1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236
|
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_CORE_NODE_CHANNEL_H_
#define MOJO_CORE_NODE_CHANNEL_H_
#include <utility>
#include <vector>
#include "base/containers/queue.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted_delete_on_sequence.h"
#include "base/process/process.h"
#include "base/process/process_handle.h"
#include "base/synchronization/lock.h"
#include "base/task/single_thread_task_runner.h"
#include "build/build_config.h"
#include "mojo/core/channel.h"
#include "mojo/core/connection_params.h"
#include "mojo/core/embedder/process_error_callback.h"
#include "mojo/core/ports/name.h"
#include "mojo/core/system_impl_export.h"
namespace mojo {
namespace core {
inline constexpr uint64_t kNodeCapabilityNone = 0;
inline constexpr uint64_t kNodeCapabilitySupportsUpgrade = 1;
inline constexpr uint32_t kNodeChannelHeaderSize = 8;
// Wraps a Channel to send and receive Node control messages.
class MOJO_SYSTEM_IMPL_EXPORT NodeChannel
: public base::RefCountedDeleteOnSequence<NodeChannel>,
public Channel::Delegate {
public:
class Delegate {
public:
virtual ~Delegate() = default;
virtual void OnAcceptInvitee(const ports::NodeName& from_node,
const ports::NodeName& inviter_name,
const ports::NodeName& token) = 0;
virtual void OnAcceptInvitation(const ports::NodeName& from_node,
const ports::NodeName& token,
const ports::NodeName& invitee_name) = 0;
virtual void OnAddBrokerClient(const ports::NodeName& from_node,
const ports::NodeName& client_name,
base::ProcessHandle process_handle) = 0;
virtual void OnBrokerClientAdded(const ports::NodeName& from_node,
const ports::NodeName& client_name,
PlatformHandle broker_channel) = 0;
virtual void OnAcceptBrokerClient(const ports::NodeName& from_node,
const ports::NodeName& broker_name,
PlatformHandle broker_channel,
const uint64_t broker_capabilities) = 0;
virtual void OnEventMessage(const ports::NodeName& from_node,
Channel::MessagePtr message) = 0;
virtual void OnRequestPortMerge(const ports::NodeName& from_node,
const ports::PortName& connector_port_name,
const std::string& token) = 0;
virtual void OnRequestIntroduction(const ports::NodeName& from_node,
const ports::NodeName& name) = 0;
virtual void OnIntroduce(const ports::NodeName& from_node,
const ports::NodeName& name,
PlatformHandle channel_handle,
const uint64_t remote_capabilities) = 0;
virtual void OnBroadcast(const ports::NodeName& from_node,
Channel::MessagePtr message) = 0;
#if BUILDFLAG(IS_WIN)
virtual void OnRelayEventMessage(const ports::NodeName& from_node,
base::ProcessHandle from_process,
const ports::NodeName& destination,
Channel::MessagePtr message) = 0;
virtual void OnEventMessageFromRelay(const ports::NodeName& from_node,
const ports::NodeName& source_node,
Channel::MessagePtr message) = 0;
#endif
virtual void OnAcceptPeer(const ports::NodeName& from_node,
const ports::NodeName& token,
const ports::NodeName& peer_name,
const ports::PortName& port_name) = 0;
virtual void OnChannelError(const ports::NodeName& node,
NodeChannel* channel) = 0;
};
static scoped_refptr<NodeChannel> Create(
Delegate* delegate,
ConnectionParams connection_params,
Channel::HandlePolicy channel_handle_policy,
scoped_refptr<base::SingleThreadTaskRunner> io_task_runner,
const ProcessErrorCallback& process_error_callback);
NodeChannel(const NodeChannel&) = delete;
NodeChannel& operator=(const NodeChannel&) = delete;
static Channel::MessagePtr CreateEventMessage(size_t capacity,
size_t payload_size,
void** payload,
size_t num_handles);
// Retrieves address and size of an Event message's underlying message data.
// Returns `false` if the message is not a valid Event message.
static bool GetEventMessageData(Channel::Message& message,
void** data,
size_t* num_data_bytes);
// Start receiving messages.
void Start();
// Permanently stop the channel from sending or receiving messages.
void ShutDown();
// Leaks the pipe handle instead of closing it on shutdown.
void LeakHandleOnShutdown();
// Invokes the bad message callback for this channel. To avoid losing error
// reports the caller should ensure that the channel |HasBadMessageHandler|
// before calling |NotifyBadMessage|.
void NotifyBadMessage(const std::string& error);
// Returns whether the channel has a bad message handler.
bool HasBadMessageHandler() { return !process_error_callback_.is_null(); }
void SetRemoteProcessHandle(base::Process process_handle);
bool HasRemoteProcessHandle();
base::Process CloneRemoteProcessHandle();
// Used for context in Delegate calls (via |from_node| arguments.)
void SetRemoteNodeName(const ports::NodeName& name);
void AcceptInvitee(const ports::NodeName& inviter_name,
const ports::NodeName& token);
void AcceptInvitation(const ports::NodeName& token,
const ports::NodeName& invitee_name);
void AcceptPeer(const ports::NodeName& sender_name,
const ports::NodeName& token,
const ports::PortName& port_name);
void AddBrokerClient(const ports::NodeName& client_name,
base::Process process_handle);
void BrokerClientAdded(const ports::NodeName& client_name,
PlatformHandle broker_channel);
void AcceptBrokerClient(const ports::NodeName& broker_name,
PlatformHandle broker_channel,
const uint64_t broker_capabilities);
void RequestPortMerge(const ports::PortName& connector_port_name,
const std::string& token);
void RequestIntroduction(const ports::NodeName& name);
void Introduce(const ports::NodeName& name,
PlatformHandle channel_handle,
uint64_t capabilities);
void SendChannelMessage(Channel::MessagePtr message);
void Broadcast(Channel::MessagePtr message);
void BindBrokerHost(PlatformHandle broker_host_handle);
uint64_t RemoteCapabilities() const;
bool HasRemoteCapability(const uint64_t capability) const;
void SetRemoteCapabilities(const uint64_t capability);
uint64_t LocalCapabilities() const;
bool HasLocalCapability(const uint64_t capability) const;
void SetLocalCapabilities(const uint64_t capability);
#if BUILDFLAG(IS_WIN)
// Relay the message to the specified node via this channel. This is used to
// pass windows handles between two processes that do not have permission to
// duplicate handles into the other's address space. The relay process is
// assumed to have that permission.
void RelayEventMessage(const ports::NodeName& destination,
Channel::MessagePtr message);
// Sends a message to its destination from a relay. This is interpreted by the
// receiver similarly to EventMessage, but the original source node is
// provided as additional message metadata from the (trusted) relay node.
void EventMessageFromRelay(const ports::NodeName& source,
Channel::MessagePtr message);
#endif
void OfferChannelUpgrade();
private:
friend class base::RefCountedDeleteOnSequence<NodeChannel>;
friend class base::DeleteHelper<NodeChannel>;
using PendingMessageQueue = base::queue<Channel::MessagePtr>;
using PendingRelayMessageQueue =
base::queue<std::pair<ports::NodeName, Channel::MessagePtr>>;
NodeChannel(Delegate* delegate,
ConnectionParams connection_params,
Channel::HandlePolicy channel_handle_policy,
scoped_refptr<base::SingleThreadTaskRunner> io_task_runner,
const ProcessErrorCallback& process_error_callback);
~NodeChannel() override;
// Creates a BrokerHost to satisfy a |BindBrokerHost()| request from the other
// end of the channel.
void CreateAndBindLocalBrokerHost(PlatformHandle broker_host_handle);
// Channel::Delegate:
void OnChannelMessage(const void* payload,
size_t payload_size,
std::vector<PlatformHandle> handles,
scoped_refptr<ipcz_driver::Envelope> envelope) override;
void OnChannelError(Channel::Error error) override;
void WriteChannelMessage(Channel::MessagePtr message);
// This method is responsible for setting up the default set of capabilities
// for this channel.
void InitializeLocalCapabilities();
// This dangling raw_ptr occurred in:
// mojo_unittests: NodeChannelTest.MessagesCannotBeSmallerThanOldestVersion
// https://ci.chromium.org/ui/p/chromium/builders/try/linux-rel/1425190/test-results?q=ExactID%3Aninja%3A%2F%2Fmojo%3Amojo_unittests%2FNodeChannelTest.MessagesCannotBeSmallerThanOldestVersion+VHash%3A589215eb23c7875a
const raw_ptr<Delegate, FlakyDanglingUntriaged> delegate_;
const ProcessErrorCallback process_error_callback_;
base::Lock channel_lock_;
scoped_refptr<Channel> channel_ GUARDED_BY(channel_lock_);
// Must only be accessed from the owning task runner's thread.
ports::NodeName remote_node_name_;
uint64_t remote_capabilities_ = kNodeCapabilityNone;
uint64_t local_capabilities_ = kNodeCapabilityNone;
base::Lock remote_process_handle_lock_;
base::Process remote_process_handle_;
};
} // namespace core
} // namespace mojo
#endif // MOJO_CORE_NODE_CHANNEL_H_
|