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// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_DIRECT_H_
#define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_DIRECT_H_
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "gpu/command_buffer/common/constants.h"
#include "gpu/command_buffer/service/command_buffer_service.h"
#include "gpu/command_buffer/service/decoder_client.h"
#include "gpu/command_buffer/service/gpu_command_buffer_service_export.h"
namespace gpu {
class AsyncAPIInterface;
class GPU_COMMAND_BUFFER_SERVICE_EXPORT CommandBufferDirect
: public CommandBuffer,
public CommandBufferServiceClient,
public DecoderClient {
public:
CommandBufferDirect();
~CommandBufferDirect() override;
void set_handler(AsyncAPIInterface* handler) { handler_ = handler; }
CommandBufferService* service() { return &service_; }
// CommandBuffer implementation:
CommandBuffer::State GetLastState() override;
void Flush(int32_t put_offset) override;
void OrderingBarrier(int32_t put_offset) override;
CommandBuffer::State WaitForTokenInRange(int32_t start, int32_t end) override;
CommandBuffer::State WaitForGetOffsetInRange(uint32_t set_get_buffer_count,
int32_t start,
int32_t end) override;
void SetGetBuffer(int32_t transfer_buffer_id) override;
scoped_refptr<Buffer> CreateTransferBuffer(
uint32_t size,
int32_t* id,
uint32_t alignment = 0,
TransferBufferAllocationOption option =
TransferBufferAllocationOption::kLoseContextOnOOM) override;
void DestroyTransferBuffer(int32_t id) override;
void ForceLostContext(error::ContextLostReason reason) override;
// CommandBufferServiceClient implementation:
CommandBatchProcessedResult OnCommandBatchProcessed() override;
void OnParseError() override;
// DecoderClient implementation
void OnConsoleMessage(int32_t id, const std::string& message) override;
void CacheBlob(gpu::GpuDiskCacheType type,
const std::string& key,
const std::string& shader) override;
void OnFenceSyncRelease(uint64_t release) override;
void OnDescheduleUntilFinished() override;
void OnRescheduleAfterFinished() override;
void ScheduleGrContextCleanup() override {}
void HandleReturnData(base::span<const uint8_t> data) override;
bool ShouldYield() override;
scoped_refptr<Buffer> CreateTransferBufferWithId(uint32_t size, int32_t id);
void SetGetOffsetForTest(int32_t get_offset) {
service_.SetGetOffsetForTest(get_offset);
}
private:
CommandBufferService service_;
raw_ptr<AsyncAPIInterface, DanglingUntriaged> handler_ = nullptr;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_DIRECT_H_
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