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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/viz/service/display_embedder/skia_output_surface_impl.h"
#include <inttypes.h>
#include <memory>
#include <string>
#include <string_view>
#include <tuple>
#include <utility>
#include <vector>
#include "base/containers/heap_array.h"
#include "base/functional/bind.h"
#include "base/functional/callback_forward.h"
#include "base/functional/callback_helpers.h"
#include "base/memory/memory_pressure_listener.h"
#include "base/no_destructor.h"
#include "base/observer_list.h"
#include "base/strings/stringprintf.h"
#include "base/synchronization/waitable_event.h"
#include "base/system/sys_info.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/sequence_local_storage_slot.h"
#include "base/threading/thread_restrictions.h"
#include "base/time/time.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/trace_event/memory_dump_provider.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "components/viz/common/frame_sinks/copy_output_util.h"
#include "components/viz/common/resources/shared_image_format_utils.h"
#include "components/viz/common/resources/transferable_resource.h"
#include "components/viz/service/debugger/viz_debugger.h"
#include "components/viz/service/display/external_use_client.h"
#include "components/viz/service/display/output_surface_client.h"
#include "components/viz/service/display/output_surface_frame.h"
#include "components/viz/service/display/overlay_candidate.h"
#include "components/viz/service/display/render_pass_alpha_type.h"
#include "components/viz/service/display_embedder/image_context_impl.h"
#include "components/viz/service/display_embedder/skia_output_surface_dependency.h"
#include "components/viz/service/display_embedder/skia_output_surface_impl_on_gpu.h"
#include "gpu/command_buffer/client/shared_image_interface.h"
#include "gpu/command_buffer/common/swap_buffers_complete_params.h"
#include "gpu/command_buffer/common/sync_token.h"
#include "gpu/command_buffer/service/graphite_cache_controller.h"
#include "gpu/command_buffer/service/graphite_image_provider.h"
#include "gpu/command_buffer/service/scheduler.h"
#include "gpu/command_buffer/service/service_utils.h"
#include "gpu/command_buffer/service/shared_image/shared_image_factory.h"
#include "gpu/command_buffer/service/shared_image/shared_image_format_service_utils.h"
#include "gpu/command_buffer/service/shared_image/shared_image_representation.h"
#include "gpu/command_buffer/service/single_task_sequence.h"
#include "gpu/command_buffer/service/skia_utils.h"
#include "gpu/command_buffer/service/sync_point_manager.h"
#include "gpu/ipc/service/context_url.h"
#include "gpu/vulkan/buildflags.h"
#include "skia/buildflags.h"
#include "skia/ext/legacy_display_globals.h"
#include "skia/ext/skia_trace_memory_dump_impl.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/gpu/GpuTypes.h"
#include "third_party/skia/include/gpu/ganesh/GrYUVABackendTextures.h"
#include "third_party/skia/include/gpu/ganesh/SkImageGanesh.h"
#include "third_party/skia/include/gpu/ganesh/gl/GrGLBackendSurface.h"
#include "third_party/skia/include/gpu/ganesh/gl/GrGLTypes.h"
#include "third_party/skia/include/gpu/graphite/Image.h"
#include "third_party/skia/include/gpu/graphite/Recorder.h"
#include "third_party/skia/include/gpu/graphite/YUVABackendTextures.h"
#include "third_party/skia/include/private/chromium/GrPromiseImageTexture.h"
#include "third_party/skia/include/private/chromium/SkImageChromium.h"
#include "ui/base/ui_base_features.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/skia_conversions.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_gl_api_implementation.h"
#if BUILDFLAG(ENABLE_VULKAN)
#include "components/viz/common/gpu/vulkan_context_provider.h"
#include "gpu/vulkan/vulkan_device_queue.h"
#include "third_party/skia/include/gpu/ganesh/vk/GrVkBackendSurface.h"
#include "third_party/skia/include/gpu/vk/VulkanTypes.h"
#endif // BUILDFLAG(ENABLE_VULKAN)
#if BUILDFLAG(IS_WIN)
#include "components/viz/service/display/dc_layer_overlay.h"
#endif
namespace viz {
namespace {
// Records memory dumps and responds to memory pressure signals for Graphite Viz
// via a global object.
class GraphiteVizMemoryAssistant
: public base::trace_event::MemoryDumpProvider {
public:
static GraphiteVizMemoryAssistant& GetInstance() {
static base::NoDestructor<GraphiteVizMemoryAssistant> instance;
return *instance;
}
void AddClient(skgpu::graphite::Recorder* recorder,
gpu::raster::GraphiteCacheController* cache_controller,
scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
if (num_clients_ == 0) {
CHECK(!recorder_);
CHECK(!cache_controller_);
recorder_ = recorder;
cache_controller_ = cache_controller;
base::trace_event::MemoryDumpManager::GetInstance()->RegisterDumpProvider(
this, "GraphiteVizMemoryAssistant", std::move(task_runner));
memory_pressure_listener_.emplace(
FROM_HERE,
base::BindRepeating(&GraphiteVizMemoryAssistant::HandleMemoryPressure,
base::Unretained(this)));
}
num_clients_++;
}
void RemoveClient() {
num_clients_--;
if (num_clients_ == 0) {
memory_pressure_listener_.reset();
recorder_ = nullptr;
cache_controller_ = nullptr;
base::trace_event::MemoryDumpManager::GetInstance()
->UnregisterDumpProvider(this);
}
}
private:
friend class base::NoDestructor<GraphiteVizMemoryAssistant>;
GraphiteVizMemoryAssistant() = default;
~GraphiteVizMemoryAssistant() override = default;
// MemoryDumpProvider:
bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args,
base::trace_event::ProcessMemoryDump* pmd) override {
CHECK(recorder_);
bool background = args.level_of_detail ==
base::trace_event::MemoryDumpLevelOfDetail::kBackground;
if (background) {
std::string recorder_dump_name = base::StringPrintf(
"skia/gpu_resources/viz_compositor_graphite_recorder_0x%" PRIXPTR,
reinterpret_cast<uintptr_t>(recorder_.get()));
base::trace_event::MemoryAllocatorDump* recorder_dump =
pmd->CreateAllocatorDump(recorder_dump_name);
recorder_dump->AddScalar(
base::trace_event::MemoryAllocatorDump::kNameSize,
base::trace_event::MemoryAllocatorDump::kUnitsBytes,
recorder_->currentBudgetedBytes());
// The ImageProvider's bytes are not included in the recorder's budgeted
// bytes as they are owned by Chrome, so dump them separately.
const auto* image_provider =
static_cast<const gpu::GraphiteImageProvider*>(
recorder_->clientImageProvider());
std::string image_provider_dump_name = base::StringPrintf(
"skia/gpu_resources/"
"viz_compositor_graphite_image_provider_0x%" PRIXPTR,
reinterpret_cast<uintptr_t>(image_provider));
base::trace_event::MemoryAllocatorDump* image_provider_dump =
pmd->CreateAllocatorDump(image_provider_dump_name);
image_provider_dump->AddScalar(
base::trace_event::MemoryAllocatorDump::kNameSize,
base::trace_event::MemoryAllocatorDump::kUnitsBytes,
image_provider->CurrentSizeInBytes());
} else {
skia::SkiaTraceMemoryDumpImpl trace_memory_dump(args.level_of_detail,
pmd);
recorder_->dumpMemoryStatistics(&trace_memory_dump);
}
return true;
}
void HandleMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) {
switch (memory_pressure_level) {
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE:
return;
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE:
// With moderate pressure, clear any unlocked resources.
cache_controller_->CleanUpScratchResources();
break;
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL:
cache_controller_->CleanUpAllResources();
break;
}
}
// NOTE: The implementation guarantees that the callback will always be called
// on the thread that created the listener.
std::optional<base::MemoryPressureListener> memory_pressure_listener_;
raw_ptr<skgpu::graphite::Recorder> recorder_ = nullptr;
raw_ptr<gpu::raster::GraphiteCacheController> cache_controller_ = nullptr;
uint32_t num_clients_ = 0;
};
// FulfillForPlane is a struct that contains the ImageContext `context` used for
// fulfilling an GrPromiseImageTexture identified by `plane_index`. The
// plane_index is 0 for single planar formats and can be between [0, 3] for
// multiplanar formats.
struct FulfillForPlane {
FulfillForPlane() = default;
FulfillForPlane(const FulfillForPlane&) = default;
FulfillForPlane& operator=(const FulfillForPlane&) = default;
explicit FulfillForPlane(ImageContextImpl* context, int plane_index = 0)
: context_(context), plane_index_(plane_index) {}
raw_ptr<ImageContextImpl, AcrossTasksDanglingUntriaged> context_ = nullptr;
int plane_index_ = 0;
};
sk_sp<GrPromiseImageTexture> FulfillGanesh(void* fulfill) {
CHECK(fulfill);
auto* fulfill_for_plane = static_cast<FulfillForPlane*>(fulfill);
const auto& promise_textures =
fulfill_for_plane->context_->promise_image_textures();
int plane_index = fulfill_for_plane->plane_index_;
CHECK(promise_textures.empty() ||
plane_index < static_cast<int>(promise_textures.size()));
return promise_textures.empty()
? nullptr
: sk_ref_sp(promise_textures[plane_index].get());
}
std::tuple<skgpu::graphite::BackendTexture, void*> FulfillGraphite(
void* fulfill) {
CHECK(fulfill);
auto* fulfill_for_plane = static_cast<FulfillForPlane*>(fulfill);
const auto& graphite_textures =
fulfill_for_plane->context_->graphite_textures();
int plane_index = fulfill_for_plane->plane_index_;
CHECK(graphite_textures.empty() ||
plane_index < static_cast<int>(graphite_textures.size()));
auto texture = graphite_textures.empty() ? skgpu::graphite::BackendTexture()
: graphite_textures[plane_index];
return std::make_tuple(texture, fulfill);
}
void ReleaseGraphite(void* fulfill) {
// Do nothing. This is called by Graphite after GPU is done with the texture,
// but we don't rely on it for synchronization or cleanup.
}
void CleanUp(void* fulfill) {
CHECK(fulfill);
delete static_cast<FulfillForPlane*>(fulfill);
}
void CleanUpArray(void* fulfill_array) {
CHECK(fulfill_array);
base::HeapArray<FulfillForPlane>::DeleteLeakedData(fulfill_array);
}
gpu::ContextUrl& GetActiveUrl() {
static base::NoDestructor<gpu::ContextUrl> active_url(
GURL("chrome://gpu/SkiaRenderer"));
return *active_url;
}
scoped_refptr<gpu::raster::GraphiteCacheController>
GetOrCreateGraphiteCacheController(skgpu::graphite::Recorder* recorder) {
// All SkiaOutputSurfaceImpl instances on a thread share one cache controller,
// and the controller will be released when all SkiaOutputSurfaceImpl
// instances are released, so we use a sequence local WeakPtr here.
static base::SequenceLocalStorageSlot<
base::WeakPtr<gpu::raster::GraphiteCacheController>>
sls_weak_controller;
auto& weak_controller = sls_weak_controller.GetOrCreateValue();
if (weak_controller) {
return base::WrapRefCounted(weak_controller.get());
}
auto controller =
base::MakeRefCounted<gpu::raster::GraphiteCacheController>(recorder);
weak_controller = controller->AsWeakPtr();
return controller;
}
} // namespace
SkiaOutputSurfaceImpl::ScopedPaint::ScopedPaint(
GrDeferredDisplayListRecorder* root_ddl_recorder,
bool skip_draw_for_tests)
: ddl_recorder_(root_ddl_recorder), canvas_(ddl_recorder_->getCanvas()) {
Initialize(skip_draw_for_tests);
}
SkiaOutputSurfaceImpl::ScopedPaint::ScopedPaint(
const GrSurfaceCharacterization& characterization,
const gpu::Mailbox& mailbox,
bool skip_draw_for_tests)
: mailbox_(mailbox) {
ddl_recorder_storage_.emplace(characterization);
ddl_recorder_ = &ddl_recorder_storage_.value();
canvas_ = ddl_recorder_->getCanvas();
Initialize(skip_draw_for_tests);
}
SkiaOutputSurfaceImpl::ScopedPaint::ScopedPaint(
skgpu::graphite::Recorder* recorder,
const SkImageInfo& image_info,
skgpu::graphite::TextureInfo texture_info,
const gpu::Mailbox& mailbox,
bool skip_draw_for_tests)
: graphite_recorder_(recorder), mailbox_(mailbox) {
CHECK(graphite_recorder_);
canvas_ = graphite_recorder_->makeDeferredCanvas(image_info, texture_info);
Initialize(skip_draw_for_tests);
}
SkiaOutputSurfaceImpl::ScopedPaint::~ScopedPaint() {
CHECK(!canvas_);
}
void SkiaOutputSurfaceImpl::ScopedPaint::Initialize(bool skip_draw_for_tests) {
if (canvas_ && skip_draw_for_tests) {
auto image_info = canvas_->imageInfo();
no_draw_canvas_ = std::make_unique<SkNoDrawCanvas>(image_info.width(),
image_info.height());
canvas_ = no_draw_canvas_.get();
}
}
sk_sp<GrDeferredDisplayList> SkiaOutputSurfaceImpl::ScopedPaint::DetachDDL() {
canvas_ = nullptr;
return ddl_recorder_->detach();
}
std::unique_ptr<skgpu::graphite::Recording>
SkiaOutputSurfaceImpl::ScopedPaint::SnapRecording() {
canvas_ = nullptr;
return graphite_recorder_->snap();
}
// static
std::unique_ptr<SkiaOutputSurface> SkiaOutputSurfaceImpl::Create(
DisplayCompositorMemoryAndTaskController* display_controller,
const RendererSettings& renderer_settings,
const DebugRendererSettings* debug_settings) {
DCHECK(display_controller);
DCHECK(display_controller->skia_dependency());
DCHECK(display_controller->gpu_task_scheduler());
auto output_surface = std::make_unique<SkiaOutputSurfaceImpl>(
base::PassKey<SkiaOutputSurfaceImpl>(), display_controller,
renderer_settings, debug_settings);
if (!output_surface->Initialize())
output_surface = nullptr;
return output_surface;
}
SkiaOutputSurfaceImpl::SkiaOutputSurfaceImpl(
base::PassKey<SkiaOutputSurfaceImpl> /* pass_key */,
DisplayCompositorMemoryAndTaskController* display_controller,
const RendererSettings& renderer_settings,
const DebugRendererSettings* debug_settings)
: dependency_(display_controller->skia_dependency()),
renderer_settings_(renderer_settings),
debug_settings_(debug_settings),
display_compositor_controller_(display_controller),
gpu_task_scheduler_(display_compositor_controller_->gpu_task_scheduler()),
is_using_raw_draw_(features::IsUsingRawDraw()),
is_raw_draw_using_msaa_(features::IsRawDrawUsingMSAA()),
skip_draw_for_tests_(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableGLDrawingForTests)) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (is_using_raw_draw_) {
auto* manager = dependency_->GetSharedImageManager();
DCHECK(manager->is_thread_safe());
representation_factory_ =
std::make_unique<gpu::SharedImageRepresentationFactory>(manager,
nullptr);
}
}
SkiaOutputSurfaceImpl::~SkiaOutputSurfaceImpl() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
TRACE_EVENT0("viz", __PRETTY_FUNCTION__);
current_paint_.reset();
root_ddl_recorder_.reset();
if (graphite_recorder_) {
GraphiteVizMemoryAssistant::GetInstance().RemoveClient();
}
if (!render_pass_image_cache_.empty()) {
std::vector<AggregatedRenderPassId> render_pass_ids;
render_pass_ids.reserve(render_pass_ids.size());
for (auto& entry : render_pass_image_cache_)
render_pass_ids.push_back(entry.first);
RemoveRenderPassResource(std::move(render_pass_ids));
}
DCHECK(render_pass_image_cache_.empty());
// Save a copy of this pointer before moving it into the task. Tasks that are
// already enqueud may need to use it before |impl_on_gpu_| is destroyed.
SkiaOutputSurfaceImplOnGpu* impl_on_gpu = impl_on_gpu_.get();
// Post a task to destroy |impl_on_gpu_| on the GPU thread.
auto task = base::BindOnce(
[](std::unique_ptr<SkiaOutputSurfaceImplOnGpu> impl_on_gpu) {},
std::move(impl_on_gpu_));
EnqueueGpuTask(std::move(task), {}, /*make_current=*/false,
/*need_framebuffer=*/false);
// Flush GPU tasks and block until all tasks are finished.
FlushGpuTasksWithImpl(SyncMode::kWaitForTasksFinished, impl_on_gpu,
gpu::SyncToken());
}
gpu::SurfaceHandle SkiaOutputSurfaceImpl::GetSurfaceHandle() const {
return dependency_->GetSurfaceHandle();
}
void SkiaOutputSurfaceImpl::BindToClient(OutputSurfaceClient* client) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(client);
DCHECK(!client_);
client_ = client;
}
void SkiaOutputSurfaceImpl::EnsureBackbuffer() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// impl_on_gpu_ is released on the GPU thread by a posted task from
// SkiaOutputSurfaceImpl::dtor. So it is safe to use base::Unretained.
auto callback = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::EnsureBackbuffer,
base::Unretained(impl_on_gpu_.get()));
gpu_task_scheduler_->ScheduleOrRetainGpuTask(std::move(callback), {});
}
void SkiaOutputSurfaceImpl::DiscardBackbuffer() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// impl_on_gpu_ is released on the GPU thread by a posted task from
// SkiaOutputSurfaceImpl::dtor. So it is safe to use base::Unretained.
auto callback = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::DiscardBackbuffer,
base::Unretained(impl_on_gpu_.get()));
gpu_task_scheduler_->ScheduleOrRetainGpuTask(std::move(callback), {});
}
void SkiaOutputSurfaceImpl::RecreateRootDDLRecorder() {
if (graphite_recorder_) {
return;
}
GrSurfaceCharacterization characterization =
CreateGrSurfaceCharacterizationCurrentFrame(
size_, color_type_, alpha_type_, skgpu::Mipmapped::kNo,
sk_color_space_);
CHECK(characterization.isValid());
root_ddl_recorder_.emplace(characterization);
// This will trigger the lazy initialization of the recorder
std::ignore = root_ddl_recorder_->getCanvas();
reset_ddl_recorder_on_swap_ = false;
}
void SkiaOutputSurfaceImpl::Reshape(const ReshapeParams& params) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!params.size.IsEmpty());
size_ = params.size;
format_ = params.format;
alpha_type_ = static_cast<SkAlphaType>(params.alpha_type);
auto it = capabilities_.sk_color_type_map.find(params.format);
if (it != capabilities_.sk_color_type_map.end()) {
color_type_ = it->second;
}
CHECK_NE(color_type_, kUnknown_SkColorType)
<< "SkColorType is invalid for format: " << params.format.ToString();
sk_color_space_ = params.color_space.ToSkColorSpace();
if (capabilities_.damage_area_from_skia_output_device) {
damage_of_current_buffer_ = gfx::Rect(size_);
}
if (is_using_raw_draw_ && is_raw_draw_using_msaa_) {
if (base::SysInfo::IsLowEndDevice()) {
// On "low-end" devices use 4 samples per pixel to save memory.
sample_count_ = 4;
} else {
sample_count_ = params.device_scale_factor >= 2.0f ? 4 : 8;
}
} else {
sample_count_ = 1;
}
const SkiaOutputDevice::ReshapeParams device_reshape_params = {
.image_info =
SkImageInfo::Make(size_.width(), size_.height(), color_type_,
alpha_type_, sk_color_space_),
.color_space = params.color_space,
.sample_count = sample_count_,
.device_scale_factor = params.device_scale_factor,
.transform = GetDisplayTransform(),
};
// impl_on_gpu_ is released on the GPU thread by a posted task from
// SkiaOutputSurfaceImpl::dtor. So it is safe to use base::Unretained.
auto task = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::Reshape,
base::Unretained(impl_on_gpu_.get()),
device_reshape_params);
EnqueueGpuTask(std::move(task), {}, /*make_current=*/true,
/*need_framebuffer=*/!dependency_->IsOffscreen());
FlushGpuTasks(SyncMode::kNoWait);
RecreateRootDDLRecorder();
}
void SkiaOutputSurfaceImpl::SetUpdateVSyncParametersCallback(
UpdateVSyncParametersCallback callback) {
update_vsync_parameters_callback_ = std::move(callback);
}
void SkiaOutputSurfaceImpl::SetVSyncDisplayID(int64_t display_id) {
auto task = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::SetVSyncDisplayID,
base::Unretained(impl_on_gpu_.get()), display_id);
gpu_task_scheduler_->ScheduleOrRetainGpuTask(std::move(task), {});
}
void SkiaOutputSurfaceImpl::SetDisplayTransformHint(
gfx::OverlayTransform transform) {
display_transform_ = transform;
}
gfx::OverlayTransform SkiaOutputSurfaceImpl::GetDisplayTransform() {
switch (capabilities_.orientation_mode) {
case OutputSurface::OrientationMode::kLogic:
return gfx::OverlayTransform::OVERLAY_TRANSFORM_NONE;
case OutputSurface::OrientationMode::kHardware:
return display_transform_;
}
}
SkCanvas* SkiaOutputSurfaceImpl::BeginPaintCurrentFrame() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Make sure there is no unsubmitted PaintFrame or PaintRenderPass.
CHECK(!current_paint_);
CHECK(root_ddl_recorder_ || graphite_recorder_);
if (graphite_recorder_) {
SkImageInfo image_info = SkImageInfo::Make(
gfx::SizeToSkISize(size_), color_type_, alpha_type_, sk_color_space_);
// Surfaceless output devices allocate shared image behind the scenes. On
// the GPU thread this is treated same as regular IOSurfaces for the
// purpose of creating Graphite TextureInfo i.e. it will have CopySrc and
// CopyDst usage. So don't treat it like a root surface which generally
// won't have or support those usages.
skgpu::graphite::TextureInfo texture_info = gpu::GraphiteBackendTextureInfo(
gr_context_type_, format_, /*readonly=*/false, /*plane_index=*/0,
/*is_yuv_plane=*/false,
/*mipmapped=*/false, /*scanout_dcomp_surface=*/false,
/*supports_multiplanar_rendering=*/false,
/*supports_multiplanar_copy=*/false);
CHECK(texture_info.isValid());
current_paint_.emplace(graphite_recorder_, image_info, texture_info,
gpu::Mailbox(), skip_draw_for_tests_);
} else {
reset_ddl_recorder_on_swap_ = true;
current_paint_.emplace(&root_ddl_recorder_.value(), skip_draw_for_tests_);
}
return current_paint_->canvas();
}
void SkiaOutputSurfaceImpl::MakePromiseSkImage(
ImageContext* image_context,
const gfx::ColorSpace& color_space,
bool force_rgbx) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(current_paint_);
DCHECK(!image_context->mailbox().IsZero());
TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("viz.quads"),
"SkiaOutputSurfaceImpl::MakePromiseSkImage");
ImageContextImpl* image_context_impl =
static_cast<ImageContextImpl*>(image_context);
images_in_current_paint_.push_back(image_context_impl);
const auto& sync_token = image_context->sync_token();
if (is_using_raw_draw_) {
auto* sync_point_manager = dependency_->GetSyncPointManager();
if (sync_token.HasData() &&
!sync_point_manager->IsSyncTokenReleased(sync_token)) {
gpu_task_sync_tokens_.push_back(sync_token);
FlushGpuTasks(SyncMode::kWaitForTasksStarted);
image_context->mutable_sync_token()->Clear();
}
CHECK(representation_factory_);
if (image_context_impl->BeginRasterAccess(representation_factory_.get())) {
return;
}
}
if (image_context->has_image())
return;
auto format = image_context->format();
if (format.is_single_plane() || format.PrefersExternalSampler()) {
MakePromiseSkImageSinglePlane(image_context_impl, /*mipmapped=*/false,
color_space, force_rgbx);
} else {
DCHECK(!force_rgbx);
MakePromiseSkImageMultiPlane(image_context_impl, color_space);
}
if (sync_token.HasData()) {
resource_sync_tokens_.push_back(sync_token);
image_context->mutable_sync_token()->Clear();
}
}
void SkiaOutputSurfaceImpl::MakePromiseSkImageSinglePlane(
ImageContextImpl* image_context,
bool mipmap,
const gfx::ColorSpace& color_space,
bool force_rgbx) {
CHECK(!image_context->has_image());
auto format = image_context->format();
CHECK(format.is_single_plane() || format.PrefersExternalSampler());
FulfillForPlane* fulfill = new FulfillForPlane(image_context);
SkColorType color_type =
format.PrefersExternalSampler()
? gpu::ToClosestSkColorTypeExternalSampler(format)
: ToClosestSkColorType(format);
if (force_rgbx) {
if (color_type == SkColorType::kBGRA_8888_SkColorType ||
color_type == SkColorType::kRGBA_8888_SkColorType) {
// We do not have a BGRX type in skia. RGBX will suffice for this case as
// BGRA8 on 'kRGB_888x_SkColorType' is designed not to swizzle.
color_type = SkColorType::kRGB_888x_SkColorType;
}
}
if (graphite_recorder_) {
skgpu::graphite::TextureInfo texture_info = gpu::GraphitePromiseTextureInfo(
gr_context_type_, format, image_context->ycbcr_info(),
/*plane_index=*/0, mipmap);
SkColorInfo color_info(color_type, image_context->alpha_type(),
image_context->color_space());
skgpu::Origin origin = image_context->origin() == kTopLeft_GrSurfaceOrigin
? skgpu::Origin::kTopLeft
: skgpu::Origin::kBottomLeft;
auto image = SkImages::PromiseTextureFrom(
graphite_recorder_, gfx::SizeToSkISize(image_context->size()),
texture_info, color_info, origin, graphite_use_volatile_promise_images_,
FulfillGraphite, CleanUp, ReleaseGraphite, fulfill);
LOG_IF(ERROR, !image) << "Failed to create the promise sk image";
image_context->SetImage(std::move(image), {texture_info});
} else {
CHECK(gr_context_thread_safe_);
GrBackendFormat backend_format = GetGrBackendFormatForTexture(
format, /*plane_index=*/0, image_context->texture_target(),
image_context->ycbcr_info(), color_space);
auto image = SkImages::PromiseTextureFrom(
gr_context_thread_safe_, backend_format,
gfx::SizeToSkISize(image_context->size()),
mipmap ? skgpu::Mipmapped::kYes : skgpu::Mipmapped::kNo,
image_context->origin(), color_type, image_context->alpha_type(),
image_context->color_space(), FulfillGanesh, CleanUp, fulfill);
LOG_IF(ERROR, !image) << "Failed to create the promise sk image";
image_context->SetImage(std::move(image), {backend_format});
}
}
void SkiaOutputSurfaceImpl::MakePromiseSkImageMultiPlane(
ImageContextImpl* image_context,
const gfx::ColorSpace& color_space) {
CHECK(!image_context->has_image());
auto format = image_context->format();
CHECK(format.is_multi_plane());
// There should be no usages of RGB matrix for color space here.
CHECK(color_space.GetMatrixID() != gfx::ColorSpace::MatrixID::RGB,
base::NotFatalUntil::M139);
SkYUVAInfo::PlaneConfig plane_config = gpu::ToSkYUVAPlaneConfig(format);
SkYUVAInfo::Subsampling subsampling = gpu::ToSkYUVASubsampling(format);
// TODO(crbug.com/368870063): Implement RGB matrix support in
// ToSkYUVColorSpace.
SkYUVColorSpace sk_yuv_color_space = kIdentity_SkYUVColorSpace;
if (color_space.GetMatrixID() != gfx::ColorSpace::MatrixID::RGB) {
// TODO(crbug.com/41380578): This should really default to rec709.
sk_yuv_color_space = kRec601_SkYUVColorSpace;
color_space.ToSkYUVColorSpace(format.MultiplanarBitDepth(),
&sk_yuv_color_space);
}
SkYUVAInfo yuva_info(gfx::SizeToSkISize(image_context->size()), plane_config,
subsampling, sk_yuv_color_space);
if (graphite_recorder_) {
// This function is for per-plane sampling and is never used in conjunction
// with YCbCr sampling. In particular, on Android SharedImages used with
// YCbCr sampling always have RGBA format and on ChromeOS such SharedImages
// will have PrefersExternalSampler() set to true. Both of these cases are
// handled by MakePromiseSkImageSinglePlane().
// TODO(blundell): Hoist this CHECK up to apply universally for Ganesh as
// well as Graphite.
CHECK(!image_context->ycbcr_info());
auto fulfill_array =
base::HeapArray<FulfillForPlane>::WithSize(SkYUVAInfo::kMaxPlanes);
std::array<void*, SkYUVAInfo::kMaxPlanes> fulfill_ptrs = {};
std::vector<skgpu::graphite::TextureInfo> texture_infos;
for (int plane_index = 0; plane_index < format.NumberOfPlanes();
plane_index++) {
CHECK_EQ(image_context->origin(), kTopLeft_GrSurfaceOrigin);
fulfill_array[plane_index] = FulfillForPlane(image_context, plane_index);
fulfill_ptrs[plane_index] = &fulfill_array[plane_index];
texture_infos.emplace_back(gpu::GraphitePromiseTextureInfo(
gr_context_type_, format, /*ycbcr_info=*/std::nullopt, plane_index));
}
skgpu::graphite::YUVABackendTextureInfo yuva_backend_info(
yuva_info, texture_infos, skgpu::Mipmapped::kNo);
void* fulfill_array_ptr = std::move(fulfill_array).leak().data();
auto image = SkImages::PromiseTextureFromYUVA(
graphite_recorder_, yuva_backend_info, image_context->color_space(),
graphite_use_volatile_promise_images_, FulfillGraphite, CleanUpArray,
ReleaseGraphite, fulfill_array_ptr, fulfill_ptrs.data());
LOG_IF(ERROR, !image) << "Failed to create the yuv promise sk image";
image_context->SetImage(std::move(image), std::move(texture_infos));
} else {
CHECK(gr_context_thread_safe_);
std::vector<GrBackendFormat> formats;
std::array<void*, SkYUVAInfo::kMaxPlanes> fulfills = {};
for (int plane_index = 0; plane_index < format.NumberOfPlanes();
++plane_index) {
CHECK_EQ(image_context->origin(), kTopLeft_GrSurfaceOrigin);
// NOTE: To compute the format, it is necessary to pass the ColorSpace
// that came originally from the TransferableResource.
formats.push_back(GetGrBackendFormatForTexture(
format, plane_index, image_context->texture_target(),
image_context->ycbcr_info(), color_space));
fulfills[plane_index] = new FulfillForPlane(image_context, plane_index);
}
GrYUVABackendTextureInfo yuva_backend_info(yuva_info, formats.data(),
skgpu::Mipmapped::kNo,
kTopLeft_GrSurfaceOrigin);
auto image = SkImages::PromiseTextureFromYUVA(
gr_context_thread_safe_, yuva_backend_info,
image_context->color_space(), FulfillGanesh, CleanUp, fulfills.data());
LOG_IF(ERROR, !image) << "Failed to create the yuv promise sk image";
image_context->SetImage(std::move(image), std::move(formats));
}
}
gpu::SyncToken SkiaOutputSurfaceImpl::ReleaseImageContexts(
std::vector<std::unique_ptr<ImageContext>> image_contexts) {
if (image_contexts.empty())
return gpu::SyncToken();
// impl_on_gpu_ is released on the GPU thread by a posted task from
// SkiaOutputSurfaceImpl::dtor. So it is safe to use base::Unretained.
auto callback = base::BindOnce(
&SkiaOutputSurfaceImplOnGpu::ReleaseImageContexts,
base::Unretained(impl_on_gpu_.get()), std::move(image_contexts));
EnqueueGpuTask(std::move(callback), {}, /*make_current=*/true,
/*need_framebuffer=*/false);
return Flush();
}
std::unique_ptr<ExternalUseClient::ImageContext>
SkiaOutputSurfaceImpl::CreateImageContext(const TransferableResource& resource,
bool maybe_concurrent_reads,
bool raw_draw_if_possible,
uint32_t client_id) {
return std::make_unique<ImageContextImpl>(resource, maybe_concurrent_reads,
raw_draw_if_possible, client_id);
}
DBG_FLAG_FBOOL("skia_gpu.swap_buffers.force_disable_makecurrent",
force_disable_makecurrent)
void SkiaOutputSurfaceImpl::SwapBuffers(OutputSurfaceFrame frame) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!current_paint_);
// impl_on_gpu_ is released on the GPU thread by a posted task from
// SkiaOutputSurfaceImpl::dtor. So it is safe to use base::Unretained.
auto callback =
base::BindOnce(&SkiaOutputSurfaceImplOnGpu::SwapBuffers,
base::Unretained(impl_on_gpu_.get()), std::move(frame));
// Normally MakeCurrent isn't needed for SwapBuffers, but it used to be called
// unconditionally, both for historical reasons and edge cases too.
// Now, we call MakeCurrent here only appropriated, and delay it in some other
// circumstances.
bool make_current =
capabilities_.present_requires_make_current &&
!force_disable_makecurrent(); // Defaults to false.
EnqueueGpuTask(std::move(callback), std::move(resource_sync_tokens_),
make_current,
/*need_framebuffer=*/!dependency_->IsOffscreen());
// Recreate |root_ddl_recorder_| after SwapBuffers has been scheduled on GPU
// thread to save some time in BeginPaintCurrentFrame
// Recreating recorder is expensive. Avoid recreation if there was no paint.
if (reset_ddl_recorder_on_swap_) {
RecreateRootDDLRecorder();
}
if (graphite_cache_controller_) {
graphite_cache_controller_->ScheduleCleanup();
}
}
void SkiaOutputSurfaceImpl::SwapBuffersSkipped(
const gfx::Rect root_pass_damage_rect) {
// PostTask to the GPU thread to deal with freeing resources and running
// callbacks.
auto task = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::SwapBuffersSkipped,
base::Unretained(impl_on_gpu_.get()));
// SwapBuffersSkipped currently does mostly the same as SwapBuffers and needs
// MakeCurrent.
EnqueueGpuTask(std::move(task), std::move(resource_sync_tokens_),
/*make_current=*/true, /*need_framebuffer=*/false);
// Recreating recorder is expensive. Avoid recreation if there was no paint.
if (reset_ddl_recorder_on_swap_) {
RecreateRootDDLRecorder();
}
}
SkCanvas* SkiaOutputSurfaceImpl::BeginPaintRenderPass(
const AggregatedRenderPassId& id,
const gfx::Size& surface_size,
SharedImageFormat format,
RenderPassAlphaType alpha_type,
skgpu::Mipmapped mipmap,
bool scanout_dcomp_surface,
sk_sp<SkColorSpace> color_space,
bool is_overlay,
const gpu::Mailbox& mailbox) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Make sure there is no unsubmitted PaintFrame or PaintRenderPass.
CHECK(!current_paint_);
CHECK(resource_sync_tokens_.empty());
SkColorType color_type = ToClosestSkColorType(format);
if (graphite_recorder_) {
SkImageInfo image_info =
SkImageInfo::Make(gfx::SizeToSkISize(surface_size), color_type,
static_cast<SkAlphaType>(alpha_type), color_space);
skgpu::graphite::TextureInfo texture_info = gpu::GraphiteBackendTextureInfo(
gr_context_type_, format, /*readonly=*/false, /*plane_index=*/0,
/*is_yuv_plane=*/false, mipmap == skgpu::Mipmapped::kYes,
scanout_dcomp_surface, /*supports_multiplanar_rendering=*/false,
/*supports_multiplanar_copy=*/false);
if (!texture_info.isValid()) {
DLOG(ERROR) << "BeginPaintRenderPass: invalid Graphite TextureInfo";
return nullptr;
}
current_paint_.emplace(graphite_recorder_, image_info, texture_info,
mailbox, skip_draw_for_tests_);
} else {
GrSurfaceCharacterization characterization =
CreateGrSurfaceCharacterizationRenderPass(
surface_size, color_type, static_cast<SkAlphaType>(alpha_type),
mipmap, std::move(color_space), is_overlay, scanout_dcomp_surface);
if (!characterization.isValid()) {
DLOG(ERROR) << "BeginPaintRenderPass: invalid GrSurfaceCharacterization";
return nullptr;
}
current_paint_.emplace(characterization, mailbox, skip_draw_for_tests_);
}
// We are going to overwrite the render pass when it is not for overlay, so we
// need to reset the image_context and a new promise image will be created
// when MakePromiseSkImageFromRenderPass() is called.
if (!is_overlay) {
auto it = render_pass_image_cache_.find(id);
if (it != render_pass_image_cache_.end()) {
it->second->clear_image();
}
}
return current_paint_->canvas();
}
SkCanvas* SkiaOutputSurfaceImpl::RecordOverdrawForCurrentPaint() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(debug_settings_->show_overdraw_feedback);
DCHECK(current_paint_);
DCHECK(!overdraw_surface_ddl_recorder_);
nway_canvas_.emplace(size_.width(), size_.height());
nway_canvas_->addCanvas(current_paint_->canvas());
// Overdraw feedback uses |SkOverdrawCanvas|, which relies on a buffer with an
// 8-bit unorm alpha channel to work. RGBA8 is always supported, so we use it.
SkColorType color_type_with_alpha = SkColorType::kRGBA_8888_SkColorType;
GrSurfaceCharacterization characterization =
CreateGrSurfaceCharacterizationRenderPass(
size_, color_type_with_alpha, alpha_type_, skgpu::Mipmapped::kNo,
sk_color_space_, /*is_overlay=*/false,
/*scanout_dcomp_surface=*/false);
if (characterization.isValid()) {
overdraw_surface_ddl_recorder_.emplace(characterization);
overdraw_canvas_.emplace((overdraw_surface_ddl_recorder_->getCanvas()));
nway_canvas_->addCanvas(&overdraw_canvas_.value());
}
return &nway_canvas_.value();
}
void SkiaOutputSurfaceImpl::EndPaint(
base::OnceClosure on_finished,
base::OnceCallback<void(gfx::GpuFenceHandle)> return_release_fence_cb,
const gfx::Rect& update_rect,
bool is_overlay) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
CHECK(current_paint_);
sk_sp<GrDeferredDisplayList> ddl;
sk_sp<GrDeferredDisplayList> overdraw_ddl;
std::unique_ptr<skgpu::graphite::Recording> graphite_recording;
if (graphite_recorder_) {
graphite_recording = current_paint_->SnapRecording();
} else {
ddl = current_paint_->DetachDDL();
if (overdraw_surface_ddl_recorder_) {
overdraw_ddl = overdraw_surface_ddl_recorder_->detach();
DCHECK(overdraw_ddl);
overdraw_canvas_.reset();
overdraw_surface_ddl_recorder_.reset();
nway_canvas_.reset();
}
}
// If the current paint mailbox is empty, we are painting a frame, otherwise
// we are painting a render pass. impl_on_gpu_ is released on the GPU thread
// by a posted task from SkiaOutputSurfaceImpl::dtor, so it is safe to use
// base::Unretained.
if (current_paint_->mailbox().IsZero()) {
// Draw on the root render pass.
auto task = base::BindOnce(
&SkiaOutputSurfaceImplOnGpu::FinishPaintCurrentFrame,
base::Unretained(impl_on_gpu_.get()), std::move(ddl),
std::move(overdraw_ddl), std::move(graphite_recording),
std::move(images_in_current_paint_), resource_sync_tokens_,
std::move(on_finished), std::move(return_release_fence_cb));
EnqueueGpuTask(std::move(task), std::move(resource_sync_tokens_),
/*make_current=*/true, /*need_framebuffer=*/true);
} else {
auto task = base::BindOnce(
&SkiaOutputSurfaceImplOnGpu::FinishPaintRenderPass,
base::Unretained(impl_on_gpu_.get()), current_paint_->mailbox(),
std::move(ddl), std::move(overdraw_ddl), std::move(graphite_recording),
std::move(images_in_current_paint_), resource_sync_tokens_,
std::move(on_finished), std::move(return_release_fence_cb), update_rect,
is_overlay);
EnqueueGpuTask(std::move(task), std::move(resource_sync_tokens_),
/*make_current=*/true, /*need_framebuffer=*/false);
}
images_in_current_paint_.clear();
current_paint_.reset();
}
sk_sp<SkImage> SkiaOutputSurfaceImpl::MakePromiseSkImageFromRenderPass(
const AggregatedRenderPassId& id,
const gfx::Size& size,
SharedImageFormat format,
bool mipmap,
sk_sp<SkColorSpace> color_space,
const gpu::Mailbox& mailbox) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(current_paint_);
auto& image_context = render_pass_image_cache_[id];
if (!image_context) {
image_context = std::make_unique<ImageContextImpl>(mailbox, size, format,
std::move(color_space));
}
if (!image_context->has_image()) {
// NOTE: The ColorSpace parameter is relevant only for external sampling,
// whereas RenderPasses always work with true single-planar formats.
MakePromiseSkImageSinglePlane(image_context.get(), mipmap,
gfx::ColorSpace(), false);
if (!image_context->has_image()) {
return nullptr;
}
}
images_in_current_paint_.push_back(image_context.get());
return image_context->image();
}
void SkiaOutputSurfaceImpl::RemoveRenderPassResource(
std::vector<AggregatedRenderPassId> ids) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!ids.empty());
std::vector<std::unique_ptr<ExternalUseClient::ImageContext>> image_contexts;
image_contexts.reserve(ids.size());
for (const auto id : ids) {
auto it = render_pass_image_cache_.find(id);
// If the render pass was only used for a copy request, there won't be a
// matching entry in |render_pass_image_cache_|.
if (it != render_pass_image_cache_.end()) {
it->second->clear_image();
image_contexts.push_back(std::move(it->second));
render_pass_image_cache_.erase(it);
}
}
if (!image_contexts.empty()) {
// impl_on_gpu_ is released on the GPU thread by a posted task from
// SkiaOutputSurfaceImpl::dtor. So it is safe to use base::Unretained.
auto callback = base::BindOnce(
&SkiaOutputSurfaceImplOnGpu::ReleaseImageContexts,
base::Unretained(impl_on_gpu_.get()), std::move(image_contexts));
// ReleaseImageContexts will delete gpu resources and needs MakeCurrent.
EnqueueGpuTask(std::move(callback), {}, /*make_current=*/true,
/*need_framebuffer=*/false);
}
}
void SkiaOutputSurfaceImpl::CopyOutput(
const copy_output::RenderPassGeometry& geometry,
const gfx::ColorSpace& color_space,
std::unique_ptr<CopyOutputRequest> request,
const gpu::Mailbox& mailbox) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (request->has_blit_request()) {
const auto& sync_token = request->blit_request().sync_token();
if (sync_token.HasData()) {
resource_sync_tokens_.push_back(sync_token);
}
}
auto callback = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::CopyOutput,
base::Unretained(impl_on_gpu_.get()), geometry,
color_space, std::move(request), mailbox);
EnqueueGpuTask(std::move(callback), std::move(resource_sync_tokens_),
/*make_current=*/true, /*need_framebuffer=*/mailbox.IsZero());
}
void SkiaOutputSurfaceImpl::ScheduleOverlays(
OverlayList overlays,
std::vector<gpu::SyncToken> sync_tokens) {
auto task =
base::BindOnce(&SkiaOutputSurfaceImplOnGpu::ScheduleOverlays,
base::Unretained(impl_on_gpu_.get()), std::move(overlays));
EnqueueGpuTask(std::move(task), std::move(sync_tokens),
/*make_current=*/false, /*need_framebuffer=*/false);
}
#if BUILDFLAG(IS_ANDROID)
void SkiaOutputSurfaceImpl::SetFrameRate(
gfx::SurfaceControlFrameRate frame_rate) {
auto task = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::SetFrameRate,
base::Unretained(impl_on_gpu_.get()), frame_rate);
EnqueueGpuTask(std::move(task), {}, /*make_current=*/false,
/*need_framebuffer=*/false);
}
#endif
void SkiaOutputSurfaceImpl::SetCapabilitiesForTesting(
gfx::SurfaceOrigin output_surface_origin) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(impl_on_gpu_);
capabilities_.output_surface_origin = output_surface_origin;
auto callback =
base::BindOnce(&SkiaOutputSurfaceImplOnGpu::SetCapabilitiesForTesting,
base::Unretained(impl_on_gpu_.get()), capabilities_);
EnqueueGpuTask(std::move(callback), {}, /*make_current=*/true,
/*need_framebuffer=*/false);
}
bool SkiaOutputSurfaceImpl::Initialize() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
TRACE_EVENT0("viz", __PRETTY_FUNCTION__);
weak_ptr_ = weak_ptr_factory_.GetWeakPtr();
bool result = false;
auto callback = base::BindOnce(&SkiaOutputSurfaceImpl::InitializeOnGpuThread,
base::Unretained(this), &result);
EnqueueGpuTask(std::move(callback), {}, /*make_current=*/false,
/*need_framebuffer=*/false);
// |capabilities_| will be initialized in InitializeOnGpuThread(), so have to
// wait.
FlushGpuTasks(SyncMode::kWaitForTasksFinished);
if (capabilities_.damage_area_from_skia_output_device) {
damage_of_current_buffer_.emplace();
}
// |graphite_recorder_| is used on viz thread, so we get or create cache
// controller for graphite_recorder_ and use it on viz thread.
if (graphite_recorder_) {
graphite_cache_controller_ =
GetOrCreateGraphiteCacheController(graphite_recorder_);
GraphiteVizMemoryAssistant::GetInstance().AddClient(
graphite_recorder_, graphite_cache_controller_.get(),
dependency_->GetClientTaskRunner());
}
return result;
}
void SkiaOutputSurfaceImpl::InitializeOnGpuThread(bool* result) {
auto did_swap_buffer_complete_callback = base::BindRepeating(
&SkiaOutputSurfaceImpl::DidSwapBuffersComplete, weak_ptr_);
auto buffer_presented_callback =
base::BindRepeating(&SkiaOutputSurfaceImpl::BufferPresented, weak_ptr_);
auto context_lost_callback =
base::BindOnce(&SkiaOutputSurfaceImpl::ContextLost, weak_ptr_);
auto schedule_gpu_task = base::BindRepeating(
&SkiaOutputSurfaceImpl::ScheduleOrRetainGpuTask, weak_ptr_);
auto add_child_window_to_browser_callback = base::BindRepeating(
&SkiaOutputSurfaceImpl::AddChildWindowToBrowser, weak_ptr_);
auto release_overlays_callback =
base::BindRepeating(&SkiaOutputSurfaceImpl::ReleaseOverlays, weak_ptr_);
sync_point_client_state_ = gpu_task_scheduler_->CreateSyncPointClientState(
gpu::CommandBufferNamespace::VIZ_SKIA_OUTPUT_SURFACE,
display_compositor_controller_->controller_on_gpu()->command_buffer_id());
impl_on_gpu_ = SkiaOutputSurfaceImplOnGpu::Create(
dependency_, renderer_settings_,
display_compositor_controller_->controller_on_gpu(),
std::move(did_swap_buffer_complete_callback),
std::move(buffer_presented_callback), std::move(context_lost_callback),
std::move(schedule_gpu_task),
std::move(add_child_window_to_browser_callback),
std::move(release_overlays_callback));
if (!impl_on_gpu_) {
*result = false;
return;
}
capabilities_ = impl_on_gpu_->capabilities();
auto shared_context_state = dependency_->GetSharedContextState();
gr_context_type_ = shared_context_state->gr_context_type();
if (auto* gr_context = shared_context_state->gr_context()) {
gr_context_thread_safe_ = gr_context->threadSafeProxy();
}
graphite_recorder_ = shared_context_state->viz_compositor_graphite_recorder();
// On Dawn/Metal & Dawn/D3D, it is possible to use non-volatile promise images
// as Dawn textures are cached between BeginAccess() calls on a per-usage
// basis. Other platforms/backends cannot use non-volatile promise images as
// Dawn textures live only for the duration of a scoped access.
const bool can_use_non_volatile_images =
shared_context_state->IsGraphiteDawnMetal() ||
shared_context_state->IsGraphiteDawnD3D();
graphite_use_volatile_promise_images_ = can_use_non_volatile_images
? skgpu::graphite::Volatile::kNo
: skgpu::graphite::Volatile::kYes;
*result = true;
}
GrSurfaceCharacterization
SkiaOutputSurfaceImpl::CreateGrSurfaceCharacterizationRenderPass(
const gfx::Size& surface_size,
SkColorType color_type,
SkAlphaType alpha_type,
skgpu::Mipmapped mipmap,
sk_sp<SkColorSpace> color_space,
bool is_overlay,
bool scanout_dcomp_surface) const {
if (!gr_context_thread_safe_) {
DLOG(ERROR) << "gr_context_thread_safe_ is null.";
return GrSurfaceCharacterization();
}
auto cache_max_resource_bytes = impl_on_gpu_->max_resource_cache_bytes();
SkSurfaceProps surface_props;
const int sample_count = std::min(
sample_count_,
gr_context_thread_safe_->maxSurfaceSampleCountForColorType(color_type));
auto backend_format = gr_context_thread_safe_->defaultBackendFormat(
color_type, GrRenderable::kYes);
DCHECK(backend_format.isValid());
#if BUILDFLAG(IS_APPLE)
if (is_overlay) {
DCHECK_EQ(gr_context_type_, gpu::GrContextType::kGL);
// For overlay, IOSurface will be used. Hence, we need to ensure that we are
// using the correct texture target for IOSurfaces, which depends on the GL
// implementation.
backend_format = GrBackendFormats::MakeGL(
GrBackendFormats::AsGLFormatEnum(backend_format),
#if BUILDFLAG(IS_MAC)
gpu::GetTextureTargetForIOSurfaces());
#else
GL_TEXTURE_2D);
#endif
}
#endif
auto image_info =
SkImageInfo::Make(surface_size.width(), surface_size.height(), color_type,
alpha_type, std::move(color_space));
// Skia draws to DComp surfaces by binding them to GLFB0, since the surfaces
// are write-only and cannot be wrapped as a GL texture.
if (scanout_dcomp_surface) {
DCHECK_EQ(backend_format.backend(), GrBackendApi::kOpenGL);
}
auto characterization = gr_context_thread_safe_->createCharacterization(
cache_max_resource_bytes, image_info, backend_format, sample_count,
kTopLeft_GrSurfaceOrigin, surface_props, mipmap,
/*willUseGLFBO0=*/scanout_dcomp_surface,
/*isTextureable=*/!scanout_dcomp_surface, skgpu::Protected::kNo);
DCHECK(characterization.isValid());
return characterization;
}
GrSurfaceCharacterization
SkiaOutputSurfaceImpl::CreateGrSurfaceCharacterizationCurrentFrame(
const gfx::Size& surface_size,
SkColorType color_type,
SkAlphaType alpha_type,
skgpu::Mipmapped mipmap,
sk_sp<SkColorSpace> color_space) const {
if (!gr_context_thread_safe_) {
DLOG(ERROR) << "gr_context_thread_safe_ is null.";
return GrSurfaceCharacterization();
}
auto cache_max_resource_bytes = impl_on_gpu_->max_resource_cache_bytes();
SkSurfaceProps surface_props;
int sample_count = std::min(
sample_count_,
gr_context_thread_safe_->maxSurfaceSampleCountForColorType(color_type));
auto backend_format = gr_context_thread_safe_->defaultBackendFormat(
color_type, GrRenderable::kYes);
#if BUILDFLAG(IS_MAC)
DCHECK_EQ(gr_context_type_, gpu::GrContextType::kGL);
// For root render pass, IOSurface will be used. Hence, we need to ensure that
// we are using the correct texture target for IOSurfaces, which depends on
// the GL implementation.
backend_format =
GrBackendFormats::MakeGL(GrBackendFormats::AsGLFormatEnum(backend_format),
gpu::GetTextureTargetForIOSurfaces());
#endif
DCHECK(backend_format.isValid())
<< "GrBackendFormat is invalid for color_type: " << color_type;
auto surface_origin =
capabilities_.output_surface_origin == gfx::SurfaceOrigin::kBottomLeft
? kBottomLeft_GrSurfaceOrigin
: kTopLeft_GrSurfaceOrigin;
auto image_info =
SkImageInfo::Make(surface_size.width(), surface_size.height(), color_type,
alpha_type, std::move(color_space));
DCHECK((capabilities_.uses_default_gl_framebuffer &&
gr_context_type_ == gpu::GrContextType::kGL) ||
!capabilities_.uses_default_gl_framebuffer);
// Skia doesn't support set desired MSAA count for default gl framebuffer.
if (capabilities_.uses_default_gl_framebuffer) {
sample_count = 1;
}
bool is_textureable = !capabilities_.uses_default_gl_framebuffer &&
!capabilities_.root_is_vulkan_secondary_command_buffer;
auto characterization = gr_context_thread_safe_->createCharacterization(
cache_max_resource_bytes, image_info, backend_format, sample_count,
surface_origin, surface_props, mipmap,
capabilities_.uses_default_gl_framebuffer, is_textureable,
skgpu::Protected::kNo, /*vkRTSupportsInputAttachment=*/false,
capabilities_.root_is_vulkan_secondary_command_buffer);
#if BUILDFLAG(ENABLE_VULKAN)
VkFormat vk_format = VK_FORMAT_UNDEFINED;
#endif
LOG_IF(FATAL, !characterization.isValid())
<< "\n surface_size=" << surface_size.ToString()
<< "\n format=" << static_cast<int>(color_type)
<< "\n color_type=" << static_cast<int>(color_type)
<< "\n backend_format.isValid()=" << backend_format.isValid()
<< "\n backend_format.backend()="
<< static_cast<int>(backend_format.backend())
<< "\n GrBackendFormats::AsGLFormat(backend_format)="
<< static_cast<int>(GrBackendFormats::AsGLFormat(backend_format))
#if BUILDFLAG(ENABLE_VULKAN)
<< "\n backend_format.asVkFormat()="
<< static_cast<int>(
GrBackendFormats::AsVkFormat(backend_format, &vk_format))
<< "\n backend_format.asVkFormat() vk_format="
<< static_cast<int>(vk_format)
#endif
<< "\n sample_count=" << sample_count
<< "\n surface_origin=" << static_cast<int>(surface_origin)
<< "\n willGlFBO0=" << capabilities_.uses_default_gl_framebuffer;
return characterization;
}
void SkiaOutputSurfaceImpl::DidSwapBuffersComplete(
gpu::SwapBuffersCompleteParams params,
const gfx::Size& pixel_size,
gfx::GpuFenceHandle release_fence) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(client_);
if (capabilities_.damage_area_from_skia_output_device) {
DCHECK(params.frame_buffer_damage_area);
damage_of_current_buffer_ = params.frame_buffer_damage_area;
}
if (!params.ca_layer_params.is_empty)
client_->DidReceiveCALayerParams(params.ca_layer_params);
client_->DidReceiveSwapBuffersAck(params, std::move(release_fence));
if (!params.released_overlays.empty())
client_->DidReceiveReleasedOverlays(params.released_overlays);
if (needs_swap_size_notifications_)
client_->DidSwapWithSize(pixel_size);
}
void SkiaOutputSurfaceImpl::ReleaseOverlays(
std::vector<gpu::Mailbox> released_overlays) {
if (!released_overlays.empty()) {
client_->DidReceiveReleasedOverlays(released_overlays);
}
}
void SkiaOutputSurfaceImpl::BufferPresented(
const gfx::PresentationFeedback& feedback) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(client_);
client_->DidReceivePresentationFeedback(feedback);
if (update_vsync_parameters_callback_ &&
(feedback.flags & gfx::PresentationFeedback::kVSync ||
refresh_interval_ != feedback.interval)) {
// TODO(brianderson): We should not be receiving 0 intervals.
update_vsync_parameters_callback_.Run(
feedback.timestamp, feedback.interval.is_zero()
? BeginFrameArgs::DefaultInterval()
: feedback.interval);
// Update |refresh_interval_|, so we only update when interval is changed.
refresh_interval_ = feedback.interval;
}
}
void SkiaOutputSurfaceImpl::AddChildWindowToBrowser(
gpu::SurfaceHandle child_window) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(client_);
client_->AddChildWindowToBrowser(child_window);
}
void SkiaOutputSurfaceImpl::ScheduleGpuTaskForTesting(
base::OnceClosure callback,
std::vector<gpu::SyncToken> sync_tokens) {
EnqueueGpuTask(std::move(callback), std::move(sync_tokens),
/*make_current=*/false, /*need_framebuffer=*/false);
FlushGpuTasks(SyncMode::kNoWait);
}
void SkiaOutputSurfaceImpl::CheckAsyncWorkCompletionForTesting() {
auto task =
base::BindOnce(&SkiaOutputSurfaceImplOnGpu::CheckAsyncWorkCompletion,
base::Unretained(impl_on_gpu_.get()));
EnqueueGpuTask(std::move(task), std::vector<gpu::SyncToken>(),
/*make_current=*/false, /*need_framebuffer=*/false);
FlushGpuTasks(SyncMode::kNoWait);
}
void SkiaOutputSurfaceImpl::EnqueueGpuTask(
GpuTask task,
std::vector<gpu::SyncToken> sync_tokens,
bool make_current,
bool need_framebuffer) {
gpu_tasks_.push_back(std::move(task));
std::move(sync_tokens.begin(), sync_tokens.end(),
std::back_inserter(gpu_task_sync_tokens_));
// Set |make_current_|, so MakeCurrent() will be called before executing all
// enqueued GPU tasks.
make_current_ |= make_current;
need_framebuffer_ |= need_framebuffer;
}
void SkiaOutputSurfaceImpl::FlushGpuTasks(SyncMode sync_mode,
const gpu::SyncToken& release) {
FlushGpuTasksWithImpl(sync_mode, impl_on_gpu_.get(), release);
}
void SkiaOutputSurfaceImpl::FlushGpuTasksWithImpl(
SyncMode sync_mode,
SkiaOutputSurfaceImplOnGpu* impl_on_gpu,
const gpu::SyncToken& release) {
TRACE_EVENT1("viz", "SkiaOutputSurfaceImpl::FlushGpuTasks", "sync_mode",
sync_mode);
// impl_on_gpu will only be null during initialization. If we need to make
// context current, or measure timings then impl_on_gpu must exist.
DCHECK(impl_on_gpu || (!make_current_ && !should_measure_next_post_task_));
// If |wait_for_finish| is true, a GPU task will be always scheduled to make
// sure all pending tasks are finished on the GPU thread.
if (gpu_tasks_.empty() && sync_mode == SyncMode::kNoWait) {
if (release.HasData()) {
gpu_task_scheduler_->ScheduleGpuTask(base::DoNothing(),
/*sync_token_fences=*/{}, release);
}
return;
}
auto event = sync_mode != SyncMode::kNoWait
? std::make_unique<base::WaitableEvent>()
: nullptr;
base::TimeTicks post_task_timestamp;
if (should_measure_next_post_task_) {
post_task_timestamp = base::TimeTicks::Now();
}
auto callback = base::BindOnce(
[](std::vector<GpuTask> tasks, SyncMode sync_mode,
base::WaitableEvent* event, SkiaOutputSurfaceImplOnGpu* impl_on_gpu,
bool make_current, bool need_framebuffer,
base::TimeTicks post_task_timestamp) {
if (sync_mode == SyncMode::kWaitForTasksStarted)
event->Signal();
gpu::ContextUrl::SetActiveUrl(GetActiveUrl());
if (!post_task_timestamp.is_null()) {
impl_on_gpu->SetDrawTimings(post_task_timestamp);
}
if (make_current) {
// MakeCurrent() will mark context lost in SkiaOutputSurfaceImplOnGpu,
// if it fails.
impl_on_gpu->MakeCurrent(need_framebuffer);
}
// Each task can check SkiaOutputSurfaceImplOnGpu::contest_is_lost_
// to detect errors.
gl::ProgressReporter* progress_reporter = nullptr;
if (impl_on_gpu) {
progress_reporter = impl_on_gpu->context_state()->progress_reporter();
}
for (auto& task : tasks) {
gl::ScopedProgressReporter scoped_process_reporter(
progress_reporter);
std::move(task).Run();
}
if (sync_mode == SyncMode::kWaitForTasksFinished)
event->Signal();
},
std::move(gpu_tasks_), sync_mode, event.get(), impl_on_gpu, make_current_,
need_framebuffer_, post_task_timestamp);
gpu::ReportingCallback reporting_callback;
if (should_measure_next_post_task_) {
// Note that the usage of base::Unretained() with the impl_on_gpu_ is
// considered safe as it is also owned by |callback| and share the same
// lifetime.
reporting_callback = base::BindOnce(
&SkiaOutputSurfaceImplOnGpu::SetDependenciesResolvedTimings,
base::Unretained(impl_on_gpu_.get()));
}
gpu_task_scheduler_->ScheduleGpuTask(std::move(callback),
std::move(gpu_task_sync_tokens_),
release, std::move(reporting_callback));
make_current_ = false;
need_framebuffer_ = false;
should_measure_next_post_task_ = false;
gpu_task_sync_tokens_.clear();
gpu_tasks_.clear();
if (event) {
base::ScopedAllowBaseSyncPrimitives allow_wait;
event->Wait();
}
}
GrBackendFormat SkiaOutputSurfaceImpl::GetGrBackendFormatForTexture(
SharedImageFormat si_format,
int plane_index,
uint32_t gl_texture_target,
const std::optional<gpu::VulkanYCbCrInfo>& ycbcr_info,
const gfx::ColorSpace& yuv_color_space) {
#if BUILDFLAG(ENABLE_VULKAN)
if (gr_context_type_ == gpu::GrContextType::kVulkan) {
if (!si_format.PrefersExternalSampler() && !ycbcr_info) {
// For per-plane sampling, can just return the VkFormat for the plane if
// VulkanYcbCrInfo isn't present.
return GrBackendFormats::MakeVk(gpu::ToVkFormat(si_format, plane_index));
}
// Note: The utility function for computing the VkFormat differs based on
// whether the SIF is multiplanar with external sampling or legacy
// multiplanar.
auto vk_format = si_format.PrefersExternalSampler()
? gpu::ToVkFormatExternalSampler(si_format)
: gpu::ToVkFormatSinglePlanar(si_format);
// Assume optimal tiling.
skgpu::VulkanYcbcrConversionInfo gr_ycbcr_info =
CreateVulkanYcbcrConversionInfo(dependency_->GetVulkanContextProvider()
->GetDeviceQueue()
->GetVulkanPhysicalDevice(),
VK_IMAGE_TILING_OPTIMAL, vk_format,
si_format, yuv_color_space, ycbcr_info);
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
// Textures that were allocated _on linux_ with ycbcr info came from
// VaapiVideoDecoder, which exports using DRM format modifiers.
return GrBackendFormats::MakeVk(gr_ycbcr_info,
/*willUseDRMFormatModifiers=*/true);
#else
return GrBackendFormats::MakeVk(gr_ycbcr_info);
#endif // BUILDFLAG(IS_LINUX)
} else {
#else
{
#endif // BUILDFLAG(ENABLE_VULKAN)
CHECK_EQ(gr_context_type_, gpu::GrContextType::kGL);
// Convert internal format from GLES2 to platform GL.
gpu::GLFormatCaps caps(impl_on_gpu_->GetFeatureInfo());
auto gl_format_desc = si_format.PrefersExternalSampler()
? caps.ToGLFormatDescExternalSampler(si_format)
: caps.ToGLFormatDesc(si_format, plane_index);
auto gl_storage_internal_format = gl_format_desc.storage_internal_format;
unsigned int texture_storage_format = gpu::GetGrGLBackendTextureFormat(
impl_on_gpu_->GetFeatureInfo(), gl_storage_internal_format,
gr_context_thread_safe_);
return GrBackendFormats::MakeGL(texture_storage_format, gl_texture_target);
}
}
void SkiaOutputSurfaceImpl::SetNeedsSwapSizeNotifications(
bool needs_swap_size_notifications) {
needs_swap_size_notifications_ = needs_swap_size_notifications;
}
#if BUILDFLAG(IS_ANDROID)
base::ScopedClosureRunner SkiaOutputSurfaceImpl::GetCacheBackBufferCb() {
// Note, that we call it directly on viz thread to get the callback.
return impl_on_gpu_->GetCacheBackBufferCb();
}
#endif
void SkiaOutputSurfaceImpl::AddContextLostObserver(
ContextLostObserver* observer) {
observers_.AddObserver(observer);
}
void SkiaOutputSurfaceImpl::RemoveContextLostObserver(
ContextLostObserver* observer) {
observers_.RemoveObserver(observer);
}
gpu::SyncToken SkiaOutputSurfaceImpl::Flush() {
gpu::SyncToken sync_token(
gpu::CommandBufferNamespace::VIZ_SKIA_OUTPUT_SURFACE,
impl_on_gpu_->command_buffer_id(), ++sync_fence_release_);
sync_token.SetVerifyFlush();
FlushGpuTasks(SyncMode::kNoWait, sync_token);
return sync_token;
}
void SkiaOutputSurfaceImpl::ContextLost() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DLOG(ERROR) << "SkiaOutputSurfaceImpl::ContextLost()";
gr_context_thread_safe_.reset();
for (auto& observer : observers_)
observer.OnContextLost();
}
void SkiaOutputSurfaceImpl::ScheduleOrRetainGpuTask(
base::OnceClosure callback,
std::vector<gpu::SyncToken> tokens) {
gpu_task_scheduler_->ScheduleOrRetainGpuTask(std::move(callback),
std::move(tokens));
}
gfx::Rect SkiaOutputSurfaceImpl::GetCurrentFramebufferDamage() const {
if (capabilities_.damage_area_from_skia_output_device) {
return *damage_of_current_buffer_;
}
return gfx::Rect();
}
void SkiaOutputSurfaceImpl::SetNeedsMeasureNextDrawLatency() {
should_measure_next_post_task_ = true;
}
void SkiaOutputSurfaceImpl::PreserveChildSurfaceControls() {
// impl_on_gpu_ is released on the GPU thread by a posted task from
// SkiaOutputSurfaceImpl::dtor. So it is safe to use base::Unretained.
auto task =
base::BindOnce(&SkiaOutputSurfaceImplOnGpu::PreserveChildSurfaceControls,
base::Unretained(impl_on_gpu_.get()));
EnqueueGpuTask(std::move(task), std::vector<gpu::SyncToken>(),
/*make_current=*/false,
/*need_framebuffer=*/false);
}
void SkiaOutputSurfaceImpl::InitDelegatedInkPointRendererReceiver(
mojo::PendingReceiver<gfx::mojom::DelegatedInkPointRenderer>
pending_receiver) {
auto task = base::BindOnce(
&SkiaOutputSurfaceImplOnGpu::InitDelegatedInkPointRendererReceiver,
base::Unretained(impl_on_gpu_.get()), std::move(pending_receiver));
EnqueueGpuTask(std::move(task), {}, /*make_current=*/false,
/*need_framebuffer=*/false);
}
gpu::Mailbox SkiaOutputSurfaceImpl::CreateSharedImage(
SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
RenderPassAlphaType alpha_type,
gpu::SharedImageUsageSet usage,
std::string_view debug_label,
gpu::SurfaceHandle surface_handle) {
gpu::Mailbox mailbox = gpu::Mailbox::Generate();
auto task =
base::BindOnce(&SkiaOutputSurfaceImplOnGpu::CreateSharedImage,
base::Unretained(impl_on_gpu_.get()), mailbox, format,
size, color_space, static_cast<SkAlphaType>(alpha_type),
usage, std::string(debug_label), surface_handle);
EnqueueGpuTask(std::move(task), {}, /*make_current=*/true,
/*need_framebuffer=*/false);
return mailbox;
}
gpu::Mailbox SkiaOutputSurfaceImpl::CreateSolidColorSharedImage(
const SkColor4f& color,
const gfx::ColorSpace& color_space) {
gpu::Mailbox mailbox = gpu::Mailbox::Generate();
auto task = base::BindOnce(
&SkiaOutputSurfaceImplOnGpu::CreateSolidColorSharedImage,
base::Unretained(impl_on_gpu_.get()), mailbox, color, color_space);
EnqueueGpuTask(std::move(task), {}, /*make_current=*/true,
/*need_framebuffer=*/false);
return mailbox;
}
void SkiaOutputSurfaceImpl::DestroySharedImage(const gpu::Mailbox& mailbox) {
auto task = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::DestroySharedImage,
base::Unretained(impl_on_gpu_.get()), mailbox);
EnqueueGpuTask(std::move(task), {}, /*make_current=*/true,
/*need_framebuffer=*/false);
}
void SkiaOutputSurfaceImpl::SetSharedImagePurgeable(const gpu::Mailbox& mailbox,
bool purgeable) {
auto task =
base::BindOnce(&SkiaOutputSurfaceImplOnGpu::SetSharedImagePurgeable,
base::Unretained(impl_on_gpu_.get()), mailbox, purgeable);
EnqueueGpuTask(std::move(task), {}, /*make_current=*/false,
/*need_framebuffer=*/false);
}
bool SkiaOutputSurfaceImpl::SupportsBGRA() const {
if (graphite_recorder_) {
// TODO(crbug.com/40270686): Implement properly for Graphite.
#if BUILDFLAG(IS_IOS)
return false;
#else
return true;
#endif // BUILDFLAG(IS_IOS)
}
return gr_context_thread_safe_
->defaultBackendFormat(SkColorType::kBGRA_8888_SkColorType,
GrRenderable::kYes)
.isValid();
}
#if BUILDFLAG(ENABLE_VULKAN) && BUILDFLAG(IS_CHROMEOS) && \
BUILDFLAG(USE_V4L2_CODEC)
void SkiaOutputSurfaceImpl::DetileOverlay(gpu::Mailbox input,
const gfx::Size& input_visible_size,
gpu::SyncToken input_sync_token,
gpu::Mailbox output,
const gfx::RectF& display_rect,
const gfx::RectF& crop_rect,
gfx::OverlayTransform transform,
bool is_10bit) {
auto task = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::DetileOverlay,
base::Unretained(impl_on_gpu_.get()), input,
input_visible_size, output, display_rect,
crop_rect, transform, is_10bit);
EnqueueGpuTask(std::move(task), {input_sync_token}, /*make_current=*/false,
/*need_framebuffer=*/false);
}
void SkiaOutputSurfaceImpl::CleanupImageProcessor() {
auto task = base::BindOnce(&SkiaOutputSurfaceImplOnGpu::CleanupImageProcessor,
base::Unretained(impl_on_gpu_.get()));
EnqueueGpuTask(std::move(task), {}, /*make_current=*/false,
/*need_framebuffer=*/false);
}
#endif
void SkiaOutputSurfaceImpl::ReadbackForTesting(
CopyOutputRequest::CopyOutputRequestCallback result_callback) {
auto callback = base::BindOnce(
&SkiaOutputSurfaceImplOnGpu::ReadbackForTesting,
base::Unretained(impl_on_gpu_.get()), std::move(result_callback));
EnqueueGpuTask(std::move(callback), std::move(resource_sync_tokens_),
/*make_current=*/true,
/*need_framebuffer=*/!dependency_->IsOffscreen());
FlushGpuTasks(SyncMode::kNoWait);
}
} // namespace viz
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