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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_DEVICE_GL_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_DEVICE_GL_H_
#include <memory>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "components/viz/service/display_embedder/skia_output_device.h"
#include "gpu/command_buffer/service/shared_image/shared_image_representation.h"
namespace gl {
class GLSurface;
} // namespace gl
namespace gpu {
class SharedContextState;
namespace gles2 {
class FeatureInfo;
} // namespace gles2
} // namespace gpu
namespace viz {
class SkiaOutputDeviceGL final : public SkiaOutputDevice {
public:
SkiaOutputDeviceGL(
gpu::SharedContextState* context_state,
scoped_refptr<gl::GLSurface> gl_surface,
scoped_refptr<gpu::gles2::FeatureInfo> feature_info,
scoped_refptr<gpu::MemoryTracker> memory_tracker,
DidSwapBufferCompleteCallback did_swap_buffer_complete_callback);
SkiaOutputDeviceGL(const SkiaOutputDeviceGL&) = delete;
SkiaOutputDeviceGL& operator=(const SkiaOutputDeviceGL&) = delete;
~SkiaOutputDeviceGL() override;
// SkiaOutputDevice implementation:
bool Reshape(const ReshapeParams& params) override;
void Present(const std::optional<gfx::Rect>& update_rect,
BufferPresentedCallback feedback,
OutputSurfaceFrame frame) override;
SkSurface* BeginPaint(
std::vector<GrBackendSemaphore>* end_semaphores) override;
void EndPaint() override;
private:
class MultiSurfaceSwapBuffersTracker;
// Use instead of calling FinishSwapBuffers() directly.
void DoFinishSwapBuffers(const gfx::Size& size,
OutputSurfaceFrame frame,
gfx::SwapCompletionResult result);
// Used as callback for SwapBuffersAsync and PostSubBufferAsync to finish
// operation
void DoFinishSwapBuffersAsync(const gfx::Size& size,
OutputSurfaceFrame frame,
gfx::SwapCompletionResult result);
void CreateSkSurface();
const raw_ptr<gpu::SharedContextState> context_state_;
scoped_refptr<gl::GLSurface> gl_surface_;
const bool supports_async_swap_;
uint64_t backbuffer_estimated_size_ = 0;
sk_sp<SkSurface> sk_surface_;
std::unique_ptr<MultiSurfaceSwapBuffersTracker>
multisurface_swapbuffers_tracker_;
base::WeakPtrFactory<SkiaOutputDeviceGL> weak_ptr_factory_{this};
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_DEVICE_GL_H_
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