File: gpu_service_factory.h

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (71 lines) | stat: -rw-r--r-- 2,513 bytes parent folder | download | duplicates (11)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CONTENT_GPU_GPU_SERVICE_FACTORY_H_
#define CONTENT_GPU_GPU_SERVICE_FACTORY_H_

#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "gpu/config/gpu_driver_bug_workarounds.h"
#include "gpu/config/gpu_feature_info.h"
#include "gpu/config/gpu_info.h"
#include "gpu/config/gpu_preferences.h"
#include "media/base/android_overlay_mojo_factory.h"
#include "media/mojo/buildflags.h"
#include "media/mojo/mojom/media_service.mojom.h"
#include "services/service_manager/public/mojom/service.mojom.h"

namespace gpu {
class GpuMemoryBufferFactory;
}

namespace media {
class MediaGpuChannelManager;
}

namespace content {

// Helper for handling incoming RunService requests on GpuChildThread.
class GpuServiceFactory {
 public:
  GpuServiceFactory(
      const gpu::GpuPreferences& gpu_preferences,
      const gpu::GpuDriverBugWorkarounds& gpu_workarounds,
      const gpu::GpuFeatureInfo& gpu_feature_info,
      const gpu::GPUInfo& gpu_info,
      base::WeakPtr<media::MediaGpuChannelManager> media_gpu_channel_manager,
      gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory,
      media::AndroidOverlayMojoFactoryCB android_overlay_factory_cb);

  GpuServiceFactory(const GpuServiceFactory&) = delete;
  GpuServiceFactory& operator=(const GpuServiceFactory&) = delete;

  ~GpuServiceFactory();

  void RunMediaService(
      mojo::PendingReceiver<media::mojom::MediaService> receiver);

 private:
#if BUILDFLAG(ENABLE_MOJO_MEDIA_IN_GPU_PROCESS)
  // Task runner we were constructed on, and that |media_gpu_channel_manager_|
  // must be accessed from (the GPU main thread task runner). We expect
  // RegisterServices() to be called on this task runner as well, but the
  // implementation doesn't care.
  scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
  base::WeakPtr<media::MediaGpuChannelManager> media_gpu_channel_manager_;
  media::AndroidOverlayMojoFactoryCB android_overlay_factory_cb_;
  // Indirectly owned by GpuChildThread.
  raw_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_;
  gpu::GpuPreferences gpu_preferences_;
  gpu::GpuDriverBugWorkarounds gpu_workarounds_;
  gpu::GpuFeatureInfo gpu_feature_info_;
  gpu::GPUInfo gpu_info_;
#endif
};

}  // namespace content

#endif  // CONTENT_GPU_GPU_SERVICE_FACTORY_H_