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// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/graphite_shared_context.h"
#include "base/threading/thread.h"
#include "gpu/command_buffer/common/shm_count.h"
#include "skia/buildflags.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/dawn/include/dawn/dawn_proc.h"
#include "third_party/dawn/include/dawn/native/DawnNative.h" // nogncheck
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/gpu/graphite/Context.h"
#include "third_party/skia/include/gpu/graphite/ContextOptions.h"
#include "third_party/skia/include/gpu/graphite/PrecompileContext.h"
#include "third_party/skia/include/gpu/graphite/Recording.h"
#include "third_party/skia/include/gpu/graphite/Surface.h"
#include "third_party/skia/include/gpu/graphite/dawn/DawnBackendContext.h"
namespace gpu {
namespace {
using testing::NiceMock;
class MockGpuProcessShmCount : public GpuProcessShmCount {
public:
MOCK_METHOD(void, Increment, (), (override));
MOCK_METHOD(void, Decrement, (), (override));
};
// Test fixture for GraphiteSharedContext with thread safety enabled.
class GraphiteSharedContextTest : public testing::TestWithParam<bool> {
protected:
GraphiteSharedContextTest() {
InitializeGraphiteDawn();
if (is_thread_safe()) {
secondary_thread_ = std::make_unique<base::Thread>("Secondary_Thread");
secondary_thread_->StartAndWaitForTesting();
}
}
~GraphiteSharedContextTest() {
if (secondary_thread_) {
secondary_thread_->Stop();
}
}
bool is_thread_safe() const { return GetParam(); }
void InitializeGraphiteDawn() {
dawnProcSetProcs(&dawn::native::GetProcs());
wgpu::InstanceDescriptor instance_desc = {};
#ifdef WGPU_BREAKING_CHANGE_INSTANCE_FEATURES_LIMITS
static constexpr auto kTimedWaitAny =
wgpu::InstanceFeatureName::TimedWaitAny;
instance_desc.requiredFeatureCount = 1;
instance_desc.requiredFeatures = &kTimedWaitAny;
#else
instance_desc.capabilities.timedWaitAnyEnable = true;
#endif
dawn::native::Instance dawn_instance(&instance_desc);
wgpu::RequestAdapterOptions options = {};
#if BUILDFLAG(IS_MAC)
options.backendType = wgpu::BackendType::Metal;
#elif BUILDFLAG(IS_WIN)
options.backendType = wgpu::BackendType::D3D11;
#else
// Android, ChromeOS, Fuchsia, Linux all use Vulkan.
options.backendType = wgpu::BackendType::Vulkan;
// Force Swiftshader on Linux due to threading issues with native drivers.
options.forceFallbackAdapter = !!BUILDFLAG(IS_LINUX);
#endif
options.featureLevel = wgpu::FeatureLevel::Core;
std::vector<dawn::native::Adapter> adapters =
dawn_instance.EnumerateAdapters(&options);
CHECK(!adapters.empty());
wgpu::DeviceDescriptor device_desc = {};
wgpu::Device device =
wgpu::Adapter(adapters[0].Get()).CreateDevice(&device_desc);
CHECK(device);
skgpu::graphite::DawnBackendContext backend_context = {};
backend_context.fInstance = wgpu::Instance(dawn_instance.Get());
backend_context.fDevice = device;
backend_context.fQueue = device.GetQueue();
skgpu::graphite::ContextOptions context_options = {};
graphite_shared_context_ = std::make_unique<GraphiteSharedContext>(
skgpu::graphite::ContextFactory::MakeDawn(backend_context,
context_options),
&use_shader_cache_shm_count_, is_thread_safe());
}
MockGpuProcessShmCount use_shader_cache_shm_count_;
std::unique_ptr<GraphiteSharedContext> graphite_shared_context_;
std::unique_ptr<base::Thread> secondary_thread_;
};
TEST_P(GraphiteSharedContextTest, IsThreadSafe) {
// GraphiteSharedContext graphite_shared_context_ is create with
// |is_thread_safe| = true in SetUp(). |lock_| should be allocated and
// IsThreadSafe() is read back as true.
EXPECT_EQ(graphite_shared_context_->IsThreadSafe(), is_thread_safe());
}
// Test that multiple threads can safely call methods on GraphiteSharedContext.
TEST_P(GraphiteSharedContextTest, ConcurrentAccess) {
if (!is_thread_safe()) {
GTEST_SKIP() << "Concurrent access only supported with thread safe context";
}
// Warming up the secondary thread with a no-op function.
secondary_thread_->task_runner()->PostTask(FROM_HERE, base::BindOnce([]() {
// Do nothing.
}));
// Flush and wait until it completes
secondary_thread_->FlushForTesting();
auto run_graphite_functions =
[](GraphiteSharedContext* graphite_shared_context) {
// Call a method that acquires the lock
std::unique_ptr<skgpu::graphite::Recorder> recorder =
graphite_shared_context->makeRecorder();
EXPECT_TRUE(recorder);
for (int i = 0; i < 2; ++i) {
for (int j = 0; j < 10; ++j) {
std::unique_ptr<skgpu::graphite::Recording> recording =
recorder->snap();
skgpu::graphite::InsertRecordingInfo info = {};
info.fRecording = recording.get();
EXPECT_TRUE(recording);
bool insert_success =
graphite_shared_context->insertRecording(info);
EXPECT_TRUE(insert_success);
}
graphite_shared_context->submit();
}
EXPECT_FALSE(graphite_shared_context->isDeviceLost());
};
// Call graphite::context functions on the secondary thread.
secondary_thread_->task_runner()->PostTask(
FROM_HERE,
base::BindOnce(run_graphite_functions,
base::Unretained(graphite_shared_context_.get())));
// Call graphite::context functions at the same time on the main thread.
// We should not encounter any failures or deadlocks on either threads.
run_graphite_functions(graphite_shared_context_.get());
// Just in case the secondary thread is slower, Wait until finished before
// exit.
secondary_thread_->FlushForTesting();
}
TEST_P(GraphiteSharedContextTest, AsyncShaderCompilesFailed) {
std::unique_ptr<skgpu::graphite::Recorder> recorder =
graphite_shared_context_->makeRecorder();
EXPECT_TRUE(recorder);
auto ii = SkImageInfo::Make(64, 64, kN32_SkColorType, kPremul_SkAlphaType);
sk_sp<SkSurface> surface1 = SkSurfaces::RenderTarget(recorder.get(), ii);
surface1->getCanvas()->clear(SK_ColorRED);
sk_sp<SkSurface> surface2 = SkSurfaces::RenderTarget(recorder.get(), ii);
surface2->getCanvas()->drawImage(surface1->makeTemporaryImage(), 0, 0);
std::unique_ptr<skgpu::graphite::Recording> recording = recorder->snap();
EXPECT_TRUE(recording);
skgpu::graphite::InsertRecordingInfo info = {};
info.fRecording = recording.get();
info.fSimulatedStatus =
skgpu::graphite::InsertStatus::kAsyncShaderCompilesFailed;
EXPECT_CALL(use_shader_cache_shm_count_, Increment()).Times(1);
EXPECT_CALL(use_shader_cache_shm_count_, Decrement()).Times(1);
EXPECT_FALSE(graphite_shared_context_->insertRecording(info));
}
TEST_P(GraphiteSharedContextTest, AddCommandsFailed) {
std::unique_ptr<skgpu::graphite::Recorder> recorder =
graphite_shared_context_->makeRecorder();
EXPECT_TRUE(recorder);
auto ii = SkImageInfo::Make(64, 64, kN32_SkColorType, kPremul_SkAlphaType);
sk_sp<SkSurface> surface1 = SkSurfaces::RenderTarget(recorder.get(), ii);
surface1->getCanvas()->clear(SK_ColorRED);
sk_sp<SkSurface> surface2 = SkSurfaces::RenderTarget(recorder.get(), ii);
surface2->getCanvas()->drawImage(surface1->makeTemporaryImage(), 0, 0);
std::unique_ptr<skgpu::graphite::Recording> recording = recorder->snap();
EXPECT_TRUE(recording);
skgpu::graphite::InsertRecordingInfo info = {};
info.fRecording = recording.get();
info.fSimulatedStatus = skgpu::graphite::InsertStatus::kAddCommandsFailed;
EXPECT_CALL(use_shader_cache_shm_count_, Increment()).Times(0);
EXPECT_CALL(use_shader_cache_shm_count_, Decrement()).Times(0);
EXPECT_FALSE(graphite_shared_context_->insertRecording(info));
}
INSTANTIATE_TEST_SUITE_P(, GraphiteSharedContextTest, testing::Bool());
} // namespace
} // namespace gpu
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