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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "build/build_config.h"
#include "components/viz/test/test_gpu_service_holder.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/client_shared_image.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "gpu/command_buffer/client/shared_image_interface.h"
#include "gpu/command_buffer/client/webgpu_implementation.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "gpu/command_buffer/tests/webgpu_test.h"
#include "gpu/ipc/gl_in_process_context.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/color_space.h"
namespace gpu {
namespace {
class MockBufferMapCallback {
public:
MOCK_METHOD(void,
Call,
(wgpu::MapAsyncStatus status, wgpu::StringView message));
};
std::unique_ptr<testing::StrictMock<MockBufferMapCallback>>
mock_buffer_map_callback;
void ToMockBufferMapCallback(wgpu::MapAsyncStatus status,
wgpu::StringView message) {
mock_buffer_map_callback->Call(status, message);
}
} // namespace
class SharedImageGLBackingProduceDawnTest : public WebGPUTest {
protected:
void SetUp() override {
WebGPUTest::SetUp();
WebGPUTest::Options option;
Initialize(option);
if (ShouldSkipTest()) {
return;
}
gpu::ContextCreationAttribs attributes;
attributes.bind_generates_resource = false;
gl_context_ = std::make_unique<GLInProcessContext>();
ContextResult result =
gl_context_->Initialize(GetGpuServiceHolder()->task_executor(),
attributes, option.shared_memory_limits);
ASSERT_EQ(result, ContextResult::kSuccess);
mock_buffer_map_callback =
std::make_unique<testing::StrictMock<MockBufferMapCallback>>();
}
void TearDown() override {
WebGPUTest::TearDown();
gl_context_.reset();
mock_buffer_map_callback = nullptr;
}
bool ShouldSkipTest() {
// Windows is the only platform enabled passthrough in this test.
#if BUILDFLAG(IS_WIN)
// Skip the test if there is no GPU service holder. It is not created if
// Dawn is not supported on the platform (Win7).
return GetGpuServiceHolder() == nullptr;
#else
return true;
#endif // BUILDFLAG(IS_WIN)
}
gles2::GLES2Implementation* gl() { return gl_context_->GetImplementation(); }
std::unique_ptr<GLInProcessContext> gl_context_;
};
// Tests using Associate/DissociateMailbox to share an image with Dawn.
// We render to the `SharedImage` via GL, re-associate it to a Dawn texture,
// and read back the values that were written.
TEST_F(SharedImageGLBackingProduceDawnTest, Basic) {
if (ShouldSkipTest())
return;
if (!WebGPUSupported()) {
LOG(ERROR) << "Test skipped because WebGPU isn't supported";
return;
}
if (!WebGPUSharedImageSupported()) {
LOG(ERROR) << "Test skipped because WebGPUSharedImage isn't supported";
return;
}
// Create the shared image
SharedImageInterface* sii = gl_context_->GetSharedImageInterface();
scoped_refptr<gpu::ClientSharedImage> shared_image = sii->CreateSharedImage(
{viz::SinglePlaneFormat::kRGBA_8888,
{1, 1},
gfx::ColorSpace::CreateSRGB(),
SharedImageUsageSet(
{SHARED_IMAGE_USAGE_GLES2_WRITE, SHARED_IMAGE_USAGE_WEBGPU_READ}),
"TestLabel"},
kNullSurfaceHandle);
SyncToken mailbox_produced_token = sii->GenVerifiedSyncToken();
auto texture = shared_image->CreateGLTexture(gl());
auto scoped_access =
texture->BeginAccess(mailbox_produced_token, /*readonly=*/false);
GLuint fbo = 0;
gl()->GenFramebuffers(1, &fbo);
gl()->BindFramebuffer(GL_FRAMEBUFFER, fbo);
// Attach the texture to FBO.
gl()->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, /* Hard code */
scoped_access->texture_id(), 0);
// Set the clear color to green.
gl()->ClearColor(0.0f, 1.0f, 0.0f, 1.0f);
gl()->Clear(GL_COLOR_BUFFER_BIT);
SyncToken gl_op_token = gpu::SharedImageTexture::ScopedAccess::EndAccess(
std::move(scoped_access));
webgpu()->WaitSyncTokenCHROMIUM(gl_op_token.GetConstData());
wgpu::Device device = GetNewDevice();
{
// Register the shared image as a Dawn texture in the wire.
gpu::webgpu::ReservedTexture reservation =
webgpu()->ReserveTexture(device.Get());
webgpu()->AssociateMailbox(
reservation.deviceId, reservation.deviceGeneration, reservation.id,
reservation.generation, WGPUTextureUsage_CopySrc,
webgpu::WEBGPU_MAILBOX_NONE, shared_image->mailbox());
wgpu::Texture wgpu_texture = wgpu::Texture::Acquire(reservation.texture);
// Copy the texture in a mappable buffer.
wgpu::BufferDescriptor buffer_desc;
buffer_desc.size = 4;
buffer_desc.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst;
wgpu::Buffer readback_buffer = device.CreateBuffer(&buffer_desc);
wgpu::TexelCopyTextureInfo copy_src = {};
copy_src.texture = wgpu_texture;
copy_src.mipLevel = 0;
copy_src.origin = {0, 0, 0};
wgpu::TexelCopyBufferInfo copy_dst = {};
copy_dst.buffer = readback_buffer;
copy_dst.layout.offset = 0;
copy_dst.layout.bytesPerRow = 256;
wgpu::Extent3D copy_size = {1, 1, 1};
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.CopyTextureToBuffer(©_src, ©_dst, ©_size);
wgpu::CommandBuffer commands = encoder.Finish();
wgpu::Queue queue = device.GetQueue();
queue.Submit(1, &commands);
webgpu()->DissociateMailbox(reservation.id, reservation.generation);
// Map the buffer and assert the pixel is the correct value.
readback_buffer.MapAsync(wgpu::MapMode::Read, 0, 4,
wgpu::CallbackMode::AllowSpontaneous,
ToMockBufferMapCallback);
EXPECT_CALL(*mock_buffer_map_callback,
Call(wgpu::MapAsyncStatus::Success, testing::_))
.Times(1);
WaitForCompletion(device);
const void* data = readback_buffer.GetConstMappedRange(0, 4);
EXPECT_EQ(0xFF00FF00, *static_cast<const uint32_t*>(data));
}
}
} // namespace gpu
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