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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "extensions/renderer/worker_script_context_set.h"
#include <algorithm>
#include <memory>
#include <utility>
#include <vector>
#include "extensions/renderer/dispatcher.h"
#include "extensions/renderer/script_context.h"
#include "extensions/renderer/worker_thread_util.h"
#include "v8/include/v8-context.h"
namespace extensions {
namespace {
using ContextVector = std::vector<std::unique_ptr<ScriptContext>>;
// Returns an iterator to the ScriptContext associated with |v8_context| from
// |contexts|, or |contexts|->end() if not found.
ContextVector::iterator FindContext(ContextVector* contexts,
v8::Local<v8::Context> v8_context) {
auto context_matches =
[&v8_context](const std::unique_ptr<ScriptContext>& context) {
v8::HandleScope handle_scope(context->isolate());
v8::Context::Scope context_scope(context->v8_context());
return context->v8_context() == v8_context;
};
return std::ranges::find_if(*contexts, context_matches);
}
// Implement thread safety by storing each ScriptContext in TLS.
constinit thread_local ContextVector* contexts = nullptr;
} // namespace
WorkerScriptContextSet::WorkerScriptContextSet() = default;
WorkerScriptContextSet::~WorkerScriptContextSet() = default;
void WorkerScriptContextSet::ForEach(
const mojom::HostID& host_id,
content::RenderFrame* render_frame,
const base::RepeatingCallback<void(ScriptContext*)>& callback) {
DCHECK(!render_frame);
for (const std::unique_ptr<ScriptContext>& context : *contexts) {
DCHECK(!context->GetRenderFrame());
switch (host_id.type) {
case mojom::HostID::HostType::kExtensions:
// Note: If the type is kExtensions and host_id.id is empty, then the
// call should affect all extensions. See comment in dispatcher.cc
// UpdateAllBindings().
if (host_id.id.empty() || context->GetExtensionID() == host_id.id) {
ExecuteCallbackWithContext(context.get(), callback);
}
break;
case mojom::HostID::HostType::kWebUi:
DCHECK(host_id.id.empty());
ExecuteCallbackWithContext(context.get(), callback);
break;
case mojom::HostID::HostType::kControlledFrameEmbedder:
DCHECK(!host_id.id.empty());
// Verify that host_id matches context->host_id.
if (context->host_id().type == host_id.type ||
context->host_id().id == host_id.id) {
ExecuteCallbackWithContext(context.get(), callback);
}
break;
}
}
}
void WorkerScriptContextSet::ExecuteCallbackWithContext(
ScriptContext* context,
const base::RepeatingCallback<void(ScriptContext*)>& callback) {
CHECK(context);
callback.Run(context);
}
void WorkerScriptContextSet::Insert(std::unique_ptr<ScriptContext> context) {
DCHECK(worker_thread_util::IsWorkerThread())
<< "Must be called on a worker thread";
if (!contexts) {
// First context added for this thread. Create a new set, then wait for
// this thread's shutdown.
contexts = new ContextVector();
content::WorkerThread::AddObserver(this);
}
CHECK(FindContext(contexts, context->v8_context()) == contexts->end())
<< "Worker for " << context->url() << " is already in this set";
contexts->push_back(std::move(context));
}
ScriptContext* WorkerScriptContextSet::GetContextByV8Context(
v8::Local<v8::Context> v8_context) {
DCHECK(worker_thread_util::IsWorkerThread())
<< "Must be called on a worker thread";
if (!contexts)
return nullptr;
auto context_it = FindContext(contexts, v8_context);
return context_it == contexts->end() ? nullptr : context_it->get();
}
void WorkerScriptContextSet::Remove(v8::Local<v8::Context> v8_context,
const GURL& url) {
DCHECK(worker_thread_util::IsWorkerThread())
<< "Must be called on a worker thread";
if (!contexts) {
// Thread has already been torn down, and |v8_context| removed. I'm not
// sure this can actually happen (depends on in what order blink fires
// events), but SW lifetime has bitten us before, so be cautious.
return;
}
auto context_it = FindContext(contexts, v8_context);
CHECK(context_it != contexts->end()) << "Worker for " << url
<< " is not in this set";
DCHECK_EQ(url, (*context_it)->url());
(*context_it)->Invalidate();
contexts->erase(context_it);
}
void WorkerScriptContextSet::WillStopCurrentWorkerThread() {
content::WorkerThread::RemoveObserver(this);
DCHECK(contexts);
for (const auto& context : *contexts)
context->Invalidate();
delete contexts;
contexts = nullptr;
}
} // namespace extensions
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