();
      if (!access_) {
        return std::nullopt;
      }
    }
    return access_->GetDCLayerOverlayImage();
  }

  std::optional<gl::DCLayerOverlayImage> GetOverlayAccess() {
    CHECK(representation_);
    if (!access_) {
      return std::nullopt;
    }

    return access_->GetDCLayerOverlayImage();
  }

  void EndOverlayAccess() { access_.reset(); }

 private:
  std::unique_ptr<gpu::OverlayImageRepresentation> representation_;
  std::unique_ptr<gpu::OverlayImageRepresentation::ScopedReadAccess> access_;
};

SkiaOutputDeviceDComp::SkiaOutputDeviceDComp(
    gpu::SharedImageRepresentationFactory* shared_image_representation_factory,
    gpu::SharedContextState* context_state,
    scoped_refptr<gl::Presenter> presenter,
    scoped_refptr<gpu::gles2::FeatureInfo> feature_info,
    gpu::MemoryTracker* memory_tracker,
    DidSwapBufferCompleteCallback did_swap_buffer_complete_callback)
    : SkiaOutputDevice(context_state->gr_context(),
                       context_state->graphite_shared_context(),
                       memory_tracker,
                       std::move(did_swap_buffer_complete_callback)),
      shared_image_representation_factory_(shared_image_representation_factory),
      context_state_(context_state),
      presenter_(std::move(presenter)) {
  DCHECK(!feature_info->workarounds()
              .disable_post_sub_buffers_for_onscreen_surfaces);
  capabilities_.uses_default_gl_framebuffer = true;
  capabilities_.output_surface_origin = gfx::SurfaceOrigin::kTopLeft;
  capabilities_.number_of_buffers =
      gl::DirectCompositionRootSurfaceBufferCount();
  if (base::CommandLine::ForCurrentProcess()->HasSwitch(
          switches::kDoubleBufferCompositing)) {
    // Use switch "double-buffer-compositing" to force 1 |max_pending_swaps|
    // when the feature |DCompTripleBufferRootSwapChain| is enabled.
    capabilities_.number_of_buffers = 2;
  }
  if (feature_info->workarounds().supports_two_yuv_hardware_overlays) {
    capabilities_.allowed_yuv_overlay_count = 2;
  }
  if (base::FeatureList::IsEnabled(
          features::kDirectCompositionUnlimitedOverlays)) {
    capabilities_.allowed_yuv_overlay_count = INT_MAX;
  }
  capabilities_.dc_support_level =
      gl::DirectCompositionTextureSupported()
          ? OutputSurface::DCSupportLevel::kDCompTexture
          : OutputSurface::DCSupportLevel::kDCLayers;
  capabilities_.supports_post_sub_buffer = true;
  capabilities_.supports_delegated_ink = presenter_->SupportsDelegatedInk();
  capabilities_.pending_swap_params.max_pending_swaps =
      capabilities_.number_of_buffers - 1;
  capabilities_.renderer_allocates_images = true;
  capabilities_.supports_viewporter = presenter_->SupportsViewporter();
  capabilities_.supports_non_backed_solid_color_overlays = true;

  DCHECK(context_state_);
  DCHECK(context_state_->gr_context() ||
         context_state_->graphite_shared_context());
  DCHECK(context_state_->context());
  DCHECK(presenter_);

  // SRGB
  capabilities_.sk_color_type_map[SinglePlaneFormat::kRGBA_8888] =
      kRGBA_8888_SkColorType;
  capabilities_.sk_color_type_map[SinglePlaneFormat::kRGBX_8888] =
      kRGBA_8888_SkColorType;
  capabilities_.sk_color_type_map[SinglePlaneFormat::kBGRA_8888] =
      kRGBA_8888_SkColorType;
  capabilities_.sk_color_type_map[SinglePlaneFormat::kBGRX_8888] =
      kRGBA_8888_SkColorType;
  // HDR10
  capabilities_.sk_color_type_map[SinglePlaneFormat::kRGBA_1010102] =
      kRGBA_1010102_SkColorType;
  // scRGB linear
  capabilities_.sk_color_type_map[SinglePlaneFormat::kRGBA_F16] =
      kRGBA_F16_SkColorType;
}

SkiaOutputDeviceDComp::~SkiaOutputDeviceDComp() {
  // `SkiaOutputDeviceDComp` is non-copyable and non-movable, so dtor will only
  // happen once.
  CHECK(presenter_);

  // We expect `SkiaOutputDeviceDComp::presenter_` to act like a unique pointer,
  // only owned by `SkiaOutputDeviceDComp`.
  CHECK(presenter_->HasOneRef());

  if (!presenter_->DestroyDCLayerTree()) {
    // If the `Commit` call in `~DCompPresenter` failed with device lost, exit
    // the process via context loss, since it would not be valid to clean up
    // `overlays_` if it contains DComp textures since they would still be
    // attached to the visual tree.
    context_state_->MarkContextLost();

    // We expect `MarkContextLost` to exit the GPU process synchronously.
    NOTREACHED();
  }
}

void SkiaOutputDeviceDComp::Present(const std::optional<gfx::Rect>& update_rect,
                                    BufferPresentedCallback feedback,
                                    OutputSurfaceFrame frame) {
  StartSwapBuffers({});

  // The |update_rect| is ignored because the SharedImage backing already
  // knows the area to be swapped.
  presenter_->Present(
      base::BindOnce(&SkiaOutputDeviceDComp::OnPresentFinished,
                     weak_ptr_factory_.GetWeakPtr(), std::move(frame), size_),
      std::move(feedback), frame.data);
}

void SkiaOutputDeviceDComp::OnPresentFinished(
    OutputSurfaceFrame frame,
    const gfx::Size& swap_size,
    gfx::SwapCompletionResult result) {
  // Remove entries from |overlays_| for textures that weren't scheduled as an
  // overlay this frame.
  if (!overlays_.empty()) {
    if (result.swap_result == gfx::SwapResult::SWAP_ACK) {
      // If swap did not succeed, then the overlay images could still be in the
      // visual tree. It's not safe for us to end overlay access on DComp
      // textures since DWM could potentially still read from them. The images
      // held back in the swap failure case will either be cleaned up on next
      // successful swap or after GPU process restart.
      base::EraseIf(overlays_, [this](auto& entry) {
        const gpu::Mailbox& mailbox = entry.first;
        return !scheduled_overlay_mailboxes_.contains(mailbox);
      });
    }
    scheduled_overlay_mailboxes_.clear();

    for (auto& [mailbox, overlay_data] : overlays_) {
      if (auto overlay_image = overlay_data.GetOverlayAccess()) {
        if (overlay_image->type() ==
            gl::DCLayerOverlayType::kDCompVisualContent) {
          Microsoft::WRL::ComPtr<IDCompositionTexture> dcomp_texture;
          if (SUCCEEDED(Microsoft::WRL::ComPtr<IUnknown>(
                            overlay_image->dcomp_visual_content())
                            .As(&dcomp_texture))) {
            // We don't want to end the read access for DComp textures since DWM
            // can read from them for potentially multiple frames.
            continue;
          }
        }

        // The remaining overlays are either DComp surfaces (which do not
        // require special synchronization) or handled by |SwapChainPresenter|
        // (which copies the image into an internal swap chain, rather than
        // having DWM read it directly).
        overlay_data.EndOverlayAccess();
      }
    }
  }

  FinishSwapBuffers(std::move(result), swap_size, std::move(frame));
}

void SkiaOutputDeviceDComp::ScheduleOverlays(
    SkiaOutputSurface::OverlayList overlays) {
  std::vector<gl::DCLayerOverlayParams> out_overlays;
  out_overlays.reserve(overlays.size());

  for (auto& dc_layer : overlays) {
    // This is not necessarily an error, DCLayerTree can succeed with any
    // combination of overlay image and background color. However, it's wasteful
    // to have an overlay with no image or background color.
    if (dc_layer.mailbox.IsZero() && !dc_layer.color.has_value()) {
      // This can happen when |PrepareRenderPassOverlay| encounters a bypass
      // quad that is skipped.
      continue;
    }

    if (dc_layer.is_solid_color) {
      CHECK(dc_layer.color.has_value());
      CHECK(dc_layer.mailbox.IsZero());
    }

    gl::DCLayerOverlayParams& params = out_overlays.emplace_back();

    params.background_color = dc_layer.color;
    params.z_order = dc_layer.plane_z_order;

    const gpu::Mailbox& mailbox = dc_layer.mailbox;
    if (!mailbox.IsZero()) {
      std::optional<gl::DCLayerOverlayImage> overlay_image =
          BeginOverlayAccess(mailbox);
      if (overlay_image) {
        params.overlay_image = std::move(overlay_image);
        scheduled_overlay_mailboxes_.insert(mailbox);
      } else {
        DLOG(ERROR) << "Failed to ProduceOverlay or GetDCLayerOverlayImage";
#if DCHECK_IS_ON()
        params.background_color = SkColors::kRed;
#else
        params.background_color = SkColors::kWhite;
#endif
      }
    }

    // SwapChainPresenter uses the size of the overlay's resource in pixels to
    // calculate its swap chain size. `uv_rect` maps the portion of
    // `resource_size_in_pixels` that will be displayed.
    params.content_rect = gfx::ScaleRect(
        dc_layer.uv_rect, dc_layer.resource_size_in_pixels.width(),
        dc_layer.resource_size_in_pixels.height());

    params.quad_rect = gfx::ToRoundedRect(dc_layer.display_rect);
    CHECK(std::holds_alternative<gfx::Transform>(dc_layer.transform));
    params.transform = std::get<gfx::Transform>(dc_layer.transform);
    params.clip_rect = dc_layer.clip_rect;
    params.opacity = dc_layer.opacity;
    params.rounded_corner_bounds = dc_layer.rounded_corners;
    params.nearest_neighbor_filter = dc_layer.nearest_neighbor_filter;
    params.layer_id = dc_layer.layer_id;
    params.video_params.protected_video_type = dc_layer.protected_video_type;
    params.video_params.color_space = dc_layer.color_space;
    params.video_params.hdr_metadata = dc_layer.hdr_metadata;
    params.video_params.is_p010_content =
        (dc_layer.format == MultiPlaneFormat::kP010);
    params.video_params.possible_video_fullscreen_letterboxing =
        dc_layer.possible_video_fullscreen_letterboxing;
  }

  // Schedule DC layer overlays to be presented at next SwapBuffers().
  presenter_->ScheduleDCLayers(std::move(out_overlays));
}

std::optional<gl::DCLayerOverlayImage>
SkiaOutputDeviceDComp::BeginOverlayAccess(const gpu::Mailbox& mailbox) {
  auto it = overlays_.find(mailbox);
  if (it != overlays_.end())
    return it->second.BeginOverlayAccess();

  auto overlay = shared_image_representation_factory_->ProduceOverlay(mailbox);
  if (!overlay)
    return std::nullopt;

  TRACE_EVENT2("gpu", "SkiaOutputDeviceDComp::BeginOverlayAccess",
               "debug_label", overlay->debug_label(), "image_size",
               overlay->size().ToString());

  std::tie(it, std::ignore) = overlays_.emplace(mailbox, std::move(overlay));
  return it->second.BeginOverlayAccess();
}

bool SkiaOutputDeviceDComp::Reshape(const ReshapeParams& params) {
  DCHECK_EQ(params.transform, gfx::OVERLAY_TRANSFORM_NONE);

  auto size = params.GfxSize();

  // DCompPresenter calls SetWindowPos on resize, so we call it to reflect the
  // newly allocated root surface.
  // Note, we could inline SetWindowPos here, but we need access to the HWND.
  if (!presenter_->Resize(size, params.device_scale_factor, params.color_space,
                          /*has_alpha=*/!params.image_info.isOpaque())) {
    CheckForLoopFailures();
    // To prevent tail call, so we can see the stack.
    base::debug::Alias(nullptr);
    return false;
  }

  size_ = size;

  return true;
}

SkSurface* SkiaOutputDeviceDComp::BeginPaint(
    std::vector<GrBackendSemaphore>* end_semaphores) {
  NOTIMPLEMENTED();
  return nullptr;
}

void SkiaOutputDeviceDComp::EndPaint() {
  NOTIMPLEMENTED();
}

}  // namespace viz