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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_SURFACE_IMPL_ON_GPU_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_SURFACE_IMPL_ON_GPU_H_
#include <memory>
#include <optional>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include "base/containers/circular_deque.h"
#include "base/containers/flat_map.h"
#include "base/containers/flat_set.h"
#include "base/functional/callback_forward.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "base/types/pass_key.h"
#include "build/build_config.h"
#include "components/viz/common/display/renderer_settings.h"
#include "components/viz/common/gpu/context_lost_reason.h"
#include "components/viz/common/resources/release_callback.h"
#include "components/viz/service/display/external_use_client.h"
#include "components/viz/service/display/output_surface.h"
#include "components/viz/service/display/output_surface_frame.h"
#include "components/viz/service/display/overlay_processor_interface.h"
#include "components/viz/service/display_embedder/skia_output_device.h"
#include "components/viz/service/display_embedder/skia_output_surface_dependency.h"
#include "components/viz/service/display_embedder/skia_render_copy_results.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "gpu/command_buffer/common/sync_token.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image/shared_image_representation.h"
#include "media/gpu/buildflags.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/gpu/ganesh/GrBackendSemaphore.h"
#include "third_party/skia/include/gpu/ganesh/GrTypes.h"
#include "third_party/skia/include/private/chromium/GrDeferredDisplayList.h"
#include "ui/gfx/gpu_fence_handle.h"
#if BUILDFLAG(ENABLE_VULKAN) && BUILDFLAG(IS_CHROMEOS) && \
BUILDFLAG(USE_V4L2_CODEC)
#include "media/gpu/chromeos/vulkan_overlay_adaptor.h"
#endif
#if BUILDFLAG(IS_ANDROID)
#include "ui/gfx/android/surface_control_frame_rate.h"
#endif
namespace gfx {
namespace mojom {
class DelegatedInkPointRenderer;
} // namespace mojom
class ColorSpace;
} // namespace gfx
namespace gl {
class GLSurface;
class Presenter;
} // namespace gl
namespace gpu {
class DisplayCompositorMemoryAndTaskControllerOnGpu;
class SharedImageRepresentationFactory;
class SharedImageFactory;
} // namespace gpu
namespace skgpu::graphite {
class Recording;
} // namespace skgpu::graphite
namespace ui {
#if BUILDFLAG(IS_OZONE)
class PlatformWindowSurface;
#endif
} // namespace ui
namespace viz {
class AsyncReadResultHelper;
class AsyncReadResultLock;
class ImageContextImpl;
class SkiaOutputSurfaceDependency;
class VulkanContextProvider;
namespace copy_output {
struct RenderPassGeometry;
} // namespace copy_output
// The SkiaOutputSurface implementation running on the GPU thread. This class
// should be created, used and destroyed on the GPU thread.
class SkiaOutputSurfaceImplOnGpu
: public gpu::SharedContextState::ContextLostObserver {
public:
using DidSwapBufferCompleteCallback =
base::RepeatingCallback<void(gpu::SwapBuffersCompleteParams,
const gfx::Size& pixel_size,
gfx::GpuFenceHandle release_fence)>;
using BufferPresentedCallback =
base::RepeatingCallback<void(const gfx::PresentationFeedback& feedback)>;
using ContextLostCallback = base::OnceClosure;
using ScheduleGpuTaskCallback =
base::RepeatingCallback<void(base::OnceClosure,
std::vector<gpu::SyncToken>)>;
using AddChildWindowToBrowserCallback =
base::RepeatingCallback<void(gpu::SurfaceHandle child_window)>;
// Callbacks will only be called via |deps->PostTaskToClientThread|.
static std::unique_ptr<SkiaOutputSurfaceImplOnGpu> Create(
SkiaOutputSurfaceDependency* deps,
const RendererSettings& renderer_settings,
gpu::DisplayCompositorMemoryAndTaskControllerOnGpu* shared_gpu_deps,
DidSwapBufferCompleteCallback did_swap_buffer_complete_callback,
BufferPresentedCallback buffer_presented_callback,
ContextLostCallback context_lost_callback,
ScheduleGpuTaskCallback schedule_gpu_task,
AddChildWindowToBrowserCallback parent_child_Window_to_browser_callback,
SkiaOutputDevice::ReleaseOverlaysCallback release_overlays_callback);
SkiaOutputSurfaceImplOnGpu(
base::PassKey<SkiaOutputSurfaceImplOnGpu> pass_key,
SkiaOutputSurfaceDependency* deps,
scoped_refptr<gpu::gles2::FeatureInfo> feature_info,
const RendererSettings& renderer_settings,
gpu::DisplayCompositorMemoryAndTaskControllerOnGpu* shared_gpu_deps,
DidSwapBufferCompleteCallback did_swap_buffer_complete_callback,
BufferPresentedCallback buffer_presented_callback,
ContextLostCallback context_lost_callback,
ScheduleGpuTaskCallback schedule_gpu_task,
AddChildWindowToBrowserCallback parent_child_window_to_browser_callback,
SkiaOutputDevice::ReleaseOverlaysCallback release_overlays_callback);
SkiaOutputSurfaceImplOnGpu(const SkiaOutputSurfaceImplOnGpu&) = delete;
SkiaOutputSurfaceImplOnGpu& operator=(const SkiaOutputSurfaceImplOnGpu&) =
delete;
~SkiaOutputSurfaceImplOnGpu() override;
gpu::CommandBufferId command_buffer_id() const {
return shared_gpu_deps_->command_buffer_id();
}
const OutputSurface::Capabilities& capabilities() const {
return output_device_->capabilities();
}
const base::WeakPtr<SkiaOutputSurfaceImplOnGpu>& weak_ptr() const {
return weak_ptr_;
}
void Reshape(const SkiaOutputDevice::ReshapeParams& params);
void FinishPaintCurrentFrame(
sk_sp<GrDeferredDisplayList> ddl,
sk_sp<GrDeferredDisplayList> overdraw_ddl,
std::unique_ptr<skgpu::graphite::Recording> graphite_recording,
std::vector<raw_ptr<ImageContextImpl, VectorExperimental>> image_contexts,
std::vector<gpu::SyncToken> sync_tokens,
base::OnceClosure on_finished,
base::OnceCallback<void(gfx::GpuFenceHandle)> return_release_fence_cb);
void SwapBuffers(OutputSurfaceFrame frame);
void SetDependenciesResolvedTimings(base::TimeTicks task_ready);
void SetDrawTimings(base::TimeTicks task_ready);
// Runs |deferred_framebuffer_draw_closure| when SwapBuffers() or CopyOutput()
// will not.
void SwapBuffersSkipped();
void EnsureBackbuffer();
void DiscardBackbuffer();
// |update_rect| is in buffer space.
// If is |is_overlay| is true, the ScopedWriteAccess will be saved and kept
// open until PostSubmit().
void FinishPaintRenderPass(
const gpu::Mailbox& mailbox,
sk_sp<GrDeferredDisplayList> ddl,
sk_sp<GrDeferredDisplayList> overdraw_ddl,
std::unique_ptr<skgpu::graphite::Recording> graphite_recording,
std::vector<raw_ptr<ImageContextImpl, VectorExperimental>> image_contexts,
std::vector<gpu::SyncToken> sync_tokens,
base::OnceClosure on_finished,
base::OnceCallback<void(gfx::GpuFenceHandle)> return_release_fence_cb,
const gfx::Rect& update_rect,
bool is_overlay);
// Deletes resources for RenderPasses in |ids|. Also takes ownership of
// |images_contexts| and destroys them on GPU thread.
void RemoveRenderPassResource(
std::vector<AggregatedRenderPassId> ids,
std::vector<std::unique_ptr<ImageContextImpl>> image_contexts);
void CopyOutput(const copy_output::RenderPassGeometry& geometry,
const gfx::ColorSpace& color_space,
std::unique_ptr<CopyOutputRequest> request,
const gpu::Mailbox& mailbox);
void BeginAccessImages(
const std::vector<raw_ptr<ImageContextImpl, VectorExperimental>>&
image_contexts,
std::vector<GrBackendSemaphore>* begin_semaphores,
std::vector<GrBackendSemaphore>* end_semaphores);
void ResetStateOfImages();
void EndAccessImages(
const base::flat_set<raw_ptr<ImageContextImpl, CtnExperimental>>&
image_contexts);
size_t max_resource_cache_bytes() const { return max_resource_cache_bytes_; }
void ReleaseImageContexts(
std::vector<std::unique_ptr<ExternalUseClient::ImageContext>>
image_contexts);
void ScheduleOverlays(SkiaOutputSurface::OverlayList overlays);
void SetVSyncDisplayID(int64_t display_id);
#if BUILDFLAG(IS_ANDROID)
void SetFrameRate(gfx::SurfaceControlFrameRate frame_rate);
#endif
bool was_context_lost() { return context_state_->context_lost(); }
void SetCapabilitiesForTesting(
const OutputSurface::Capabilities& capabilities);
// gpu::SharedContextState::ContextLostObserver implementation:
void OnContextLost() override;
#if BUILDFLAG(IS_WIN)
void AddChildWindowToBrowser(gpu::SurfaceHandle child_window);
#endif
const gpu::gles2::FeatureInfo* GetFeatureInfo() const;
void PostTaskToClientThread(base::OnceClosure closure) {
dependency_->PostTaskToClientThread(std::move(closure));
}
void ReadbackDone() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK_GT(num_readbacks_pending_, 0);
num_readbacks_pending_--;
}
// Make context current for GL, and return false if the context is lost.
// It will do nothing when Vulkan is used.
bool MakeCurrent(bool need_framebuffer);
void PreserveChildSurfaceControls();
void InitDelegatedInkPointRendererReceiver(
mojo::PendingReceiver<gfx::mojom::DelegatedInkPointRenderer>
pending_receiver);
const scoped_refptr<AsyncReadResultLock> GetAsyncReadResultLock() const;
void AddAsyncReadResultHelperWithLock(AsyncReadResultHelper* helper);
void RemoveAsyncReadResultHelperWithLock(AsyncReadResultHelper* helper);
void CreateSharedImage(gpu::Mailbox mailbox,
SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
SkAlphaType alpha_type,
gpu::SharedImageUsageSet usage,
std::string debug_label,
gpu::SurfaceHandle surface_handle);
void CreateSolidColorSharedImage(gpu::Mailbox mailbox,
const SkColor4f& color,
const gfx::ColorSpace& color_space);
void DestroySharedImage(gpu::Mailbox mailbox);
void SetSharedImagePurgeable(const gpu::Mailbox& mailbox, bool purgeable);
#if BUILDFLAG(IS_ANDROID)
// Called on the viz thread!
base::ScopedClosureRunner GetCacheBackBufferCb();
#endif
// Checks the relevant context for completed tasks and, indirectly, causes
// associated completion callbacks to run.
void CheckAsyncWorkCompletion();
gpu::SharedContextState* context_state() const {
return context_state_.get();
}
#if BUILDFLAG(ENABLE_VULKAN) && BUILDFLAG(IS_CHROMEOS) && \
BUILDFLAG(USE_V4L2_CODEC)
void DetileOverlay(gpu::Mailbox input,
const gfx::Size& input_visible_size,
gpu::Mailbox output,
const gfx::RectF& display_rect,
const gfx::RectF& crop_rect,
gfx::OverlayTransform transform,
bool is_10bit);
void CleanupImageProcessor();
#endif
void ReadbackForTesting(
CopyOutputRequest::CopyOutputRequestCallback result_callback);
private:
struct MailboxAccessData {
MailboxAccessData();
MailboxAccessData(MailboxAccessData&& other);
MailboxAccessData& operator=(MailboxAccessData&& other);
~MailboxAccessData();
gpu::Mailbox mailbox;
std::unique_ptr<gpu::SkiaImageRepresentation> representation;
std::unique_ptr<gpu::SkiaImageRepresentation::ScopedWriteAccess>
scoped_write;
std::vector<GrBackendSemaphore> begin_semaphores;
std::vector<GrBackendSemaphore> end_semaphores;
};
bool Initialize();
bool InitializeForGL();
bool InitializeForVulkan();
bool InitializeForDawn();
bool InitializeForMetal();
// Provided as a callback to |device_|.
void DidSwapBuffersCompleteInternal(gpu::SwapBuffersCompleteParams params,
const gfx::Size& pixel_size,
gfx::GpuFenceHandle release_fence);
void ReleaseOverlays(const std::vector<gpu::Mailbox> overlays);
DidSwapBufferCompleteCallback GetDidSwapBuffersCompleteCallback();
SkiaOutputDevice::ReleaseOverlaysCallback GetReleaseOverlaysCallback();
void MarkContextLost(ContextLostReason reason);
void DestroyCopyOutputResourcesOnGpuThread(const gpu::Mailbox& mailbox);
void SwapBuffersInternal(std::optional<OutputSurfaceFrame> frame);
void PostSubmit(std::optional<OutputSurfaceFrame> frame, bool skip_present);
// Attempts presentation for `frame`. Returns false if presentation was
// skipped.
bool PresentFrame(OutputSurfaceFrame frame);
GrDirectContext* gr_context() const { return context_state_->gr_context(); }
gpu::GraphiteSharedContext* graphite_shared_context() const {
return context_state_->graphite_shared_context();
}
skgpu::graphite::Recorder* graphite_recorder() const {
return context_state_->gpu_main_graphite_recorder();
}
bool is_using_vulkan() const {
return !!vulkan_context_provider_ &&
gpu_preferences_.gr_context_type == gpu::GrContextType::kVulkan;
}
bool is_using_gl() const {
return gpu_preferences_.gr_context_type == gpu::GrContextType::kGL;
}
// Helper for `CopyOutput()` method, handles the RGBA format.
void CopyOutputRGBA(SkSurface* surface,
copy_output::RenderPassGeometry geometry,
const gfx::ColorSpace& color_space,
const SkIRect& src_rect,
SkSurface::RescaleMode rescale_mode,
bool is_downscale_or_identity_in_both_dimensions,
std::unique_ptr<CopyOutputRequest> request);
void CopyOutputRGBAInMemory(SkSurface* surface,
copy_output::RenderPassGeometry geometry,
const gfx::ColorSpace& color_space,
const SkIRect& src_rect,
SkSurface::RescaleMode rescale_mode,
bool is_downscale_or_identity_in_both_dimensions,
std::unique_ptr<CopyOutputRequest> request);
void CopyOutputRGBAInTexture(SkSurface* surface,
copy_output::RenderPassGeometry geometry,
const gfx::ColorSpace& color_space,
const SkIRect& src_rect,
SkSurface::RescaleMode rescale_mode,
bool is_downscale_or_identity_in_both_dimensions,
std::unique_ptr<CopyOutputRequest> request);
void CopyOutputNV12(SkSurface* surface,
copy_output::RenderPassGeometry geometry,
const gfx::ColorSpace& color_space,
const SkIRect& src_rect,
SkSurface::RescaleMode rescale_mode,
bool is_downscale_or_identity_in_both_dimensions,
std::unique_ptr<CopyOutputRequest> request);
// Helper for `CopyOutputNV12()` & `CopyOutputRGBA()` methods:
std::unique_ptr<gpu::SkiaImageRepresentation>
CreateSharedImageRepresentationSkia(SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
std::string_view debug_label);
// Helper for `CopyOutputNV12()` & `CopyOutputRGBA()` methods, renders
// |surface| into |dest_surface|'s canvas, cropping and scaling the results
// appropriately. |source_selection| is the area of the |surface| that will be
// rendered to the destination.
void RenderSurface(SkSurface* surface,
const SkIRect& source_selection,
std::optional<SkVector> scaling,
bool is_downscale_or_identity_in_both_dimensions,
SkSurface* dest_surface,
gfx::Point destination_origin);
// Helper for `CopyOutputNV12()` & `CopyOutputRGBA()` methods, flushes writes
// to |surface| with |end_semaphores| and |end_state|.
bool FlushSurface(
SkSurface* surface,
std::vector<GrBackendSemaphore>& end_semaphores,
gpu::SkiaImageRepresentation::ScopedWriteAccess* scoped_write_access,
GrGpuFinishedProc ganesh_finished_proc = nullptr,
skgpu::graphite::GpuFinishedProc graphite_finished_proc = nullptr,
void* finished_context = nullptr);
// Begins access to the CopyOutputRequest destination shared image. If request
// has `BlitRequest` then specified mailbox will be accessed. Otherwise a new
// shared image to store the result will be allocated. `mailbox_access_data`
// will be populated with information needed to access the texture if function
// returns true.
bool CreateDestinationImageIfNeededAndBeginAccess(
CopyOutputRequest* request,
gfx::Size intermediate_dst_size,
const gfx::ColorSpace& color_space,
MailboxAccessData& mailbox_access_data);
// Helper, blends `BlendBitmap`s set on the |blit_request| over the |canvas|.
// Used to implement handling of `CopyOutputRequest`s that contain
// `BlitRequest`s.
void BlendBitmapOverlays(SkCanvas* canvas, const BlitRequest& blit_request);
// Schedules a task to check if any skia readback requests have completed
// after a short delay. Will not schedule a task if there is already a
// scheduled task or no readback requests are pending.
void ScheduleCheckReadbackCompletion();
// Checks if any skia readback requests have completed. If there are still
// pending readback requests after checking then it will reschedule itself
// after a short delay.
void CheckReadbackCompletion();
void ReleaseAsyncReadResultHelpers();
#if BUILDFLAG(ENABLE_VULKAN)
// Creates a release fence. The semaphore is an external semaphore created
// by CreateAndStoreExternalSemaphoreVulkan(). May destroy VkSemaphore that
// the |semaphore| stores if creation of a release fence fails. In this case,
// invalid fence handle is returned.
gfx::GpuFenceHandle CreateReleaseFenceForVulkan(
const GrBackendSemaphore& semaphore);
// Returns true if succeess.
bool CreateAndStoreExternalSemaphoreVulkan(
std::vector<GrBackendSemaphore>& end_semaphores);
#endif
gfx::GpuFenceHandle CreateReleaseFenceForGL();
// Draws `overdraw_ddl` to the target `canvas`.
void DrawOverdraw(sk_sp<GrDeferredDisplayList> overdraw_ddl,
SkCanvas& canvas);
// Gets the cached SkiaImageRepresentation for this mailbox if it exists, or
// returns a newly produced one and caches it.
gpu::SkiaImageRepresentation* GetSkiaRepresentation(gpu::Mailbox mailbox);
class ReleaseCurrent {
public:
ReleaseCurrent(scoped_refptr<gl::GLSurface> gl_surface,
scoped_refptr<gpu::SharedContextState> context_state);
~ReleaseCurrent();
private:
scoped_refptr<gl::GLSurface> gl_surface_;
scoped_refptr<gpu::SharedContextState> context_state_;
};
// This must remain the first member variable to ensure that other member
// dtors are called first.
std::optional<ReleaseCurrent> release_current_last_;
const raw_ptr<SkiaOutputSurfaceDependency> dependency_;
raw_ptr<gpu::DisplayCompositorMemoryAndTaskControllerOnGpu> shared_gpu_deps_;
scoped_refptr<gpu::gles2::FeatureInfo> feature_info_;
std::unique_ptr<gpu::SharedImageFactory> shared_image_factory_;
std::unique_ptr<gpu::SharedImageRepresentationFactory>
shared_image_representation_factory_;
const raw_ptr<VulkanContextProvider> vulkan_context_provider_;
const RendererSettings renderer_settings_;
// Should only be run on the client thread with PostTaskToClientThread().
DidSwapBufferCompleteCallback did_swap_buffer_complete_callback_;
BufferPresentedCallback buffer_presented_callback_;
ContextLostCallback context_lost_callback_;
ScheduleGpuTaskCallback schedule_gpu_task_;
AddChildWindowToBrowserCallback add_child_window_to_browser_callback_;
SkiaOutputDevice::ReleaseOverlaysCallback release_overlays_callback_;
// ImplOnGpu::CopyOutput can create SharedImages via ImplOnGpu's
// SharedImageFactory. Clients can use these images via CopyOutputResult and
// when done, release the resources by invoking the provided callback. If
// ImplOnGpu is already destroyed, however, there is no way of running the
// release callback from the client, so this vector holds all pending images
// so resources can still be cleaned up in the dtor.
std::vector<std::unique_ptr<gpu::SkiaImageRepresentation>>
copy_output_images_;
// Helper, creates a release callback for the passed in |representation|.
ReleaseCallback CreateDestroyCopyOutputResourcesOnGpuThreadCallback(
std::unique_ptr<gpu::SkiaImageRepresentation> representation);
#if BUILDFLAG(IS_OZONE)
// This should outlive gl_surface_ and vulkan_surface_.
std::unique_ptr<ui::PlatformWindowSurface> window_surface_;
#endif
const gpu::GpuPreferences gpu_preferences_;
gfx::Size size_;
// Only one of GLSurface of Presenter exists at the time.
scoped_refptr<gl::GLSurface> gl_surface_;
raw_ptr<gl::Presenter> presenter_ = nullptr;
scoped_refptr<gpu::SharedContextState> context_state_;
size_t max_resource_cache_bytes_ = 0u;
bool context_is_lost_ = false;
class PromiseImageAccessHelper {
public:
explicit PromiseImageAccessHelper(SkiaOutputSurfaceImplOnGpu* impl_on_gpu);
PromiseImageAccessHelper(const PromiseImageAccessHelper&) = delete;
PromiseImageAccessHelper& operator=(const PromiseImageAccessHelper&) =
delete;
~PromiseImageAccessHelper();
void BeginAccess(std::vector<raw_ptr<ImageContextImpl, VectorExperimental>>
image_contexts,
std::vector<GrBackendSemaphore>* begin_semaphores,
std::vector<GrBackendSemaphore>* end_semaphores);
void EndAccess();
private:
const raw_ptr<SkiaOutputSurfaceImplOnGpu> impl_on_gpu_;
base::flat_set<raw_ptr<ImageContextImpl, CtnExperimental>> image_contexts_;
};
PromiseImageAccessHelper promise_image_access_helper_{this};
base::flat_set<raw_ptr<ImageContextImpl, CtnExperimental>>
image_contexts_to_apply_end_state_;
std::unique_ptr<SkiaOutputDevice> output_device_;
std::unique_ptr<SkiaOutputDevice::ScopedPaint> scoped_output_device_paint_;
// Cache of SkiaImageRepresentations for each render pass mailbox so we don't
// need to recreate them if they are reused on future frames. Entries are
// initialized to nullptr CreateSharedImage() and updated in
// GetSkiaRepresentation(). They will be erased when calling
// DestroySharedImage().
base::flat_map<gpu::Mailbox, std::unique_ptr<gpu::SkiaImageRepresentation>>
skia_representations_;
// Overlayed render passes need to keep their write access open until after
// submit. These will be set in FinishPaintRenderPass() if |is_overlay| is
// true and destroyed in PostSubmit().
base::flat_map<
gpu::Mailbox,
std::unique_ptr<gpu::SkiaImageRepresentation::ScopedWriteAccess>>
overlay_pass_accesses_;
// Overlays are saved when ScheduleOverlays() is called, then passed to
// |output_device_| in PostSubmit().
SkiaOutputSurface::OverlayList overlays_;
// Micro-optimization to get to issuing GPU SwapBuffers as soon as possible.
std::vector<sk_sp<GrDeferredDisplayList>> destroy_after_swap_;
bool draw_render_pass_failed_ = false;
bool waiting_for_full_damage_ = false;
int num_readbacks_pending_ = 0;
bool readback_poll_pending_ = false;
// Lock for |async_read_result_helpers_|.
scoped_refptr<AsyncReadResultLock> async_read_result_lock_;
// Tracking for ongoing AsyncReadResults.
base::flat_set<raw_ptr<AsyncReadResultHelper, CtnExperimental>>
async_read_result_helpers_;
// Pending release fence callbacks. These callbacks can be delayed if Vulkan
// external semaphore type has copy transference, which means importing
// semaphores has to be delayed until submission.
base::circular_deque<std::pair<GrBackendSemaphore,
base::OnceCallback<void(gfx::GpuFenceHandle)>>>
pending_release_fence_cbs_;
// A cache of solid color image mailboxes so we can destroy them in the
// destructor.
base::flat_set<gpu::Mailbox> solid_color_images_;
// The format that will be used to CreateSolidColorSharedImage(). This should
// be either RGBA_8888 by default, or BGRA_8888 if the default is not
// supported on Linux.
SharedImageFormat solid_color_image_format_ = SinglePlaneFormat::kRGBA_8888;
THREAD_CHECKER(thread_checker_);
#if BUILDFLAG(ENABLE_VULKAN) && BUILDFLAG(IS_CHROMEOS) && \
BUILDFLAG(USE_V4L2_CODEC)
std::unique_ptr<media::VulkanOverlayAdaptor> vulkan_overlay_adaptor_ =
nullptr;
#endif
base::WeakPtr<SkiaOutputSurfaceImplOnGpu> weak_ptr_;
base::WeakPtrFactory<SkiaOutputSurfaceImplOnGpu> weak_ptr_factory_{this};
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_SURFACE_IMPL_ON_GPU_H_
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