File: passthrough_discardable_manager.h

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (117 lines) | stat: -rw-r--r-- 4,546 bytes parent folder | download | duplicates (11)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_SERVICE_PASSTHROUGH_DISCARDABLE_MANAGER_H_
#define GPU_COMMAND_BUFFER_SERVICE_PASSTHROUGH_DISCARDABLE_MANAGER_H_

#include "base/containers/lru_cache.h"
#include "base/memory/memory_pressure_listener.h"
#include "base/trace_event/memory_dump_provider.h"
#include "gpu/command_buffer/common/discardable_handle.h"
#include "gpu/gpu_gles2_export.h"

namespace gpu {
struct GpuPreferences;
namespace gles2 {
class TexturePassthrough;
class ContextGroup;
}  // namespace gles2

class GPU_GLES2_EXPORT PassthroughDiscardableManager
    : public base::trace_event::MemoryDumpProvider {
 public:
  explicit PassthroughDiscardableManager(const GpuPreferences& preferences);

  PassthroughDiscardableManager(const PassthroughDiscardableManager&) = delete;
  PassthroughDiscardableManager& operator=(
      const PassthroughDiscardableManager&) = delete;

  ~PassthroughDiscardableManager() override;

  // base::trace_event::MemoryDumpProvider implementation.
  bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args,
                    base::trace_event::ProcessMemoryDump* pmd) override;

  void InitializeTexture(uint32_t client_id,
                         const gles2::ContextGroup* context_group,
                         size_t texture_size,
                         ServiceDiscardableHandle handle);
  bool UnlockTexture(uint32_t client_id,
                     const gles2::ContextGroup* context_group,
                     gles2::TexturePassthrough** texture_to_unbind);
  bool LockTexture(uint32_t client_id,
                   const gles2::ContextGroup* context_group);

  // Called when a context group is deleted, clean up all textures from this
  // group.
  void DeleteContextGroup(const gles2::ContextGroup* context_group,
                          bool has_context);

  // Called when all contexts with cached textures in this manager are lost.
  void OnContextLost();

  // Called when a texture is deleted, to clean up state.
  void DeleteTexture(uint32_t client_id,
                     const gles2::ContextGroup* context_group);

  // Called when a texture's size may have changed
  void UpdateTextureSize(uint32_t client_id,
                         const gles2::ContextGroup* context_group,
                         size_t new_size);

  void HandleMemoryPressure(
      base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level);

  // Test only functions
  size_t NumCacheEntriesForTesting() const { return cache_.size(); }
  bool IsEntryLockedForTesting(uint32_t client_id,
                               const gles2::ContextGroup* context_group) const;
  size_t TotalSizeForTesting() const { return total_size_; }
  bool IsEntryTrackedForTesting(uint32_t client_id,
                                const gles2::ContextGroup* context_group) const;
  scoped_refptr<gles2::TexturePassthrough> UnlockedTextureForTesting(
      uint32_t client_id,
      const gles2::ContextGroup* context_group) const;
  void SetCacheSizeLimitForTesting(size_t cache_size_limit) {
    cache_size_limit_ = cache_size_limit;
  }

 private:
  void EnforceCacheSizeLimit(size_t limit);

  using DiscardableCacheKey = std::pair<uint32_t, const gles2::ContextGroup*>;
  struct DiscardableCacheValue {
    DiscardableCacheValue();
    DiscardableCacheValue(const DiscardableCacheValue& other);
    DiscardableCacheValue(DiscardableCacheValue&& other);
    DiscardableCacheValue& operator=(const DiscardableCacheValue& other);
    DiscardableCacheValue& operator=(DiscardableCacheValue&& other);
    ~DiscardableCacheValue();

    ServiceDiscardableHandle handle;
    uint32_t lock_count = 1;
    scoped_refptr<gles2::TexturePassthrough> unlocked_texture;
    size_t size = 0;
  };

  // Delete textures belonging to |context_group|. If |context_group| is null
  // then all textures are deleted.
  void DeleteTextures(const gles2::ContextGroup* context_group,
                      bool has_context);

  using DiscardableCache =
      base::LRUCache<DiscardableCacheKey, DiscardableCacheValue>;
  DiscardableCache cache_;

  // Total size of all entries in the cache. The same as summing
  // DiscardableCacheValue::size for each entry.
  size_t total_size_ = 0;

  // The limit above which the cache will start evicting resources.
  size_t cache_size_limit_ = 0;
};

}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_SERVICE_PASSTHROUGH_DISCARDABLE_MANAGER_H_