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// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <vector>
#include "gpu/config/gpu_blocklist.h"
#include "gpu/config/gpu_driver_bug_list_autogen.h"
#include "gpu/config/gpu_feature_type.h"
#include "gpu/config/gpu_info.h"
#include "gpu/config/software_rendering_list_autogen.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/re2/src/re2/re2.h"
namespace gpu {
class GpuBlocklistTest : public testing::Test {
public:
GpuBlocklistTest() = default;
~GpuBlocklistTest() override = default;
const GPUInfo& gpu_info() const { return gpu_info_; }
void RunFeatureTest(GpuFeatureType feature_type) {
const std::array<const int, 1> kFeatureListForEntry1 = {feature_type};
const GpuControlList::Device kDevicesForEntry1[1] = {{0x0640, 0x0}};
const std::array<GpuControlList::Entry, 1> kTestEntries = {{{
1, // id
"Test entry", // description
base::span(kFeatureListForEntry1), // features
base::span<const char* const>(), // DisabledExtensions
base::span<const char* const>(), // DisabledWebGLExtensions
base::span<const uint32_t>(), // CrBugs
{
GpuControlList::kOsMacosx, // os_type
{GpuControlList::kUnknown, GpuControlList::kVersionStyleNumerical,
GpuControlList::kVersionSchemaCommon, nullptr,
nullptr}, // os_version
0x10de, // vendor_id
base::span(kDevicesForEntry1), // Devices
GpuControlList::kMultiGpuCategoryAny, // multi_gpu_category
GpuControlList::kMultiGpuStyleNone, // multi_gpu_style
nullptr, // driver info
nullptr, // GL strings
nullptr, // machine model info
nullptr, // Intel conditions
nullptr, // more conditions
},
base::span<GpuControlList::Conditions>(), // exceptions
}}};
std::unique_ptr<GpuBlocklist> blocklist =
GpuBlocklist::Create(kTestEntries);
std::set<int> type =
blocklist->MakeDecision(GpuBlocklist::kOsMacosx, "10.12.3", gpu_info());
EXPECT_EQ(1u, type.size());
EXPECT_EQ(1u, type.count(feature_type));
}
protected:
void SetUp() override {
gpu_info_.gpu.vendor_id = 0x10de;
gpu_info_.gpu.device_id = 0x0640;
gpu_info_.gpu.driver_vendor = "NVIDIA";
gpu_info_.gpu.driver_version = "1.6.18";
gpu_info_.machine_model_name = "MacBookPro";
gpu_info_.machine_model_version = "7.1";
gpu_info_.gl_vendor = "NVIDIA Corporation";
gpu_info_.gl_renderer = "NVIDIA GeForce GT 120 OpenGL Engine";
}
private:
GPUInfo gpu_info_;
};
#define GPU_BLOCKLIST_FEATURE_TEST(test_name, feature_type) \
TEST_F(GpuBlocklistTest, test_name) { RunFeatureTest(feature_type); }
GPU_BLOCKLIST_FEATURE_TEST(Accelerated2DCanvas,
GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)
GPU_BLOCKLIST_FEATURE_TEST(AcceleratedWebGL, GPU_FEATURE_TYPE_ACCELERATED_WEBGL)
GPU_BLOCKLIST_FEATURE_TEST(AcceleratedVideoDecode,
GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE)
GPU_BLOCKLIST_FEATURE_TEST(AcceleratedVideoEncode,
GPU_FEATURE_TYPE_ACCELERATED_VIDEO_ENCODE)
GPU_BLOCKLIST_FEATURE_TEST(GpuRasterization,
GPU_FEATURE_TYPE_GPU_TILE_RASTERIZATION)
GPU_BLOCKLIST_FEATURE_TEST(WebGL2, GPU_FEATURE_TYPE_ACCELERATED_WEBGL2)
GPU_BLOCKLIST_FEATURE_TEST(GL, GPU_FEATURE_TYPE_ACCELERATED_GL)
GPU_BLOCKLIST_FEATURE_TEST(Vulkan, GPU_FEATURE_TYPE_VULKAN)
GPU_BLOCKLIST_FEATURE_TEST(AcceleratedWebGPU,
GPU_FEATURE_TYPE_ACCELERATED_WEBGPU)
GPU_BLOCKLIST_FEATURE_TEST(SkiaGraphite, GPU_FEATURE_TYPE_SKIA_GRAPHITE)
GPU_BLOCKLIST_FEATURE_TEST(WebNN, GPU_FEATURE_TYPE_WEBNN)
// Test for invariant "Assume the newly last added entry has the largest ID".
// See GpuControlList::GpuControlList.
// It checks software_rendering_list.json
TEST_F(GpuBlocklistTest, TestBlocklistIsValid) {
std::unique_ptr<GpuBlocklist> list(GpuBlocklist::Create());
uint32_t max_entry_id = list->max_entry_id();
std::vector<uint32_t> indices(list->num_entries());
int current = 0;
std::generate(indices.begin(), indices.end(),
[¤t]() { return current++; });
auto entries = list->GetEntryIDsFromIndices(indices);
auto real_max_entry_id = *std::max_element(entries.begin(), entries.end());
EXPECT_EQ(real_max_entry_id, max_entry_id);
}
void TestBlockList(base::span<const GpuControlList::Entry> entries) {
for (const auto& entry : entries) {
if (const auto* gl_strings = entry.conditions.gl_strings) {
if (gl_strings->gl_vendor) {
EXPECT_TRUE(RE2(gl_strings->gl_vendor).ok())
<< "gl_vendor=" << gl_strings->gl_vendor;
}
if (gl_strings->gl_renderer) {
EXPECT_TRUE(RE2(gl_strings->gl_renderer).ok())
<< "gl_renderer=" << gl_strings->gl_renderer;
}
if (gl_strings->gl_extensions) {
EXPECT_TRUE(RE2(gl_strings->gl_extensions).ok())
<< "gl_extensions=" << gl_strings->gl_extensions;
}
if (gl_strings->gl_version) {
EXPECT_TRUE(RE2(gl_strings->gl_version).ok())
<< "gl_version=" << gl_strings->gl_version;
}
}
for (const auto& conditions : entry.exceptions) {
if (const auto* gl_strings = conditions.gl_strings) {
if (gl_strings->gl_vendor) {
EXPECT_TRUE(RE2(gl_strings->gl_vendor).ok())
<< "gl_vendor=" << gl_strings->gl_vendor;
}
if (gl_strings->gl_renderer) {
EXPECT_TRUE(RE2(gl_strings->gl_renderer).ok())
<< "gl_renderer=" << gl_strings->gl_renderer;
}
if (gl_strings->gl_extensions) {
EXPECT_TRUE(RE2(gl_strings->gl_extensions).ok())
<< "gl_extensions=" << gl_strings->gl_extensions;
}
if (gl_strings->gl_version) {
EXPECT_TRUE(RE2(gl_strings->gl_version).ok())
<< "gl_version=" << gl_strings->gl_version;
}
}
}
}
}
// It checks software_rendering_list.json
TEST_F(GpuBlocklistTest, VerifyGLStrings) {
TestBlockList(GetSoftwareRenderingListEntries());
TestBlockList(GetGpuDriverBugListEntries());
}
} // namespace gpu
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