File: in_process_gpu_thread_holder.h

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (75 lines) | stat: -rw-r--r-- 2,672 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_IPC_IN_PROCESS_GPU_THREAD_HOLDER_H_
#define GPU_IPC_IN_PROCESS_GPU_THREAD_HOLDER_H_

#include <memory>

#include "base/component_export.h"
#include "base/memory/scoped_refptr.h"
#include "base/threading/thread.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/config/gpu_feature_info.h"
#include "gpu/config/gpu_preferences.h"
#include "gpu/ipc/gpu_in_process_thread_service.h"

namespace gpu {
class CommandBufferTaskExecutor;
class Scheduler;
class SharedImageManager;
class SyncPointManager;

// Starts a GPU thread and task executor that runs tasks on the GPU thread. This
// isn't a full GPU thread implementation and should only be used in tests. A
// default GpuPreferences and GpuFeatureInfo will be constructed from the
// command line when this class is first created.
class COMPONENT_EXPORT(GPU_THREAD_HOLDER) InProcessGpuThreadHolder
    : public base::Thread,
      public GpuInProcessThreadServiceDelegate {
 public:
  InProcessGpuThreadHolder();

  InProcessGpuThreadHolder(const InProcessGpuThreadHolder&) = delete;
  InProcessGpuThreadHolder& operator=(const InProcessGpuThreadHolder&) = delete;

  ~InProcessGpuThreadHolder() override;

  // Returns GpuPreferences that can be modified before GetTaskExecutor() is
  // called for the first time.
  GpuPreferences* GetGpuPreferences();

  // Returns GpuFeatureInfo that can be modified before GetTaskExecutor() is
  // called for the first time.
  GpuFeatureInfo* GetGpuFeatureInfo();

  // Returns a task executor that runs commands on the GPU thread. The task
  // executor will be created the first time this is called.
  CommandBufferTaskExecutor* GetTaskExecutor();

  // gpu::GpuInProcessThreadServiceDelegate implementation:
  scoped_refptr<gpu::SharedContextState> GetSharedContextState() override;
  scoped_refptr<gl::GLShareGroup> GetShareGroup() override;

 private:
  void InitializeOnGpuThread(base::WaitableEvent* completion);
  void DeleteOnGpuThread();

  GpuPreferences gpu_preferences_;
  GpuFeatureInfo gpu_feature_info_;

  scoped_refptr<gl::GLShareGroup> share_group_;
  scoped_refptr<gl::GLSurface> surface_;
  scoped_refptr<gl::GLContext> context_;
  scoped_refptr<SharedContextState> context_state_;

  std::unique_ptr<SyncPointManager> sync_point_manager_;
  std::unique_ptr<Scheduler> scheduler_;
  std::unique_ptr<SharedImageManager> shared_image_manager_;
  std::unique_ptr<CommandBufferTaskExecutor> task_executor_;
};

}  // namespace gpu

#endif  // GPU_IPC_IN_PROCESS_GPU_THREAD_HOLDER_H_