1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085
|
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "gpu/command_buffer/service/shared_image/ahardwarebuffer_image_backing_factory.h"
#include <dawn/webgpu_cpp.h>
#include <sync/sync.h>
#include <unistd.h>
#include <algorithm>
#include <memory>
#include <utility>
#include <vector>
#include "base/android/android_hardware_buffer_compat.h"
#include "base/android/scoped_hardware_buffer_fence_sync.h"
#include "base/android/scoped_hardware_buffer_handle.h"
#include "base/containers/flat_set.h"
#include "base/debug/crash_logging.h"
#include "base/debug/dump_without_crashing.h"
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/posix/eintr_wrapper.h"
#include "base/strings/string_number_conversions.h"
#include "build/build_config.h"
#include "components/viz/common/gpu/vulkan_context_provider.h"
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "gpu/command_buffer/service/ahardwarebuffer_utils.h"
#include "gpu/command_buffer/service/dawn_context_provider.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include "gpu/command_buffer/service/memory_tracking.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image/android_image_backing.h"
#include "gpu/command_buffer/service/shared_image/dawn_ahardwarebuffer_image_representation.h"
#include "gpu/command_buffer/service/shared_image/dawn_egl_image_representation.h"
#include "gpu/command_buffer/service/shared_image/gl_texture_android_image_representation.h"
#include "gpu/command_buffer/service/shared_image/gl_texture_passthrough_android_image_representation.h"
#include "gpu/command_buffer/service/shared_image/shared_image_backing.h"
#include "gpu/command_buffer/service/shared_image/shared_image_format_service_utils.h"
#include "gpu/command_buffer/service/shared_image/shared_image_representation.h"
#include "gpu/command_buffer/service/shared_image/skia_gl_image_representation.h"
#include "gpu/command_buffer/service/shared_image/skia_graphite_dawn_image_representation.h"
#include "gpu/command_buffer/service/shared_image/skia_vk_android_image_representation.h"
#include "gpu/command_buffer/service/skia_utils.h"
#include "gpu/command_buffer/service/texture_manager.h"
#include "gpu/config/gpu_finch_features.h"
#include "gpu/vulkan/vulkan_function_pointers.h"
#include "gpu/vulkan/vulkan_image.h"
#include "third_party/skia/include/gpu/ganesh/vk/GrVkBackendSurface.h"
#include "third_party/skia/include/private/chromium/GrPromiseImageTexture.h"
#include "ui/gfx/android/android_surface_control_compat.h"
#include "ui/gfx/buffer_format_util.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gl/buildflags.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_fence_android_native_fence_sync.h"
#include "ui/gl/gl_gl_api_implementation.h"
#include "ui/gl/gl_utils.h"
#include "ui/gl/gl_version_info.h"
#include "ui/gl/scoped_binders.h"
namespace gpu {
namespace {
class OverlayImage final : public base::RefCounted<OverlayImage> {
public:
explicit OverlayImage(AHardwareBuffer* buffer)
: handle_(base::android::ScopedHardwareBufferHandle::Create(buffer)) {}
base::ScopedFD TakeEndFence() {
previous_end_read_fence_ =
base::ScopedFD(HANDLE_EINTR(dup(end_read_fence_.get())));
return std::move(end_read_fence_);
}
std::unique_ptr<base::android::ScopedHardwareBufferFenceSync>
GetAHardwareBuffer() {
return std::make_unique<ScopedHardwareBufferFenceSyncImpl>(
this, base::android::ScopedHardwareBufferHandle::Create(handle_.get()),
std::move(previous_end_read_fence_));
}
private:
friend class base::RefCounted<OverlayImage>;
class ScopedHardwareBufferFenceSyncImpl
: public base::android::ScopedHardwareBufferFenceSync {
public:
ScopedHardwareBufferFenceSyncImpl(
scoped_refptr<OverlayImage> image,
base::android::ScopedHardwareBufferHandle handle,
base::ScopedFD available_fence_fd)
: ScopedHardwareBufferFenceSync(std::move(handle),
base::ScopedFD(),
std::move(available_fence_fd)),
image_(std::move(image)) {}
~ScopedHardwareBufferFenceSyncImpl() override = default;
void SetReadFence(base::ScopedFD fence_fd) override {
DCHECK(!image_->previous_end_read_fence_.is_valid());
image_->end_read_fence_ = std::move(fence_fd);
}
private:
scoped_refptr<OverlayImage> image_;
};
~OverlayImage() = default;
base::android::ScopedHardwareBufferHandle handle_;
// The fence for overlay controller to set to indicate scanning out
// completion. The image content should not be modified before passing this
// fence.
base::ScopedFD end_read_fence_;
// The fence for overlay controller from the last frame where this buffer was
// presented.
base::ScopedFD previous_end_read_fence_;
};
GLuint CreateAndBindTexture(EGLImage image, GLenum target) {
gl::GLApi* api = gl::g_current_gl_context;
GLuint service_id = 0;
api->glGenTexturesFn(1, &service_id);
gl::ScopedTextureBinder texture_binder(target, service_id);
api->glTexParameteriFn(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
api->glTexParameteriFn(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
api->glTexParameteriFn(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
api->glTexParameteriFn(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glEGLImageTargetTexture2DOES(target, image);
return service_id;
}
std::optional<uint64_t> GetRecommendedAHBUsage(VkPhysicalDevice device,
viz::SharedImageFormat format) {
// TODO(crbug.com/40836080): Share this logic with VulkanImage
VkPhysicalDeviceExternalImageFormatInfo external_image_format_info = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO,
.handleType =
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
};
VkPhysicalDeviceImageFormatInfo2 image_format_info = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
.pNext = &external_image_format_info,
.format = ToVkFormat(format, /*plane_index=*/0),
.type = VK_IMAGE_TYPE_2D,
.tiling = VK_IMAGE_TILING_OPTIMAL,
// This corresponds to AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE |
// AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT that we always pass to create
// AHB and should match what VulkanImage will pass to vkCreateImageInfo.
.usage =
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT |
VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT |
VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
.flags = 0,
};
VkAndroidHardwareBufferUsageANDROID ahb_usage = {
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_USAGE_ANDROID,
};
VkImageFormatProperties2 image_format_properties = {
.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2,
.pNext = &ahb_usage,
};
VkResult res = vkGetPhysicalDeviceImageFormatProperties2(
device, &image_format_info, &image_format_properties);
if (res != VK_SUCCESS) {
if (res != VK_ERROR_OUT_OF_HOST_MEMORY &&
res != VK_ERROR_OUT_OF_DEVICE_MEMORY) {
SCOPED_CRASH_KEY_STRING32("vulkan format properties", "error",
base::NumberToString(res));
base::debug::DumpWithoutCrashing();
}
return std::nullopt;
}
return ahb_usage.androidHardwareBufferUsage;
}
constexpr viz::SharedImageFormat kSupportedFormats[5]{
viz::SinglePlaneFormat::kRGBA_8888, viz::SinglePlaneFormat::kBGR_565,
viz::SinglePlaneFormat::kRGBA_F16, viz::SinglePlaneFormat::kRGBX_8888,
viz::SinglePlaneFormat::kRGBA_1010102};
// Returns whether the format is supported by AHardwareBuffer.
// TODO(vikassoni): In future we will need to expose the set of formats and
// constraints (e.g. max size) to the clients somehow that are available for
// certain combinations of SharedImageUsage flags (e.g. when Vulkan is on,
// (SHARED_IMAGE_USAGE_GLES2_READ | SHARED_IMAGE_USAGE_GLES2_WRITE) +
// SHARED_IMAGE_USAGE_DISPLAY_READ implies AHB, so those restrictions apply, but
// that's decided on the service side). For now getting supported format is a
// static mechanism like this. We probably need something like
// gpu::SharedImageCapabilities.texture_target_exception_list.
bool AHardwareBufferSupportedFormat(viz::SharedImageFormat format) {
return base::Contains(kSupportedFormats, format);
}
// Returns the corresponding AHardwareBuffer format.
unsigned int AHardwareBufferFormat(viz::SharedImageFormat format) {
DCHECK(AHardwareBufferSupportedFormat(format));
if (format == viz::SinglePlaneFormat::kRGBA_8888) {
return AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
} else if (format == viz::SinglePlaneFormat::kBGR_565) {
return AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM;
} else if (format == viz::SinglePlaneFormat::kRGBA_F16) {
return AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT;
} else if (format == viz::SinglePlaneFormat::kRGBX_8888) {
return AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM;
} else if (format == viz::SinglePlaneFormat::kRGBA_1010102) {
return AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM;
}
NOTREACHED();
}
constexpr SharedImageUsageSet kSupportedUsage =
SHARED_IMAGE_USAGE_GLES2_READ | SHARED_IMAGE_USAGE_GLES2_WRITE |
SHARED_IMAGE_USAGE_GLES2_FOR_RASTER_ONLY |
SHARED_IMAGE_USAGE_DISPLAY_WRITE | SHARED_IMAGE_USAGE_DISPLAY_READ |
SHARED_IMAGE_USAGE_RASTER_READ | SHARED_IMAGE_USAGE_RASTER_WRITE |
SHARED_IMAGE_USAGE_RASTER_OVER_GLES2_ONLY |
SHARED_IMAGE_USAGE_OOP_RASTERIZATION | SHARED_IMAGE_USAGE_SCANOUT |
SHARED_IMAGE_USAGE_WEBGPU_READ | SHARED_IMAGE_USAGE_WEBGPU_WRITE |
SHARED_IMAGE_USAGE_VIDEO_DECODE |
SHARED_IMAGE_USAGE_WEBGPU_SWAP_CHAIN_TEXTURE |
SHARED_IMAGE_USAGE_HIGH_PERFORMANCE_GPU |
SHARED_IMAGE_USAGE_WEBGPU_STORAGE_TEXTURE |
SHARED_IMAGE_USAGE_CONCURRENT_READ_WRITE;
} // namespace
// Implementation of SharedImageBacking that holds an AHardwareBuffer. This
// can be used to create a GL texture or a VK Image from the AHardwareBuffer
// backing.
class AHardwareBufferImageBacking : public AndroidImageBacking {
public:
AHardwareBufferImageBacking(const Mailbox& mailbox,
viz::SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
gpu::SharedImageUsageSet usage,
std::string debug_label,
base::android::ScopedHardwareBufferHandle handle,
size_t estimated_size,
bool is_thread_safe,
base::ScopedFD initial_upload_fd,
bool use_passthrough,
const GLFormatCaps& gl_format_caps);
AHardwareBufferImageBacking(const AHardwareBufferImageBacking&) = delete;
AHardwareBufferImageBacking& operator=(const AHardwareBufferImageBacking&) =
delete;
~AHardwareBufferImageBacking() override;
// SharedImageBacking implementation.
SharedImageBackingType GetType() const override;
void Update(std::unique_ptr<gfx::GpuFence> in_fence) override;
gfx::Rect ClearedRect() const override;
void SetClearedRect(const gfx::Rect& cleared_rect) override;
base::android::ScopedHardwareBufferHandle GetAhbHandle() const;
OverlayImage* BeginOverlayAccess(gfx::GpuFenceHandle&);
void EndOverlayAccess();
protected:
std::unique_ptr<GLTextureImageRepresentation> ProduceGLTexture(
SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
std::unique_ptr<GLTexturePassthroughImageRepresentation>
ProduceGLTexturePassthrough(SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
std::unique_ptr<SkiaGraphiteImageRepresentation> ProduceSkiaGraphite(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
scoped_refptr<SharedContextState> context_state) override;
std::unique_ptr<SkiaGaneshImageRepresentation> ProduceSkiaGanesh(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
scoped_refptr<SharedContextState> context_state) override;
std::unique_ptr<OverlayImageRepresentation> ProduceOverlay(
SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
std::unique_ptr<DawnImageRepresentation> ProduceDawn(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
const wgpu::Device& device,
wgpu::BackendType backend_type,
std::vector<wgpu::TextureFormat> view_formats,
scoped_refptr<SharedContextState> context_state) override;
private:
const base::android::ScopedHardwareBufferHandle hardware_buffer_handle_;
scoped_refptr<OverlayImage> overlay_image_ GUARDED_BY(lock_);
const bool use_passthrough_;
const GLFormatCaps gl_format_caps_;
};
// Vk backed Skia representation of AHardwareBufferImageBacking.
class SkiaVkAHBImageRepresentation : public SkiaVkAndroidImageRepresentation {
public:
SkiaVkAHBImageRepresentation(SharedImageManager* manager,
AndroidImageBacking* backing,
scoped_refptr<SharedContextState> context_state,
std::unique_ptr<VulkanImage> vulkan_image,
MemoryTypeTracker* tracker)
: SkiaVkAndroidImageRepresentation(manager,
backing,
std::move(context_state),
tracker) {
DCHECK(vulkan_image);
vulkan_image_ = std::move(vulkan_image);
// TODO(bsalomon): Determine whether it makes sense to attempt to reuse this
// if the vk_info stays the same on subsequent calls.
promise_texture_ = GrPromiseImageTexture::Make(GrBackendTextures::MakeVk(
size().width(), size().height(),
CreateGrVkImageInfo(vulkan_image_.get(), format(), color_space())));
DCHECK(promise_texture_);
}
};
class OverlayAHBImageRepresentation : public OverlayImageRepresentation {
public:
OverlayAHBImageRepresentation(SharedImageManager* manager,
SharedImageBacking* backing,
MemoryTypeTracker* tracker)
: OverlayImageRepresentation(manager, backing, tracker) {}
~OverlayAHBImageRepresentation() override { EndReadAccess({}); }
private:
AHardwareBufferImageBacking* ahb_backing() {
return static_cast<AHardwareBufferImageBacking*>(backing());
}
bool BeginReadAccess(gfx::GpuFenceHandle& acquire_fence) override {
gfx::GpuFenceHandle fence_handle;
gl_image_ = ahb_backing()->BeginOverlayAccess(fence_handle);
if (!fence_handle.is_null())
acquire_fence = std::move(fence_handle);
return !!gl_image_;
}
void EndReadAccess(gfx::GpuFenceHandle release_fence) override {
DCHECK(release_fence.is_null());
if (gl_image_) {
ahb_backing()->EndOverlayAccess();
gl_image_ = nullptr;
}
}
std::unique_ptr<base::android::ScopedHardwareBufferFenceSync>
GetAHardwareBufferFenceSync() override {
return gl_image_->GetAHardwareBuffer();
}
raw_ptr<OverlayImage> gl_image_ = nullptr;
};
AHardwareBufferImageBacking::AHardwareBufferImageBacking(
const Mailbox& mailbox,
viz::SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
gpu::SharedImageUsageSet usage,
std::string debug_label,
base::android::ScopedHardwareBufferHandle handle,
size_t estimated_size,
bool is_thread_safe,
base::ScopedFD initial_upload_fd,
bool use_passthrough,
const GLFormatCaps& gl_format_caps)
: AndroidImageBacking(mailbox,
format,
size,
color_space,
surface_origin,
alpha_type,
usage,
std::move(debug_label),
estimated_size,
is_thread_safe,
std::move(initial_upload_fd)),
hardware_buffer_handle_(std::move(handle)),
use_passthrough_(use_passthrough),
gl_format_caps_(gl_format_caps) {
DCHECK(hardware_buffer_handle_.is_valid());
}
AHardwareBufferImageBacking::~AHardwareBufferImageBacking() {
// Locking here in destructor since we are accessing member variable
// |have_context_| via have_context().
AutoLock auto_lock(this);
DCHECK(hardware_buffer_handle_.is_valid());
}
SharedImageBackingType AHardwareBufferImageBacking::GetType() const {
return SharedImageBackingType::kAHardwareBuffer;
}
gfx::Rect AHardwareBufferImageBacking::ClearedRect() const {
AutoLock auto_lock(this);
return ClearedRectInternal();
}
void AHardwareBufferImageBacking::SetClearedRect(
const gfx::Rect& cleared_rect) {
AutoLock auto_lock(this);
SetClearedRectInternal(cleared_rect);
}
void AHardwareBufferImageBacking::Update(
std::unique_ptr<gfx::GpuFence> in_fence) {
DCHECK(!in_fence);
}
base::android::ScopedHardwareBufferHandle
AHardwareBufferImageBacking::GetAhbHandle() const {
return hardware_buffer_handle_.Clone();
}
std::unique_ptr<GLTextureImageRepresentation>
AHardwareBufferImageBacking::ProduceGLTexture(SharedImageManager* manager,
MemoryTypeTracker* tracker) {
// Use same texture for all the texture representations generated from same
// backing.
DCHECK(hardware_buffer_handle_.is_valid());
auto egl_image =
CreateEGLImageFromAHardwareBuffer(hardware_buffer_handle_.get());
if (!egl_image.is_valid()) {
return nullptr;
}
// Android documentation states that right GL format for RGBX AHardwareBuffer
// is GL_RGB8, so we don't use angle rgbx.
GLFormatDesc gl_format_desc =
gl_format_caps_.ToGLFormatDescOverrideHalfFloatType(format(),
/*plane_index=*/0);
GLuint service_id =
CreateAndBindTexture(egl_image.get(), gl_format_desc.target);
auto* texture =
gles2::CreateGLES2TextureWithLightRef(service_id, gl_format_desc.target);
texture->SetLevelInfo(gl_format_desc.target, 0,
gl_format_desc.image_internal_format, size().width(),
size().height(), 1, 0, gl_format_desc.data_format,
gl_format_desc.data_type, ClearedRect());
texture->SetImmutable(true, false);
return std::make_unique<GLTextureAndroidImageRepresentation>(
manager, this, tracker, std::move(egl_image), std::move(texture));
}
std::unique_ptr<GLTexturePassthroughImageRepresentation>
AHardwareBufferImageBacking::ProduceGLTexturePassthrough(
SharedImageManager* manager,
MemoryTypeTracker* tracker) {
// Use same texture for all the texture representations generated from same
// backing.
DCHECK(hardware_buffer_handle_.is_valid());
auto egl_image =
CreateEGLImageFromAHardwareBuffer(hardware_buffer_handle_.get());
if (!egl_image.is_valid()) {
return nullptr;
}
// Android documentation states that right GL format for RGBX AHardwareBuffer
// is GL_RGB8, so we don't use angle rgbx.
GLFormatDesc gl_format_desc =
gl_format_caps_.ToGLFormatDescOverrideHalfFloatType(format(),
/*plane_index=*/0);
GLuint service_id =
CreateAndBindTexture(egl_image.get(), gl_format_desc.target);
auto texture = base::MakeRefCounted<gles2::TexturePassthrough>(
service_id, gl_format_desc.target);
texture->SetEstimatedSize(GetEstimatedSize());
return std::make_unique<GLTexturePassthroughAndroidImageRepresentation>(
manager, this, tracker, std::move(egl_image), std::move(texture));
}
std::unique_ptr<SkiaGraphiteImageRepresentation>
AHardwareBufferImageBacking::ProduceSkiaGraphite(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
scoped_refptr<SharedContextState> context_state) {
CHECK(context_state);
CHECK(context_state->IsGraphiteDawn());
#if BUILDFLAG(SKIA_USE_DAWN)
auto device = context_state->dawn_context_provider()->GetDevice();
auto backend_type = context_state->dawn_context_provider()->backend_type();
auto dawn_representation = ProduceDawn(manager, tracker, device, backend_type,
/*view_formats=*/{}, context_state);
if (!dawn_representation) {
LOG(ERROR) << "Could not create Dawn Representation";
return nullptr;
}
// Use GPU main recorder since this should only be called for
// fulfilling Graphite promise images on GPU main thread.
// NOTE: AHardwareBufferImageBacking doesn't support multiplanar formats,
// so there is no need to specify the `is_yuv_plane` or
// `legacy_plane_index` optional parameters.
return std::make_unique<SkiaGraphiteDawnImageRepresentation>(
std::move(dawn_representation), context_state,
context_state->gpu_main_graphite_recorder(), manager, this, tracker);
#else
NOTREACHED();
#endif
}
std::unique_ptr<SkiaGaneshImageRepresentation>
AHardwareBufferImageBacking::ProduceSkiaGanesh(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
scoped_refptr<SharedContextState> context_state) {
DCHECK(context_state);
// Check whether we are in Vulkan mode OR GL mode and accordingly create
// Skia representation.
if (context_state->GrContextIsVulkan()) {
uint32_t queue_family = VK_QUEUE_FAMILY_EXTERNAL;
if (usage().Has(SHARED_IMAGE_USAGE_SCANOUT)) {
// Any Android API that consume or produce buffers (e.g SurfaceControl)
// requires a foreign queue.
queue_family = VK_QUEUE_FAMILY_FOREIGN_EXT;
}
auto vulkan_image = CreateVkImageFromAhbHandle(
GetAhbHandle(), context_state.get(), size(), format(), queue_family);
if (!vulkan_image)
return nullptr;
return std::make_unique<SkiaVkAHBImageRepresentation>(
manager, this, std::move(context_state), std::move(vulkan_image),
tracker);
}
DCHECK(context_state->GrContextIsGL());
DCHECK(hardware_buffer_handle_.is_valid());
std::unique_ptr<GLTextureImageRepresentationBase> gl_representation;
if (use_passthrough_) {
gl_representation = ProduceGLTexturePassthrough(manager, tracker);
} else {
gl_representation = ProduceGLTexture(manager, tracker);
}
if (!gl_representation) {
LOG(ERROR) << "Unable produce gl texture!";
return nullptr;
}
return SkiaGLImageRepresentation::Create(std::move(gl_representation),
std::move(context_state), manager,
this, tracker);
}
std::unique_ptr<OverlayImageRepresentation>
AHardwareBufferImageBacking::ProduceOverlay(SharedImageManager* manager,
MemoryTypeTracker* tracker) {
return std::make_unique<OverlayAHBImageRepresentation>(manager, this,
tracker);
}
std::unique_ptr<DawnImageRepresentation>
AHardwareBufferImageBacking::ProduceDawn(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
const wgpu::Device& device,
wgpu::BackendType backend_type,
std::vector<wgpu::TextureFormat> view_formats,
scoped_refptr<SharedContextState> context_state) {
#if BUILDFLAG(USE_DAWN)
// Use same texture for all the texture representations generated from same
// backing.
DCHECK(hardware_buffer_handle_.is_valid());
bool has_required_wgpu_ahb_features =
device.HasFeature(
wgpu::FeatureName::SharedTextureMemoryAHardwareBuffer) &&
device.HasFeature(wgpu::FeatureName::SharedFenceSyncFD);
#if BUILDFLAG(USE_DAWN) && BUILDFLAG(DAWN_ENABLE_BACKEND_OPENGLES)
// Some old GL devices do not have SyncFD support, fall back to the
// EGLimage-based backing.
if (backend_type == wgpu::BackendType::OpenGLES &&
!has_required_wgpu_ahb_features) {
std::unique_ptr<GLTextureImageRepresentationBase> gl_representation;
if (use_passthrough_) {
gl_representation = ProduceGLTexturePassthrough(manager, tracker);
} else {
gl_representation = ProduceGLTexture(manager, tracker);
}
gl::ScopedEGLImage egl_image =
CreateEGLImageFromAHardwareBuffer(hardware_buffer_handle_.get());
auto result = std::make_unique<DawnEGLImageRepresentation>(
std::move(gl_representation), std::move(egl_image), manager, this,
tracker, device, std::move(view_formats));
return result;
}
#endif
wgpu::TextureFormat webgpu_format = ToDawnFormat(format());
if (webgpu_format == wgpu::TextureFormat::Undefined) {
LOG(ERROR) << "Unable to fine a suitable WebGPU format.";
return nullptr;
}
DCHECK(has_required_wgpu_ahb_features);
return std::make_unique<DawnAHardwareBufferImageRepresentation>(
manager, this, tracker, wgpu::Device(device), backend_type, webgpu_format,
std::move(view_formats), hardware_buffer_handle_.get());
#else
return nullptr;
#endif // BUILDFLAG(USE_DAWN)
}
OverlayImage* AHardwareBufferImageBacking::BeginOverlayAccess(
gfx::GpuFenceHandle& begin_read_fence) {
AutoLock auto_lock(this);
DCHECK(!is_overlay_accessing_);
if (!allow_concurrent_read_write() && is_writing_) {
LOG(ERROR)
<< "BeginOverlayAccess should only be called when there are no writers";
return nullptr;
}
if (!overlay_image_) {
overlay_image_ =
base::MakeRefCounted<OverlayImage>(hardware_buffer_handle_.get());
}
if (write_sync_fd_.is_valid()) {
gfx::GpuFenceHandle fence_handle;
fence_handle.Adopt(base::ScopedFD(HANDLE_EINTR(dup(write_sync_fd_.get()))));
begin_read_fence = std::move(fence_handle);
}
is_overlay_accessing_ = true;
return overlay_image_.get();
}
void AHardwareBufferImageBacking::EndOverlayAccess() {
AutoLock auto_lock(this);
DCHECK(is_overlay_accessing_);
is_overlay_accessing_ = false;
auto fence_fd = overlay_image_->TakeEndFence();
if (!allow_concurrent_read_write()) {
read_sync_fd_ = gl::MergeFDs(std::move(read_sync_fd_), std::move(fence_fd));
}
}
// static
AHardwareBufferImageBackingFactory::FormatInfo
AHardwareBufferImageBackingFactory::FormatInfoForSupportedFormat(
viz::SharedImageFormat format,
const gles2::Validators* validators,
const GLFormatCaps& gl_format_caps) {
CHECK(AHardwareBufferSupportedFormat(format));
FormatInfo info;
info.ahb_format = AHardwareBufferFormat(format);
// TODO(vikassoni): In future when we use GL_TEXTURE_EXTERNAL_OES target
// with AHB, we need to check if oes_egl_image_external is supported or
// not.
const bool is_egl_image_supported =
gl::g_current_gl_driver->ext.b_GL_OES_EGL_image;
if (!is_egl_image_supported) {
return info;
}
// Check if AHB backed GL texture can be created using this format and
// gather GL related format info.
// TODO(vikassoni): Add vulkan related information in future.
GLFormatDesc format_desc =
gl_format_caps.ToGLFormatDescOverrideHalfFloatType(format,
/*plane_index=*/0);
GLuint internal_format = format_desc.image_internal_format;
GLenum gl_format = format_desc.data_format;
GLenum gl_type = format_desc.data_type;
// AHardwareBufferImageBacking supports internal format GL_RGBA and GL_RGB.
if (internal_format != GL_RGBA && internal_format != GL_RGB &&
internal_format != GL_RGBA16F) {
return info;
}
// kRGBA_F16 is a core part of ES3.
const bool at_least_es3 = gl::g_current_gl_version->IsAtLeastGLES(3, 0);
bool supports_data_type = (gl_type == GL_HALF_FLOAT && at_least_es3) ||
validators->pixel_type.IsValid(gl_type);
bool supports_internal_format =
(internal_format == GL_RGBA16F && at_least_es3) ||
validators->texture_internal_format.IsValid(internal_format);
// Validate if GL format, type and internal format is supported.
if (supports_internal_format &&
validators->texture_format.IsValid(gl_format) && supports_data_type) {
info.gl_supported = true;
info.gl_format = gl_format;
info.gl_type = gl_type;
info.internal_format = internal_format;
}
return info;
}
AHardwareBufferImageBackingFactory::AHardwareBufferImageBackingFactory(
const gles2::FeatureInfo* feature_info,
const GpuPreferences& gpu_preferences,
const scoped_refptr<viz::VulkanContextProvider>& vulkan_context_provider)
: SharedImageBackingFactory(kSupportedUsage),
vulkan_context_provider_(vulkan_context_provider),
use_passthrough_(gpu_preferences.use_passthrough_cmd_decoder),
gl_format_caps_(GLFormatCaps(feature_info)) {
DCHECK(base::AndroidHardwareBufferCompat::IsSupportAvailable());
// Build the feature info for all the supported formats.
for (auto format : kSupportedFormats) {
format_infos_[format] = FormatInfoForSupportedFormat(
format, feature_info->validators(), gl_format_caps_);
}
// TODO(vikassoni): We are using below GL api calls for now as Vulkan mode
// doesn't exist. Once we have vulkan support, we shouldn't query GL in this
// code until we are asked to make a GL representation (or allocate a
// backing for import into GL)? We may use an AHardwareBuffer exclusively
// with Vulkan, where there is no need to require that a GL context is
// current. Maybe we can lazy init this if someone tries to create an
// AHardwareBuffer with SHARED_IMAGE_USAGE_GLES2_READ |
// SHARED_IMAGE_USAGE_GLES2_WRITE || !gpu_preferences.enable_vulkan. When in
// Vulkan mode, we should only need this with GLES2.
gl::GLApi* api = gl::g_current_gl_context;
api->glGetIntegervFn(GL_MAX_TEXTURE_SIZE, &max_gl_texture_size_);
// Ensure max_texture_size_ is less than INT_MAX so that gfx::Rect and friends
// can be used to accurately represent all valid sub-rects, with overflow
// cases, clamped to INT_MAX, always invalid.
max_gl_texture_size_ = std::min(max_gl_texture_size_, INT_MAX - 1);
}
AHardwareBufferImageBackingFactory::~AHardwareBufferImageBackingFactory() =
default;
bool AHardwareBufferImageBackingFactory::ValidateUsage(
SharedImageUsageSet usage,
const gfx::Size& size,
viz::SharedImageFormat format) const {
if (!AHardwareBufferSupportedFormat(format)) {
LOG(ERROR) << "viz::SharedImageFormat " << format.ToString()
<< " not supported by AHardwareBuffer";
return false;
}
// Check if AHB can be created with the current size restrictions.
// TODO(vikassoni): Check for VK size restrictions for VK import, GL size
// restrictions for GL import OR both if this backing is needed to be used
// with both GL and VK.
if (size.width() < 1 || size.height() < 1 ||
size.width() > max_gl_texture_size_ ||
size.height() > max_gl_texture_size_) {
LOG(ERROR) << "CreateSharedImage: invalid size=" << size.ToString()
<< " max_gl_texture_size=" << max_gl_texture_size_;
return false;
}
return true;
}
std::unique_ptr<SharedImageBacking>
AHardwareBufferImageBackingFactory::MakeBacking(
const Mailbox& mailbox,
viz::SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
SharedImageUsageSet usage,
std::string debug_label,
bool is_thread_safe,
base::span<const uint8_t> pixel_data) {
DCHECK(base::AndroidHardwareBufferCompat::IsSupportAvailable());
DCHECK(!format.IsCompressed());
if (!ValidateUsage(usage, size, format)) {
return nullptr;
}
// Calculate SharedImage size in bytes.
auto estimated_size = format.MaybeEstimatedSizeInBytes(size);
if (!estimated_size) {
LOG(ERROR) << "Failed to calculate SharedImage size";
return nullptr;
}
const FormatInfo& format_info = GetFormatInfo(format);
// Setup AHardwareBuffer.
AHardwareBuffer* buffer = nullptr;
AHardwareBuffer_Desc hwb_desc;
hwb_desc.width = size.width();
hwb_desc.height = size.height();
hwb_desc.format = format_info.ahb_format;
if (base::FeatureList::IsEnabled(
features::kUseHardwareBufferUsageFlagsFromVulkan)) {
hwb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE |
AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT;
if (usage.Has(SHARED_IMAGE_USAGE_SCANOUT)) {
hwb_desc.usage |= AHARDWAREBUFFER_USAGE_COMPOSER_OVERLAY;
}
if (!usage.Has(SHARED_IMAGE_USAGE_SCANOUT) ||
base::FeatureList::IsEnabled(
features::kAllowHardwareBufferUsageFlagsFromVulkanForScanout)) {
if (vulkan_context_provider_) {
std::optional<uint64_t> ahb_usage =
GetRecommendedAHBUsage(vulkan_context_provider_->GetDeviceQueue()
->GetVulkanPhysicalDevice(),
format);
if (!ahb_usage.has_value()) {
return nullptr;
}
hwb_desc.usage |= ahb_usage.value();
} else {
// For GL we use flags from SurfaceControl::RequiredUsage.
// TODO(crbug.com/40836080): Add support for Dawn
if (usage.Has(SHARED_IMAGE_USAGE_SCANOUT)) {
hwb_desc.usage |= gfx::SurfaceControl::RequiredUsage();
}
}
} else {
// Fallback to old behaviour if we're adding
// AHARDWAREBUFFER_USAGE_COMPOSER_OVERLAY and
// kAllowHardwareBufferUsageFlagsFromVulkanForScanout is off.
if (usage.Has(SHARED_IMAGE_USAGE_SCANOUT)) {
hwb_desc.usage |= gfx::SurfaceControl::RequiredUsage();
}
}
} else {
// Set usage so that gpu can both read as a texture/write as a framebuffer
// attachment.
hwb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE |
AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT;
if (usage.Has(SHARED_IMAGE_USAGE_SCANOUT)) {
hwb_desc.usage |= gfx::SurfaceControl::RequiredUsage();
}
}
// Add WRITE usage as we'll it need to upload data
if (!pixel_data.empty())
hwb_desc.usage |= AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY;
// Number of images in an image array.
hwb_desc.layers = 1;
// The following three are not used here.
hwb_desc.stride = 0;
hwb_desc.rfu0 = 0;
hwb_desc.rfu1 = 0;
// Allocate an AHardwareBuffer.
base::AndroidHardwareBufferCompat::GetInstance().Allocate(&hwb_desc, &buffer);
if (!buffer) {
LOG(ERROR) << "Failed to allocate AHardwareBuffer";
return nullptr;
}
auto handle = base::android::ScopedHardwareBufferHandle::Adopt(buffer);
base::ScopedFD initial_upload_fd;
// Upload data if necessary
if (!pixel_data.empty()) {
// Get description about buffer to obtain stride
AHardwareBuffer_Desc hwb_info;
base::AndroidHardwareBufferCompat::GetInstance().Describe(buffer,
&hwb_info);
void* address = nullptr;
if (int error = base::AndroidHardwareBufferCompat::GetInstance().Lock(
buffer, AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY, -1, 0, &address)) {
LOG(ERROR) << "Failed to lock AHardwareBuffer: " << error;
return nullptr;
}
int bytes_per_pixel = format.BitsPerPixel() / 8;
// NOTE: hwb_info.stride is in pixels
const size_t dst_stride = bytes_per_pixel * hwb_info.stride;
const size_t src_stride = bytes_per_pixel * size.width();
const size_t height = size.height();
if (pixel_data.size() != src_stride * height) {
DLOG(ERROR) << "Invalid initial pixel data size";
return nullptr;
}
for (size_t y = 0; y < height; y++) {
void* dst = reinterpret_cast<uint8_t*>(address) + dst_stride * y;
const void* src = pixel_data.data() + src_stride * y;
memcpy(dst, src, src_stride);
}
int32_t fence = -1;
base::AndroidHardwareBufferCompat::GetInstance().Unlock(buffer, &fence);
initial_upload_fd = base::ScopedFD(fence);
}
auto backing = std::make_unique<AHardwareBufferImageBacking>(
mailbox, format, size, color_space, surface_origin, alpha_type, usage,
std::move(debug_label), std::move(handle), estimated_size.value(),
is_thread_safe, std::move(initial_upload_fd), use_passthrough_,
gl_format_caps_);
// If we uploaded initial data, set the backing as cleared.
if (!pixel_data.empty())
backing->SetCleared();
return backing;
}
std::unique_ptr<SharedImageBacking>
AHardwareBufferImageBackingFactory::CreateSharedImage(
const Mailbox& mailbox,
viz::SharedImageFormat format,
SurfaceHandle surface_handle,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
SharedImageUsageSet usage,
std::string debug_label,
bool is_thread_safe) {
return MakeBacking(mailbox, format, size, color_space, surface_origin,
alpha_type, usage, std::move(debug_label), is_thread_safe,
base::span<uint8_t>());
}
std::unique_ptr<SharedImageBacking>
AHardwareBufferImageBackingFactory::CreateSharedImage(
const Mailbox& mailbox,
viz::SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
SharedImageUsageSet usage,
std::string debug_label,
bool is_thread_safe,
base::span<const uint8_t> pixel_data) {
return MakeBacking(mailbox, format, size, color_space, surface_origin,
alpha_type, usage, std::move(debug_label), is_thread_safe,
pixel_data);
}
bool AHardwareBufferImageBackingFactory::CanImportGpuMemoryBuffer(
gfx::GpuMemoryBufferType memory_buffer_type) {
return memory_buffer_type == gfx::ANDROID_HARDWARE_BUFFER;
}
bool AHardwareBufferImageBackingFactory::IsSupported(
SharedImageUsageSet usage,
viz::SharedImageFormat format,
const gfx::Size& size,
bool thread_safe,
gfx::GpuMemoryBufferType gmb_type,
GrContextType gr_context_type,
base::span<const uint8_t> pixel_data) {
if (format.is_multi_plane()) {
return false;
}
if (gmb_type != gfx::EMPTY_BUFFER && !CanImportGpuMemoryBuffer(gmb_type)) {
return false;
}
if (!AHardwareBufferSupportedFormat(format)) {
return false;
}
const FormatInfo& format_info = GetFormatInfo(format);
bool used_by_skia = usage.HasAny(
SHARED_IMAGE_USAGE_RASTER_READ | SHARED_IMAGE_USAGE_RASTER_WRITE |
SHARED_IMAGE_USAGE_DISPLAY_READ | SHARED_IMAGE_USAGE_DISPLAY_WRITE);
bool used_by_gl = (HasGLES2ReadOrWriteUsage(usage)) ||
(used_by_skia && gr_context_type == GrContextType::kGL);
// If usage flags indicated this backing can be used as a GL texture, then
// do below gl related checks.
if (used_by_gl) {
// Check if the GL texture can be created from AHB with this format.
if (!format_info.gl_supported) {
LOG(ERROR)
<< "viz::SharedImageFormat " << format.ToString()
<< " can not be used to create a GL texture from AHardwareBuffer.";
return false;
}
}
return true;
}
AHardwareBufferImageBackingFactory::FormatInfo::FormatInfo() = default;
AHardwareBufferImageBackingFactory::FormatInfo::~FormatInfo() = default;
std::unique_ptr<SharedImageBacking>
AHardwareBufferImageBackingFactory::CreateSharedImage(
const Mailbox& mailbox,
viz::SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
SharedImageUsageSet usage,
std::string debug_label,
bool is_thread_safe,
gfx::GpuMemoryBufferHandle handle) {
CHECK_EQ(handle.type, gfx::ANDROID_HARDWARE_BUFFER);
if (!ValidateUsage(usage, size, format)) {
return nullptr;
}
auto estimated_size = format.MaybeEstimatedSizeInBytes(size);
if (!estimated_size) {
LOG(ERROR) << "Failed to calculate SharedImage size";
return nullptr;
}
auto backing = std::make_unique<AHardwareBufferImageBacking>(
mailbox, format, size, color_space, surface_origin, alpha_type, usage,
std::move(debug_label), std::move(handle.android_hardware_buffer),
estimated_size.value(), is_thread_safe, base::ScopedFD(),
use_passthrough_, gl_format_caps_);
backing->SetCleared();
return backing;
}
SharedImageBackingType AHardwareBufferImageBackingFactory::GetBackingType() {
return SharedImageBackingType::kAHardwareBuffer;
}
} // namespace gpu
|