File: gpu_finch_features.h

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (157 lines) | stat: -rw-r--r-- 5,917 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// This file defines all the public base::FeatureList features for the gpu
// module.

#ifndef GPU_CONFIG_GPU_FINCH_FEATURES_H_
#define GPU_CONFIG_GPU_FINCH_FEATURES_H_

#include "base/feature_list.h"
#include "base/metrics/field_trial_params.h"
#include "build/build_config.h"
#include "gpu/config/gpu_config_export.h"

namespace base {
class CommandLine;
}  // namespace base

namespace features {

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kUseGles2ForOopR);

// All features in alphabetical order. The features should be documented
// alongside the definition of their values in the .cc file.
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kAggressiveShaderCacheLimits);

#if BUILDFLAG(IS_ANDROID)
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kAndroidSurfaceControl);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebViewSurfaceControl);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebViewSurfaceControlForTV);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kLimitAImageReaderMaxSizeToOne);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebViewThreadSafeMediaDefault);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kUseHardwareBufferUsageFlagsFromVulkan);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(
    kAllowHardwareBufferUsageFlagsFromVulkanForScanout);
#endif  // BUILDFLAG(IS_ANDROID)

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kDefaultEnableGpuRasterization);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kEnableMSAAOnNewIntelGPUs);

#if BUILDFLAG(IS_WIN)
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kNoUndamagedOverlayPromotion);
#endif

#if BUILDFLAG(IS_MAC) || BUILDFLAG(IS_IOS)
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kAdjustGpuProcessPriority);
#endif

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kClearGrShaderDiskCacheOnInvalidPrefix);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kVaapiJpegImageDecodeAcceleration);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kVaapiWebPImageDecodeAcceleration);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kVulkan);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kSkiaGraphite);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kSkiaGraphitePrecompilation);
GPU_CONFIG_EXPORT extern const base::FeatureParam<bool>
    kSkiaGraphiteDawnSkipValidation;
GPU_CONFIG_EXPORT extern const base::FeatureParam<bool>
    kSkiaGraphiteDawnBackendValidation;
GPU_CONFIG_EXPORT extern const base::FeatureParam<bool>
    kSkiaGraphiteDawnBackendDebugLabels;

#if BUILDFLAG(IS_WIN)
GPU_CONFIG_EXPORT extern const base::FeatureParam<bool>
    kSkiaGraphiteDawnDumpWCOnD3DError;
GPU_CONFIG_EXPORT extern const base::FeatureParam<bool>
    kSkiaGraphiteDawnD3D11DelayFlush;

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kSkiaGraphiteDawnUseD3D12);
#endif

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kConditionallySkipGpuChannelFlush);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kEnableVkPipelineCache);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kNoDiscardableMemoryForGpuDecodePath);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kEnableDrDc);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kPruneOldTransferCacheEntries);

#if BUILDFLAG(IS_ANDROID)
// This flag is use additionally with kEnableDrDc to enable the feature for
// vulkan enabled android devices.
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kEnableDrDcVulkan);
#endif  // BUILDFLAG(IS_ANDROID)

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebGPUService);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebGPUBlobCache);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebGPUUseTintIR);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebGPUUseVulkanMemoryModel);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebGPUEnableRangeAnalysisForRobustness);
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebGPUAndroidOpenGLES);
GPU_CONFIG_EXPORT extern const base::FeatureParam<std::string>
    kWebGPUDisabledToggles;
GPU_CONFIG_EXPORT extern const base::FeatureParam<std::string>
    kWebGPUEnabledToggles;
GPU_CONFIG_EXPORT extern const base::FeatureParam<std::string>
    kWebGPUUnsafeFeatures;
GPU_CONFIG_EXPORT extern const base::FeatureParam<std::string>
    kWGSLUnsafeFeatures;

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kIncreasedCmdBufferParseSlice);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kDeferredOverlaysRelease);

#if BUILDFLAG(IS_WIN)
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kD3DBackingUploadWithUpdateSubresource);
#endif

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kHandleOverlaysSwapFailure);

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kGPUBlockListTestGroup);
GPU_CONFIG_EXPORT extern const base::FeatureParam<int> kGPUBlockListTestGroupId;
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kGPUDriverBugListTestGroup);
GPU_CONFIG_EXPORT extern const base::FeatureParam<int>
    kGPUDriverBugListTestGroupId;

GPU_CONFIG_EXPORT bool UseGles2ForOopR();
GPU_CONFIG_EXPORT bool IsUsingVulkan();
GPU_CONFIG_EXPORT bool IsDrDcEnabled();
GPU_CONFIG_EXPORT bool NeedThreadSafeAndroidMedia();
GPU_CONFIG_EXPORT bool IsSkiaGraphiteEnabled(
    const base::CommandLine* command_line);
GPU_CONFIG_EXPORT bool IsSkiaGraphitePrecompilationEnabled(
    const base::CommandLine* command_line);
GPU_CONFIG_EXPORT bool EnablePurgeGpuImageDecodeCache();
GPU_CONFIG_EXPORT bool EnablePruneOldTransferCacheEntries();

#if BUILDFLAG(IS_ANDROID)
GPU_CONFIG_EXPORT bool IsAndroidSurfaceControlEnabled();
GPU_CONFIG_EXPORT bool LimitAImageReaderMaxSizeToOne();
GPU_CONFIG_EXPORT bool IncreaseBufferCountForHighFrameRate();
GPU_CONFIG_EXPORT bool IncreaseBufferCountForWebViewOverlays();
#endif

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kSyncPointGraphValidation);

GPU_CONFIG_EXPORT bool IsSyncPointGraphValidationEnabled();

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kANGLEPerContextBlobCache);

#if BUILDFLAG(IS_APPLE)
GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kIOSurfaceMultiThreading);
#endif

GPU_CONFIG_EXPORT BASE_DECLARE_FEATURE(kWebGPUCompatibilityMode);

GPU_CONFIG_EXPORT bool IsGraphiteContextThreadSafe();
}  // namespace features

#endif  // GPU_CONFIG_GPU_FINCH_FEATURES_H_