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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
#define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
#include <stddef.h>
#include <stdint.h>
#include <deque>
#include <map>
#include <memory>
#include <optional>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "base/cancelable_callback.h"
#include "base/clang_profiling_buildflags.h"
#include "base/containers/unique_ptr_adapters.h"
#include "base/gtest_prod_util.h"
#include "base/memory/discardable_memory_allocator.h"
#include "base/memory/memory_pressure_listener.h"
#include "base/memory/ref_counted.h"
#include "base/memory/structured_shared_memory.h"
#include "base/metrics/user_metrics_action.h"
#include "base/observer_list.h"
#include "base/process/process.h"
#include "base/task/sequenced_task_runner.h"
#include "base/time/time.h"
#include "base/trace_event/trace_log.h"
#include "base/trace_event/typed_macros.h"
#include "base/types/pass_key.h"
#include "build/build_config.h"
#include "content/child/child_thread_impl.h"
#include "content/common/agent_scheduling_group.mojom.h"
#include "content/common/content_export.h"
#include "content/common/frame.mojom.h"
#include "content/common/render_message_filter.mojom.h"
#include "content/common/renderer.mojom.h"
#include "content/common/renderer_host.mojom.h"
#include "content/public/renderer/render_thread.h"
#include "content/renderer/discardable_memory_utils.h"
#include "gpu/ipc/client/gpu_channel_host.h"
#include "ipc/ipc_sync_channel.h"
#include "media/media_buildflags.h"
#include "media/mojo/clients/mojo_codec_factory.h"
#include "mojo/public/cpp/bindings/associated_receiver.h"
#include "mojo/public/cpp/bindings/associated_remote.h"
#include "mojo/public/cpp/bindings/pending_associated_receiver.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "net/base/network_change_notifier.h"
#include "net/nqe/effective_connection_type.h"
#include "services/viz/public/mojom/compositing/compositing_mode_watcher.mojom.h"
#include "third_party/blink/public/common/associated_interfaces/associated_interface_registry.h"
#include "third_party/blink/public/common/user_agent/user_agent_metadata.h"
#include "third_party/blink/public/mojom/origin_trials/origin_trials_settings.mojom-forward.h"
#include "third_party/blink/public/mojom/shared_storage/shared_storage_worklet_service.mojom.h"
#include "third_party/blink/public/platform/scheduler/web_thread_scheduler.h"
#include "third_party/blink/public/platform/url_loader_throttle_provider.h"
#include "third_party/blink/public/platform/web_connection_type.h"
#include "ui/gfx/native_widget_types.h"
namespace blink {
class WebVideoCaptureImplManager;
}
namespace base {
class SingleThreadTaskRunner;
class Thread;
class WaitableEvent;
}
namespace cc {
class RasterDarkModeFilter;
} // namespace cc
namespace gpu {
class GpuChannelHost;
class ClientSharedImageInterface;
}
namespace media {
class MojoGpuVideoAcceleratorFactories;
}
namespace mojo {
class BinderMap;
}
namespace viz {
class ContextProviderCommandBuffer;
class Gpu;
class RasterContextProvider;
} // namespace viz
namespace content {
class AgentSchedulingGroup;
class RenderFrameImpl;
class RenderThreadObserver;
class RendererBlinkPlatformImpl;
class VariationsRenderThreadObserver;
#if BUILDFLAG(IS_WIN)
class DCOMPTextureFactory;
class OverlayStateServiceProvider;
class OverlayStateServiceProviderImpl;
#endif
// The RenderThreadImpl class represents the main thread, where `blink::WebView`
// instances live. Most of the communication occurs in the form of mojo IPC
// messages, however there is still some legacy IPC messages. They are
// routed to the RenderThread according to the routing IDs of the messages.
// The routing IDs correspond to `RenderFrameImpl` instances.
class CONTENT_EXPORT RenderThreadImpl
: public RenderThread,
public ChildThreadImpl,
public mojom::Renderer,
public viz::mojom::CompositingModeWatcher,
public base::trace_event::TraceLog::AsyncEnabledStateObserver {
public:
static RenderThreadImpl* current();
// Returns the task runner for the main thread where the RenderThread lives.
static scoped_refptr<base::SingleThreadTaskRunner>
DeprecatedGetMainTaskRunner();
RenderThreadImpl(
base::RepeatingClosure quit_closure,
std::unique_ptr<blink::scheduler::WebThreadScheduler> scheduler);
RenderThreadImpl(
const InProcessChildThreadParams& params,
int32_t client_id,
std::unique_ptr<blink::scheduler::WebThreadScheduler> scheduler);
RenderThreadImpl(const RenderThreadImpl&) = delete;
RenderThreadImpl& operator=(const RenderThreadImpl&) = delete;
~RenderThreadImpl() override;
void Shutdown() override;
bool ShouldBeDestroyed() override;
// When initializing WebKit, ensure that any schemes needed for the content
// module are registered properly. Static to allow sharing with tests.
static void RegisterSchemes();
// RenderThread implementation:
IPC::SyncChannel* GetChannel() override;
std::string GetLocale() override;
// base::trace_event::TraceLog::AsyncEnabledStateObserver implementation:
void OnTraceLogEnabled() override;
void OnTraceLogDisabled() override;
#if BUILDFLAG(CONTENT_ENABLE_LEGACY_IPC)
IPC::SyncMessageFilter* GetSyncMessageFilter() override;
void AddRoute(int32_t routing_id, IPC::Listener* listener) override;
void AttachTaskRunnerToRoute(
int32_t routing_id,
scoped_refptr<base::SingleThreadTaskRunner> task_runner) override;
void RemoveRoute(int32_t routing_id) override;
void AddFilter(IPC::MessageFilter* filter) override;
void RemoveFilter(IPC::MessageFilter* filter) override;
#endif
bool GenerateFrameRoutingID(int32_t& routing_id,
blink::LocalFrameToken& frame_token,
base::UnguessableToken& devtools_frame_token,
blink::DocumentToken& document_token) override;
void AddObserver(RenderThreadObserver* observer) override;
void RemoveObserver(RenderThreadObserver* observer) override;
int PostTaskToAllWebWorkers(base::RepeatingClosure closure) override;
base::WaitableEvent* GetShutdownEvent() override;
int32_t GetClientId() override;
blink::WebString GetUserAgent() override;
const blink::UserAgentMetadata& GetUserAgentMetadata() override;
void WriteIntoTrace(
perfetto::TracedProto<perfetto::protos::pbzero::RenderProcessHost> proto)
override;
// IPC::Listener implementation via ChildThreadImpl:
void OnAssociatedInterfaceRequest(
const std::string& name,
mojo::ScopedInterfaceEndpointHandle handle) override;
blink::scheduler::WebThreadScheduler* GetWebMainThreadScheduler();
bool IsLcdTextEnabled();
bool IsElasticOverscrollEnabled();
bool IsScrollAnimatorEnabled();
// TODO(crbug.com/40142495): The `enable_scroll_animator` flag is currently
// being passed as part of `CreateViewParams`, despite it looking like a
// global setting. It should probably be moved to some `mojom::Renderer` API
// and this method should be removed.
void SetScrollAnimatorEnabled(bool enable_scroll_animator,
base::PassKey<AgentSchedulingGroup>);
bool IsThreadedAnimationEnabled();
// viz::mojom::CompositingModeWatcher implementation.
void CompositingModeFallbackToSoftware() override;
// Whether gpu compositing is being used or is disabled for software
// compositing. Clients of the compositor should give resources that match
// the appropriate mode.
bool IsGpuCompositingDisabled() const { return is_gpu_compositing_disabled_; }
bool IsGpuRemoteDisconnected();
// Synchronously establish a channel to the GPU plugin if not previously
// established or if it has been lost (for example if the GPU plugin crashed).
// If there is a pending asynchronous request, it will be completed by the
// time this routine returns.
scoped_refptr<gpu::GpuChannelHost> EstablishGpuChannelSync();
// Same as above, but asynchronous.
using EstablishGpuChannelCallback =
base::OnceCallback<void(scoped_refptr<gpu::GpuChannelHost>)>;
void EstablishGpuChannel(EstablishGpuChannelCallback callback);
blink::AssociatedInterfaceRegistry* GetAssociatedInterfaceRegistry();
base::DiscardableMemoryAllocator* GetDiscardableMemoryAllocatorForTest()
const {
return discardable_memory_allocator_.get();
}
RendererBlinkPlatformImpl* blink_platform_impl() const {
DCHECK(blink_platform_impl_);
return blink_platform_impl_.get();
}
// Returns the task runner on the compositor thread.
//
// Will be null if threaded compositing has not been enabled.
scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner() const {
return compositor_task_runner_;
}
const std::vector<std::string> cors_exempt_header_list() const {
return cors_exempt_header_list_;
}
blink::URLLoaderThrottleProvider* url_loader_throttle_provider() const {
return url_loader_throttle_provider_.get();
}
#if BUILDFLAG(IS_WIN)
scoped_refptr<DCOMPTextureFactory> GetDCOMPTextureFactory();
// The OverlayStateService is only available where Media Foundation for
// clear is supported, otherwise GetOverlayStateServiceProvider will return
// nullptr.
scoped_refptr<OverlayStateServiceProvider> GetOverlayStateServiceProvider();
#endif
blink::WebVideoCaptureImplManager* video_capture_impl_manager() const {
return vc_manager_.get();
}
// Get the GPU channel. Returns NULL if the channel is not established or
// has been lost.
gpu::GpuChannelHost* GetGpuChannel();
// Returns the sequence on which media operations should be run. Must be
// called on the renderer's main thread.
scoped_refptr<base::SequencedTaskRunner> GetMediaSequencedTaskRunner();
// Creates a ContextProvider if yet created, and returns it to be used for
// video frame compositing. The ContextProvider given as an argument is
// one that has been lost, and is a hint to the RenderThreadImpl to clear
// it's |video_frame_compositor_context_provider_| if it matches.
scoped_refptr<viz::RasterContextProvider>
GetVideoFrameCompositorContextProvider(
scoped_refptr<viz::RasterContextProvider>);
scoped_refptr<gpu::ClientSharedImageInterface>
GetRenderThreadSharedImageInterface();
// Returns a worker context provider that will be bound on the compositor
// thread.
scoped_refptr<viz::RasterContextProvider>
SharedCompositorWorkerContextProvider(
cc::RasterDarkModeFilter* dark_mode_filter);
media::GpuVideoAcceleratorFactories* GetGpuFactories();
scoped_refptr<viz::ContextProviderCommandBuffer>
SharedMainThreadContextProvider();
// For producing custom V8 histograms. Custom histograms are produced if all
// `blink::WebView`s share the same host, and the host is in the pre-specified
// set of hosts we want to produce custom diagrams for. The name for a custom
// diagram is the name of the corresponding generic diagram plus a
// host-specific suffix.
class CONTENT_EXPORT HistogramCustomizer {
public:
HistogramCustomizer();
HistogramCustomizer(const HistogramCustomizer&) = delete;
HistogramCustomizer& operator=(const HistogramCustomizer&) = delete;
~HistogramCustomizer();
// Called when a top frame of a `blink::WebView` navigates. This function
// updates RenderThreadImpl's information about whether all
// `blink::WebView`s are displaying a page from the same host. |host| is the
// host where a `blink::WebView` navigated, and |view_count| is the number
// of `blink::WebView`s in this process.
void RenderViewNavigatedToHost(const std::string& host, size_t view_count);
// Used for customizing some histograms if all `blink::WebView`s share the
// same host. Returns the current custom histogram name to use for
// |histogram_name|, or |histogram_name| if it shouldn't be customized.
std::string ConvertToCustomHistogramName(const char* histogram_name) const;
private:
FRIEND_TEST_ALL_PREFIXES(RenderThreadImplUnittest,
IdentifyAlexaTop10NonGoogleSite);
friend class RenderThreadImplUnittest;
// Converts a host name to a suffix for histograms
std::string HostToCustomHistogramSuffix(const std::string& host);
// Helper function to identify a certain set of top pages
bool IsAlexaTop10NonGoogleSite(const std::string& host);
// Used for updating the information on which is the common host which all
// `blink::WebView`'s share (if any). If there is no common host, this
// function is called with an empty string.
void SetCommonHost(const std::string& host);
// The current common host of the `blink::WebView`s; empty string if there
// is no common host.
std::string common_host_;
// The corresponding suffix.
std::string common_host_histogram_suffix_;
// Set of histograms for which we want to produce a custom histogram if
// possible.
std::set<std::string> custom_histograms_;
};
HistogramCustomizer* histogram_customizer() {
return &histogram_customizer_;
}
mojom::RendererHost* GetRendererHost();
// Sets the current pipeline rendering color space.
void SetRenderingColorSpace(const gfx::ColorSpace& color_space);
gfx::ColorSpace GetRenderingColorSpace();
// The time the run loop started for this thread.
base::TimeTicks run_loop_start_time() const { return run_loop_start_time_; }
void set_run_loop_start_time(base::TimeTicks run_loop_start_time) {
run_loop_start_time_ = run_loop_start_time;
}
#if BUILDFLAG(IS_ANDROID)
// Provide private memory footprint for browser process.
void SetPrivateMemoryFootprint(uint64_t private_memory_footprint_bytes);
#endif
private:
FRIEND_TEST_ALL_PREFIXES(RenderThreadImplBrowserTest,
TransferSharedLastForegroundTime);
friend class RenderThreadImplBrowserTest;
friend class AgentSchedulingGroup;
void OnProcessFinalRelease() override;
// IPC::Listener
void OnChannelError() override;
// ChildThread
#if BUILDFLAG(CONTENT_ENABLE_LEGACY_IPC)
bool OnControlMessageReceived(const IPC::Message& msg) override;
#endif
void RecordAction(const base::UserMetricsAction& action) override;
void RecordComputedAction(const std::string& action) override;
#if BUILDFLAG(IS_ANDROID)
// ChildThreadImpl
void OnMemoryPressureFromBrowserReceived(
base::MemoryPressureListener::MemoryPressureLevel level) override;
#endif
void SetBatterySaverMode(bool battery_saver_mode_enabled) override;
bool IsMainThread();
void Init();
void InitializeCompositorThread();
void InitializeWebKit(mojo::BinderMap* binders);
// mojom::Renderer:
void CreateAgentSchedulingGroup(
mojo::PendingReceiver<IPC::mojom::ChannelBootstrap> bootstrap) override;
void CreateAssociatedAgentSchedulingGroup(
mojo::PendingAssociatedReceiver<mojom::AgentSchedulingGroup>
agent_scheduling_group) override;
void TransferSharedLastForegroundTime(
base::ReadOnlySharedMemoryRegion last_foreground_time_region) override;
void OnNetworkConnectionChanged(
net::NetworkChangeNotifier::ConnectionType type,
double max_bandwidth_mbps) override;
void OnNetworkQualityChanged(net::EffectiveConnectionType type,
base::TimeDelta http_rtt,
base::TimeDelta transport_rtt,
double bandwidth_kbps) override;
void SetWebKitSharedTimersSuspended(bool suspend) override;
void InitializeRenderer(
const std::string& user_agent,
const blink::UserAgentMetadata& user_agent_metadata,
const std::vector<std::string>& cors_exempt_header_list,
blink::mojom::OriginTrialsSettingsPtr origin_trial_settings,
uint64_t trace_id) override;
void UpdateScrollbarTheme(
mojom::UpdateScrollbarThemeParamsPtr params) override;
void OnSystemColorsChanged(int32_t aqua_color_variant) override;
void UpdateSystemColorInfo(
mojom::UpdateSystemColorInfoParamsPtr params) override;
void PurgePluginListCache(bool reload_pages) override;
void PurgeResourceCache(PurgeResourceCacheCallback callback) override;
void SetProcessState(base::Process::Priority priority,
mojom::RenderProcessVisibleState visible_state) override;
void SetIsLockedToSite() override;
#if BUILDFLAG(CLANG_PROFILING_INSIDE_SANDBOX)
void WriteClangProfilingProfile(
WriteClangProfilingProfileCallback callback) override;
#endif
void SetIsCrossOriginIsolated(bool value) override;
void SetIsWebSecurityDisabled(bool value) override;
void SetIsIsolatedContext(bool value) override;
void SetWebUIResourceUrlToCodeCacheMap(
const base::flat_map<GURL, int>& resource_map) override;
void OnMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level);
bool RendererIsHidden() const;
void OnRendererHidden();
void OnRendererVisible();
bool RendererIsBackgrounded() const;
void OnRendererBackgrounded();
void OnRendererForegrounded();
void OnSyncMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level);
void OnRendererInterfaceReceiver(
mojo::PendingAssociatedReceiver<mojom::Renderer> receiver);
std::unique_ptr<media::MojoCodecFactory> CreateMediaMojoCodecFactory(
scoped_refptr<viz::ContextProviderCommandBuffer> context_provider,
bool enable_video_decode_accelerator,
bool enable_video_encode_accelerator);
mojom::RenderMessageFilter* render_message_filter();
void RequestNewItemsForFrameRoutingCache();
void PopulateFrameRoutingCacheWithItems(
std::vector<mojom::FrameRoutingInfoPtr> infos);
scoped_refptr<discardable_memory::ClientDiscardableSharedMemoryManager>
discardable_memory_allocator_;
// These objects live solely on the render thread.
std::unique_ptr<blink::scheduler::WebThreadScheduler> main_thread_scheduler_;
std::unique_ptr<RendererBlinkPlatformImpl> blink_platform_impl_;
std::unique_ptr<blink::URLLoaderThrottleProvider>
url_loader_throttle_provider_;
std::vector<std::string> cors_exempt_header_list_;
// Used on the render thread.
std::unique_ptr<blink::WebVideoCaptureImplManager> vc_manager_;
// Used to keep track of the renderer's backgrounded and visibility state.
// Updated via an IPC from the browser process. If nullopt, the browser
// process has yet to send an update and the state is unknown.
std::optional<base::Process::Priority> process_priority_;
perfetto::NamedTrack process_priority_track_{"Renderer priority"};
std::optional<mojom::RenderProcessVisibleState> visible_state_;
perfetto::NamedTrack process_visibility_track_{"Renderer visibility"};
// A read-only mapping of a std::atomic<base::TimeTicks> set to
// TimeTicks::Now() by RenderProcessHostImpl when this process is foregrounded
// and back to a null TimeTicks when it's backgrounded. Used to track the
// exact state of this process without relying on IPC (which can itself be
// delayed) for use cases that require that precision.
std::optional<base::AtomicSharedMemory<base::TimeTicks>::ReadOnlyMapping>
last_foreground_time_mapping_;
blink::WebString user_agent_;
blink::UserAgentMetadata user_agent_metadata_;
// Sticky once true, indicates that compositing is done without Gpu, so
// resources given to the compositor or to the viz service should be
// software-based.
bool is_gpu_compositing_disabled_ = false;
// Utility class to provide GPU functionalities to media.
// TODO(dcastagna): This should be just one scoped_ptr once
// http://crbug.com/580386 is fixed.
// NOTE(dcastagna): At worst this accumulates a few bytes per context lost.
std::vector<std::unique_ptr<media::MojoGpuVideoAcceleratorFactories>>
gpu_factories_;
// Thread or sequenced task runner (depending on
// kBlinkMediaIsPooledSequencedTaskRunner) for running multimedia operations
// (e.g., video decoding). Exactly one of these is in use after
// GetMediaSequencedTaskRunner has been called.
std::unique_ptr<base::Thread> media_thread_;
scoped_refptr<base::SequencedTaskRunner> media_task_runner_;
// Will point to appropriate task runner after initialization,
// regardless of whether |compositor_thread_| is overriden.
scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner_;
// Thread to run the VideoFrameCompositor on.
std::unique_ptr<base::Thread> video_frame_compositor_thread_;
#if BUILDFLAG(IS_WIN)
scoped_refptr<DCOMPTextureFactory> dcomp_texture_factory_;
scoped_refptr<OverlayStateServiceProviderImpl>
overlay_state_service_provider_;
#endif
scoped_refptr<viz::ContextProviderCommandBuffer> shared_main_thread_contexts_;
base::ObserverList<RenderThreadObserver>::Unchecked observers_;
scoped_refptr<viz::RasterContextProvider>
video_frame_compositor_context_provider_;
scoped_refptr<viz::RasterContextProvider> shared_worker_context_provider_;
scoped_refptr<gpu::ClientSharedImageInterface> shared_image_interface_;
HistogramCustomizer histogram_customizer_;
std::unique_ptr<base::MemoryPressureListener> memory_pressure_listener_;
std::unique_ptr<viz::Gpu> gpu_;
std::unique_ptr<VariationsRenderThreadObserver> variations_observer_;
// Compositor settings.
bool is_lcd_text_enabled_;
bool is_partial_raster_enabled_;
bool is_elastic_overscroll_enabled_;
bool is_threaded_animation_enabled_;
bool is_scroll_animator_enabled_;
// Target rendering ColorSpace.
gfx::ColorSpace rendering_color_space_;
mojo::AssociatedRemote<mojom::RendererHost> renderer_host_;
blink::AssociatedInterfaceRegistry associated_interfaces_;
mojo::AssociatedReceiver<mojom::Renderer> renderer_receiver_{this};
mojo::Remote<mojom::RenderMessageFilter> render_message_filter_;
std::set<std::unique_ptr<AgentSchedulingGroup>, base::UniquePtrComparator>
agent_scheduling_groups_;
int process_foregrounded_count_;
int32_t client_id_;
bool is_context_result_fatal_ = false;
// A mojo connection to the CompositingModeReporter service.
mojo::Remote<viz::mojom::CompositingModeReporter> compositing_mode_reporter_;
// The class is a CompositingModeWatcher, which is bound to mojo through
// this member.
mojo::Receiver<viz::mojom::CompositingModeWatcher>
compositing_mode_watcher_receiver_{this};
// Tracks the time the run loop started for this thread.
base::TimeTicks run_loop_start_time_;
// A small cache of pending frame routing IDs/tokens so we do not need to make
// a synchronous IPC call to retrieve one most of the time. If the cache is
// empty a synchronous IPC call will be made. Once the cache only has two
// items an asynchronous request to populate it will also be made.
std::deque<mojom::FrameRoutingInfoPtr> cached_frame_routing_;
// Keep track of it we have requested items or not as we do not want to fire
// off only one asynchronous request.
bool cached_items_requested_ = false;
bool use_cached_routing_table_ = false;
std::optional<base::ThreadPoolInstance::ScopedRestrictedTasks>
restrict_thread_pool_;
base::WeakPtrFactory<RenderThreadImpl> weak_factory_{this};
};
} // namespace content
#endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
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