1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624
|
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_GL_GPU_SERVICE_IMPL_H_
#define COMPONENTS_VIZ_SERVICE_GL_GPU_SERVICE_IMPL_H_
#include <memory>
#include <string>
#include "base/clang_profiling_buildflags.h"
#include "base/compiler_specific.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/observer_list.h"
#include "base/process/process_handle.h"
#include "base/synchronization/atomic_flag.h"
#include "base/synchronization/waitable_event.h"
#include "base/task/cancelable_task_tracker.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/service/display_embedder/compositor_gpu_thread.h"
#include "components/viz/service/gl/exit_code.h"
#include "components/viz/service/viz_service_export.h"
#include "gpu/command_buffer/common/shm_count.h"
#include "gpu/command_buffer/service/sequence_id.h"
#include "gpu/config/gpu_info.h"
#include "gpu/config/gpu_preferences.h"
#include "gpu/ipc/common/gpu_disk_cache_type.h"
#include "gpu/ipc/common/gpu_memory_buffer_support.h"
#include "gpu/ipc/common/surface_handle.h"
#include "gpu/ipc/service/gpu_channel.h"
#include "gpu/ipc/service/gpu_channel_manager.h"
#include "gpu/ipc/service/gpu_channel_manager_delegate.h"
#include "gpu/ipc/service/gpu_config.h"
#include "gpu/ipc/service/x_util.h"
#include "gpu/vulkan/buildflags.h"
#include "media/media_buildflags.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "mojo/public/cpp/bindings/shared_remote.h"
#include "services/viz/privileged/mojom/gl/gpu_host.mojom.h"
#include "services/viz/privileged/mojom/gl/gpu_service.mojom.h"
#include "services/viz/privileged/mojom/viz_main.mojom.h"
#include "services/webnn/public/mojom/webnn_context_provider.mojom.h"
#include "skia/buildflags.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "ui/gfx/gpu_extra_info.h"
#include "ui/gfx/native_widget_types.h"
#if BUILDFLAG(IS_WIN)
#include "ui/gl/direct_composition_support.h"
#endif // BUILDFLAG(IS_WIN)
#if BUILDFLAG(IS_CHROMEOS)
namespace arc {
class ProtectedBufferManager;
}
#endif // BUILDFLAG(IS_CHROMEOS)
namespace gpu {
class DawnContextProvider;
class GpuMemoryBufferFactory;
class GpuWatchdogThread;
class ImageDecodeAcceleratorWorker;
class Scheduler;
class SharedContextState;
class SharedImageManager;
class SyncPointManager;
class VulkanImplementation;
} // namespace gpu
namespace gpu::webgpu {
class DawnCachingInterfaceFactory;
} // namespace gpu::webgpu
namespace media {
class MediaGpuChannelManager;
} // namespace media
namespace webnn {
class WebNNContextProviderImpl;
} // namespace webnn
namespace viz {
class VulkanContextProvider;
class MetalContextProvider;
// This runs in the GPU process, and communicates with the gpu host (which is
// the window server) over the mojom APIs. This is responsible for setting up
// the connection to clients, allocating/free'ing gpu memory etc.
class VIZ_SERVICE_EXPORT GpuServiceImpl
: public gpu::GpuChannelManagerDelegate,
#if BUILDFLAG(IS_WIN)
public gl::DirectCompositionOverlayCapsObserver,
#endif
public mojom::GpuService,
public BeginFrameObserverBase {
public:
struct VIZ_SERVICE_EXPORT InitParams {
InitParams();
InitParams(InitParams&& other);
InitParams& operator=(InitParams&& other);
~InitParams();
std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread;
scoped_refptr<base::SingleThreadTaskRunner> io_runner;
raw_ptr<gpu::VulkanImplementation> vulkan_implementation = nullptr;
#if BUILDFLAG(SKIA_USE_DAWN)
std::unique_ptr<gpu::DawnContextProvider> dawn_context_provider;
#endif
};
GpuServiceImpl(const gpu::GpuPreferences& gpu_preferences,
const gpu::GPUInfo& gpu_info,
const gpu::GpuFeatureInfo& gpu_feature_info,
const std::optional<gpu::GPUInfo>& gpu_info_for_hardware_gpu,
const std::optional<gpu::GpuFeatureInfo>&
gpu_feature_info_for_hardware_gpu,
const gfx::GpuExtraInfo& gpu_extra_info,
InitParams init_params);
GpuServiceImpl(const GpuServiceImpl&) = delete;
GpuServiceImpl& operator=(const GpuServiceImpl&) = delete;
~GpuServiceImpl() override;
void UpdateGPUInfo();
void UpdateGPUInfoGL();
#if BUILDFLAG(IS_ANDROID)
void InitializeWithHost(
mojo::PendingRemote<mojom::GpuHost> gpu_host,
gpu::GpuProcessShmCount use_shader_cache_shm_count,
scoped_refptr<gl::GLSurface> default_offscreen_surface,
mojom::GpuServiceCreationParamsPtr creation_params,
gpu::SyncPointManager* sync_point_manager = nullptr,
gpu::SharedImageManager* shared_image_manager = nullptr,
gpu::Scheduler* scheduler = nullptr,
base::WaitableEvent* shutdown_event = nullptr,
const gpu::SharedContextState::GrContextOptionsProvider*
gr_context_options_provider = nullptr);
#else
void InitializeWithHost(
mojo::PendingRemote<mojom::GpuHost> gpu_host,
gpu::GpuProcessShmCount use_shader_cache_shm_count,
scoped_refptr<gl::GLSurface> default_offscreen_surface,
mojom::GpuServiceCreationParamsPtr creation_params,
base::WaitableEvent* shutdown_event = nullptr);
#endif
void Bind(mojo::PendingReceiver<mojom::GpuService> pending_receiver);
scoped_refptr<gpu::SharedContextState> GetContextState();
// Notifies the GpuHost to stop using GPU compositing. This should be called
// in response to an error in the GPU process that occurred after
// InitializeWithHost() was called, otherwise GpuFeatureInfo should be set
// accordingly. This can safely be called from any thread.
void DisableGpuCompositing();
// Set a closure to be called on each WakeUpGpu on the IO thread.
void SetWakeUpGpuClosure(base::RepeatingClosure closure);
// mojom::GpuService:
void EstablishGpuChannel(int32_t client_id,
uint64_t client_tracing_id,
bool is_gpu_host,
EstablishGpuChannelCallback callback) override;
void SetChannelClientPid(int32_t client_id,
base::ProcessId client_pid) override;
void SetChannelDiskCacheHandle(
int32_t client_id,
const gpu::GpuDiskCacheHandle& handle) override;
void OnDiskCacheHandleDestoyed(
const gpu::GpuDiskCacheHandle& handle) override;
void CloseChannel(int32_t client_id) override;
#if BUILDFLAG(IS_CHROMEOS)
#if BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION)
void CreateArcVideoDecodeAccelerator(
mojo::PendingReceiver<arc::mojom::VideoDecodeAccelerator> vda_receiver)
override;
void CreateArcVideoDecoder(
mojo::PendingReceiver<arc::mojom::VideoDecoder> vd_receiver) override;
void CreateArcVideoEncodeAccelerator(
mojo::PendingReceiver<arc::mojom::VideoEncodeAccelerator> vea_receiver)
override;
void CreateArcVideoProtectedBufferAllocator(
mojo::PendingReceiver<arc::mojom::VideoProtectedBufferAllocator>
pba_receiver) override;
void CreateArcProtectedBufferManager(
mojo::PendingReceiver<arc::mojom::ProtectedBufferManager> pbm_receiver)
override;
#endif // BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION)
void CreateJpegDecodeAccelerator(
mojo::PendingReceiver<chromeos_camera::mojom::MjpegDecodeAccelerator>
jda_receiver) override;
void CreateJpegEncodeAccelerator(
mojo::PendingReceiver<chromeos_camera::mojom::JpegEncodeAccelerator>
jea_receiver) override;
#endif // BUILDFLAG(IS_CHROMEOS)
#if BUILDFLAG(IS_WIN)
void RegisterDCOMPSurfaceHandle(
mojo::PlatformHandle surface_handle,
RegisterDCOMPSurfaceHandleCallback callback) override;
void UnregisterDCOMPSurfaceHandle(
const base::UnguessableToken& token) override;
#endif // BUILDFLAG(IS_WIN)
void CreateVideoEncodeAcceleratorProvider(
mojo::PendingReceiver<media::mojom::VideoEncodeAcceleratorProvider>
vea_provider_receiver) override;
void BindWebNNContextProvider(
mojo::PendingReceiver<webnn::mojom::WebNNContextProvider>
pending_receiver,
int client_id) override;
void GetVideoMemoryUsageStats(
GetVideoMemoryUsageStatsCallback callback) override;
void AddVideoMemoryUsageStatsOnCompositorGpu(
GetVideoMemoryUsageStatsCallback callback,
gpu::VideoMemoryUsageStats video_memory_usage_stats);
// These methods can be called from the CrBrowserMain thread and the
// VizCompositorThread (with InputVizard) for PeakGpuMemory tracking.
void StartPeakMemoryMonitor(uint32_t sequence_num) override;
void GetPeakMemoryUsage(uint32_t sequence_num,
GetPeakMemoryUsageCallback callback) override;
#if BUILDFLAG(IS_WIN)
void RequestDXGIInfo(RequestDXGIInfoCallback callback) override;
#endif
void LoadedBlob(const gpu::GpuDiskCacheHandle& handle,
const std::string& key,
const std::string& data) override;
void WakeUpGpu() override;
void GpuSwitched(gl::GpuPreference active_gpu_heuristic) override;
void DisplayAdded() override;
void DisplayRemoved() override;
void DisplayMetricsChanged() override;
void DestroyAllChannels() override;
void OnBackgroundCleanup() override;
void OnBackgrounded() override;
void OnForegrounded() override;
#if !BUILDFLAG(IS_ANDROID)
void OnMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel level) override;
#endif
#if BUILDFLAG(IS_APPLE)
void BeginCATransaction() override;
void CommitCATransaction(CommitCATransactionCallback callback) override;
#endif
#if BUILDFLAG(CLANG_PROFILING_INSIDE_SANDBOX)
void WriteClangProfilingProfile(
WriteClangProfilingProfileCallback callback) override;
#endif
void Crash() override;
void Hang() override;
void ThrowJavaException() override;
// gpu::GpuChannelManagerDelegate:
void LoseAllContexts() override;
void DidCreateContextSuccessfully() override;
void DidCreateOffscreenContext(const GURL& active_url) override;
void DidDestroyChannel(int client_id) override;
void DidDestroyAllChannels() override;
void DidDestroyOffscreenContext(const GURL& active_url) override;
void DidLoseContext(gpu::error::ContextLostReason reason,
const GURL& active_url) override;
void GetDawnInfo(bool collect_metrics, GetDawnInfoCallback callback) override;
void GetIsolationKey(int client_id,
const blink::WebGPUExecutionContextToken& token,
GetIsolationKeyCallback cb) override;
void StoreBlobToDisk(const gpu::GpuDiskCacheHandle& handle,
const std::string& key,
const std::string& shader) override;
// Attempts to atomically shut down the process. Only does so if not running
// in host process. An error message will be logged.
void MaybeExitOnContextLost(
gpu::error::ContextLostReason context_lost_reason) override;
bool IsExiting() const override;
gpu::Scheduler* GetGpuScheduler() override;
// BeginFrameObserverBase implementation, which called from
// VizCompositorThread.
bool OnBeginFrameDerivedImpl(const BeginFrameArgs& args) override;
void OnBeginFrameSourcePausedChanged(bool paused) override;
using RequestBeginFrameForGpuServiceCB =
base::RepeatingCallback<void(bool toggle)>;
void SetRequestBeginFrameForGpuServiceCB(RequestBeginFrameForGpuServiceCB cb);
void SetMjpegDecodeAcceleratorBeginFrameCB(
std::optional<base::RepeatingClosure> cb);
#if BUILDFLAG(IS_WIN)
// DirectCompositionOverlayCapsObserver implementation.
// Update overlay info and HDR status on the GPU process and send the updated
// info back to the browser process if there is a change.
void OnOverlayCapsChanged() override;
#endif
bool is_initialized() const { return !!gpu_host_; }
media::MediaGpuChannelManager* media_gpu_channel_manager() {
return media_gpu_channel_manager_.get();
}
gpu::GpuChannelManager* gpu_channel_manager() {
return gpu_channel_manager_.get();
}
CompositorGpuThread* compositor_gpu_thread() {
return compositor_gpu_thread_.get();
}
gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory() {
return gpu_memory_buffer_factory_.get();
}
gpu::SharedImageManager* shared_image_manager() {
return gpu_channel_manager_->shared_image_manager();
}
gl::GLShareGroup* share_group() {
return gpu_channel_manager_->share_group();
}
gpu::raster::GrShaderCache* gr_shader_cache() {
return gpu_channel_manager_->gr_shader_cache();
}
gpu::SyncPointManager* sync_point_manager() {
return gpu_channel_manager_->sync_point_manager();
}
gpu::Scheduler* gpu_scheduler() { return gpu_channel_manager_->scheduler(); }
scoped_refptr<base::SingleThreadTaskRunner>& main_runner() {
return main_runner_;
}
scoped_refptr<base::SingleThreadTaskRunner> compositor_gpu_task_runner() {
return compositor_gpu_thread() ? compositor_gpu_thread()->task_runner()
: main_runner_;
}
gpu::GpuWatchdogThread* watchdog_thread() { return watchdog_thread_.get(); }
const gpu::GpuFeatureInfo& gpu_feature_info() const {
return gpu_feature_info_;
}
const gpu::GpuDriverBugWorkarounds& gpu_driver_bug_workarounds() const {
return gpu_driver_bug_workarounds_;
}
bool in_host_process() const { return gpu_info_.in_process_gpu; }
void set_start_time(base::TimeTicks start_time) { start_time_ = start_time; }
const gpu::GPUInfo& gpu_info() const { return gpu_info_; }
const gpu::GpuPreferences& gpu_preferences() const {
return gpu_preferences_;
}
#if BUILDFLAG(ENABLE_VULKAN)
VulkanContextProvider* vulkan_context_provider() const {
return vulkan_context_provider_.get();
}
#else
VulkanContextProvider* vulkan_context_provider() const { return nullptr; }
#endif
#if BUILDFLAG(SKIA_USE_METAL)
MetalContextProvider* metal_context_provider() const {
return metal_context_provider_.get();
}
#else
MetalContextProvider* metal_context_provider() const { return nullptr; }
#endif
#if BUILDFLAG(SKIA_USE_DAWN)
gpu::DawnContextProvider* dawn_context_provider() const {
return dawn_context_provider_.get();
}
#else
gpu::DawnContextProvider* dawn_context_provider() const { return nullptr; }
#endif
base::ProcessId host_process_id() const { return host_process_id_; }
#if BUILDFLAG(IS_ANDROID)
void SetHostProcessId(base::ProcessId pid);
#endif
using VisibilityChangedCallback =
base::RepeatingCallback<void(bool /*visible*/)>;
void SetVisibilityChangedCallback(VisibilityChangedCallback);
private:
void InitializeWithHostInternal(
mojo::PendingRemote<mojom::GpuHost> gpu_host,
gpu::GpuProcessShmCount use_shader_cache_shm_count,
scoped_refptr<gl::GLSurface> default_offscreen_surface,
mojom::GpuServiceCreationParamsPtr creation_params,
gpu::SyncPointManager* sync_point_manager,
gpu::SharedImageManager* shared_image_manager,
gpu::Scheduler* scheduler,
base::WaitableEvent* shutdown_event);
friend class MockGpuServiceImpl;
GpuServiceImpl();
// Private helper methods to create objects needed by this class during init.
gpu::SyncPointManager* CreateSyncPointManager();
// supports_overlays is only queried when using Ozone.
// It should not be supplied otherwise.
gpu::SharedImageManager* CreateSharedImageManager(
bool supports_overlays = false);
gpu::Scheduler* CreateScheduler(gpu::SyncPointManager* sync_point_manager);
base::WaitableEvent* CreateShutdownEvent();
bool IsNativeBufferSupported(gfx::BufferFormat format,
gfx::BufferUsage usage);
#if BUILDFLAG(IS_CHROMEOS) && BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION)
void CreateArcVideoDecodeAcceleratorOnMainThread(
mojo::PendingReceiver<arc::mojom::VideoDecodeAccelerator> vda_receiver);
void CreateArcVideoDecoderOnMainThread(
mojo::PendingReceiver<arc::mojom::VideoDecoder> vd_receiver);
void CreateArcVideoEncodeAcceleratorOnMainThread(
mojo::PendingReceiver<arc::mojom::VideoEncodeAccelerator> vea_receiver);
void CreateArcVideoProtectedBufferAllocatorOnMainThread(
mojo::PendingReceiver<arc::mojom::VideoProtectedBufferAllocator>
pba_receiver);
void CreateArcProtectedBufferManagerOnMainThread(
mojo::PendingReceiver<arc::mojom::ProtectedBufferManager> pbm_receiver);
#endif // BUILDFLAG(IS_CHROMEOS) &&
// BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION)
#if BUILDFLAG(IS_WIN)
void RequestDXGIInfoOnMainThread(RequestDXGIInfoCallback callback);
#endif
void OnBackgroundedOnMainThread();
void OnForegroundedOnMainThread();
void OnBackgroundCleanupGpuMainThread();
void OnBackgroundCleanupCompositorGpuThread();
// Ensure that all peak memory tracking occurs on the main thread as all
// MemoryTracker are created on that thread. All requests made before
// GpuServiceImpl::InitializeWithHost will be enqueued.
void StartPeakMemoryMonitorOnMainThread(uint32_t sequence_num);
virtual void GetPeakMemoryUsageOnMainThread(
uint32_t sequence_num,
GetPeakMemoryUsageCallback callback); // virtual for testing.
void WakeUpGpuOnMainThread();
// Update overlay info and HDR status on the GPU process and send the updated
// info back to the browser process if there is a change.
#if BUILDFLAG(IS_WIN)
void UpdateOverlayAndDXGIInfo();
#endif
void GetDawnInfoOnMain(bool collect_metrics, GetDawnInfoCallback callback);
std::string GetShaderPrefixKey();
gpu::webgpu::DawnCachingInterfaceFactory* dawn_caching_interface_factory() {
#if BUILDFLAG(USE_DAWN) || BUILDFLAG(SKIA_USE_DAWN)
return dawn_caching_interface_factory_.get();
#else
return nullptr;
#endif
}
void OnBeginFrameOnIO(const BeginFrameArgs& args);
#if BUILDFLAG(IS_LINUX)
bool IsGMBNV12Supported();
#endif
scoped_refptr<base::SingleThreadTaskRunner> main_runner_;
scoped_refptr<base::SingleThreadTaskRunner> io_runner_;
#if BUILDFLAG(IS_FUCHSIA)
// TODO(crbug.com/40850116): Fuchsia does not support FIDL communication from
// ThreadPool's worker threads.
std::unique_ptr<base::Thread> vea_thread_;
#endif
// Do not change the class member order here. watchdog_thread_ should be the
// last one to be destroyed before main_runner_ and io_runner_.
std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread_;
const gpu::GpuPreferences gpu_preferences_;
// Information about the GPU, such as device and vendor ID.
gpu::GPUInfo gpu_info_;
// Information about general chrome feature support for the GPU.
const gpu::GpuFeatureInfo gpu_feature_info_;
const gpu::GpuDriverBugWorkarounds gpu_driver_bug_workarounds_;
#if BUILDFLAG(IS_WIN)
gfx::mojom::DXGIInfoPtr dxgi_info_;
#endif
// What we would have gotten if we haven't fallen back to SwiftShader or
// pure software (in the viz case).
std::optional<gpu::GPUInfo> gpu_info_for_hardware_gpu_;
std::optional<gpu::GpuFeatureInfo> gpu_feature_info_for_hardware_gpu_;
// Information about the GPU process populated on creation.
gfx::GpuExtraInfo gpu_extra_info_;
gpu::GpuProcessShmCount use_shader_cache_shm_count_;
mojo::SharedRemote<mojom::GpuHost> gpu_host_;
std::unique_ptr<gpu::GpuChannelManager> gpu_channel_manager_;
std::unique_ptr<media::MediaGpuChannelManager> media_gpu_channel_manager_;
// Display compositor gpu thread.
std::unique_ptr<CompositorGpuThread> compositor_gpu_thread_;
// Toggle gpu service on begin frame source which is used in main thread.
RequestBeginFrameForGpuServiceCB request_begin_frame_for_gpu_service_cb_;
// Used in GPU IO thread.
std::optional<base::RepeatingClosure>
mjpeg_decode_accelerator_begin_frame_cb_;
// On some platforms (e.g. android webview), SyncPointManager,
// SharedImageManager and Scheduler come from external sources.
std::unique_ptr<gpu::SyncPointManager> owned_sync_point_manager_;
std::unique_ptr<gpu::SharedImageManager> owned_shared_image_manager_;
std::unique_ptr<gpu::Scheduler> owned_scheduler_;
raw_ptr<gpu::Scheduler, DanglingUntriaged> scheduler_;
#if BUILDFLAG(USE_DAWN) || BUILDFLAG(SKIA_USE_DAWN)
std::unique_ptr<gpu::webgpu::DawnCachingInterfaceFactory>
dawn_caching_interface_factory_;
#endif
#if BUILDFLAG(ENABLE_VULKAN)
raw_ptr<gpu::VulkanImplementation> vulkan_implementation_;
scoped_refptr<VulkanContextProvider> vulkan_context_provider_;
#endif
#if BUILDFLAG(SKIA_USE_METAL)
std::unique_ptr<MetalContextProvider> metal_context_provider_;
#endif
#if BUILDFLAG(SKIA_USE_DAWN)
std::unique_ptr<gpu::DawnContextProvider> dawn_context_provider_;
#endif
std::unique_ptr<webnn::WebNNContextProviderImpl> webnn_context_provider_;
std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_;
// An event that will be signalled when we shutdown. On some platforms it
// comes from external sources.
std::unique_ptr<base::WaitableEvent> owned_shutdown_event_;
raw_ptr<base::WaitableEvent> shutdown_event_ = nullptr;
raw_ptr<const gpu::SharedContextState::GrContextOptionsProvider>
gr_context_options_provider_ = nullptr;
base::AtomicFlag is_exiting_;
// Used for performing hardware decode acceleration of images. This is shared
// by all the GPU channels.
std::unique_ptr<gpu::ImageDecodeAcceleratorWorker>
image_decode_accelerator_worker_;
base::TimeTicks start_time_;
// Used to track the task to bind |receiver_| on the IO thread.
base::CancelableTaskTracker bind_task_tracker_;
// Should only be accessed on the IO thread after creation.
mojo::Receiver<mojom::GpuService> receiver_{this};
gpu::GpuMemoryBufferConfigurationSet supported_gmb_configurations_;
bool supported_gmb_configurations_inited_ = false;
#if BUILDFLAG(IS_CHROMEOS) && BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION)
scoped_refptr<arc::ProtectedBufferManager> protected_buffer_manager_;
#endif // BUILDFLAG(IS_CHROMEOS) &&
// BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION)
VisibilityChangedCallback visibility_changed_callback_;
base::ProcessId host_process_id_ = base::kNullProcessId;
base::RepeatingClosure wake_up_closure_;
std::string shader_prefix_key_;
// This is flag is controlled by the finch experiment
// ClearGrShaderDiskCacheOnInvalidPrefix. Earlier this flag was assigned in
// ::LoadedBlob() instead of the constructor which was causing users to fall
// out of the finch experiment as ::LoadedBlob() is not called in the next
// browser start after the disk cache is cleared.
const bool clear_shader_cache_;
base::WeakPtr<GpuServiceImpl> weak_ptr_;
base::WeakPtrFactory<GpuServiceImpl> weak_ptr_factory_{this};
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_GL_GPU_SERVICE_IMPL_H_
|