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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_BATCHING_MEDIA_LOG_H_
#define CONTENT_RENDERER_MEDIA_BATCHING_MEDIA_LOG_H_
#include <string>
#include <utility>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "content/common/content_export.h"
#include "media/base/media_log.h"
namespace base {
class TickClock;
}
namespace content {
// BatchingMediaLog is an implementation of MediaLog that sends messages
// grouped together in order to reduce IPC pressure.
// In order to subclass it, a subclass of the BatchingMediaLog::EventHandler
// should implement behavior when recieving a group of messages.
//
// It must be constructed on the render thread.
class CONTENT_EXPORT BatchingMediaLog : public media::MediaLog {
public:
class EventHandler {
public:
virtual ~EventHandler() = default;
virtual void SendQueuedMediaEvents(std::vector<media::MediaLogRecord>) = 0;
virtual void OnWebMediaPlayerDestroyed() = 0;
};
BatchingMediaLog(scoped_refptr<base::SingleThreadTaskRunner> task_runner,
std::vector<std::unique_ptr<EventHandler>> impl);
BatchingMediaLog(const BatchingMediaLog&) = delete;
BatchingMediaLog& operator=(const BatchingMediaLog&) = delete;
~BatchingMediaLog() override;
void Stop() override;
// Will reset |last_ipc_send_time_| with the value of NowTicks().
void SetTickClockForTesting(const base::TickClock* tick_clock);
protected:
// MediaLog implementation.
void AddLogRecordLocked(
std::unique_ptr<media::MediaLogRecord> event) override;
void OnWebMediaPlayerDestroyedLocked() override;
std::string GetErrorMessageLocked() override;
private:
// Posted as a delayed task on |task_runner_| to throttle ipc message
// frequency.
void SendQueuedMediaEvents();
void MaybeQueueEvent_Locked(std::unique_ptr<media::MediaLogRecord> event);
std::string MediaEventToMessageString(const media::MediaLogRecord& event);
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
// |lock_| protects access to all of the following member variables. It
// allows any render process thread to AddEvent(), while preserving their
// sequence for throttled send on |task_runner_| and coherent retrieval by
// GetErrorMessage(). This is needed in addition to the synchronization
// guarantees provided by MediaLog, since SendQueuedMediaEvents must also
// be synchronized with respect to AddEvent.
mutable base::Lock lock_;
raw_ptr<const base::TickClock> tick_clock_ GUARDED_BY(lock_);
base::TimeTicks last_ipc_send_time_ GUARDED_BY(lock_);
std::vector<media::MediaLogRecord> queued_media_events_ GUARDED_BY(lock_);
// impl for sending queued events.
std::vector<std::unique_ptr<EventHandler>> event_handlers_ GUARDED_BY(lock_);
// For enforcing max 1 pending send.
bool ipc_send_pending_ GUARDED_BY(lock_);
// True if we've logged a warning message about exceeding rate limits.
bool logged_rate_limit_warning_ GUARDED_BY(lock_);
// Limits the number of events we send over IPC to one.
std::optional<media::MediaLogRecord> last_duration_changed_event_
GUARDED_BY(lock_);
std::optional<media::MediaLogRecord> last_buffering_state_event_
GUARDED_BY(lock_);
std::optional<media::MediaLogRecord> last_play_event_;
std::optional<media::MediaLogRecord> last_pause_event_;
// Holds the earliest MEDIA_ERROR_LOG_ENTRY event added to this log. This is
// most likely to contain the most specific information available describing
// any eventual fatal error.
// TODO(wolenetz): Introduce a reset method to clear this in cases like
// non-fatal error recovery like decoder fallback.
std::optional<media::MediaLogRecord> cached_media_error_for_message_;
// Holds a copy of the most recent PIPELINE_ERROR, if any.
std::optional<media::MediaLogRecord> last_pipeline_error_;
base::WeakPtr<BatchingMediaLog> weak_this_;
base::WeakPtrFactory<BatchingMediaLog> weak_factory_{this};
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_BATCHING_MEDIA_LOG_H_
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