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// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_TEST_SUPPORT_DCOMP_MOCKS_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_TEST_SUPPORT_DCOMP_MOCKS_H_
#include <dcomp.h>
#include <wrl.h>
#include "media/base/win/test_utils.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace media {
// Example mock for IDCompositionDevice, modeled after D3D11DeviceMock.
class DCompositionDeviceMock
: public Microsoft::WRL::RuntimeClass<
Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>,
IDCompositionDevice> {
public:
DCompositionDeviceMock();
~DCompositionDeviceMock() override;
// IUnknown
MOCK_STDCALL_METHOD2(QueryInterface, HRESULT(REFIID, void**));
MOCK_STDCALL_METHOD0(AddRef, ULONG());
MOCK_STDCALL_METHOD0(Release, ULONG());
// IDCompositionDevice
MOCK_STDCALL_METHOD0(Commit, HRESULT());
MOCK_STDCALL_METHOD0(WaitForCommitCompletion, HRESULT());
MOCK_STDCALL_METHOD1(GetFrameStatistics,
HRESULT(DCOMPOSITION_FRAME_STATISTICS*));
MOCK_STDCALL_METHOD3(CreateTargetForHwnd,
HRESULT(HWND, BOOL, IDCompositionTarget**));
MOCK_STDCALL_METHOD1(CreateVisual, HRESULT(IDCompositionVisual**));
MOCK_STDCALL_METHOD5(CreateSurface,
HRESULT(UINT,
UINT,
DXGI_FORMAT,
DXGI_ALPHA_MODE,
IDCompositionSurface**));
MOCK_STDCALL_METHOD5(CreateVirtualSurface,
HRESULT(UINT,
UINT,
DXGI_FORMAT,
DXGI_ALPHA_MODE,
IDCompositionVirtualSurface**));
MOCK_STDCALL_METHOD2(CreateSurfaceFromHandle, HRESULT(HANDLE, IUnknown**));
MOCK_STDCALL_METHOD2(CreateSurfaceFromHwnd, HRESULT(HWND, IUnknown**));
MOCK_STDCALL_METHOD1(CreateTranslateTransform,
HRESULT(IDCompositionTranslateTransform**));
MOCK_STDCALL_METHOD1(CreateScaleTransform,
HRESULT(IDCompositionScaleTransform**));
MOCK_STDCALL_METHOD1(CreateRotateTransform,
HRESULT(IDCompositionRotateTransform**));
MOCK_STDCALL_METHOD1(CreateSkewTransform,
HRESULT(IDCompositionSkewTransform**));
MOCK_STDCALL_METHOD1(CreateMatrixTransform,
HRESULT(IDCompositionMatrixTransform**));
MOCK_STDCALL_METHOD3(CreateTransformGroup,
HRESULT(IDCompositionTransform**,
UINT,
IDCompositionTransform**));
MOCK_STDCALL_METHOD1(CreateTranslateTransform3D,
HRESULT(IDCompositionTranslateTransform3D**));
MOCK_STDCALL_METHOD1(CreateScaleTransform3D,
HRESULT(IDCompositionScaleTransform3D**));
MOCK_STDCALL_METHOD1(CreateRotateTransform3D,
HRESULT(IDCompositionRotateTransform3D**));
MOCK_STDCALL_METHOD1(CreateMatrixTransform3D,
HRESULT(IDCompositionMatrixTransform3D**));
MOCK_STDCALL_METHOD3(CreateTransform3DGroup,
HRESULT(IDCompositionTransform3D**,
UINT,
IDCompositionTransform3D**));
MOCK_STDCALL_METHOD1(CreateEffectGroup, HRESULT(IDCompositionEffectGroup**));
MOCK_STDCALL_METHOD1(CreateRectangleClip,
HRESULT(IDCompositionRectangleClip**));
MOCK_STDCALL_METHOD1(CreateAnimation, HRESULT(IDCompositionAnimation**));
MOCK_STDCALL_METHOD1(CheckDeviceState, HRESULT(BOOL*));
};
class DCompositionTargetMock
: public Microsoft::WRL::RuntimeClass<
Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>,
IDCompositionTarget> {
public:
DCompositionTargetMock();
~DCompositionTargetMock() override;
// IUnknown
MOCK_STDCALL_METHOD2(QueryInterface, HRESULT(REFIID, void**));
MOCK_STDCALL_METHOD0(AddRef, ULONG());
MOCK_STDCALL_METHOD0(Release, ULONG());
// IDCompositionTarget
MOCK_STDCALL_METHOD1(SetRoot, HRESULT(IDCompositionVisual*));
};
class DCompositionVisualMock
: public Microsoft::WRL::RuntimeClass<
Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>,
IDCompositionVisual> {
public:
DCompositionVisualMock();
~DCompositionVisualMock() override;
// IUnknown
MOCK_STDCALL_METHOD2(QueryInterface, HRESULT(REFIID riid, void** ppvObject));
MOCK_STDCALL_METHOD0(AddRef, ULONG());
MOCK_STDCALL_METHOD0(Release, ULONG());
// IDCompositionVisual (with all overloaded methods left as-is)
MOCK_STDCALL_METHOD1(SetOffsetX, HRESULT(float offsetX));
MOCK_STDCALL_METHOD1(SetOffsetX, HRESULT(IDCompositionAnimation* animation));
MOCK_STDCALL_METHOD1(SetOffsetY, HRESULT(float offsetY));
MOCK_STDCALL_METHOD1(SetOffsetY, HRESULT(IDCompositionAnimation* animation));
MOCK_STDCALL_METHOD1(SetTransform, HRESULT(const D2D_MATRIX_3X2_F& matrix));
MOCK_STDCALL_METHOD1(SetTransform,
HRESULT(IDCompositionTransform* transform));
MOCK_STDCALL_METHOD1(SetTransformParent,
HRESULT(IDCompositionVisual* visual));
MOCK_STDCALL_METHOD1(SetEffect, HRESULT(IDCompositionEffect* effect));
MOCK_STDCALL_METHOD1(SetBitmapInterpolationMode,
HRESULT(DCOMPOSITION_BITMAP_INTERPOLATION_MODE mode));
MOCK_STDCALL_METHOD1(SetBorderMode, HRESULT(DCOMPOSITION_BORDER_MODE mode));
// The interface calls these "SetClip", so we keep them as such:
MOCK_STDCALL_METHOD1(SetClip, HRESULT(const D2D_RECT_F& rect));
MOCK_STDCALL_METHOD1(SetClip, HRESULT(IDCompositionClip* clip));
MOCK_STDCALL_METHOD1(SetContent, HRESULT(IUnknown* content));
MOCK_STDCALL_METHOD3(AddVisual,
HRESULT(IDCompositionVisual* visual,
BOOL insertAbove,
IDCompositionVisual* referenceVisual));
MOCK_STDCALL_METHOD1(RemoveVisual, HRESULT(IDCompositionVisual* visual));
MOCK_STDCALL_METHOD0(RemoveAllVisuals, HRESULT());
MOCK_STDCALL_METHOD1(SetCompositeMode,
HRESULT(DCOMPOSITION_COMPOSITE_MODE mode));
};
} // namespace media
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_TEST_SUPPORT_DCOMP_MOCKS_H_
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